raze/source/common/rendering/gl
2022-06-26 09:35:21 +02:00
..
gl_buffers.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_buffers.h - backend upate from GZDoom 2021-10-30 09:34:38 +02:00
gl_debug.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_debug.h - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00
gl_framebuffer.cpp - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
gl_framebuffer.h - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
gl_hwtexture.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_hwtexture.h - moved to GZDoom's gl_hwtexture.cpp. 2020-05-29 01:03:01 +02:00
gl_postprocess.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_postprocessstate.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_postprocessstate.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
gl_renderbuffers.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
gl_renderbuffers.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
gl_renderer.cpp - fully synchronized the backend code with GZDoom. 2020-06-14 21:13:22 +02:00
gl_renderer.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
gl_renderstate.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_renderstate.h - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
gl_samplers.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_samplers.h - backend sync with GZDoom. 2020-05-31 21:25:52 +02:00
gl_shader.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
gl_shader.h - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
gl_shaderprogram.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
gl_shaderprogram.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
gl_stereo3d.cpp - backend update from GZDoom, mainly license updates. 2022-01-02 12:24:53 +01:00