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7bb6b6a1ee
In other places I_GetEvent should be used to call the system's message pump and keep the app responsive, but all game side processing should be skipped. |
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2d | ||
audio | ||
console | ||
engine | ||
filesystem | ||
fonts | ||
menu | ||
models | ||
objects | ||
platform | ||
rendering | ||
scripting | ||
textures | ||
thirdparty | ||
utility |