Mitch Richters
a84aa84838
- xs_Float.h
: Convert header to constexpr
.
...
* Allow use of this library in static initialisers.
* Required re-arranging a little bit to order everything so inlines could be used without prototypes.
2021-11-01 23:37:31 +11:00
Christoph Oelckers
6e0fbb2043
- removed templates.h includes.
2021-10-30 10:51:03 +02:00
Mitch Richters
b02a6a3ec9
- Replace MIN()
from templates.h
with version provided in STL.
2021-10-30 10:36:15 +02:00
Mitch Richters
9894729fc2
- Replace MAX()
from templates.h
with version provided in STL.
...
# Conflicts:
# source/common/textures/hw_ihwtexture.cpp
# source/common/utility/templates.h
2021-10-30 10:36:02 +02:00
Christoph Oelckers
a98507f737
- fixed endless loop in replay gain analyzer when getting passed music with an unhandled sample rate.
2021-07-11 09:11:59 +02:00
Christoph Oelckers
1dff0502b0
- moved libvpx and libsmackerdec to more fitting places, plus some project cleanup.
2021-05-22 01:06:51 +02:00
Christoph Oelckers
bdfe40af7c
- properly terminate base64 data.
2021-05-13 22:28:36 +02:00
Christoph Oelckers
98e4a3035d
- updated the earcut.hpp triangulator.
...
The old one wasn't triangulating the bathroom sector in DUKEDC2 properly, the bug got fixed upstream in the mean time.
2021-03-21 17:18:15 +01:00
Christoph Oelckers
8ae5d0b30e
- backend update from GZDoom.
2021-03-13 01:21:38 +01:00
Christoph Oelckers
47e452f452
- fixed the real issue for the sound problems and reverted the last commit.
...
It was far more serious than a botched merge.
2020-10-11 13:44:23 +02:00
Christoph Oelckers
f8ae35f8a5
- macOS backend update, plus moving base64.cpp around.
2020-09-27 16:12:50 +02:00
Christoph Oelckers
daf77e55f7
- fixed compilation.
...
Much of this commit will have to be undone later, once the texture manager becomes available.
2020-05-23 22:43:04 +02:00
Christoph Oelckers
f671eb622f
- migrated to GZDoom's utility code.
2020-04-12 08:30:39 +02:00