raze/source/common/rendering
Christoph Oelckers b7c7328cdd - backend update fromGZDoom.
most importantly this addresses issues with key down/key up events being sent in the same tic not having an effect on game actions that require a key being held down.
2021-11-21 10:19:52 +01:00
..
gl - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_load
gles - removed templates.h includes. 2021-10-30 10:51:03 +02:00
hwrenderer - address C++20 deprecation warnings with enums in floating point arithmetic. 2021-11-02 23:32:31 +01:00
polyrenderer - backend update fromGZDoom. 2021-11-21 10:19:52 +01:00
vulkan - removed templates.h includes. 2021-10-30 10:51:03 +02:00
i_modelvertexbuffer.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
i_video.h
r_thread.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
r_thread.h - removed templates.h includes. 2021-10-30 10:51:03 +02:00
r_videoscale.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
r_videoscale.h
v_framebuffer.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
v_video.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
v_video.h - Backend update from GZDoom - mainly for GLES2 support. 2021-09-18 12:20:28 +02:00