hendricks266
42a26b5f3c
Add action viewtypes 12 (like 7 but not mirrored), 9, and 16.
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git-svn-id: https://svn.eduke32.com/eduke32@6306 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:34 +00:00
hendricks266
ea0179bd9b
Templatize getofs_viewtype functions.
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git-svn-id: https://svn.eduke32.com/eduke32@6305 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:30 +00:00
hendricks266
f55758bc2e
When calculating which rotation to use for CON action viewtype 7, offset the frame intervals by 15 degrees instead of 22.5, clearly a copypaste error from viewtypes 5 or 8. Now these are properly centered.
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git-svn-id: https://svn.eduke32.com/eduke32@6304 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:26 +00:00
hendricks266
01b6047377
Trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6303 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:22 +00:00
hendricks266
bf76269906
What the last commit said.
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git-svn-id: https://svn.eduke32.com/eduke32@6302 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 11:01:12 +00:00
terminx
1568cabdce
Derp
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git-svn-id: https://svn.eduke32.com/eduke32@6301 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:44:11 +00:00
terminx
bb75d0fbde
Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name.
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git-svn-id: https://svn.eduke32.com/eduke32@6300 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:34 +00:00
terminx
ee367baaea
scriptfile.[cpp|h] cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@6299 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:28 +00:00
terminx
f490e5b2cb
Fix flickering text on the bonus screen. Derp.
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git-svn-id: https://svn.eduke32.com/eduke32@6298 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:22 +00:00
terminx
c25aa4a790
OSD (console) cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6297 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:14 +00:00
terminx
6aa1d36f99
Inconsequential formatting
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git-svn-id: https://svn.eduke32.com/eduke32@6296 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:24:02 +00:00
terminx
1e06189f03
Fix something stupid I noticed
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git-svn-id: https://svn.eduke32.com/eduke32@6295 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:57 +00:00
terminx
0f788963b6
Fix bug with setuserdef vm_sprite
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git-svn-id: https://svn.eduke32.com/eduke32@6294 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:51 +00:00
terminx
2dfc3acb38
Templatize the clamp functions
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git-svn-id: https://svn.eduke32.com/eduke32@6293 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:46 +00:00
terminx
8932251ad2
Reduce MAXVOXELS to 1024.
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git-svn-id: https://svn.eduke32.com/eduke32@6292 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:23:40 +00:00
terminx
d37c26cc2a
Respect APPBASENAME when showing command line help
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git-svn-id: https://svn.eduke32.com/eduke32@6291 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 02:22:42 +00:00
hendricks266
6bbfbb5e1d
Fix crash when attempting to play an IVF video in 8-bit.
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git-svn-id: https://svn.eduke32.com/eduke32@6290 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:59 +00:00
hendricks266
4b15e4629e
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6289 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:55 +00:00
hendricks266
6487dc0db6
Fix standalone warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@6288 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-27 01:50:48 +00:00
hendricks266
10d478eba8
When playing an IVF upgraded from an ANM and no sound list has been defined for the IVF, use the ANM's sound list by converting framerates.
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git-svn-id: https://svn.eduke32.com/eduke32@6287 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:43 +00:00
hendricks266
35b3cea5a6
If an ANM is upgraded to an IVF, use the sounds defined for the .ivf if any have been.
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git-svn-id: https://svn.eduke32.com/eduke32@6286 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:39 +00:00
hendricks266
d57234e668
Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6285 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:34 +00:00
hendricks266
5f8c99c3a1
Let animsound value -1 stop all sounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6284 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:27 +00:00
hendricks266
018bc98ecb
Game defs: Add sounds sub-token to cutscene token that functions identically to animsounds.
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git-svn-id: https://svn.eduke32.com/eduke32@6283 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:23 +00:00
hendricks266
4db07ee9af
Structify animsounds arrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6282 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:19 +00:00
hendricks266
6b880ccb06
Structify the hardcoded Anim_Setup calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6281 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:14 +00:00
hendricks266
aebd4c53c4
Game defs: Split Anim_Create out of Anim_Setup and use it for the cutscene token.
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git-svn-id: https://svn.eduke32.com/eduke32@6280 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:10 +00:00
hendricks266
7226eb346d
Don't stutter for 1/12 second before starting an ANM.
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git-svn-id: https://svn.eduke32.com/eduke32@6279 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:06 +00:00
hendricks266
1baac86d72
Game defs: Try loading def modules even if the engine reports failure.
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git-svn-id: https://svn.eduke32.com/eduke32@6278 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:02 +00:00
hendricks266
0d7518891b
CON: Add wall.blend to structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6277 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:58 +00:00
hendricks266
cb12f25cda
Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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git-svn-id: https://svn.eduke32.com/eduke32@6276 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:53 +00:00
hendricks266
610d2e3b46
Connect wall.blend to Polymost in Lunatic builds with it enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@6275 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:47 +00:00
hendricks266
9286a4d40e
Fix Lunatic build.
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git-svn-id: https://svn.eduke32.com/eduke32@6274 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:41 +00:00
terminx
48e9b22b4f
More standalone stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6273 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:18 +00:00
terminx
07419b18ab
Workaround for MSVC bug
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git-svn-id: https://svn.eduke32.com/eduke32@6272 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:12 +00:00
terminx
504b04067b
Remove some Duke-specific screen displays from standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6271 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:06 +00:00
terminx
854b303d18
Fix command line help window in builds with the startup window disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6270 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:59 +00:00
terminx
0e1784bf4c
Clean up command line parameter help text
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git-svn-id: https://svn.eduke32.com/eduke32@6269 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:53 +00:00
terminx
1069db7e1e
Fix swapped EDUKE32_STANDALONE ifdefs for screenshot filenames
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git-svn-id: https://svn.eduke32.com/eduke32@6268 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:46 +00:00
terminx
8dc6fb6cfd
Don't try to load duke3d.cfg in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6267 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:38 +00:00
terminx
3181e8be9e
Rename snd_duketalk cvar to snd_speech
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git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:33 +00:00
terminx
047b94d242
Revise r6253
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git-svn-id: https://svn.eduke32.com/eduke32@6265 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:26 +00:00
terminx
e4f0b74a4f
Rename two misnamed variables
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git-svn-id: https://svn.eduke32.com/eduke32@6264 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:16:43 +00:00
hendricks266
5ef942f4ec
Shrink the tilesiz vector to use int16_t members as the original arrays were.
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git-svn-id: https://svn.eduke32.com/eduke32@6263 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:13 +00:00
hendricks266
7afc8202d2
CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
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git-svn-id: https://svn.eduke32.com/eduke32@6262 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:07 +00:00
hendricks266
df317aa741
CON: Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.
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drawline256 <x0> <y0> <x1> <y1> <index>
drawlinergb <x0> <y0> <x1> <y1> <index> <rgb>
The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16.
<index> is a palette index, and for drawlinergb is used as a fallback in the software renderer.
<rgb> is encoded the same as PROJ_FLASH_COLOR.
git-svn-id: https://svn.eduke32.com/eduke32@6261 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:03 +00:00
hendricks266
4dbeb30907
Add internal drawlinergb function.
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git-svn-id: https://svn.eduke32.com/eduke32@6260 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:58 +00:00
hendricks266
517517a1bb
CON: Add getclosestcol command, which finds the closest palette index given
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getclosestcol <return> <color> <limit>
<color> is encoded the same as PROJ_FLASH_COLOR.
<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.
git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
hendricks266
ffc7de9911
CON: Add EVENT_DISPLAYOVERHEADMAPTEXT.
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Set RETURN to any non-zero value to disable hardcoded display of text.
If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.
git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:50 +00:00
hendricks266
0d6842800b
Replace specialized swap C functions with a templatized version.
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git-svn-id: https://svn.eduke32.com/eduke32@6257 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:46 +00:00
hendricks266
adf62d216c
scale(1<<##, b, c) --> divscale##(b, c)
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git-svn-id: https://svn.eduke32.com/eduke32@6256 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:42 +00:00
hendricks266
bd9abf33ad
scale(a, b, 1<<##) --> mulscale##(a, b)
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git-svn-id: https://svn.eduke32.com/eduke32@6255 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:37 +00:00
hendricks266
965e40bda7
mulscale(a, b, ##) --> mulscale##(a, b)
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git-svn-id: https://svn.eduke32.com/eduke32@6254 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:21 +00:00
terminx
81ca397802
Fix buggy swinging door behavior
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git-svn-id: https://svn.eduke32.com/eduke32@6253 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:37 +00:00
terminx
4e3f55df9b
Dicking around with inlined actor header functions
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git-svn-id: https://svn.eduke32.com/eduke32@6252 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:32 +00:00
terminx
6d3978b471
Revise r6225
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git-svn-id: https://svn.eduke32.com/eduke32@6251 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:26 +00:00
terminx
bf944cf27a
Potential CON performance improvements
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git-svn-id: https://svn.eduke32.com/eduke32@6250 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:21 +00:00
terminx
e14d7d2786
Clamp r_maxfps to a minimum of 30 if not 0
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git-svn-id: https://svn.eduke32.com/eduke32@6249 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:12 +00:00
hendricks266
ccb6d27349
Polymost: Fix yoffset bouncing of face sprites with cstat 128.
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git-svn-id: https://svn.eduke32.com/eduke32@6248 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:12 +00:00
hendricks266
945944b915
r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
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git-svn-id: https://svn.eduke32.com/eduke32@6247 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:07 +00:00
terminx
81ac537bd1
More misc small cleanups. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6246 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:33 +00:00
terminx
ac2f2bd902
:(
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git-svn-id: https://svn.eduke32.com/eduke32@6245 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:27 +00:00
terminx
65a2c38ba8
Misc cleanups, mostly const correctness
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git-svn-id: https://svn.eduke32.com/eduke32@6244 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:21 +00:00
terminx
50bc1aa2ba
Can Duke3D CON version compatibility messages in standalone builds
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git-svn-id: https://svn.eduke32.com/eduke32@6243 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:13 +00:00
terminx
0dd837919e
Revise r6239
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git-svn-id: https://svn.eduke32.com/eduke32@6242 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:23 +00:00
terminx
0efb2e146e
Revise r6235
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git-svn-id: https://svn.eduke32.com/eduke32@6241 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:16 +00:00
terminx
977c09fa28
Revert test change I accidentally committed
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git-svn-id: https://svn.eduke32.com/eduke32@6240 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:01:03 +00:00
terminx
b73c449f31
Further reorganization of actor_t. BYTEVERSION bumped.
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git-svn-id: https://svn.eduke32.com/eduke32@6239 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:39 +00:00
terminx
4a7806150c
Make r_showfps 2 work a little bit better
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git-svn-id: https://svn.eduke32.com/eduke32@6238 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:32 +00:00
terminx
eae02b26a1
Respect r_maxfps in menus and on startup/bonus/end screens
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git-svn-id: https://svn.eduke32.com/eduke32@6237 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:26 +00:00
terminx
4489e110de
More minor optimizations. Breaks savegames.
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git-svn-id: https://svn.eduke32.com/eduke32@6236 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:19 +00:00
terminx
302d6bdfd8
Minor optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@6235 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:11 +00:00
terminx
f698b1e733
Gamevar cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6234 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:06 +00:00
terminx
49edb0e9f6
Use macros for special gamevar access range checking
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git-svn-id: https://svn.eduke32.com/eduke32@6233 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:00 +00:00
terminx
54a0d8d4ae
Consty McConst
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git-svn-id: https://svn.eduke32.com/eduke32@6232 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:54 +00:00
terminx
dac7679633
Replace 2 memcpys with assignments
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git-svn-id: https://svn.eduke32.com/eduke32@6231 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:48 +00:00
terminx
a3fbe4c542
Add clipdist member to player struct to control how close the player can get to walls
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git-svn-id: https://svn.eduke32.com/eduke32@6230 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:43 +00:00
terminx
4ae5f2e298
Remove "BUILD_NOP6", old cruft for running on ancient x86 processors without MMX.
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git-svn-id: https://svn.eduke32.com/eduke32@6229 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:36 +00:00
terminx
d1c0366916
Minor classic mode optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6228 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:31 +00:00
terminx
bcb6d3830b
Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:26 +00:00
terminx
c26fcfa786
Remove unused member from actor_t
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git-svn-id: https://svn.eduke32.com/eduke32@6226 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:21 +00:00
terminx
6319b6fb60
Change hard-coded subway effect damage to generic explosive damage that can be handled by CON. Fixes subway kills not counting toward the dead monster count and allows CON scripts to handle subway damage however they like.
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git-svn-id: https://svn.eduke32.com/eduke32@6225 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:13 +00:00
terminx
8cda268514
Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
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git-svn-id: https://svn.eduke32.com/eduke32@6224 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:08 +00:00
terminx
e3f3a8ce33
Move Mapster32 autoexec to before the map specified on the command line is loaded, to allow EVENT_PRELOADMAP and EVENT_LOADMAP to work when loading a map from the command line. This makes the console output of autoexec a little worse but the OSD will be fixed at a later time.
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git-svn-id: https://svn.eduke32.com/eduke32@6223 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:01 +00:00
hendricks266
e2c44ae253
CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6222 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 22:49:22 +00:00
hendricks266
262e863b33
Polymodes: Only try texcache_fetchmulti on detail texture slots.
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git-svn-id: https://svn.eduke32.com/eduke32@6221 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:10 +00:00
hendricks266
b25ec936b3
Polymodes: Check that texture entries have a non-skybox filename before using it in texcache_fetchmulti.
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Fixes crash reported by Sgt Jack V.
git-svn-id: https://svn.eduke32.com/eduke32@6220 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:05 +00:00
hendricks266
f03d704ddb
Polymost: Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions.
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git-svn-id: https://svn.eduke32.com/eduke32@6219 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:47:04 +00:00
hendricks266
ad46ac785f
Add new tint flag 256, which always skips hightile when picking an image source.
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git-svn-id: https://svn.eduke32.com/eduke32@6218 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:59 +00:00
hendricks266
986a545ff5
Polymodes: Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range.
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git-svn-id: https://svn.eduke32.com/eduke32@6217 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:54 +00:00
hendricks266
a032b829bf
Factor out hictinting array accesses.
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git-svn-id: https://svn.eduke32.com/eduke32@6216 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:50 +00:00
hendricks266
70245fc4f1
Create a new struct for hictinting that uses a uint16_t for flags.r
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git-svn-id: https://svn.eduke32.com/eduke32@6215 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:44 +00:00
hendricks266
84c913d04c
Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination.
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git-svn-id: https://svn.eduke32.com/eduke32@6214 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:36 +00:00
hendricks266
05945c920b
Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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git-svn-id: https://svn.eduke32.com/eduke32@6213 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:59 +00:00
hendricks266
4f5ea33917
Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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git-svn-id: https://svn.eduke32.com/eduke32@6212 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:54 +00:00
hendricks266
cd792277d3
Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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git-svn-id: https://svn.eduke32.com/eduke32@6211 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:49 +00:00
hendricks266
611031d9e8
Optimize all gametext calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6210 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:42 +00:00
hendricks266
cb8dc04660
Make menutext use MF_Redfont fields.
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git-svn-id: https://svn.eduke32.com/eduke32@6209 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:23 +00:00
hendricks266
334007d6c3
Optimize all menutext calls.
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git-svn-id: https://svn.eduke32.com/eduke32@6208 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:18 +00:00
hendricks266
7f6b26d362
Eliminate the RedfontGreen type and replace it with indentations (like "Apply Changes").
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git-svn-id: https://svn.eduke32.com/eduke32@6207 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:12 +00:00
hendricks266
02256c51dd
Eliminate the RedfontBlue type and replace it with the Disabled or LookDisabled flags.
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git-svn-id: https://svn.eduke32.com/eduke32@6206 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:09 +00:00
hendricks266
ecc60dec44
Add a new MenuEntryFlag to make an option appear disabled but still work.
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git-svn-id: https://svn.eduke32.com/eduke32@6205 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:05 +00:00
hendricks266
2e12d10cc6
Namespace all MenuEntryFlags_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6204 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:01 +00:00
hendricks266
2afdaf5faf
Move cursorPosition and cursorScale from MenuEntryFormat_t to MenuFont_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6203 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:57 +00:00
hendricks266
e51960b3a2
Fix memory leaks in audiolib. Fixes issue #59 .
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git-svn-id: https://svn.eduke32.com/eduke32@6202 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:53 +00:00
hendricks266
da4081c2b6
Fix some indentation of the menu system.
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git-svn-id: https://svn.eduke32.com/eduke32@6201 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:48 +00:00
hendricks266
9abe8f7958
Factor some menu code.
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git-svn-id: https://svn.eduke32.com/eduke32@6200 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:45 +00:00
hendricks266
57b5a47b9d
Scale menu spacers by font zoom.
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git-svn-id: https://svn.eduke32.com/eduke32@6199 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:41 +00:00
hendricks266
d85cbcc8cf
Attach fonts to spacer menu entries.
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git-svn-id: https://svn.eduke32.com/eduke32@6198 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:37 +00:00
hendricks266
6221b0e74d
Apply MenuFont_t.zoom to margins and indentations.
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git-svn-id: https://svn.eduke32.com/eduke32@6197 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:33 +00:00
hendricks266
72b7e30b19
Add zoom field to MenuFont_t.
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git-svn-id: https://svn.eduke32.com/eduke32@6196 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:29 +00:00
hendricks266
f2b7650305
Shrink the MenuFont_t struct.
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git-svn-id: https://svn.eduke32.com/eduke32@6195 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:25 +00:00
hendricks266
8e73029ecc
Touch up some menu options.
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git-svn-id: https://svn.eduke32.com/eduke32@6194 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:21 +00:00
hendricks266
283c5c0644
Center the episode menu vertically like the skill menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6193 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:17 +00:00
hendricks266
e79d830deb
Clean up episodes, skills, and game modes in standalone builds.
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git-svn-id: https://svn.eduke32.com/eduke32@6192 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:07 +00:00
hendricks266
97a9d67148
Fix a bug in r6184.
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git-svn-id: https://svn.eduke32.com/eduke32@6191 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 21:53:28 +00:00
hendricks266
8deddc19b0
Clean up warnings in standalone mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6190 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:20 +00:00
hendricks266
3ae7c3d317
Clean up gamefuncs in standalone mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6189 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:15 +00:00
hendricks266
66c85ec71f
Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
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git-svn-id: https://svn.eduke32.com/eduke32@6188 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:12 +00:00
hendricks266
81a6f29dd4
CON: Add undefinegamefunc.
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git-svn-id: https://svn.eduke32.com/eduke32@6187 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:08 +00:00
hendricks266
b0d9e94004
Remove an old hack from my menu system that upon closer inspection is no longer needed.
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git-svn-id: https://svn.eduke32.com/eduke32@6186 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:04 +00:00
hendricks266
a10893d75f
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266
6d11c01fd7
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00
hendricks266
549ba86e5c
Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
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git-svn-id: https://svn.eduke32.com/eduke32@6183 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:49 +00:00
hendricks266
f26408ea96
Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
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git-svn-id: https://svn.eduke32.com/eduke32@6182 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:44 +00:00
hendricks266
7d6a0d965b
Update LZ4 to 1.7.5.
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git-svn-id: https://svn.eduke32.com/eduke32@6181 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:08 +00:00
hendricks266
95826e79b3
Update xxHash to 0.6.2.
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git-svn-id: https://svn.eduke32.com/eduke32@6180 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:02 +00:00
hendricks266
08326d19dd
Amend r6174 to un-break libxmp-lite.
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git-svn-id: https://svn.eduke32.com/eduke32@6179 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:58 +00:00
hendricks266
f8bdc5814e
Re-port our changes to libdivide.h and add new changes so that it works as we need.
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git-svn-id: https://svn.eduke32.com/eduke32@6177 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:50 +00:00
hendricks266
284fdf1b63
Replace libdivide.h with an unpatched copy of the latest version.
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git-svn-id: https://svn.eduke32.com/eduke32@6176 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 06:59:43 +00:00
terminx
feb8b43892
Better support for working with blend in the editor
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git-svn-id: https://svn.eduke32.com/eduke32@6175 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-10 08:19:47 +00:00
terminx
d0211379e0
Get MSVC building again, DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6174 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-10 08:19:35 +00:00
terminx
faf5c90eef
Another attempt at fixing Polymost z-fighting. Probably still sucks! :)
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git-svn-id: https://svn.eduke32.com/eduke32@6170 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:45 +00:00
terminx
f394f1bc1e
Fix window title in EDUKE32_STANDALONE builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6169 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:39 +00:00
terminx
0447c0feb6
Minor optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6168 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:33 +00:00
terminx
18870b0bc1
Change savegame filenames from dukesav#.esv to save#.esv.
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git-svn-id: https://svn.eduke32.com/eduke32@6167 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:28 +00:00
terminx
b13deef232
The most minor of minor optimizations. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6166 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:23 +00:00
terminx
5fc04f288c
Fix missed label for sectoreffector tag. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6165 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:17 +00:00
terminx
d76c3c2764
Polymost: fix texture panning floatiness on slight slopes
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git-svn-id: https://svn.eduke32.com/eduke32@6164 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:40:17 +00:00
hendricks266
fc93eb1fe6
libxmp-lite: Changes to build as C++: Apparently an extern declaration must be present for the compiler to expose the symbols of struct objects.
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git-svn-id: https://svn.eduke32.com/eduke32@6163 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:40:07 +00:00
hendricks266
d77d1cff29
libxmp-lite: Changes to build as C++: pointer casting
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git-svn-id: https://svn.eduke32.com/eduke32@6162 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:59 +00:00
hendricks266
6700a2a93d
libxmp-lite: Changes to build as C++: Structs within other structs cannot be referred to by just the innermost name, and the using keyword does not work either. Split them out into the top level.
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git-svn-id: https://svn.eduke32.com/eduke32@6161 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:52 +00:00
hendricks266
35e8792efa
libxmp-lite: Changes to build (in C mode).
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git-svn-id: https://svn.eduke32.com/eduke32@6160 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:48 +00:00
hendricks266
d715918e45
Add unmodified libxmp-lite sources from its Git repository.
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git-svn-id: https://svn.eduke32.com/eduke32@6158 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:37 +00:00
hendricks266
75d25d0d15
LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch.
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git-svn-id: https://svn.eduke32.com/eduke32@6156 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:18 +00:00
hendricks266
37c7be05ca
Add unmodified sources for LPeg 1.0.1.
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git-svn-id: https://svn.eduke32.com/eduke32@6155 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:39:11 +00:00
hendricks266
b3d597200b
Common.mak: Massive reorganization/cleanup.
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Any functional changes are incidental and minor, other than the outright removals.
git-svn-id: https://svn.eduke32.com/eduke32@6147 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:38:42 +00:00
hendricks266
0a74a878e1
Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6145 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-07 05:56:35 +00:00
hendricks266
0633795683
Fix an extern "C" that was collateral damage in the last push. Fixes Lunatic build. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6144 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-07 05:13:54 +00:00
hendricks266
8d8fd61ed0
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6143 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:29 +00:00