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https://github.com/DrBeef/Raze.git
synced 2024-11-15 00:41:55 +00:00
Merge branch 'master' into menu_for_real
This commit is contained in:
commit
223c6d628e
14 changed files with 36 additions and 44 deletions
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@ -6749,6 +6749,9 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
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int32_t zoomsc, sx=*sxptr, sy=*syptr;
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int32_t ouryxaspect = yxaspect, ourxyaspect = xyaspect;
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if ((dastat & RS_ALIGN_MASK) && (dastat & RS_ALIGN_MASK) != RS_ALIGN_MASK)
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sx += NEGATE_ON_CONDITION(scale(120<<16,xdim,ydim) - (160<<16), !(dastat & RS_ALIGN_R));
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sy += rotatesprite_y_offset;
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// screen center to s[xy], 320<<16 coords.
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@ -6776,17 +6779,7 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
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// screen x center to sx1, scaled to viewport
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const int32_t scaledxofs = scale(normxofs, scale(xdimen, xdim, oxdim), 320);
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int32_t xbord = 0;
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if ((dastat & RS_ALIGN_MASK) && (dastat & RS_ALIGN_MASK) != RS_ALIGN_MASK)
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{
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xbord = scale(oxdim-xdim, twice_midcx, oxdim);
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if ((dastat & RS_ALIGN_R)==0)
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xbord = -xbord;
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}
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sx = ((twice_midcx+xbord)<<15) + scaledxofs;
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sx = ((twice_midcx)<<15) + scaledxofs;
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zoomsc = xdimenscale; //= scale(xdimen,yxaspect,320);
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zoomsc = mulscale16(zoomsc, rotatesprite_yxaspect);
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@ -6808,9 +6801,7 @@ void dorotspr_handle_bit2(int32_t *sxptr, int32_t *syptr, int32_t *z, int32_t da
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if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_MASK)
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sy += (oydim-ydim)<<15;
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else if ((dastat & RS_ALIGN_MASK) == RS_ALIGN_R)
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sx += (oxdim-xdim)<<16;
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else if ((dastat & RS_ALIGN_MASK) == 0)
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else
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sx += (oxdim-xdim)<<15;
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if (dastat & RS_CENTERORIGIN)
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@ -108,7 +108,9 @@ static struct
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grpfile_t const * grp;
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char *gamedir;
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ud_setup_t shared;
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#ifdef POLYMER
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int polymer;
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#endif
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} settings;
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static int32_t retval = -1, mode = TAB_MESSAGES;
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@ -130,6 +132,7 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data)
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gtk_tree_model_get(data, &iter, 1, &val, -1);
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settings.shared.xdim = validmode[val].xdim;
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settings.shared.ydim = validmode[val].ydim;
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settings.shared.bpp = validmode[val].bpp;
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}
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static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
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@ -272,7 +275,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
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char *homedir;
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char pdir[BMAX_PATH];
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unsigned char iternumb = 0;
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CACHE1D_FIND_REC *dirs = NULL;
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BUILDVFS_FIND_REC *dirs = NULL;
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GtkTreeIter iter;
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pathsearchmode = 1;
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@ -280,7 +283,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(pdir, sizeof(pdir), "%s/" ".eduke32", homedir);
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dirs = klistpath(pdir, "*", CACHE1D_FIND_DIR);
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dirs = klistpath(pdir, "*", BUILDVFS_FIND_DIR);
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for (; dirs != NULL; dirs=dirs->next)
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{
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if ((Bstrcmp(dirs->name, "autoload") == 0) ||
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@ -866,9 +869,7 @@ int32_t startwin_run(void)
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settings.gamedir = g_modDir;
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settings.grp = g_selectedGrp;
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#ifdef POLYMER
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settings.polymer = (glrendmode == REND_POLYMER);
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#else
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settings.polymer = 0;
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settings.polymer = (glrendmode == REND_POLYMER) & (settings.shared.bpp != 8);
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#endif
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PopulateForm(ALL);
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@ -878,7 +879,9 @@ int32_t startwin_run(void)
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if (retval) // launch the game with these parameters
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{
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ud.setup = settings.shared;
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#ifdef POLYMER
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glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
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#endif
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g_selectedGrp = settings.grp;
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Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
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@ -494,7 +494,6 @@ int32_t Anim_Play(const char *fn)
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// setpalette(0L,256L,tempbuf);
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P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2);
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timerUpdate();
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ototalclock = totalclock;
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i = 1;
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@ -1,4 +1,4 @@
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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@ -7639,8 +7639,6 @@ MAIN_LOOP_RESTART:
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do
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{
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timerUpdate();
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if (ready2send == 0) break;
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Net_GetInput();
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@ -7654,8 +7652,6 @@ MAIN_LOOP_RESTART:
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G_MoveLoop();
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}
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timerUpdate();
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if (totalclock - moveClock >= TICSPERFRAME)
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{
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// computing a tic takes longer than a tic, so we're slowing
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@ -2863,7 +2863,6 @@ void Net_ReceiveDisconnect(ENetEvent *event)
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void Net_GetPackets(void)
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{
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timerUpdate();
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MUSIC_Update();
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G_HandleSpecialKeys();
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@ -806,8 +806,10 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
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#endif
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#if !defined NETCODE_DISABLE
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//OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
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//OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
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#if 0
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OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
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OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
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#endif
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OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
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#endif
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@ -643,7 +643,6 @@ void G_CacheMapData(void)
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{
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Bsprintf(tempbuf, "Loaded %d%% (%d/%d textures)\n", lpc, pc, g_precacheCount);
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G_DoLoadScreen(tempbuf, lpc);
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timerUpdate();
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if (totalclock - tc >= 1)
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{
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@ -322,8 +322,6 @@ static void G_SaveTimers(void)
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static void G_RestoreTimers(void)
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{
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timerUpdate();
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totalclock = g_timers.totalclock;
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totalclocklock = g_timers.totalclocklock;
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ototalclock = g_timers.ototalclock;
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@ -441,10 +441,9 @@ static void BorderSetView(PLAYERp, int *Xdim, int *Ydim, int *ScreenSize)
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y = DIV2(*Ydim) - DIV2((*ScreenSize **Ydim) / *Xdim);
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y2 = y + ((*ScreenSize **Ydim) / *Xdim) - 1;
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if (ydim == 480 && gs.BorderNum == 2)
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{
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y2+=2;
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}
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// avoid a one-pixel tall HOM
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if (gs.BorderNum == BORDER_BAR)
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++y2;
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// global windowxy1, windowxy2 coords set here
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videoSetViewableArea(x, y, x2, y2);
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@ -2591,7 +2591,7 @@ DrawCompass(PLAYERp pp)
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start_ang = NORM_CANG(start_ang - 4);
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flags = ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER;
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if (RedrawCompass)
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if (RedrawCompass && !UsingMenus)
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{
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RedrawCompass = FALSE;
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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@ -1692,7 +1692,6 @@ void CreditsLevel(void)
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// get rid of all PERM sprites!
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renderFlushPerms();
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save = gs.BorderNum;
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SetBorder(Player + myconnectindex,0);
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ClearStartMost();
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gs.BorderNum = save;
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videoClearViewableArea(0L);
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@ -138,7 +138,8 @@ void UpdateMiniBar(PLAYERp pp)
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rotatesprite(x << 16, y << 16, (1 << 16), 0,
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MINI_BAR_HEALTH_BOX_PIC, 0, 0,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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x = MINI_BAR_HEALTH_BOX_X+3;
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DisplayMiniBarNumber(pp, x, y+5, u->Health);
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@ -149,7 +150,8 @@ void UpdateMiniBar(PLAYERp pp)
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rotatesprite(x << 16, y << 16, (1 << 16), 0,
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MINI_BAR_AMMO_BOX_PIC, 0, 0,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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x = MINI_BAR_AMMO_BOX_X+3;
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DisplayMiniBarNumber(pp, x, y+5, pp->WpnAmmo[u->WeaponNum]);
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@ -163,7 +165,8 @@ void UpdateMiniBar(PLAYERp pp)
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rotatesprite(x << 16, y << 16, (1 << 16), 0,
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MINI_BAR_INVENTORY_BOX_PIC, 0, 0,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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id = &InventoryData[pp->InventoryNum];
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@ -173,7 +176,8 @@ void UpdateMiniBar(PLAYERp pp)
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rotatesprite(x << 16, y << 16, (1 << 16), 0,
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id->State->picndx, 0, 0,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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// will update the AUTO and % inventory values
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PlayerUpdateInventory(pp, pp->InventoryNum);
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@ -7597,7 +7597,8 @@ pDisplaySprites(PLAYERp pp)
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}
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#if 1
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if (TEST(psp->flags, PANF_KILL_AFTER_SHOW) && !TEST(psp->flags, PANF_NOT_ALL_PAGES))
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extern SWBOOL UsingMenus;
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if (TEST(psp->flags, PANF_KILL_AFTER_SHOW) && !TEST(psp->flags, PANF_NOT_ALL_PAGES) && !UsingMenus)
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{
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psp->numpages = 0;
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SET(flags, ROTATE_SPRITE_ALL_PAGES);
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@ -284,7 +284,8 @@ void DisplayMiniBarNumber(PLAYERp pp, short xs, short ys, int number)
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rotatesprite((long)x << 16, (long)ys << 16, (1 << 16), 0,
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pic, 0, 0,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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size = tilesiz[PANEL_FONT_G + (*ptr - '0')].x + 1;
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}
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@ -310,7 +311,8 @@ void DisplayMiniBarSmString(PLAYERp pp, short xs, short ys, short pal, const cha
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pic = FRAG_FIRST_TILE + (*ptr - FRAG_FIRST_ASCII);
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rotatesprite((int)x << 16, (int)ys << 16, (1 << 16), 0, pic, 0, pal,
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER, 0, 0, xdim - 1, ydim - 1);
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ROTATE_SPRITE_SCREEN_CLIP | ROTATE_SPRITE_CORNER | RS_ALIGN_L,
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0, 0, xdim - 1, ydim - 1);
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}
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}
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