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Remove some dead code. Cstat 16384 was properly implemented at the top of polymer_drawsprite(), so no need for this hack anymore.
git-svn-id: https://svn.eduke32.com/eduke32@1558 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -3448,9 +3448,6 @@ static void polymer_drawmdsprite(spritetype *tspr)
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color[3] *= (1.0f - spriteext[tspr->owner].alpha);
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// XXX fix that
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if (tspr->cstat & 16384) color[3] = 0.0f;
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if (searchit == 2)
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{
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color[0] = 0x03;
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