Commit graph

17843 commits

Author SHA1 Message Date
Christoph Oelckers
a93349b445 - messy pointer use cleaned up. 2022-10-09 08:21:56 +02:00
Christoph Oelckers
a630f27a48 - wrapped user.zclip reads. 2022-10-09 08:21:56 +02:00
Christoph Oelckers
4021d13e8d - completed floatification of ceiling_dist and floor_dist. 2022-10-09 08:21:56 +02:00
Christoph Oelckers
5416100ba2 - trivial assignments
(does not compile, this commit is only supposed to reduce the noise on the next one.
2022-10-09 08:21:55 +02:00
Christoph Oelckers
5f12f0deaa - missed 3. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
8672a9f051 - wrapped user.floor_dist reads. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
4f073dec26 - wrapped user.ceiling_dist reads. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
467ab9f7ee - int_hiz/int_loz replacements. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
425f4055b4 - floatified user.z_tgt. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
65d1e5cac9 - wrapped user.z_tgt reads. 2022-10-09 08:21:55 +02:00
Christoph Oelckers
620f7c5430 - floatified user.oz. 2022-10-09 08:21:54 +02:00
Christoph Oelckers
a7d62f944b - wrapped user.oz reads. 2022-10-09 08:21:54 +02:00
Christoph Oelckers
306e751a51 - floatified user.hiz and user.loz 2022-10-09 08:21:54 +02:00
Christoph Oelckers
d117544da8 - wrapped user.hiz reads. 2022-10-09 08:21:54 +02:00
Christoph Oelckers
ac3f6d73e3 - wrapped all reads to user.loz. 2022-10-09 08:21:54 +02:00
Christoph Oelckers
ade20cbfe2 - some angular stuff. 2022-10-09 08:21:54 +02:00
Christoph Oelckers
766ddeb445 - one more batch of trivial replacements 2022-10-09 08:21:53 +02:00
Christoph Oelckers
6111b11359 - trivial replacements in SW. 2022-10-09 08:21:53 +02:00
Christoph Oelckers
7152868077 - trivial replacements in Exhumed. 2022-10-09 08:21:53 +02:00
Christoph Oelckers
9314d4c774 - yet another batch of wrapper replacements 2022-10-09 08:21:53 +02:00
Christoph Oelckers
d9397b3b5d - another batch of wrapper replacements 2022-10-09 08:21:53 +02:00
Christoph Oelckers
f13d9892dc - trivial wrapper replacements in Duke 2022-10-09 08:21:53 +02:00
Christoph Oelckers
4db457f3b0 - stuff in animatesprite.cpp 2022-10-09 08:21:53 +02:00
Christoph Oelckers
91acf93c7d - SW: fixed viewpoint interpolation 2022-10-09 08:21:53 +02:00
Christoph Oelckers
7873fd7c3c - int_floorz/int_ceilingz in the renderer. 2022-10-09 08:21:52 +02:00
Christoph Oelckers
e5e00c98e7 - a few set_int_z in Duke/actors.cpp 2022-10-09 08:21:52 +02:00
Christoph Oelckers
93150d9e27 - partial floatification of movetransports_d 2022-10-09 08:21:52 +02:00
Christoph Oelckers
b00c8dbaee - partial floatification of movetransports_r 2022-10-09 08:21:52 +02:00
Christoph Oelckers
a00969fbeb - partial floatification of furthestcanseepoint. 2022-10-09 08:21:52 +02:00
Christoph Oelckers
df9f444d88 - SW: fixed bad actor parameter in SpawnShell.
cherry pick on master
2022-10-09 08:18:38 +02:00
Christoph Oelckers
0e38d5e52b - SW: fixed sound owner issues with non-follow sounds.
These sounds were given the wrong type now.

cherry pick on master.
2022-10-08 19:28:57 +02:00
Christoph Oelckers
96e6424772 - floatified damage logic in aibeast.StompSeqCallback 2022-10-08 19:28:57 +02:00
Christoph Oelckers
aa0080039f - refactored coordinate display to have a single unified printing function.
The games will now only return the data, this has also been added for Exhumed.
Printing will now be in actual map units, not build's internal mixed format.
2022-10-08 19:28:57 +02:00
Christoph Oelckers
b32c4444c4 - replaced all add_int_z calls with constants. 2022-10-08 19:28:57 +02:00
Christoph Oelckers
4a6f9f316a - one assignment 2022-10-08 19:28:57 +02:00
Christoph Oelckers
c0c74fca84 - fishy grenade stuff 2022-10-08 19:28:56 +02:00
Christoph Oelckers
163146250d - Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse 2022-10-08 19:28:43 +02:00
Christoph Oelckers
de18371e06 - handle lasthit in Exhumed 2022-10-08 16:11:24 +02:00
Christoph Oelckers
424a58f91b - Blood: sfxPlay3DSound 2022-10-08 16:11:23 +02:00
Christoph Oelckers
5df5520754 - one more 2022-10-08 16:11:23 +02:00
Christoph Oelckers
0ee39bfad9 - getangle cleanup 2022-10-08 16:11:23 +02:00
Christoph Oelckers
4403a6a411 - eliminated redundant and less precise GetMyAngle function
The engine's getangle function just works fine here.
2022-10-08 16:11:23 +02:00
Christoph Oelckers
c66c750547 - handle all constant add_int_z calls in Exhumed 2022-10-08 16:11:23 +02:00
Christoph Oelckers
3a77742b72 - handle most set_int_z calls in Exhumed 2022-10-08 16:11:23 +02:00
Christoph Oelckers
ae79f3e3c3 - half of GetActorHeight 2022-10-08 16:11:23 +02:00
Christoph Oelckers
f78ecd22a4 - Exhumed: eliminated several set_int_pos calls 2022-10-08 16:11:01 +02:00
Christoph Oelckers
7d9406bf01 - AngleDiff 2022-10-08 10:06:04 +02:00
Christoph Oelckers
9d5acf8350 - getangle calls 2022-10-08 10:06:04 +02:00
Christoph Oelckers
d5bcc64206 - Exhumed: AddFlash floatified 2022-10-08 10:06:04 +02:00
Christoph Oelckers
f6c7a1c41d - final BuildAnim calls
This was a bit more complex.
2022-10-08 10:06:04 +02:00