mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 17:01:51 +00:00
- removed empty #includes.
This commit is contained in:
parent
d962a7810d
commit
19b9e34726
1 changed files with 0 additions and 5 deletions
|
@ -44,17 +44,12 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
||||||
// we load this in to get default button and key assignments
|
// we load this in to get default button and key assignments
|
||||||
// as well as setting up function mappings
|
// as well as setting up function mappings
|
||||||
|
|
||||||
#include "_functio.h"
|
|
||||||
#include "_config.h"
|
|
||||||
|
|
||||||
#if defined RENDERTYPESDL && defined SDL_TARGET && SDL_TARGET > 1
|
#if defined RENDERTYPESDL && defined SDL_TARGET && SDL_TARGET > 1
|
||||||
# include "sdl_inc.h"
|
# include "sdl_inc.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
BEGIN_SW_NS
|
BEGIN_SW_NS
|
||||||
|
|
||||||
extern void ReadGameSetup(int32_t scripthandle);
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Comm variables
|
// Comm variables
|
||||||
//
|
//
|
||||||
|
|
Loading…
Reference in a new issue