.. |
actor.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
ai.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
ai.h
|
- random angle cleanup
|
2022-10-15 17:52:06 +02:00 |
ambient.h
|
- SW: Replace all uses of NULL with nullptr .
|
2021-07-10 22:25:18 +10:00 |
bots.h
|
- the last batch of small scale typedefs eliminated.
|
2021-12-31 15:40:29 +01:00 |
break.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
break.h
|
- floatified AutoBreakWall and WallBreakPosition
|
2022-10-15 17:16:57 +02:00 |
bunny.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
cache.cpp
|
- function separators
|
2022-10-15 17:16:57 +02:00 |
cheats.cpp
|
- function separators
|
2022-10-15 17:16:57 +02:00 |
colormap.cpp
|
- function separators
|
2022-10-15 17:16:57 +02:00 |
conpic.h
|
- InitShell / SpawnShell
|
2021-11-29 00:55:21 +01:00 |
coolg.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
coolie.cpp
|
- unwrapped SetScale as well.
|
2022-10-30 16:51:33 +01:00 |
copysect.cpp
|
- eliminated firstWall as well.
|
2022-11-15 15:44:33 +01:00 |
d_menu.cpp
|
- function separators
|
2022-10-15 17:16:57 +02:00 |
damage.h
|
- SW: game.h cleanup
|
2021-12-30 09:58:13 +01:00 |
digi.h
|
- SW: Replace all uses of NULL with nullptr .
|
2021-07-10 22:25:18 +10:00 |
draw.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
eel.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
game.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
game.h
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
girlninj.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
goro.cpp
|
- second batch of set_const_clipdist replacements
|
2022-10-30 16:51:15 +01:00 |
hornet.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
input.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
interpso.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
interpso.h
|
- SW: Flatten smoothratio back to float and rename to interpfrac .
|
2022-10-15 13:32:04 +02:00 |
inv.cpp
|
- function separators
|
2022-10-15 17:16:57 +02:00 |
inv.h
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
jsector.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
jsector.h
|
- Remove all remaining q16horiz() calls, also correcting a long-standing Duke bug.
|
2022-10-25 07:06:54 +02:00 |
jtags.h
|
- project cleanup
|
2021-01-10 20:31:32 +01:00 |
jweapon.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
lava.cpp
|
- unwrapped SetScale as well.
|
2022-10-30 16:51:33 +01:00 |
light.cpp
|
- eliminated wallsofsector.
|
2022-11-15 15:24:17 +01:00 |
light.h
|
- SW: remap LIGHT_Tics to the otherwise unused spritetype::detail.
|
2022-02-15 22:34:03 +01:00 |
lists.h
|
- replaced PANEL_SPRITEp
|
2021-12-31 15:49:07 +01:00 |
mclip.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
mclip.h
|
- further hitscan overhaul.
|
2022-10-22 20:41:26 +02:00 |
menus.cpp
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
menus.h
|
- removed the multiplayer scoreboard screens.
|
2021-05-27 13:33:54 +02:00 |
misc.h
|
- SW: Remove last PLAYER::posSet() calls.
|
2022-12-11 18:41:49 +01:00 |
miscactr.cpp
|
- unwrapped SetScale as well.
|
2022-10-30 16:51:33 +01:00 |
morph.cpp
|
- Handle all remaining VecToAngle() calls.
|
2022-10-27 16:55:53 +02:00 |
namelist.h
|
- fixed SW status bar.
|
2021-05-16 10:25:56 +02:00 |
names.h
|
- project cleanup
|
2021-01-10 20:31:32 +01:00 |
names2.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
network.cpp
|
- SW: Flatten smoothratio back to float and rename to interpfrac .
|
2022-10-15 13:32:04 +02:00 |
network.h
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
ninja.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
osdcmds.cpp
|
- Wrap access to previous yaw.
|
2022-12-11 18:41:57 +01:00 |
pal.h
|
- cache, cheats, colormap and enums.
|
2021-11-29 00:55:16 +01:00 |
panel.cpp
|
- Merge PlayerHorizon and PlayerAngle structs into PlayerAngles struct.
|
2022-12-11 18:41:56 +01:00 |
panel.h
|
- SW: Flatten smoothratio back to float and rename to interpfrac .
|
2022-10-15 13:32:04 +02:00 |
parent.h
|
- eliminated a few more typedefs,
|
2021-12-31 13:37:57 +01:00 |
player.cpp
|
- Change wrapper internals for current pitch to the actor's sprite DRotator and make sure all the games load a level.
|
2022-12-11 18:41:57 +01:00 |
player.h
|
- SW: Death sequence fixes.
|
2022-12-11 18:41:48 +01:00 |
predict.cpp
|
- Cut over to DAngle from fixedhoriz and remove the latter.
|
2022-10-25 07:06:55 +02:00 |
quake.cpp
|
- SW: Remove PLAYER::posGet() .
|
2022-12-11 18:41:49 +01:00 |
ripper.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
ripper2.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
rooms.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
rotator.cpp
|
- eliminated wallsofsector.
|
2022-11-15 15:24:17 +01:00 |
save.cpp
|
- Merge PlayerHorizon and PlayerAngle structs into PlayerAngles struct.
|
2022-12-11 18:41:56 +01:00 |
saveable.cpp
|
- function separators
|
2022-10-15 18:22:08 +02:00 |
saveable.h
|
- eliminated a few more typedefs,
|
2021-12-31 13:37:57 +01:00 |
sbar.cpp
|
- added episode and total episode time display to alt HUD
|
2022-10-30 16:51:40 +01:00 |
scrip2.cpp
|
- function separators
|
2022-10-15 18:22:08 +02:00 |
sector.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
sector.h
|
- use symbolic constants in neartag calls.
|
2022-10-22 12:17:03 +02:00 |
serp.cpp
|
- unwrapped SetScale as well.
|
2022-10-30 16:51:33 +01:00 |
skel.cpp
|
- second batch of set_const_clipdist replacements
|
2022-10-30 16:51:15 +01:00 |
skull.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
slidor.cpp
|
- eliminated firstWall as well.
|
2022-11-15 15:44:33 +01:00 |
sounds.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
sounds.h
|
- SW: Eliminated Voc3D_Flags typedef.
|
2022-01-01 08:36:56 +11:00 |
spike.cpp
|
- renamed getzsofslopeptr to calcSlope and removed one redundant inline.
|
2022-10-30 16:51:40 +01:00 |
sprite.cpp
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
sprite.h
|
- pass floating point velocities to SpawnActor
|
2022-10-16 10:31:12 +02:00 |
stag.h
|
- project cleanup
|
2021-01-10 20:31:32 +01:00 |
sumo.cpp
|
- SW: Remove PLAYER::posGet() .
|
2022-12-11 18:41:49 +01:00 |
swactor.h
|
- Change spritetypebase::angle to a DRotator named Angles .
|
2022-12-11 18:41:52 +01:00 |
tags.h
|
- WallSetup + SpriteSetup
|
2021-12-26 23:08:44 +01:00 |
text.cpp
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
track.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
vator.cpp
|
- took care of most of zinttoworld
|
2022-10-17 17:03:52 +02:00 |
vis.cpp
|
- SW: Remove PLAYER::posGet() .
|
2022-12-11 18:41:49 +01:00 |
wallmove.cpp
|
- eliminated wallsofsector.
|
2022-11-15 15:24:17 +01:00 |
warp.cpp
|
- SW: Remove last PLAYER::posSet() calls.
|
2022-12-11 18:41:49 +01:00 |
weapon.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |
weapon.h
|
- SW: Remove PLAYER::posGet() .
|
2022-12-11 18:41:49 +01:00 |
zilla.cpp
|
- renamed getzsofslopeptr to calcSlope and removed one redundant inline.
|
2022-10-30 16:51:40 +01:00 |
zombie.cpp
|
- Wrap access to current yaw.
|
2022-12-11 18:41:57 +01:00 |