raze/source/duke3d
2020-06-04 21:38:12 +02:00
..
src Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn. 2020-06-04 21:38:12 +02:00
CMakeLists.txt - more file matching. 2020-04-12 08:30:41 +02:00