raze/polymer/eduke32/source/lunatic/lunatic_m32.h

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/* The Lunatic Interpreter, part of EDuke32. Editor stuff. */
#ifndef EDUKE32_LUNATIC_M32_H_
#define EDUKE32_LUNATIC_M32_H_
#include "lunatic.h"
int Em_CreateState(L_State *estate);
void Em_DestroyState(L_State *estate);
#endif