Commit graph

226 commits

Author SHA1 Message Date
hnt_ts
8ce121a895 1. Small corrections to hash code.
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.


git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
25adc68899 Patch from hunter_rus to use hash tables for CON compiling
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE.  This should speed up CON compilation speed about 500%or so.


git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
1ba3e3aef2 git-svn-id: https://svn.eduke32.com/eduke32@1022 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 22:44:37 +00:00
terminx
bdb2f26c13 git-svn-id: https://svn.eduke32.com/eduke32@1021 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 19:09:17 +00:00
terminx
9e39f47e0e git-svn-id: https://svn.eduke32.com/eduke32@1020 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 10:19:37 +00:00
terminx
52bb6e84c9 git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 06:17:09 +00:00
terminx
f5a587e7c1 git-svn-id: https://svn.eduke32.com/eduke32@1012 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 03:19:40 +00:00
hnt_ts
0e3ee1289d 1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.


git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx
d229632433 git-svn-id: https://svn.eduke32.com/eduke32@1005 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-23 09:38:07 +00:00
terminx
dcc6d730a6 Revert commit 999 by hnt_ts
Access to the tspr's owner in EVENT_ANIMATESPRITES is through the THISACTOR variable.  The extra members of the sprite struct aren't represented in the tsprite CON implementation because they aren't referenced when rendering the sprite.


git-svn-id: https://svn.eduke32.com/eduke32@1002 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 01:21:17 +00:00
hnt_ts
73a9dbc80e 1. Improved access to tsprites. It even didn't have access to the owner member that points at the real sprite.
2. I don't know why the filler member(of the sprite/sector structure) was renamed in CONs but now it can be addressed by his real name as well.


git-svn-id: https://svn.eduke32.com/eduke32@999 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 16:31:03 +00:00
terminx
28fedd72e8 Ignore r_downsize for textures with nocompress and some other minor crap
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
hnt_ts
36d1cbd995 Added a new CON command: setgamepalette <pal>
git-svn-id: https://svn.eduke32.com/eduke32@980 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:20:08 +00:00
terminx
f0de675642 git-svn-id: https://svn.eduke32.com/eduke32@978 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 10:54:10 +00:00
terminx
4ad4350d48 Line numbering stuff... this still needs work
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 07:53:29 +00:00
hnt_ts
92b3e13d3d Implemented another approach of storing of line numbers.
Good news: one can load old savegame.
Bad news: the code takes twice the space then before.

I had change it to this way because:
1.Opcodes could be interpreted as pointers.
2.Some CON command aren’t compiled in the code and cause problems too.
3.Ideal method would be converting pointers to offsets related to the script(as TerminX suggested). But it’s quite difficult to do and the next snapshot might be unstable(crashy).


git-svn-id: https://svn.eduke32.com/eduke32@975 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-14 17:18:16 +00:00
terminx
317cd92271 git-svn-id: https://svn.eduke32.com/eduke32@970 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-11 23:33:53 +00:00
terminx
fc1551af49 These changes got lost somehow
git-svn-id: https://svn.eduke32.com/eduke32@968 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:38:46 +00:00
terminx
f79f6f803b Use keyword names for CON error messages
git-svn-id: https://svn.eduke32.com/eduke32@967 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:17:18 +00:00
hnt_ts
0ef5551037 Added a new orientation bit for precise coordinates.
This is simmilar to the rotatesprite16 but it works for other drawing commands now.



git-svn-id: https://svn.eduke32.com/eduke32@966 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:31:49 +00:00
hnt_ts
d706c31766 Added an new CON command: activatecheat <cheatID>
git-svn-id: https://svn.eduke32.com/eduke32@964 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 16:28:25 +00:00
hnt_ts
dae0f54b9a Corrected some error checks: MAXSECTORS -> numsectors
git-svn-id: https://svn.eduke32.com/eduke32@963 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:39:11 +00:00
terminx
c2356cceb9 git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 13:13:24 +00:00
terminx
a55cc4479a git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 13:07:07 +00:00
terminx
a71949ed8f More fixes
git-svn-id: https://svn.eduke32.com/eduke32@960 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:53:55 +00:00
hnt_ts
79e2616dfc Renamed a CON command: getdate->gettimedate
git-svn-id: https://svn.eduke32.com/eduke32@958 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 08:58:34 +00:00
hnt_ts
5062ab8773 Added a CON command:
getdate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday>

sec		seconds after the minute
min		minutes after the hour
hour	hours since midnight
mday	day of the month
mon		months since January
year	years since 1900
wday	days since Sunday
yday	days since January


git-svn-id: https://svn.eduke32.com/eduke32@955 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 19:59:41 +00:00
terminx
01182163a9 git-svn-id: https://svn.eduke32.com/eduke32@954 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 12:42:02 +00:00
terminx
846c7701d4 git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 12:29:23 +00:00
terminx
18614505b1 Althud health and ammo numbers flash when value is low... I don't know if I like this yet or not
can be disabled with "hud_flashing 0"


git-svn-id: https://svn.eduke32.com/eduke32@952 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 11:19:27 +00:00
hnt_ts
ae32f428cd More CON error messages
git-svn-id: https://svn.eduke32.com/eduke32@951 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 10:43:27 +00:00
terminx
3f9daa6c44 git-svn-id: https://svn.eduke32.com/eduke32@949 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 10:16:18 +00:00
terminx
ff18979277 CON_ADDLOG and CON_ADDLOGVAR don't need to explicitly store the line number anymore
git-svn-id: https://svn.eduke32.com/eduke32@948 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 07:41:09 +00:00
terminx
b9895ca078 CON access to hittype[].flags, better crosshair coloring code
git-svn-id: https://svn.eduke32.com/eduke32@939 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 23:32:18 +00:00
terminx
a5f12d9f55 New alternate mini-hud
git-svn-id: https://svn.eduke32.com/eduke32@934 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 07:52:36 +00:00
terminx
b1a5b6be67 useless shit changes that aren't even worth looking at
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-31 10:35:23 +00:00
terminx
9acb742ab7 git-svn-id: https://svn.eduke32.com/eduke32@922 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 05:41:03 +00:00
terminx
424f02f809 New sound setup menu plus some other crap
git-svn-id: https://svn.eduke32.com/eduke32@915 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 21:23:10 +00:00
terminx
61d665e14d git-svn-id: https://svn.eduke32.com/eduke32@910 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 11:35:41 +00:00
terminx
9ebad22ac8 git-svn-id: https://svn.eduke32.com/eduke32@909 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 01:22:17 +00:00
hnt_ts
f5b049379c 1. Added CON command: cmenu <gamevar>
2. Added gamevar: current_menu(READONLY)

// Example: remove the episode selet screen
gamevar prev_menu 0 0
onevent EVENT_DISPLAYMENU
  ifvare current_menu 100 // Episode select
  {
    ifvare prev_menu 110 // Skill select
      cmenu 0 // Main menu
    else
      cmenu 110 // Skill select
  }

  setvarvar prev_menu current_menu
  // addlogvar current_menu
endevent


git-svn-id: https://svn.eduke32.com/eduke32@903 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 18:10:33 +00:00
terminx
cb1b36fb64 Ran everything through astyle again and disabled hightile when drawing console text because the HRP font looks like shit when scaled down to that size
git-svn-id: https://svn.eduke32.com/eduke32@900 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 01:09:39 +00:00
hnt_ts
fe97d1abb1 Opps
git-svn-id: https://svn.eduke32.com/eduke32@899 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 21:48:12 +00:00
hnt_ts
553e547c04 1. Added forgotten "break".
2. Added more CON error messages.


git-svn-id: https://svn.eduke32.com/eduke32@898 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 21:08:25 +00:00
hnt_ts
e7349339dd 1. Added more CON errors.
2. Killed compiler warnings.
3. Fixed the NUMSECTORS and NUMWALLS. Somehow they didn't make problems in Windows.


git-svn-id: https://svn.eduke32.com/eduke32@897 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 19:16:30 +00:00
terminx
30c9c774eb Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
git-svn-id: https://svn.eduke32.com/eduke32@895 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 11:16:20 +00:00
hnt_ts
18deaab4ca 1. Added a console command: addlogvar.
2. Colorized console in Linux. The font is different now(harder to read). This change can be reverted you like.
3. Added some CON error messages. If the compact form of {} isn't allowed, say so and I won't do in this style anymore.


git-svn-id: https://svn.eduke32.com/eduke32@892 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-23 20:09:22 +00:00
terminx
86e70d3012 git-svn-id: https://svn.eduke32.com/eduke32@881 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 09:05:53 +00:00
terminx
6cf9c4767b git-svn-id: https://svn.eduke32.com/eduke32@873 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 02:34:29 +00:00
hnt_ts
e8c0abf7da 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.


git-svn-id: https://svn.eduke32.com/eduke32@871 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 19:06:21 +00:00