.. |
actor.cpp
|
- fixed auto-picking of game GRPS from the command line.
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2019-11-19 21:35:35 +01:00 |
actor.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
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2019-10-09 18:09:05 +02:00 |
ai.cpp
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- SW compiles.
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2019-10-09 19:58:09 +02:00 |
ai.h
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- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
ambient.h
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- SW compiles.
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2019-10-09 19:58:09 +02:00 |
anim.cpp
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- fixed anim loading in Shadow Warrior.
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2019-12-07 11:48:41 +01:00 |
anim.h
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- renamed the remaining file system access wrappers in cache1d.h
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2019-12-07 10:31:27 +01:00 |
border.cpp
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SW: Avoid a one-pixel tall hall of mirrors above the full status bar
|
2019-12-05 17:23:06 +01:00 |
bots.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
break.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
break.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
bunny.cpp
|
- Config work almost done.
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2019-10-27 13:40:24 +01:00 |
cache.cpp
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- r_useprecache
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2019-10-23 14:39:33 +02:00 |
cache.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
cheats.cpp
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SW: Fix cheats only granting one Uzi instead of two
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2019-11-30 09:28:11 +01:00 |
colormap.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
colormap.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
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2019-10-09 18:09:05 +02:00 |
common.cpp
|
- cleanup of the old file system initialization.
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2019-11-01 19:25:42 +01:00 |
common_game.h
|
- disconnected Shadow Warrior's menu so it can be replaced.
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2019-12-02 21:05:19 +01:00 |
config.cpp
|
- various initialization related changes
|
2019-11-01 09:30:28 +01:00 |
config.h
|
- a bit more config cleanup.
|
2019-10-27 14:09:56 +01:00 |
conpic.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
console.cpp
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- completion of controls menu
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2019-12-03 00:57:03 +01:00 |
coolg.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
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2019-10-09 18:09:05 +02:00 |
coolie.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
copysect.cpp
|
SW: Sanitize all uses of wall.nextwall to prevent OOBs
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2019-11-27 18:04:01 +01:00 |
d_menu.cpp
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- disable the save option in SW's main menu if no game is running.
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2019-12-07 15:07:43 +01:00 |
damage.h
|
- SW compiles.
|
2019-10-09 19:58:09 +02:00 |
demo.cpp
|
- disconnected Shadow Warrior's menu so it can be replaced.
|
2019-12-02 21:05:19 +01:00 |
demo.h
|
- moved kopenfilereader into the FileSystem class.
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2019-12-07 10:14:51 +01:00 |
digi.h
|
- SW compiles.
|
2019-10-09 19:58:09 +02:00 |
draw.cpp
|
- fixed keybinding and mouse cursor display.
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2019-12-05 21:39:02 +01:00 |
eel.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
game.cpp
|
- added captions to SW's game menus.
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2019-12-07 12:42:25 +01:00 |
game.h
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- made the confirmation screen functional.
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2019-12-05 23:17:55 +01:00 |
gamedefs.h
|
- consolidated the 4 sets of mouse and joystick configuration variables.
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2019-10-26 21:50:49 +02:00 |
girlninj.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
goro.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
hornet.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
interp.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
interp.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
interpsh.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
inv.cpp
|
SW: Left-pin the mini HUD in widescreen
|
2019-12-05 17:23:03 +01:00 |
inv.h
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
jnames.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
jplayer.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
jsector.cpp
|
SW: Fix OOB access when viewing a mirror
|
2019-11-26 17:58:20 +01:00 |
jsector.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
jtags.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
jweapon.cpp
|
SW: Fix assertions and OOB so that the player can noclip OOB
|
2019-12-03 17:32:48 +01:00 |
keys.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
lava.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
light.cpp
|
SW: Sanitize all uses of wall.nextwall to prevent OOBs
|
2019-11-27 18:04:01 +01:00 |
light.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
lists.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
mclip.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
mclip.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
menus.cpp
|
- mouse aiming cleanup.
|
2019-12-05 01:08:35 +01:00 |
menus.h
|
- fixed keybinding and mouse cursor display.
|
2019-12-05 21:39:02 +01:00 |
mfile.h
|
- migrated SW's savegame code to the same containers as the other front ends.
|
2019-11-27 19:31:58 +01:00 |
miscactr.cpp
|
- completion of controls menu
|
2019-12-03 00:57:03 +01:00 |
morph.cpp
|
SW: Replace MAXLONG with INT32_MAX
|
2019-11-08 17:41:39 +01:00 |
mytypes.h
|
- cleaned out some remains of the non-indexed render path.
|
2019-10-10 19:40:33 +02:00 |
names.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
names2.h
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
network.cpp
|
- disconnected Shadow Warrior's menu so it can be replaced.
|
2019-12-02 21:05:19 +01:00 |
network.h
|
- disconnected Shadow Warrior's menu so it can be replaced.
|
2019-12-02 21:05:19 +01:00 |
ninja.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
ninja.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
pal.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
panel.cpp
|
- fixed keybinding and mouse cursor display.
|
2019-12-05 21:39:02 +01:00 |
panel.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
parent.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
parse.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
player.cpp
|
- always pause the game when the console is open.
|
2019-12-07 10:01:03 +01:00 |
player.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
predict.cpp
|
- everything compiles again (not tested yet.)
|
2019-10-26 00:32:49 +02:00 |
quake.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
quake.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
reserve.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
ripper.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
ripper2.cpp
|
SW: Fix "MV_GetVoice(): bad handle" log spam
|
2019-11-26 18:08:43 +01:00 |
rooms.cpp
|
SW: Fix assertions and OOB so that the player can noclip OOB
|
2019-12-03 17:32:48 +01:00 |
rotator.cpp
|
SW: Sanitize all uses of wall.nextwall to prevent OOBs
|
2019-11-27 18:04:01 +01:00 |
save.cpp
|
Filled in the rest of the menus
|
2019-12-05 00:47:05 +01:00 |
saveable.cpp
|
SW: Fix saves
|
2019-11-29 00:48:16 +01:00 |
saveable.h
|
SW: Fix saves
|
2019-11-29 00:48:16 +01:00 |
savedef.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
scrip2.cpp
|
- moved kopenfilereader into the FileSystem class.
|
2019-12-07 10:14:51 +01:00 |
sector.cpp
|
SW: Activate ASSERT macro with RELEASE=0 builds
|
2019-12-03 17:32:49 +01:00 |
sector.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
serp.cpp
|
- moved the command line parser out of the game frontends.
|
2019-10-28 22:19:50 +01:00 |
settings.h
|
SW: Add Equip Pickups weapon auto-switching toggle
|
2019-11-30 09:26:02 +01:00 |
setup.cpp
|
- fix compilation
|
2019-10-28 17:50:08 +01:00 |
skel.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
skull.cpp
|
- SW compiles.
|
2019-10-09 19:58:09 +02:00 |
slidor.cpp
|
SW: Sanitize all uses of wall.nextwall to prevent OOBs
|
2019-11-27 18:04:01 +01:00 |
slidor.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
sounds.cpp
|
- moved kopenfilereader into the FileSystem class.
|
2019-12-07 10:14:51 +01:00 |
sounds.h
|
Filled in the rest of the menus
|
2019-12-05 00:47:05 +01:00 |
spike.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
sprite.cpp
|
Merge branch 'master' into menu_for_real
|
2019-12-04 17:25:40 +01:00 |
sprite.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
stag.h
|
- SW compiles.
|
2019-10-09 19:58:09 +02:00 |
sumo.cpp
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
sw_strs.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
swconfig.cpp
|
- removed the MACT scriplib after completing the config transition.
|
2019-10-27 17:31:23 +01:00 |
swcvar.cpp
|
- implemented the Shadow Warrior menu interface.
|
2019-12-03 00:01:04 +01:00 |
swcvar.h
|
- implemented the Shadow Warrior menu interface.
|
2019-12-03 00:01:04 +01:00 |
sync.cpp
|
SW: Replace MAXLONG with INT32_MAX
|
2019-11-08 17:41:39 +01:00 |
tags.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
text.cpp
|
Merge branch 'master' into menu_for_real
|
2019-12-05 21:08:46 +01:00 |
text.h
|
- removed unused code. (MDA screen hack - huh???)
|
2019-11-19 20:43:11 +01:00 |
track.cpp
|
SW: Activate ASSERT macro with RELEASE=0 builds
|
2019-12-03 17:32:49 +01:00 |
track.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
trigger.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
vator.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
vis.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
vis.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
wallmove.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
warp.cpp
|
SW: Fix assertions and OOB so that the player can noclip OOB
|
2019-12-03 17:32:48 +01:00 |
warp.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
weapon.cpp
|
SW: Activate ASSERT macro with RELEASE=0 builds
|
2019-12-03 17:32:49 +01:00 |
weapon.h
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |
zilla.cpp
|
SW: Fix "MV_GetVoice(): bad handle" log spam
|
2019-11-26 18:08:43 +01:00 |
zombie.cpp
|
- added Shadow Warrior files to CMake project - not compiled yet.
|
2019-10-09 18:09:05 +02:00 |