raze/polymer/eduke32
terminx 164d5b83a8 Cvar fix
git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
..
build Cvar fix 2016-12-04 22:53:51 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
platform Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD. 2016-11-28 04:35:27 +00:00
rsrc Remove trailing whitespace from anything we don't need to rebase from an upstream. 2016-06-05 04:46:28 +00:00
source Fix linking of mdpause variable with POLYMER=0 in screens.c, exposed by Visual Studio. DONT_BUILD. 2016-11-29 07:56:18 +00:00
_clang-format The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with. 2016-08-27 01:40:46 +00:00
Android.mk Android build fix. DONT_BUILD. 2016-08-27 01:40:18 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2016-05-13 22:15:34 +00:00
eduke32.vcxproj Support building without a startup window through the Makefile. DONT_BUILD. 2016-11-09 22:51:33 +00:00
eduke32.vcxproj.filters Support building without a startup window through the Makefile. DONT_BUILD. 2016-11-09 22:51:33 +00:00
Makefile Makefile: Fix STARTUP_WINDOW=0 on Windows so that the resource objects are built, but the editor's startup window is not. DONT_BUILD. 2016-11-28 04:35:34 +00:00
Makefile.common Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD. 2016-11-28 04:35:27 +00:00
Makefile.deps Support building without a startup window through the Makefile. DONT_BUILD. 2016-11-09 22:51:33 +00:00
Makefile.msvc Add libxmp-lite support to Makefile.msvc. 2016-11-09 22:51:45 +00:00