raze/polymer/eduke32/build/src
2009-09-16 22:24:24 +00:00
..
misc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
tmp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
util Couple weeks worth of random bs changes 2009-08-28 23:08:00 +00:00
a-c.c new version of astyle 2009-02-19 16:47:54 +00:00
a.masm MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
a.nasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
baselayer.c Fix a couple of minor issues 2009-08-09 05:32:17 +00:00
build.c drawing functions and key access for m32-script; misc. fixes 2009-09-16 22:24:24 +00:00
cache1d.c git-svn-id: https://svn.eduke32.com/eduke32@1479 1a8010ca-5511-0410-912e-c29ae57300e0 2009-07-29 21:56:56 +00:00
compat.c Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes 2009-09-09 07:19:14 +00:00
config.c make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash 2009-08-05 22:37:48 +00:00
crc32.c ass rape 2009-01-09 09:29:17 +00:00
defs.c More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes 2009-06-13 21:06:45 +00:00
dynamicgtk.c ass rape 2009-01-09 09:29:17 +00:00
engine.c Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes 2009-09-09 07:19:14 +00:00
engine_priv.h mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups 2009-07-25 20:16:22 +00:00
fastlz.c Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm) 2009-07-09 03:54:18 +00:00
glbuild.c Improved mouse aiming for Mapster32 (not yet in action) 2009-07-11 22:20:15 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c Nothing important 2009-04-16 06:41:24 +00:00
kplib.c Couple weeks worth of random bs changes 2009-08-28 23:08:00 +00:00
lzwnew.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
md4.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
mdsprite.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
mmulti.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
mmulti_null.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
mmulti_unstable.c Clean out tree... misc changes 2009-07-24 02:31:34 +00:00
nedmalloc.c git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0 2009-08-06 10:12:13 +00:00
osd.c Generic non-descript commit message 2009-06-24 08:20:10 +00:00
osxbits.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.c Don't request alpha bits for the first FBO. It'll prevent the FBO from getting complete when running 16-bits. 2009-08-12 17:43:17 +00:00
polymost.c Couple weeks worth of random bs changes 2009-08-28 23:08:00 +00:00
pragmas.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
scriptfile.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
sdlayer.c make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash 2009-08-05 22:37:48 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c ass rape 2009-01-09 09:29:17 +00:00
StartupWinController.editor.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startwin.editor.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
textfont.c Generic non-descript commit message 2009-06-24 08:20:10 +00:00
winlayer.c Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes 2009-09-09 07:19:14 +00:00