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Use enum
git-svn-id: https://svn.eduke32.com/eduke32@6636 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 9 additions and 6 deletions
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@ -4036,9 +4036,10 @@ finish_qsprintf:
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int const findPicnum = *insptr++;
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int const maxDist = Gv_GetVarX(*insptr++);
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int const returnVar = *insptr++;
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int foundSprite = -1;
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int findStatnum = 1;
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int spriteNum;
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int foundSprite = -1;
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int findStatnum = STAT_ACTOR;
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int spriteNum;
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if (tw == CON_FINDNEARSPRITEVAR || tw == CON_FINDNEARSPRITE3DVAR)
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findStatnum = MAXSTATUS-1;
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@ -4103,12 +4104,13 @@ finish_qsprintf:
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int const maxDist = Gv_GetVarX(*insptr++);
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int const maxZDist = Gv_GetVarX(*insptr++);
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int const returnVar = *insptr++;
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int foundSprite = -1;
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int findStatnum = MAXSTATUS - 1;
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int foundSprite = -1;
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int findStatnum = MAXSTATUS - 1;
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do
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{
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int spriteNum = headspritestat[tw == CON_FINDNEARACTORZVAR ? 1 : findStatnum]; // all sprites
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int spriteNum = headspritestat[tw == CON_FINDNEARACTORZVAR ? STAT_ACTOR : findStatnum]; // all sprites
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if (spriteNum == -1)
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continue;
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@ -4129,6 +4131,7 @@ finish_qsprintf:
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spriteNum = nextspritestat[spriteNum];
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}
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while (spriteNum>=0);
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if (tw==CON_FINDNEARACTORZVAR || spriteNum == MAXSPRITES)
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break;
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}
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