Commit graph

996 commits

Author SHA1 Message Date
Christoph Oelckers
7727597bd7 - removed FLIP macro
was only used 3 times
2021-12-30 09:58:12 +01:00
Christoph Oelckers
08fcfb382c - the remaining RESET() calls. 2021-12-30 09:58:12 +01:00
Christoph Oelckers
e29d0f50cf - lots of RESET() flags replaced. 2021-12-30 09:58:12 +01:00
Christoph Oelckers
1ae7565a2a - SW macro cleanup. 2021-12-30 09:58:12 +01:00
Christoph Oelckers
d15c3aeff6 - got rid of the DIV2 macro. 2021-12-30 09:58:11 +01:00
Christoph Oelckers
387d65abb4 - the remaining SET()s.
These had to be done manually.
2021-12-30 09:58:11 +01:00
Christoph Oelckers
fe292fce0d - yet more SET flag replacements
90% done.
2021-12-30 09:58:11 +01:00
Christoph Oelckers
12ad85f6f8 - SW: turned flag #defines into enums. 2021-12-30 09:58:11 +01:00
Christoph Oelckers
92ed3fa728 - replaced more SET() macros.
This covers another 30-35%.
2021-12-30 09:58:11 +01:00
Christoph Oelckers
dc3f2473ba - quick search & replace on ~40% of SET( macros in SW. 2021-12-30 09:58:10 +01:00
Christoph Oelckers
745794a1f1 - where did that comma go? 2021-12-30 09:58:07 +01:00
Christoph Oelckers
34f14aa4c3 - added vector variants of FindDistance2D and FindDistance3D 2021-12-30 09:58:07 +01:00
Christoph Oelckers
29da39dda0 - added two FAFcansee variants that take shorter parameter lists for clearer code. 2021-12-30 09:58:06 +01:00
Christoph Oelckers
bf3f580d52 - deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
2021-12-30 09:58:06 +01:00
Christoph Oelckers
d340a7e80c - u() and USERp are gone. 2021-12-30 09:58:05 +01:00
Christoph Oelckers
26f93ab724 - the final u()'s. 2021-12-30 09:58:05 +01:00
Christoph Oelckers
cf88bcbecb - handle u-> in player.cpp 2021-12-30 09:58:05 +01:00
Christoph Oelckers
bfea02a192 - a few in player.cpp 2021-12-30 09:58:05 +01:00
Christoph Oelckers
cc161fe66a - deleted u variables in track.cpp 2021-12-30 09:58:05 +01:00
Christoph Oelckers
c544046fb3 - renamed u-> in track.cpp 2021-12-30 09:58:05 +01:00
Christoph Oelckers
055982f0db - smaller u in track.cpp 2021-12-30 09:58:04 +01:00
Christoph Oelckers
050d93a92c - deleted unused pointers and handled u() in the script interface. 2021-12-30 09:58:04 +01:00
Christoph Oelckers
6df854d612 - replaced one sprite inline with its actor variant. 2021-12-30 09:58:04 +01:00
Christoph Oelckers
4e7724ece2 - deleted all leftover SPRITEp stuff. 2021-12-30 09:58:04 +01:00
Christoph Oelckers
f1c60e4a52 - fixed SpawnFireballFlames and deleted leftover sprite pointers. 2021-12-30 09:58:04 +01:00
Christoph Oelckers
2543a46278 - deleted all u variables from weapon.cpp 2021-12-30 09:58:03 +01:00
Christoph Oelckers
8739ef9182 - renamed all u-> in weapon.cpp 2021-12-30 09:58:03 +01:00
Christoph Oelckers
3e79c917f2 - the last u in weapon.cpp that are not actor->u() 2021-12-30 09:58:03 +01:00
Christoph Oelckers
b522356120 - stuff that was missed. 2021-12-30 09:58:03 +01:00
Christoph Oelckers
85b687ba13 - all eu, which are expActor. 2021-12-30 09:58:03 +01:00
Christoph Oelckers
e16caa0c62 - eu, that are not expActor 2021-12-30 09:58:03 +01:00
Christoph Oelckers
7147d3c89e - several non-u users in weapon.cpp 2021-12-30 09:58:02 +01:00
Christoph Oelckers
9485816cf7 - deleted u variables from sprite.cpp. 2021-12-30 09:58:02 +01:00
Christoph Oelckers
b9a8647d73 - renamed u-> in sprite.cpp 2021-12-30 09:58:02 +01:00
Christoph Oelckers
02d8551330 - non "u = actor" Users in sprite.cpp 2021-12-30 09:58:02 +01:00
Christoph Oelckers
221f1dc69a - handle u-> in slidor.cpp 2021-12-30 09:58:02 +01:00
Christoph Oelckers
9f27e05fef - deleted u variables in sector.cpp 2021-12-30 09:58:02 +01:00
Christoph Oelckers
121ae62108 - renamed u-> in sector.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
65b9841666 - handle u-> in rotator.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
be1d53db56 - deleted u variables in vator.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
ab359844aa - renamed u-> in vator.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
2ef7fc9bc2 - handle u-> in zilla.cpp and zombie.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
936febd505 - deleted u variables in player.cpp 2021-12-30 09:58:01 +01:00
Christoph Oelckers
3e21dd40a7 - renamed u-> in half of player.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
bc15bdf92c - renaming stuff in player.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
b606d01ca8 - u-> in panel.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
d84c4b4f20 - u() in sumo.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
9b18316fd7 - delete u variables in spike.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
d95a22485b - rename u-> in spike.cpp 2021-12-30 09:58:00 +01:00
Christoph Oelckers
9df3400a91 - deleted u variables in skull.cpp 2021-12-30 09:58:00 +01:00