Plagman
|
581fd77c35
|
Asking the end-user to have sexual intercourse with his family is not that cool.
git-svn-id: https://svn.eduke32.com/eduke32@460 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-15 09:22:13 +00:00 |
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Plagman
|
59ef78ff35
|
Detail mapping : r_detailmapping.
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-15 09:08:57 +00:00 |
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terminx
|
530edf77b8
|
MAXSPRITESONSCREEN = 4096 and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@458 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-15 05:46:49 +00:00 |
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Plagman
|
8a5a966cd0
|
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-14 07:00:29 +00:00 |
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terminx
|
d6aa1e6c85
|
More consistent console scroll speed (especially with a low framerate)
This still seems to screw up sometimes.
git-svn-id: https://svn.eduke32.com/eduke32@449 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-06 09:50:02 +00:00 |
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Plagman
|
70bf6c9102
|
Minor fixes.
git-svn-id: https://svn.eduke32.com/eduke32@447 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-06 05:11:14 +00:00 |
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Plagman
|
5a7cceb19d
|
Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-06 01:29:45 +00:00 |
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Plagman
|
08e4113086
|
Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-31 06:32:04 +00:00 |
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terminx
|
2705563578
|
Minor things such as un-breaking setvarvar :)
git-svn-id: https://svn.eduke32.com/eduke32@431 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-19 20:31:40 +00:00 |
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terminx
|
31775358e6
|
Death to local variables
git-svn-id: https://svn.eduke32.com/eduke32@430 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-18 21:29:55 +00:00 |
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terminx
|
991d785e73
|
Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures.
git-svn-id: https://svn.eduke32.com/eduke32@415 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-12 09:28:37 +00:00 |
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terminx
|
3509a4dc8c
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-11 21:18:21 +00:00 |
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terminx
|
70a60c34f9
|
More of an optimization
git-svn-id: https://svn.eduke32.com/eduke32@396 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-10 03:35:45 +00:00 |
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terminx
|
d0ef9e1133
|
I guess this is some kind of an optimization :o
git-svn-id: https://svn.eduke32.com/eduke32@393 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-10 01:21:30 +00:00 |
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terminx
|
bee93c60b7
|
git-svn-id: https://svn.eduke32.com/eduke32@388 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-06 06:27:07 +00:00 |
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terminx
|
a53a03eb88
|
ATI fog fix
git-svn-id: https://svn.eduke32.com/eduke32@387 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-05 23:14:14 +00:00 |
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terminx
|
ccb93c19d8
|
Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs.
git-svn-id: https://svn.eduke32.com/eduke32@384 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-05 20:39:29 +00:00 |
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terminx
|
e4afb39e66
|
git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-04 04:08:14 +00:00 |
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terminx
|
b93ae5baa9
|
Blar.
git-svn-id: https://svn.eduke32.com/eduke32@377 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-03 00:27:43 +00:00 |
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terminx
|
5ebab8df83
|
git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-26 21:15:20 +00:00 |
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terminx
|
cac0d84384
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-22 01:25:35 +00:00 |
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terminx
|
4de01782d3
|
Hm, I think this actually works correctly now
git-svn-id: https://svn.eduke32.com/eduke32@358 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-21 15:54:13 +00:00 |
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terminx
|
3884546474
|
git-svn-id: https://svn.eduke32.com/eduke32@357 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-21 06:59:59 +00:00 |
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terminx
|
a6a64c52b5
|
GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
git-svn-id: https://svn.eduke32.com/eduke32@356 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-21 05:38:22 +00:00 |
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terminx
|
32c50b0c57
|
git-svn-id: https://svn.eduke32.com/eduke32@355 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-20 04:56:22 +00:00 |
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terminx
|
730129aee6
|
More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@347 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 01:28:51 +00:00 |
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terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-13 23:12:47 +00:00 |
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Plagman
|
6dcdd0148a
|
Animation, interpolation, fixed cliplanes, fixed map switching.
git-svn-id: https://svn.eduke32.com/eduke32@313 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-16 22:07:15 +00:00 |
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Plagman
|
d91977d23f
|
VC project
git-svn-id: https://svn.eduke32.com/eduke32@307 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-04 09:54:25 +00:00 |
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terminx
|
d7a133eefd
|
Whitespace cleanup
git-svn-id: https://svn.eduke32.com/eduke32@286 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-31 01:56:43 +00:00 |
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terminx
|
138a4ab95f
|
Makefile shite
git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-31 01:54:23 +00:00 |
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Plagman
|
0a0f399ba0
|
More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-30 23:32:39 +00:00 |
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Plagman
|
86cf42aa20
|
Another go at sorting, along with some polymer stuff.
git-svn-id: https://svn.eduke32.com/eduke32@278 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-29 01:58:59 +00:00 |
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terminx
|
16f520f2a1
|
Fix for HUD model shading oddities
git-svn-id: https://svn.eduke32.com/eduke32@269 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-19 01:28:59 +00:00 |
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terminx
|
55161d9044
|
Fix building with USE_OPENGL = 0 and POLYMOST = 1, because some people in the world are retarded and we don't want to give them a hard time.
git-svn-id: https://svn.eduke32.com/eduke32@260 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-07 20:08:59 +00:00 |
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terminx
|
4918ba6fde
|
Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
git-svn-id: https://svn.eduke32.com/eduke32@248 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-24 02:47:47 +00:00 |
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terminx
|
2a1b4418ad
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@247 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-23 21:12:46 +00:00 |
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Plagman
|
77b555a9c0
|
Alpha linear-filtered artifacts removed. Ditched the clean two-textures assembling process to just overwriting the fullbright texels (walls were in GL_ALWAYS and sprites are in LEQUAL). If any z-accuracy issues happen on fullbright pixels on sprites, I'll put it back.
git-svn-id: https://svn.eduke32.com/eduke32@246 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-23 16:03:43 +00:00 |
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Plagman
|
59fbf83db5
|
git-svn-id: https://svn.eduke32.com/eduke32@244 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-22 22:52:24 +00:00 |
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terminx
|
07562f737e
|
git-svn-id: https://svn.eduke32.com/eduke32@240 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-22 04:33:33 +00:00 |
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terminx
|
814a274d5f
|
Change default texture filtering mode to GL_NEAREST and add a cfg file option for it to build
git-svn-id: https://svn.eduke32.com/eduke32@238 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-22 03:08:46 +00:00 |
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Plagman
|
66e597ab4f
|
Fixing last (hopefully) problems with fullbrights. E2 looks awesome now :)
git-svn-id: https://svn.eduke32.com/eduke32@237 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-22 02:54:22 +00:00 |
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Plagman
|
6310806b44
|
git-svn-id: https://svn.eduke32.com/eduke32@235 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-22 02:32:03 +00:00 |
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Plagman
|
c4cd9ca1ef
|
git-svn-id: https://svn.eduke32.com/eduke32@231 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-21 22:06:08 +00:00 |
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Plagman
|
793ae80fa8
|
Fullbright art sprites and walls. Hurray for red eyes.
git-svn-id: https://svn.eduke32.com/eduke32@228 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-21 21:53:31 +00:00 |
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terminx
|
dd82035120
|
def file control over shading harshness
git-svn-id: https://svn.eduke32.com/eduke32@224 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-20 01:50:56 +00:00 |
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terminx
|
ece23acfc6
|
I hate this game
git-svn-id: https://svn.eduke32.com/eduke32@223 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-19 17:35:11 +00:00 |
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terminx
|
c120d9f915
|
git-svn-id: https://svn.eduke32.com/eduke32@218 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-13 03:16:51 +00:00 |
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terminx
|
7a742f1646
|
Test cvars for shading stuff
git-svn-id: https://svn.eduke32.com/eduke32@213 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-06 18:23:06 +00:00 |
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terminx
|
621da0a840
|
Mostly stuff from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@212 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-06 06:18:18 +00:00 |
|