raze/polymer/eduke32/Windows/include/vpx/vp8.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/*!\defgroup vp8 VP8
* \ingroup codecs
* VP8 is vpx's newest video compression algorithm that uses motion
* compensated prediction, Discrete Cosine Transform (DCT) coding of the
* prediction error signal and context dependent entropy coding techniques
* based on arithmetic principles. It features:
* - YUV 4:2:0 image format
* - Macro-block based coding (16x16 luma plus two 8x8 chroma)
* - 1/4 (1/8) pixel accuracy motion compensated prediction
* - 4x4 DCT transform
* - 128 level linear quantizer
* - In loop deblocking filter
* - Context-based entropy coding
*
* @{
*/
/*!\file
* \brief Provides controls common to both the VP8 encoder and decoder.
*/
#ifndef VP8_H
#define VP8_H
#include "vpx_codec_impl_top.h"
/*!\brief Control functions
*
* The set of macros define the control functions of VP8 interface
*/
enum vp8_com_control_id
{
VP8_SET_REFERENCE = 1, /**< pass in an external frame into decoder to be used as reference frame */
VP8_COPY_REFERENCE = 2, /**< get a copy of reference frame from the decoder */
VP8_SET_POSTPROC = 3, /**< set the decoder's post processing settings */
VP8_SET_DBG_COLOR_REF_FRAME = 4, /**< set the reference frames to color for each macroblock */
VP8_SET_DBG_COLOR_MB_MODES = 5, /**< set which macro block modes to color */
VP8_SET_DBG_COLOR_B_MODES = 6, /**< set which blocks modes to color */
VP8_SET_DBG_DISPLAY_MV = 7, /**< set which motion vector modes to draw */
VP8_COMMON_CTRL_ID_MAX,
VP8_DECODER_CTRL_ID_START = 256
};
/*!\brief post process flags
*
* The set of macros define VP8 decoder post processing flags
*/
enum vp8_postproc_level
{
VP8_NOFILTERING = 0,
VP8_DEBLOCK = 1<<0,
VP8_DEMACROBLOCK = 1<<1,
VP8_ADDNOISE = 1<<2,
VP8_DEBUG_TXT_FRAME_INFO = 1<<3, /**< print frame information */
VP8_DEBUG_TXT_MBLK_MODES = 1<<4, /**< print macro block modes over each macro block */
VP8_DEBUG_TXT_DC_DIFF = 1<<5, /**< print dc diff for each macro block */
VP8_DEBUG_TXT_RATE_INFO = 1<<6, /**< print video rate info (encoder only) */
VP8_MFQE = 1<<10
};
/*!\brief post process flags
*
* This define a structure that describe the post processing settings. For
* the best objective measure (using the PSNR metric) set post_proc_flag
* to VP8_DEBLOCK and deblocking_level to 1.
*/
typedef struct vp8_postproc_cfg
{
int post_proc_flag; /**< the types of post processing to be done, should be combination of "vp8_postproc_level" */
int deblocking_level; /**< the strength of deblocking, valid range [0, 16] */
int noise_level; /**< the strength of additive noise, valid range [0, 16] */
} vp8_postproc_cfg_t;
/*!\brief reference frame type
*
* The set of macros define the type of VP8 reference frames
*/
typedef enum vpx_ref_frame_type
{
VP8_LAST_FRAME = 1,
VP8_GOLD_FRAME = 2,
VP8_ALTR_FRAME = 4
} vpx_ref_frame_type_t;
/*!\brief reference frame data struct
*
* define the data struct to access vp8 reference frames
*/
typedef struct vpx_ref_frame
{
vpx_ref_frame_type_t frame_type; /**< which reference frame */
vpx_image_t img; /**< reference frame data in image format */
} vpx_ref_frame_t;
/*!\brief vp8 decoder control function parameter type
*
* defines the data type for each of VP8 decoder control function requires
*/
VPX_CTRL_USE_TYPE(VP8_SET_REFERENCE, vpx_ref_frame_t *)
VPX_CTRL_USE_TYPE(VP8_COPY_REFERENCE, vpx_ref_frame_t *)
VPX_CTRL_USE_TYPE(VP8_SET_POSTPROC, vp8_postproc_cfg_t *)
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_REF_FRAME, int)
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_MB_MODES, int)
VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_B_MODES, int)
VPX_CTRL_USE_TYPE(VP8_SET_DBG_DISPLAY_MV, int)
/*! @} - end defgroup vp8 */
#include "vpx_codec_impl_bottom.h"
#endif