Christoph Oelckers
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3874cf365c
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- use TEXMAN_ForceLookup where it was missing.
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2022-12-11 19:45:38 +01:00 |
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Christoph Oelckers
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a4dd5bb4ce
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- rewrote the model storage code.
Using proper C++ containers now.
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2022-10-27 16:55:54 +02:00 |
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Christoph Oelckers
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5eb9af1e00
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- Backend update from GZDoom
IQM model support and a few bugfixes.
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2022-10-20 22:24:25 +02:00 |
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Christoph Oelckers
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8aa96777b0
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- allow FModel::FindFrame to not pick a default.
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2022-08-07 10:42:07 +02:00 |
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Christoph Oelckers
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6591b3b090
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- Backend update from GZDoom.
Mainly new features for 2D drawer and model renderer.
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2022-07-23 12:05:27 +02:00 |
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Christoph Oelckers
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4f8f85c634
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- backend update from GZDoom.
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2021-12-30 09:58:46 +01:00 |
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Christoph Oelckers
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9e14b168bb
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- addressed more shadowed variables in common code.
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2021-12-30 09:57:32 +01:00 |
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Christoph Oelckers
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bad2c2e55f
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- backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
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2021-08-14 10:04:45 +02:00 |
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Christoph Oelckers
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edb2cb31ee
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- backend update with GZDoom model code.
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2020-05-31 08:55:00 +02:00 |
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