1. Small corrections to hash code.

2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.


git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hnt_ts 2008-08-25 20:25:49 +00:00
parent af0ad5fb0a
commit 8ce121a895
8 changed files with 807 additions and 1537 deletions

View file

@ -12177,7 +12177,7 @@ void HASH_free(struct HASH_table *t)
int num;
if (t->items==NULL)return;
// initprintf("*free\n");
// initprintf("*free, num:%d\n",t->size);
i=t->size-1;
do
{
@ -12191,7 +12191,7 @@ void HASH_free(struct HASH_table *t)
Bfree(tmp);
num++;
}
// initprintf("Bucket #%4d: %3d\n",i,num);
// initprintf("#%4d: %3d\t",i,num);
}
while (--i>=0);
Bfree(t->items);
@ -12287,15 +12287,13 @@ int HASH_find(struct HASH_table *t, const char *s)
{
struct HASH_item *cur;
// initprintf("{");
if (t->items==NULL) {initprintf("HASH_findyy: not initalized\n");return -1;}
if (t->items==NULL) {initprintf("HASH_find: not initalized\n");return -1;}
cur=t->items[HASH_getcode(s)%t->size];
while (cur)
{
if (Bstrcmp(s,cur->string)==0)return cur->key;
cur=cur->next;
}
// initprintf("}");
return -1;
}
@ -12303,7 +12301,6 @@ int HASH_findcase(struct HASH_table *t, const char *s)
{
struct HASH_item *cur;
// initprintf("{");
if (t->items==NULL) {initprintf("HASH_findcase: not initalized\n");return -1;}
cur=t->items[HASH_getcode(s)%t->size];
while (cur)
@ -12311,7 +12308,6 @@ int HASH_findcase(struct HASH_table *t, const char *s)
if (Bstrcasecmp(s,cur->string)==0)return cur->key;
cur=cur->next;
}
// initprintf("}");
return -1;
}

View file

@ -1843,7 +1843,7 @@ static symbol_t *findexactsymbol(const char *name)
int i;
if (!symbols) return NULL;
i = HASH_find(&osdsymbolsH,name);
i = HASH_findcase(&osdsymbolsH,name);
if (i > -1)
{
symbol_t *symb = osdsymbptrs[i];

View file

@ -57,7 +57,7 @@ int32 CONFIG_FunctionNameToNum(char * func)
{
int32 i;
i = HASH_find(&gamefuncH,func);
i = HASH_findcase(&gamefuncH,func);
if (i > -1)
return i;
return -1;

View file

@ -526,6 +526,7 @@ extern char ready2send;
// JBF 20040531: adding 16 extra to the script so we have some leeway
// to (hopefully) safely abort when hitting the limit
void scriptinfo();
extern intptr_t *script,*scriptptr,*insptr,*labelcode,*labeltype;
extern int labelcnt,defaultlabelcnt;
extern int g_ScriptSize;

View file

@ -10551,6 +10551,7 @@ void backtomenu(void)
void app_crashhandler(void)
{
closedemowrite();
scriptinfo();
sendquit();
}
#endif

View file

@ -958,6 +958,9 @@ struct HASH_table inputH = { INPUT_END, NULL };
struct HASH_table actorH = { ACTOR_END, NULL };
struct HASH_table tspriteH = { ACTOR_END, NULL };
void inithashnames();
void freehashnames();
void inithash()
{
int i;
@ -965,6 +968,7 @@ void inithash()
HASH_init(&gamevarH);
HASH_init(&arrayH);
HASH_init(&labelH);
inithashnames();
HASH_init(&keywH);
for (i=NUMKEYWORDS-1;i>=0;i--)
@ -1003,6 +1007,7 @@ void freehash()
HASH_free(&arrayH);
HASH_free(&labelH);
HASH_free(&keywH);
freehashnames();
HASH_free(&sectorH);
HASH_free(&wallH);

View file

@ -47,6 +47,23 @@ extern int checkCON;
static int parse(void);
void scriptinfo()
{
if (script)
{
intptr_t *p;
for (p=insptr-20;p<insptr+20;p++)
{
if (*p>>12&&(*p&0xFFF)<CON_END)
initprintf("\n%5d: %5d %s ",p-script,*p>>12,keyw[*p&0xFFF]);
else
initprintf(" %d",*p);
}
initprintf("current actor: %d (%d)\n",g_i,g_sp->picnum);
initprintf("line_num: %d, g_tw: %d\n",line_num,g_tw);
}
}
static void DoUserDef(int iSet, int lLabelID, int lVar2)
{
int lValue=0;
@ -6883,6 +6900,7 @@ static int parse(void)
case CON_ADDLOG:
{
insptr++;
OSD_Printf(OSDTEXT_GREEN "CONLOG: L=%d\n",line_num);
break;
}
@ -8037,11 +8055,12 @@ static int parse(void)
break;
default:
OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
/* OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);
OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);*/
scriptinfo();
gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
"If you are an end user, please e-mail the file eduke32.log\n"

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