hendricks266
2b38557f49
Mac: Make the startup windows responsive and actively updating while in "show message log, the program is working" mode.
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git-svn-id: https://svn.eduke32.com/eduke32@5967 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:34 +00:00
hendricks266
d1f6dbeaea
Mac: Programmatically create the primary program menu since we no longer have a nib or a modal window to do it for us.
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git-svn-id: https://svn.eduke32.com/eduke32@5966 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:31 +00:00
hendricks266
25f2a5f457
Mac: Change the startup windows display the window normally and start a mini runloop instead of calling using runModalForWindow.
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This way, the Quit function works.
git-svn-id: https://svn.eduke32.com/eduke32@5965 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:27 +00:00
hendricks266
dc1bbcd419
Mac: Port the startup window to entirely programmatic code. Death to nibs!
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git-svn-id: https://svn.eduke32.com/eduke32@5964 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:22 +00:00
hendricks266
e520f74894
Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5963 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:14 +00:00
hendricks266
736ed925b0
sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.
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git-svn-id: https://svn.eduke32.com/eduke32@5962 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:10 +00:00
hendricks266
2c96410b39
Address a number of harmless instances of "code never reached" identified by Xcode.
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git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266
5c17259a71
Add newlines at EOF to files that need them.
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git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266
a31ad532dd
Fix an error introduced in cleanup of the WWII GI Devastator weapon reload animation, as pointed out by Xcode.
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Also perform similar cleanup on a similar line elsewhere.
git-svn-id: https://svn.eduke32.com/eduke32@5959 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:57 +00:00
hendricks266
d6ace49d54
Apple: Fix Xcode build due to accumulated file additions and moves.
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git-svn-id: https://svn.eduke32.com/eduke32@5958 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:54 +00:00
hendricks266
11864d8440
Apple: Accept Xcode's suggestions for changes to our project file.
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git-svn-id: https://svn.eduke32.com/eduke32@5957 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:51 +00:00
hendricks266
d002849b47
Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.
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git-svn-id: https://svn.eduke32.com/eduke32@5956 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:48 +00:00
hendricks266
7380202636
Fix a warning with SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5955 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:44 +00:00
hendricks266
d232f2364b
Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5954 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:40 +00:00
hendricks266
158fcb5e01
Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.
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git-svn-id: https://svn.eduke32.com/eduke32@5953 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:36 +00:00
hendricks266
e258ca51f8
Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
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git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
hendricks266
d2934c4ba5
Win32 Startup Window: This should be tokenized.
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git-svn-id: https://svn.eduke32.com/eduke32@5951 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:28 +00:00
hendricks266
c102a6620a
Fix problems with handling of the default crosshair color.
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git-svn-id: https://svn.eduke32.com/eduke32@5950 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:24 +00:00
hendricks266
c20e41d0c8
Restore pre-r5821 floor glass behavior: nothing.
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git-svn-id: https://svn.eduke32.com/eduke32@5949 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:18 +00:00
terminx
ec25bfa281
Fix transparent masked walls in Polymost
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git-svn-id: https://svn.eduke32.com/eduke32@5948 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:56 +00:00
terminx
164d5b83a8
Cvar fix
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git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
terminx
872d506d95
Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
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git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
terminx
7d15f7fff7
Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
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git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
hendricks266
1c18f9d4de
Fix linking of mdpause variable with POLYMER=0 in screens.c, exposed by Visual Studio. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5944 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-29 07:56:18 +00:00
hendricks266
7a96542c40
Makefile: Fix STARTUP_WINDOW=0 on Windows so that the resource objects are built, but the editor's startup window is not. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5943 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:34 +00:00
hendricks266
0cf64500c1
Makefile: Extend STARTUP_WINDOW to GTK. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5942 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:31 +00:00
hendricks266
a7cc4e8419
Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
hendricks266
d8f31187e1
Avoid unused variable warning with the startup window disabled. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5940 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:21 +00:00
terminx
d7d28ca24e
Fixes build error with winlayer. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5939 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-18 05:29:51 +00:00
terminx
be6069fc6d
Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
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git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx
cd8775dd28
Fixes issue where freezing GREENSLIME repeatedly would increase the player's kill counter by one each time
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git-svn-id: https://svn.eduke32.com/eduke32@5937 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:25 +00:00
terminx
6e94f29ee2
Default internal frame wait counter to 17ms to match the default r_maxfps value of 60. Fixes issue where the framerate counter wasn't enforced after setting it to 60 and restarting the game.
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git-svn-id: https://svn.eduke32.com/eduke32@5936 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:22 +00:00
terminx
643b9962a6
Fix menu option for pixel doubling
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git-svn-id: https://svn.eduke32.com/eduke32@5935 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:14 +00:00
terminx
fc2b9118e4
Fixes issue where sounds weren't pausing when pausing the game
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git-svn-id: https://svn.eduke32.com/eduke32@5934 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:09 +00:00
terminx
0bdbc463c0
Fixes issue with picnum 0 sprites used as map geometry
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git-svn-id: https://svn.eduke32.com/eduke32@5933 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:11 +00:00
terminx
55532bb571
Fixes an issue with enemies waking up when using security cameras
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git-svn-id: https://svn.eduke32.com/eduke32@5932 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:06 +00:00
terminx
d9f3d4410c
Add libxmp-lite support to Makefile.msvc.
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git-svn-id: https://svn.eduke32.com/eduke32@5931 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:45 +00:00
terminx
31fa18aab0
Fix a couple of issues with savemapstate/loadmapstate.
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git-svn-id: https://svn.eduke32.com/eduke32@5930 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:42 +00:00
terminx
f3ac89af1b
Change default anisotropic filtering setting to the max for the user's system. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5929 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:39 +00:00
terminx
466f3aca30
Support building without a startup window through the Makefile. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
hendricks266
4ca5e25e2c
Add support for MOD, XM, IT, and S3M tracker music through libxmp-lite.
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Building with support must be manually enabled by invoking make with HAVE_XMP=1 on platforms other than Windows, because libxmp-lite is not common in package managers. This setup will be improved in the future.
git-svn-id: https://svn.eduke32.com/eduke32@5927 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-08 02:59:05 +00:00
terminx
f79993a7c9
Mapster32: support sprite blending mode and statnum in clipboard.
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git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
terminx
959099b852
Remove Menu_MouseWithinBounds() in favor of negating the result of Menu_MouseOutsideBounds().
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git-svn-id: https://svn.eduke32.com/eduke32@5924 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:36 +00:00
terminx
54b22b182a
Rename menu functions to what I consider to be more sane names. No other changes.
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git-svn-id: https://svn.eduke32.com/eduke32@5923 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:32 +00:00
terminx
1139c58e27
Add menu option to control r_maxfps, default r_maxfps to 60, add cvar for pixel doubling (r_pixeldoubling).
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git-svn-id: https://svn.eduke32.com/eduke32@5922 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:24 +00:00
hendricks266
b6b6d1e370
sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
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If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
hendricks266
6798cb05ee
Makefile: Remove -fno-pic from everywhere. This should fix building on Ubuntu 16.10 and any other platform that has PIE enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@5920 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:31 +00:00
hendricks266
ccb7a93a7c
Makefile: Revert r5864 and move some code introduced in r5762 to a later Mac-only block so that architecture detection is not broken on Linux.
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git-svn-id: https://svn.eduke32.com/eduke32@5919 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:28 +00:00
hendricks266
42bb07cace
sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
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git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:26 +00:00
hendricks266
a25198d913
Engine: Add #ifdef USE_OPENGL forgotten in r5024 that causes an OOB access in scansector() and glitchy mirrors with USE_OPENGL=0.
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git-svn-id: https://svn.eduke32.com/eduke32@5917 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:21 +00:00