raze/source/duke3d/src
terminx 3bc83a7ceb Revise r6625
git-svn-id: https://svn.eduke32.com/eduke32@6637 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:40 +00:00
..
lunatic ZDoom-style saves 2017-12-18 11:24:53 +00:00
_functio.h Modernize naming of gamefuncs. 2018-01-30 16:02:33 +00:00
_midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
_rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
actors.cpp Revert changes made to SIDEBOLT1 in r6244. 2018-01-28 04:30:53 +00:00
actors.h Dicking around with inlined actor header functions 2017-06-24 06:31:32 +00:00
android.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
anim.cpp Make cutscene "aspect" def token work with ANMs too. 2018-01-26 04:34:46 +00:00
anim.h New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter" 2017-12-12 05:13:38 +00:00
astub.cpp Satisfy -Wmaybe-uninitialized warnings exposed by -Og. 2018-01-30 16:02:29 +00:00
cheats.cpp Modernize naming of gamefuncs. 2018-01-30 16:02:33 +00:00
cheats.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
cmdline.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
cmdline.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded. 2017-10-30 03:48:28 +00:00
common_game.h OSD (console) cleanup 2017-06-27 02:24:14 +00:00
config.cpp Modernize naming of gamefuncs. 2018-01-30 16:02:33 +00:00
config.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
demo.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
demo.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
duke3d.h Properly save the currently playing music track in savegames. 2018-01-29 11:13:49 +00:00
events_defs.h New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. 2018-01-29 11:14:08 +00:00
function.h Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux. 2018-01-26 04:35:23 +00:00
game.cpp Revise r6625 2018-01-31 04:13:40 +00:00
game.h New userdef structure "shadow_pal" 2018-01-29 11:14:17 +00:00
gamedef.cpp Restore previous behavior of "allsprites" iterator for CON_FOR and add "allspritesbystat" and "allspritesbysect" 2018-01-31 04:13:31 +00:00
gamedef.h Restore previous behavior of "allsprites" iterator for CON_FOR and add "allspritesbystat" and "allspritesbysect" 2018-01-31 04:13:31 +00:00
gamedefs.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
gameexec.cpp Use enum 2018-01-31 04:13:35 +00:00
gameexec.h Expand use of VM_GetKeywordForID to all other references to vm_keywords[]. 2017-10-16 03:32:34 +00:00
GameListSource.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GameListSource.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gamestructures.cpp New userdef structure "shadow_pal" 2018-01-29 11:14:17 +00:00
gamevars.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
gamevars.h Maintenance on Gv_DivVar 2018-01-29 02:14:00 +00:00
global.cpp Modernize naming of gamefuncs. 2018-01-30 16:02:33 +00:00
global.h ZDoom-style saves 2017-12-18 11:24:53 +00:00
GrpFile.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GrpFile.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
grpscan.cpp Add the official Nuclear Winter demo GRP to the list of recognized GRPs. 2018-01-28 04:31:00 +00:00
grpscan.h Add the Platoon Leader expansion for WWII GI to the GRP list. 2017-10-15 23:10:06 +00:00
in_android.cpp Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
in_android.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
inv.h Move addinventory command code into its own function. 2017-07-05 05:38:02 +00:00
keys.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32common.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
m32def.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
m32def.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32exec.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
m32structures.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
m32vars.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
macros.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdump.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
mdump.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
menus.cpp New userdef structure "shadow_pal" 2018-01-29 11:14:17 +00:00
menus.h Systematize the appearance of the menu fonts using the DOS version as a reference. 2018-01-29 02:14:16 +00:00
midi.cpp Refactor all calls to S_PlayMusic. 2018-01-29 11:13:43 +00:00
midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mpu401.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
mpu401.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
music.cpp Refactor all calls to S_PlayMusic. 2018-01-29 11:13:43 +00:00
names.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
net.cpp Make sure I_EnterText never writes a null terminator out of bounds. 2017-12-01 06:19:12 +00:00
net.h NETCODE_DISABLE implementation tweaks. I think this is better. 2017-09-19 19:10:45 +00:00
osdcmds.cpp Fix a bug in r6587, where "statusbarcustom" was not saved in the cfg file. 2018-01-29 11:14:20 +00:00
osdcmds.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
osdfuncs.cpp Fix console background when using oversized font characters 2017-07-27 09:13:26 +00:00
osdfuncs.h Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants. 2017-07-22 04:00:23 +00:00
player.cpp Satisfy -Wmaybe-uninitialized warnings exposed by -Og. 2018-01-30 16:02:29 +00:00
player.h Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead. 2017-09-27 02:30:37 +00:00
premap.cpp New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. 2018-01-29 11:14:08 +00:00
premap.h boardfilename cleanups 2018-01-29 11:13:16 +00:00
quotes.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rts.cpp Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing 2017-12-02 08:44:53 +00:00
rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
savegame.cpp New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. 2018-01-29 11:14:08 +00:00
savegame.h Fix corruption in filenames in new savegame system 2017-12-19 01:26:18 +00:00
sbar.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
sbar.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
screens.cpp Unbreak r6608. 2018-01-29 15:28:07 +00:00
screens.h Respect r_maxfps in menus and on startup/bonus/end screens 2017-06-23 03:59:26 +00:00
screentext.cpp Systematize the appearance of the menu fonts using the DOS version as a reference. 2018-01-29 02:14:16 +00:00
screentext.h Systematize the appearance of the menu fonts using the DOS version as a reference. 2018-01-29 02:14:16 +00:00
sdlmusic.cpp Refactor all calls to S_PlayMusic. 2018-01-29 11:13:43 +00:00
sector.cpp Fix more uses of lotag with values >= 32768 beyond those reported as warnings. 2018-01-28 04:30:42 +00:00
sector.h Fix issue with arrays, saved map states, and savegames 2017-10-31 02:09:25 +00:00
soundefs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds.cpp New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. 2018-01-29 11:14:08 +00:00
sounds.h New events EVENT_PLAYLEVELMUSICSLOT and EVENT_CONTINUELEVELMUSICSLOT. 2018-01-29 11:14:08 +00:00
sounds_common.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
sounds_mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
startgtk.game.cpp Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more. 2017-08-27 10:20:48 +00:00
startosx.game.mm macOS: Fix crash in startup window when no game data is found. 2017-09-23 03:17:32 +00:00
startwin.game.cpp Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more. 2017-08-27 10:20:48 +00:00
startwin.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
winbits.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00