..
actor.cpp
- fixed auto-picking of game GRPS from the command line.
2019-11-19 21:35:35 +01:00
actor.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
ai.cpp
- SW compiles.
2019-10-09 19:58:09 +02:00
ai.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
ambient.h
- SW compiles.
2019-10-09 19:58:09 +02:00
anim.cpp
- hooked up the event processing for Shadow Warrior, so keyboard input is working now. Mouse movement is not being processed yet.
2019-11-20 22:01:44 +01:00
anim.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
border.cpp
- fixed merge errors.
2019-11-26 19:10:24 +01:00
bots.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
break.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
break.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
bunny.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
cache.cpp
- r_useprecache
2019-10-23 14:39:33 +02:00
cache.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
cheats.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
colormap.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
colormap.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
common.cpp
- cleanup of the old file system initialization.
2019-11-01 19:25:42 +01:00
common_game.h
- cleanup of the old file system initialization.
2019-11-01 19:25:42 +01:00
config.cpp
- various initialization related changes
2019-11-01 09:30:28 +01:00
config.h
- a bit more config cleanup.
2019-10-27 14:09:56 +01:00
conpic.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
console.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
coolg.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
coolie.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
copysect.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
damage.h
- SW compiles.
2019-10-09 19:58:09 +02:00
demo.cpp
- added ZDoom's CCMD code.
2019-11-04 23:01:50 +01:00
demo.h
- refactored all file access in SW frontend to use the FileReader variant and added a few utilities to avoid opening handles.
2019-10-20 20:08:17 +02:00
digi.h
- SW compiles.
2019-10-09 19:58:09 +02:00
draw.cpp
Merge branch 'master' into menu_for_real
2019-11-27 18:04:44 +01:00
eel.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
game.cpp
Merge branch 'master' into menu_for_real
2019-11-27 18:04:44 +01:00
game.h
Merge branch 'master' into menu_for_real
2019-11-27 18:04:44 +01:00
gamedefs.h
- consolidated the 4 sets of mouse and joystick configuration variables.
2019-10-26 21:50:49 +02:00
girlninj.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
goro.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
hornet.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
interp.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
interp.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
interpsh.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
inv.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
inv.h
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
jnames.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
jplayer.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
jsector.cpp
SW: Fix OOB access when viewing a mirror
2019-11-26 17:58:20 +01:00
jsector.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
jtags.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
jweapon.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
lava.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
light.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
light.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
lists.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
mclip.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
mclip.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
menus.cpp
- major work on savegame code
2019-11-27 00:41:26 +01:00
menus.h
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
mfile.h
- migrated SW's savegame code to the same containers as the other front ends.
2019-11-27 19:31:58 +01:00
miscactr.cpp
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
morph.cpp
SW: Replace MAXLONG with INT32_MAX
2019-11-08 17:41:39 +01:00
mytypes.h
- cleaned out some remains of the non-indexed render path.
2019-10-10 19:40:33 +02:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
names2.h
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
network.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
network.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
ninja.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
ninja.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
pal.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
panel.cpp
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
panel.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
parent.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
parse.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
player.cpp
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
player.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
predict.cpp
- everything compiles again (not tested yet.)
2019-10-26 00:32:49 +02:00
quake.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
quake.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
reserve.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
ripper.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
ripper2.cpp
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
rooms.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
rotator.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
save.cpp
- migrated SW's savegame code to the same containers as the other front ends.
2019-11-27 19:31:58 +01:00
saveable.cpp
- SW compiles.
2019-10-09 19:58:09 +02:00
saveable.h
- SW compiles.
2019-10-09 19:58:09 +02:00
savedef.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
scrip2.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
sector.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
sector.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
serp.cpp
- moved the command line parser out of the game frontends.
2019-10-28 22:19:50 +01:00
settings.h
- mapped the remaining Shadow Warrior options to the CVARs.
2019-10-27 16:53:00 +01:00
setup.cpp
- fix compilation
2019-10-28 17:50:08 +01:00
skel.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
skull.cpp
- SW compiles.
2019-10-09 19:58:09 +02:00
slidor.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
slidor.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
sounds.cpp
- more cleanup on music code
2019-11-28 03:18:58 +01:00
sounds.h
- refactoring of music CVARs
2019-10-22 02:01:05 +02:00
spike.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
sprite.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
sprite.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
stag.h
- SW compiles.
2019-10-09 19:58:09 +02:00
sumo.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
sw_strs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
swconfig.cpp
- removed the MACT scriplib after completing the config transition.
2019-10-27 17:31:23 +01:00
swcvar.cpp
- fixed auto-picking of game GRPS from the command line.
2019-11-19 21:35:35 +01:00
swcvar.h
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
sync.cpp
SW: Replace MAXLONG with INT32_MAX
2019-11-08 17:41:39 +01:00
tags.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
text.cpp
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
text.h
- removed unused code. (MDA screen hack - huh???)
2019-11-19 20:43:11 +01:00
track.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
track.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
trigger.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
vator.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
vis.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
vis.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
wallmove.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
warp.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
warp.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
weapon.cpp
SW: Sanitize all uses of wall.nextwall to prevent OOBs
2019-11-27 18:04:01 +01:00
weapon.h
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00
zilla.cpp
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
zombie.cpp
- added Shadow Warrior files to CMake project - not compiled yet.
2019-10-09 18:09:05 +02:00