2010-12-19 22:29:01 +00:00
2014-07-22 11:19:25 +00:00
# OS package maintainers: Please try invoking make with PACKAGE_REPOSITORY=1 to see if that meets your needs before patching out our optimizations entirely.
PACKAGE_REPOSITORY ?= 0
# Use colored output. Disable for build system debugging.
2011-02-12 13:25:24 +00:00
PRETTY_OUTPUT ?= 1
2010-12-19 22:29:01 +00:00
2012-10-29 04:26:25 +00:00
# Tools
2013-07-20 03:36:54 +00:00
CROSS=
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ifneq ($(CROSS),)
undefine CC
undefine CXX
undefine AR
undefine RC
undefine RANLIB
undefine STRIP
endif
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CC=$(CROSS)gcc
CXX=$(CROSS)g++
AR=$(CROSS)ar
RC=$(CROSS)windres
RANLIB=$(CROSS)ranlib
STRIP=$(CROSS)strip
AS=nasm
PKG_CONFIG=pkg-config
2014-07-22 11:19:25 +00:00
2016-06-15 07:08:31 +00:00
NULLSTREAM = /dev/null
DONT_PRINT = > $(NULLSTREAM) 2>&1
DONT_PRINT_STDERR = 2> $(NULLSTREAM)
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DONT_FAIL = ; exit 0
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# Override defaults that absolutely will not work.
ifeq ($(CC),cc)
override CC=gcc
endif
ifeq ($(AS),as)
override AS=nasm
endif
2012-10-29 04:26:25 +00:00
2016-06-03 04:50:55 +00:00
COBJC=$(CC) -x objective-c
COBJCXX=$(CXX) -x objective-c++
2012-11-06 07:49:44 +00:00
L_CC=$(CC)
L_CXX=$(CXX)
2014-07-22 07:25:54 +00:00
CCFULLPATH=$(CC)
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq ($(PLATFORM),WII)
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
2014-07-22 07:25:54 +00:00
CCFULLPATH=$(DEVKITPPC)/bin/$(CC)
2014-10-19 00:44:23 +00:00
CROSS=powerpc-eabi-
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
RANLIB=powerpc-eabi-ranlib
STRIP=powerpc-eabi-strip
2014-12-18 18:15:05 +00:00
ELF2DOL=elf2dol
DOLSUFFIX=.dol
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
2014-10-16 21:03:24 +00:00
CLANG?=0
CLANG_POTENTIAL_VERSION := $(shell $(CCFULLPATH) --version)
ifeq ($(findstring clang,$(CC)),clang)
override CLANG=1
2016-09-16 21:55:42 +00:00
CLANGNAME:=$(CC)
else
CLANGNAME:=clang
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endif
# detect clang symlinked as gcc, as in OS X
ifeq ($(findstring clang,$(CLANG_POTENTIAL_VERSION)),clang)
override CLANG=1
endif
ifneq (0,$(CLANG))
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override CC=$(CLANGNAME) -x c
override CXX=$(CLANGNAME) -x c++
override COBJC=$(CLANGNAME) -x objective-c
override COBJCXX=$(CLANGNAME) -x objective-c++
override L_CC=$(CLANGNAME)
override L_CXX=$(CLANGNAME)
2014-10-16 21:03:24 +00:00
endif
2012-10-29 04:26:25 +00:00
# GCC version, for conditional selection of flags.
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifndef GCC_MAJOR
2014-07-22 07:25:54 +00:00
GCC_MAJOR := $(shell $(CCFULLPATH) -dumpversion 2>&1 | cut -d'.' -f1)
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
ifeq ($(GCC_MAJOR),)
GCC_MAJOR := 4
endif
ifndef GCC_MINOR
2014-07-22 07:25:54 +00:00
GCC_MINOR := $(shell $(CCFULLPATH) -dumpversion 2>&1 | cut -d'.' -f2)
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
ifeq ($(GCC_MINOR),)
2014-07-22 07:25:54 +00:00
GCC_MINOR := 8
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
2012-10-29 04:26:25 +00:00
# Detect the platform if it wasn't explicitly given to us from
# the outside world. This allows cross-compilation by overriding
# CC and giving us PLATFORM specifically.
#
2015-03-02 07:54:24 +00:00
ifndef HOSTPLATFORM
HOSTPLATFORM=UNKNOWN
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ifeq ($(findstring Windows,$(OS)),Windows)
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HOSTPLATFORM=WINDOWS
2016-05-23 04:46:46 +00:00
else
uname:=$(strip $(shell uname -s))
ifeq ($(findstring Linux,$(uname)),Linux)
HOSTPLATFORM=LINUX
else ifeq ($(findstring BSD,$(uname)),BSD)
HOSTPLATFORM=BSD
else ifeq ($(findstring MINGW,$(uname)),MINGW)
HOSTPLATFORM=WINDOWS
else ifeq ($(findstring MSYS,$(uname)),MSYS)
HOSTPLATFORM=WINDOWS
else ifeq ($(findstring Darwin,$(uname)),Darwin)
HOSTPLATFORM=DARWIN
else ifeq ($(findstring BeOS,$(uname)),BeOS)
HOSTPLATFORM=BEOS
else ifeq ($(findstring skyos,$(uname)),skyos)
HOSTPLATFORM=SKYOS
else ifeq ($(findstring QNX,$(uname)),QNX)
HOSTPLATFORM=QNX
else ifeq ($(findstring SunOS,$(uname)),SunOS)
HOSTPLATFORM=SUNOS
else ifeq ($(findstring syllable,$(uname)),syllable)
HOSTPLATFORM=SYLLABLE
endif
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endif
endif
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ifndef PLATFORM
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PLATFORM=$(HOSTPLATFORM)
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endif
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2012-12-13 02:32:59 +00:00
ifndef SUBPLATFORM
SUBPLATFORM=
ifeq ($(PLATFORM),LINUX)
SUBPLATFORM=LINUX
endif
ifeq ($(PLATFORM),DINGOO)
SUBPLATFORM=LINUX
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CROSS=mipsel-linux-
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endif
ifeq ($(PLATFORM),GCW)
SUBPLATFORM=LINUX
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CROSS=mipsel-linux-
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endif
ifeq ($(PLATFORM),CAANOO)
SUBPLATFORM=LINUX
endif
endif
2012-03-14 06:27:45 +00:00
# Binary suffix override:
EXESUFFIX_OVERRIDE ?=
2013-08-18 21:14:37 +00:00
# Are we running from synthesis?
SYNTHESIS ?= 0
2012-03-04 09:31:37 +00:00
# Mac OS X Frameworks location
# Like above, use absolute paths.
APPLE_FRAMEWORKS ?=/Library/Frameworks
2010-12-19 22:29:01 +00:00
# Engine options
2011-03-04 08:50:58 +00:00
# USE_OPENGL - enables basic OpenGL Polymost renderer
# POLYMER - enables fancy Polymer renderer
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# NOASM - disables the use of inline assembly pragmas
# LINKED_GTK - enables compile-time linkage to GTK
#
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APPNAME ?= EDuke32
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APPBASENAME ?= eduke32
STANDALONE ?= 0
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POLYMER = 1
USE_OPENGL = 1
NOASM = 0
LINKED_GTK = 0
2011-06-17 13:11:19 +00:00
BUILD32_ON_64 ?= 0
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USE_LIBPNG ?= 1
2011-10-11 16:53:52 +00:00
USE_LIBVPX ?= 1
2014-11-02 05:34:49 +00:00
HAVE_VORBIS ?= 1
HAVE_FLAC ?= 1
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ifeq ($(PLATFORM),WINDOWS)
HAVE_XMP ?= 1
else
HAVE_XMP ?= 0
endif
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NETCODE ?= 1
2016-11-09 22:51:33 +00:00
STARTUP_WINDOW ?= 1
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2013-07-13 21:05:05 +00:00
LUNATIC ?= 0
2013-10-16 19:43:06 +00:00
USE_LUAJIT_2_1 ?= 0
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2013-09-21 13:37:31 +00:00
# EXPERIMENTAL, unfinished x86_64 assembly routines. DO NOT ENABLE.
USE_ASM64 ?= 0
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ifeq (0,$(USE_OPENGL))
POLYMER = 0
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USE_LIBVPX = 0
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endif
# Debugging/Build options
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# CPLUSPLUS - 1 = enable C++ building
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# RELEASE - 1 = no debugging
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# DEBUGANYWAY:
# 1 = Include debug symbols even when generating release code.
# 2 = Also enable sanitizers with Clang. On the C side, make 'sprite' etc. be real arrays.
2014-01-12 14:04:02 +00:00
# DISABLEINLINING - 1 = compile inline functions as extern __fastcall instead of static inline
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# KRANDDEBUG - 1 = include logging of krand() calls for debugging the demo system
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# MEMMAP - 1 = produce .memmap file when linking
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# EFENCE - 1 = compile with Electric Fence for malloc() debugging
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# OPTLEVEL - 0..3 = GCC optimization strategy
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# LTO - 1 = enable link-time optimization, for GCC 4.5 and up
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#
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CPLUSPLUS?=1
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RELEASE?=1
DEBUGANYWAY?=0
KRANDDEBUG?=0
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MEMMAP?=0
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DISABLEINLINING?=0
2010-12-19 22:29:01 +00:00
EFENCE?=0
2012-01-12 20:49:34 +00:00
DMALLOC?=0
2010-12-19 22:29:01 +00:00
PROFILER?=0
2011-03-19 17:59:09 +00:00
MUDFLAP?=0
2012-11-06 07:49:44 +00:00
2014-02-08 14:37:41 +00:00
# Make allocache() a wrapper around malloc()? Useful for debugging
# allocache()-allocated memory accesses with e.g. Valgrind.
# For debugging with Valgrind + GDB, see
# http://valgrind.org/docs/manual/manual-core-adv.html#manual-core-adv.gdbserver
ALLOCACHE_AS_MALLOC?=0
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# Select the default optimization level for release and debug builds.
2013-05-06 03:12:29 +00:00
ifeq ($(RELEASE),0)
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OPTLEVEL?=0
else
OPTLEVEL?=2
endif
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ifeq ($(RELEASE),0)
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override STRIP=
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endif
ifneq ($(DEBUGANYWAY),0)
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override STRIP=
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endif
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ifneq ($(LUNATIC),0)
# FIXME: Lunatic builds with LTO don't start up properly as the required
# symbol names are apparently not exported.
override LTO=0
endif
2012-11-06 07:49:44 +00:00
ifndef LTO
LTO=1
ifneq (0,$(CLANG))
ifeq ($(PLATFORM), WINDOWS)
LTO=0
endif
endif
endif
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COMMONFLAGS=
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COMPILERFLAGS=
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ifeq ($(PACKAGE_REPOSITORY),0)
COMMONFLAGS += $(OPTIMIZATIONS)
2014-07-22 07:25:54 +00:00
endif
2014-07-22 11:19:25 +00:00
OPTIMIZATIONS=-O$(OPTLEVEL) $(OPTOPT)
2014-07-22 07:25:54 +00:00
2014-07-22 11:19:25 +00:00
DEBUGFLAG=-g
2014-11-28 08:14:00 +00:00
ifeq (0,$(CLANG))
2014-07-22 11:19:25 +00:00
ifneq ($(PLATFORM),WII)
2014-12-15 19:50:52 +00:00
DEBUGFLAG=-ggdb -fno-omit-frame-pointer
2014-07-22 11:19:25 +00:00
endif
endif
2014-07-22 07:25:54 +00:00
ifneq ($(RELEASE)$(DEBUGANYWAY),10)
# debug build or DEBUGANYWAY=1 --> -g flag
2014-07-22 11:19:25 +00:00
OPTIMIZATIONS += $(DEBUGFLAG)
2014-07-22 07:25:54 +00:00
endif
2014-11-24 08:19:50 +00:00
CONLYFLAGS=-std=gnu99 -Wimplicit -Werror-implicit-function-declaration
2016-05-23 04:47:06 +00:00
CXXONLYFLAGS= -fno-exceptions -fno-rtti
2016-06-03 04:50:47 +00:00
ASFORMAT=elf$(BITS)
2014-07-22 07:25:54 +00:00
ASFLAGS=-s -f $(ASFORMAT) #-g
LINKERFLAGS=
2016-05-23 04:47:12 +00:00
L_CXXONLYFLAGS=
2014-07-22 07:25:54 +00:00
LIBS=-lm
2015-09-27 21:18:06 +00:00
GUI_LIBS=
2014-07-22 07:25:54 +00:00
LIBDIRS=
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \>= 4)))
2012-10-29 04:26:25 +00:00
F_NO_STACK_PROTECTOR := -fno-stack-protector
# there are some link-time issues with stack protectors, so make it possible to override
F_STACK_PROTECTOR_ALL ?= -fstack-protector-all
ifeq (0,$(CLANG))
F_JUMP_TABLES := -fjump-tables
endif
M_TUNE_GENERIC := -mtune=generic
M_STACKREALIGN := -mstackrealign
endif
2016-01-12 10:31:07 +00:00
W_STRICT_OVERFLOW := -Wno-strict-overflow
2015-03-02 07:54:24 +00:00
ifeq ($(HOSTPLATFORM),WINDOWS)
2015-01-16 06:30:48 +00:00
# MSYS2 lets you create files named NUL but has a /dev/null. Go figure.
ifeq (,$(wildcard /dev/null))
2016-06-15 07:08:31 +00:00
NULLSTREAM = NUL
2015-03-02 07:54:24 +00:00
endif
2014-12-09 23:56:31 +00:00
endif
2016-06-03 04:50:47 +00:00
# Detect machine architecture
BITS=32
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq ($(PLATFORM),WINDOWS)
ifndef COMPILERTARGET
COMPILERTARGET:=$(strip $(shell $(CC) -dumpmachine))
endif
2016-06-03 04:50:47 +00:00
IMPLICIT_ARCH=i386
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq ($(findstring x86_64,$(COMPILERTARGET)),x86_64)
2016-06-03 04:50:47 +00:00
IMPLICIT_ARCH=x86_64
BITS=64
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
2016-06-03 04:50:47 +00:00
WINLIB?=/$(BITS)
else ifeq ($(PLATFORM),WII)
IMPLICIT_ARCH=ppc
2016-10-29 16:59:28 +00:00
else
2016-06-03 04:50:47 +00:00
ifneq ($(ARCH),)
override ARCH:=$(subst i486,i386,$(subst i586,i386,$(subst i686,i386,$(strip $(ARCH)))))
IMPLICIT_ARCH=$(ARCH)
else
IMPLICIT_ARCH:=$(subst i486,i386,$(subst i586,i386,$(subst i686,i386,$(strip $(shell uname -m)))))
endif
ifeq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
BITS=64
2014-07-23 06:04:44 +00:00
endif
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
2012-10-29 04:26:25 +00:00
ifeq ($(PLATFORM),DARWIN)
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifndef DARWINVERSION
DARWINVERSION:=$(strip $(shell uname -r | cut -d . -f 1))
endif
2014-10-16 21:03:24 +00:00
2015-03-02 07:54:24 +00:00
DARWIN9 ?= 0
DARWIN10 ?= 0
2012-10-29 04:26:25 +00:00
ifeq (1,$(strip $(shell expr $(DARWINVERSION) \< 10)))
2014-10-16 21:03:24 +00:00
override DARWIN9 := 1
endif
ifeq (1,$(strip $(shell expr $(DARWINVERSION) \< 11)))
override DARWIN10 := 1
2012-10-29 04:26:25 +00:00
endif
2014-07-22 07:25:54 +00:00
# COMMONFLAGS += -fno-leading-underscore
2012-10-29 04:26:25 +00:00
ifeq (1,$(DARWIN9))
F_JUMP_TABLES :=
W_STRICT_OVERFLOW :=
endif
2016-10-29 16:59:28 +00:00
ifneq ($(ARCH),)
ifneq ($(findstring -arch,$(ARCH)),-arch)
override ARCH := -arch $(ARCH)
endif
endif
2012-10-29 04:26:25 +00:00
ifeq (1,$(BUILD32_ON_64))
2014-07-22 07:25:54 +00:00
COMMONFLAGS += $(F_NO_STACK_PROTECTOR)
2016-10-29 16:59:28 +00:00
ifeq ($(ARCH),)
override ARCH:=-arch i386
endif
2012-10-29 04:26:25 +00:00
else
2016-06-03 04:50:47 +00:00
ifeq ($(findstring ppc,$(IMPLICIT_ARCH)),ppc)
2014-07-22 07:25:54 +00:00
COMMONFLAGS += $(F_NO_STACK_PROTECTOR)
2012-10-29 04:26:25 +00:00
endif
endif
2017-01-01 17:44:56 +00:00
COMMONFLAGS += $(ARCH)
2012-10-29 04:26:25 +00:00
endif
2014-07-22 07:25:54 +00:00
2014-07-24 14:01:44 +00:00
ifneq (0,$(RELEASE))
# Debugging disabled
COMMONFLAGS += $(F_NO_STACK_PROTECTOR)
else
# Debugging enabled
ifneq (0,$(KRANDDEBUG))
COMMONFLAGS += -fno-inline -fno-inline-functions -fno-inline-functions-called-once
endif
endif
2012-10-29 04:26:25 +00:00
ifndef OPTOPT
2016-06-05 04:46:01 +00:00
ifeq ($(findstring x86_64, $(IMPLICIT_ARCH)),x86_64)
2016-06-15 07:08:26 +00:00
ifeq ($(findstring x86_64h, $(IMPLICIT_ARCH)),x86_64h)
OPTOPT=-march=haswell -mmmx -msse -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -mpopcnt -mpclmul -mavx -mrdrnd -mf16c -mfsgsbase -mavx2 -maes -mfma -mbmi -mbmi2
# -mcrc32 -mmovbe
else
ifeq ($(PLATFORM),DARWIN)
OPTOPT=-march=core2 -mmmx -msse -msse2 -msse3 -mssse3
endif
2016-06-05 04:46:01 +00:00
endif
endif
2016-06-03 04:50:47 +00:00
ifeq ($(findstring i386, $(IMPLICIT_ARCH)),i386)
2016-06-03 04:50:52 +00:00
ifeq ($(PLATFORM),DARWIN)
OPTOPT=-march=nocona -mmmx -msse -msse2 -msse3
else
OPTOPT=-march=pentium3 $(M_TUNE_GENERIC) -mmmx
# -msse2 -mfpmath=sse,387 -malign-double $(M_STACKREALIGN)
endif
endif
2012-10-29 04:26:25 +00:00
endif
2010-12-19 22:29:01 +00:00
ifneq (0,$(KRANDDEBUG))
RELEASE=0
endif
ifneq (0,$(PROFILER))
2014-11-22 18:37:19 +00:00
# XXX: Why?
2010-12-19 22:29:01 +00:00
DEBUGANYWAY=1
endif
2012-05-20 07:25:25 +00:00
ifeq ($(PLATFORM),WII)
override USE_LIBVPX = 0
2014-03-22 13:21:03 +00:00
override NETCODE = 0
2014-11-02 05:34:49 +00:00
override HAVE_FLAC = 0
2016-11-08 02:59:05 +00:00
override HAVE_XMP = 0
2012-05-20 07:25:25 +00:00
endif
2013-07-20 03:36:54 +00:00
ifeq ($(PLATFORM),GCW)
override USE_LIBVPX = 0
endif
ifeq ($(PLATFORM),DINGOO)
override USE_LIBVPX = 0
endif
2012-05-20 07:25:25 +00:00
2011-07-18 19:06:29 +00:00
ifneq (0,$(USE_LIBVPX))
2011-09-21 22:38:37 +00:00
# On Windows, we link statically to libvpx
2014-07-22 07:25:54 +00:00
LIBS+= -lvpx
2011-07-18 19:06:29 +00:00
endif
2011-03-19 18:07:12 +00:00
2012-01-28 14:36:52 +00:00
2014-02-08 14:37:41 +00:00
ifneq ($(ALLOCACHE_AS_MALLOC),0)
2014-07-22 07:25:54 +00:00
COMPILERFLAGS += -DDEBUG_ALLOCACHE_AS_MALLOC
2014-02-08 14:37:41 +00:00
endif
2013-08-18 19:24:15 +00:00
# See http://clang.llvm.org/docs/UsersManual.html#controlling-code-generation
# for a list of possible UBSan options.
# Clang 3.2 does only supports -fsanitize=address for the AddressSanitizer
2014-11-22 18:37:19 +00:00
CLANG_DEBUG_FLAGS := -fsanitize=address -fsanitize=bounds,enum,float-cast-overflow,object-size
#CLANG_DEBUG_FLAGS := $(CLANG_DEBUG_FLAGS),signed-integer-overflow
#CLANG_DEBUG_FLAGS := $(CLANG_DEBUG_FLAGS),unsigned-integer-overflow
#CLANG_DEBUG_FLAGS := $(CLANG_DEBUG_FLAGS) -fsanitize-undefined-trap-on-error
2013-08-18 19:24:15 +00:00
2010-12-19 22:29:01 +00:00
ifneq (0,$(RELEASE))
2014-11-22 18:37:19 +00:00
## Debugging disabled
2012-05-18 21:40:38 +00:00
ifeq (0,$(CLANG))
2014-07-22 07:25:54 +00:00
COMMONFLAGS += -funswitch-loops
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \< 4)))
2014-10-25 10:17:15 +00:00
override LTO=0
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) = 4)))
2014-10-25 10:17:15 +00:00
ifeq ($(PLATFORM),WII)
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 8)))
override LTO=0
endif
else
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 6)))
override LTO=0
endif
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
endif
2011-12-15 22:43:01 +00:00
endif
2014-11-22 18:37:19 +00:00
2011-09-22 16:52:55 +00:00
ifeq (0,$(DEBUGANYWAY))
2014-07-22 07:25:54 +00:00
COMMONFLAGS += -fomit-frame-pointer
COMPILERFLAGS += -DNDEBUG
2012-11-09 22:31:02 +00:00
else
2014-11-22 18:37:19 +00:00
# Our $(DEBUGANYWAY) -> DEBUGGINGAIDS #define
COMPILERFLAGS += -DDEBUGGINGAIDS=$(DEBUGANYWAY)
ifneq (0,$(CLANG))
ifeq (2,$(DEBUGANYWAY))
COMMONFLAGS += $(CLANG_DEBUG_FLAGS)
endif
endif
2011-09-22 16:52:55 +00:00
endif
2014-11-22 18:37:19 +00:00
2011-03-25 11:42:07 +00:00
ifneq (0,$(LTO))
2014-07-22 07:25:54 +00:00
COMPILERFLAGS += -DUSING_LTO
2016-02-07 03:15:46 +00:00
COMMONFLAGS += -flto
2011-03-25 11:42:07 +00:00
endif
2010-12-19 22:29:01 +00:00
else
2014-11-22 18:37:19 +00:00
## Debugging enabled
# Our $(DEBUGANYWAY) -> DEBUGGINGAIDS #define
COMPILERFLAGS += -DDEBUGGINGAIDS=$(DEBUGANYWAY)
ifneq (0,$(CLANG))
ifeq (2,$(DEBUGANYWAY))
COMMONFLAGS += $(CLANG_DEBUG_FLAGS)
endif
Inreased debugging level for catching oob accesses to 'main' arrays.
If enabled, this makes the following arrays be allocated statically:
spriteext, spritesmooth, sector, wall, sprite, tsprite, while
necessarily disabling the clipshape feature (because it relies on
setting sector/wall to different malloc'd block temporarily).
To compile, pass DEBUGANYWAY=1 in addition to RELEASE=0 to 'make',
and it's really only useful with CC=clang, of course.
git-svn-id: https://svn.eduke32.com/eduke32@2270 1a8010ca-5511-0410-912e-c29ae57300e0
2012-01-19 23:17:34 +00:00
endif
2012-12-13 02:32:59 +00:00
ifeq ($(SUBPLATFORM),LINUX)
2014-07-22 07:25:54 +00:00
LIBS+=-rdynamic
2011-01-16 07:19:29 +00:00
endif
2014-11-22 18:37:19 +00:00
2011-03-19 17:59:09 +00:00
ifneq (0,$(MUDFLAP))
2014-07-22 07:25:54 +00:00
LIBS+= -lmudflapth
COMMONFLAGS += -fmudflapth
2011-03-19 17:59:09 +00:00
endif
2010-12-19 22:29:01 +00:00
ifneq (0,$(PROFILER))
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
ifneq ($(PLATFORM),DARWIN)
2014-07-22 07:25:54 +00:00
LIBS+= -lprofiler
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)
To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.
All compiler and linker warnings when building in 64-bit mode have been fixed.
Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)
This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.
In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
endif
2014-07-22 07:25:54 +00:00
COMMONFLAGS += -pg
2010-12-19 22:29:01 +00:00
endif
ifneq (0,$(KRANDDEBUG))
2014-07-22 07:25:54 +00:00
COMPILERFLAGS += -DKRANDDEBUG=1
2010-12-19 22:29:01 +00:00
endif
endif
2016-01-12 10:31:07 +00:00
W_UNINITIALIZED := -Wuninitialized
W_GCC_4_1 := -Wno-attributes
W_GCC_4_2 := $(W_STRICT_OVERFLOW)
W_GCC_4_4 := -Wno-unused-result
W_GCC_4_5 := -Wlogical-op -Wcast-qual
2011-02-12 13:25:24 +00:00
2016-01-12 10:31:07 +00:00
CWARNS = -W -Wall \
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-Wextra \
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-Wpointer-arith \
2014-07-22 07:25:54 +00:00
-Wno-char-subscripts \
2015-10-10 06:57:51 +00:00
-Wno-missing-braces \
2016-01-11 05:06:10 +00:00
-Wwrite-strings \
2016-01-12 10:31:07 +00:00
$(W_UNINITIALIZED) \
$(W_GCC_4_1) \
$(W_GCC_4_2) \
$(W_GCC_4_4) \
$(W_GCC_4_5) \
2012-07-01 22:11:35 +00:00
#-Wstrict-prototypes \
#-Waggregate-return \
2016-01-11 05:05:50 +00:00
#-Wcast-align \
2016-06-05 04:46:28 +00:00
#-Waddress
2012-07-01 22:11:35 +00:00
2012-05-18 21:40:38 +00:00
ifneq (0,$(CLANG))
2016-01-12 10:31:07 +00:00
CWARNS+= -Wno-unused-value -Wno-parentheses -Wno-unknown-warning-option
else
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \< 4)))
W_GCC_4_5 :=
W_GCC_4_4 :=
ifeq (0,$(OPTLEVEL))
W_UNINITIALIZED :=
endif
W_GCC_4_2 :=
W_GCC_4_1 :=
endif
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) = 4)))
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 5)))
W_GCC_4_5 :=
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 4)))
W_GCC_4_4 :=
ifeq (0,$(OPTLEVEL))
W_UNINITIALIZED :=
endif
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 2)))
W_GCC_4_2 :=
ifeq (1,$(strip $(shell expr $(GCC_MINOR) \< 1)))
W_GCC_4_1 :=
endif
endif
endif
endif
endif
2011-12-09 19:08:47 +00:00
endif
2014-07-22 07:25:54 +00:00
COMMONFLAGS+= -funsigned-char -fno-strict-aliasing $(F_JUMP_TABLES)
2012-12-09 13:24:44 +00:00
2016-01-12 10:31:07 +00:00
COMPILERFLAGS+= $(CWARNS) -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0
2012-11-10 20:59:00 +00:00
2014-07-22 07:25:54 +00:00
ifeq (0,$(NETCODE))
COMPILERFLAGS+= -DNETCODE_DISABLE
2013-07-20 03:36:54 +00:00
endif
2012-12-13 02:34:30 +00:00
2014-07-22 07:25:54 +00:00
2013-07-13 21:05:05 +00:00
#### Lunatic development
# LuaJIT standalone interpreter executable:
2013-08-11 15:28:42 +00:00
LUAJIT:=luajit
2013-08-18 21:14:37 +00:00
# Options to "luajit -b" for synthesis. Since it runs on Linux, we need to tell
# the native LuaJIT to emit PE object files.
2014-02-10 10:58:38 +00:00
ifeq ($(PLATFORM),WINDOWS)
LUAJIT_BCOPTS := -o windows
2016-06-03 04:50:47 +00:00
ifeq (32,$(BITS))
2014-02-10 10:58:38 +00:00
LUAJIT_BCOPTS += -a x86
endif
2016-06-03 04:50:47 +00:00
ifeq (64,$(BITS))
2014-02-10 10:58:38 +00:00
LUAJIT_BCOPTS += -a x64
endif
2013-08-18 21:14:37 +00:00
endif
2012-11-10 20:59:00 +00:00
ifneq ($(LUNATIC),0)
2014-01-31 21:13:03 +00:00
ifneq ($(CPLUSPLUS),0)
# FIXME: Lunatic C++ doesn't build because otherwise it doesn't find
# INT32_MIN and the like.
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -D__STDC_LIMIT_MACROS
2014-01-31 21:13:03 +00:00
endif
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -Isource/lunatic -DLUNATIC
2013-10-16 19:43:06 +00:00
ifneq ($(USE_LUAJIT_2_1),0)
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DUSE_LUAJIT_2_1
2013-10-16 19:43:06 +00:00
endif
2012-11-10 20:59:00 +00:00
2013-05-17 10:41:57 +00:00
# Determine size of defs.ilua bytecode once.
ifndef DEFS_BC_SIZE
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DEFS_BC_SIZE := $(shell $(LUAJIT) -bg -t h source/lunatic/defs.ilua -)
2013-05-17 10:41:57 +00:00
DEFS_BC_SIZE := $(word 3, $(DEFS_BC_SIZE))
2014-01-02 00:08:36 +00:00
# Pass it to the sub-makes, too.
2013-05-17 10:41:57 +00:00
export DEFS_BC_SIZE
endif
2014-01-02 00:08:36 +00:00
# Determine size of defs_m32.ilua bytecode once.
ifndef DEFS_M32_BC_SIZE
2014-07-22 07:25:54 +00:00
DEFS_M32_BC_SIZE := $(shell $(LUAJIT) -bg -t h source/lunatic/defs_m32.ilua -)
2014-01-02 00:08:36 +00:00
DEFS_M32_BC_SIZE := $(word 3, $(DEFS_M32_BC_SIZE))
export DEFS_M32_BC_SIZE
endif
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DLUNATIC_DEFS_BC_SIZE=$(DEFS_BC_SIZE) -DLUNATIC_DEFS_M32_BC_SIZE=$(DEFS_M32_BC_SIZE)
2013-02-24 16:05:31 +00:00
2012-11-10 20:59:00 +00:00
ifeq ($(PLATFORM),WINDOWS)
2014-07-22 07:25:54 +00:00
LIBS+= -lluajit
2012-11-10 20:59:00 +00:00
else
2014-07-22 07:25:54 +00:00
LIBS+= -lluajit-5.1
2012-11-10 20:59:00 +00:00
endif
endif
####
2012-11-05 02:49:08 +00:00
ifneq (0,$(DISABLEINLINING))
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DDISABLE_INLINING
2012-11-05 02:49:08 +00:00
endif
2012-06-01 20:09:27 +00:00
# This should come from the environment:
ifdef EDUKE32_MY_DEVELOPER_ID
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DMY_DEVELOPER_ID=$(EDUKE32_MY_DEVELOPER_ID)
2012-06-01 20:09:27 +00:00
endif
2011-03-19 18:07:12 +00:00
ifneq (0,$(USE_LIBPNG))
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DUSE_LIBPNG
2011-03-19 18:07:12 +00:00
endif
2011-07-18 19:06:29 +00:00
ifneq (0,$(USE_LIBVPX))
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DUSE_LIBVPX
2011-07-18 19:06:29 +00:00
endif
2010-12-19 22:29:01 +00:00
2016-11-09 22:51:33 +00:00
ifneq (0,$(STARTUP_WINDOW))
COMPILERFLAGS+= -DSTARTUP_WINDOW
endif
2014-11-02 05:34:49 +00:00
ifneq (0,$(HAVE_VORBIS))
COMPILERFLAGS+= -DHAVE_VORBIS
endif
ifneq (0,$(HAVE_FLAC))
COMPILERFLAGS+= -DHAVE_FLAC
endif
2016-11-08 02:59:05 +00:00
ifneq (0,$(HAVE_XMP))
COMPILERFLAGS+= -DHAVE_XMP
endif
2011-10-02 07:16:57 +00:00
ifneq (0,$(EFENCE))
2014-07-22 07:25:54 +00:00
LIBS+= -lefence
COMPILERFLAGS+= -DEFENCE
2011-10-02 07:16:57 +00:00
endif
2012-01-12 20:49:34 +00:00
ifneq (0,$(DMALLOC))
2014-07-22 07:25:54 +00:00
LIBS+= -ldmalloc
COMPILERFLAGS+= -DDMALLOC
2012-01-12 20:49:34 +00:00
endif
2017-01-18 22:21:08 +00:00
ifneq (0,$(STANDALONE))
COMPILERFLAGS+= -DEDUKE32_STANDALONE
endif
2011-10-02 07:16:57 +00:00
2017-01-18 22:20:58 +00:00
COMPILERFLAGS+= -DAPPNAME=\"$(APPNAME)\"
2014-07-22 07:25:54 +00:00
# may be overridden
2010-12-19 22:29:01 +00:00
EXESUFFIX=
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DLLSUFFIX=.so
SDL_TARGET ?= 2
2014-10-16 21:03:24 +00:00
SDL_FRAMEWORK ?= 0
2014-07-22 07:25:54 +00:00
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \>= 4)))
L_SSP := -lssp
endif
2016-02-13 21:06:15 +00:00
# ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \>= 5)))
# ifneq (0,$(LTO))
# COMMONFLAGS += -fno-lto-odr-type-merging
# endif
# endif
2016-02-07 03:15:46 +00:00
2014-07-22 07:25:54 +00:00
# NOTE: If your setup doesn't have libstdc++, you can try using libsupc++.
# Search for STDCPPLIB below and change it to -lsupc++.
ifeq ($(SUBPLATFORM),LINUX)
COMPILERFLAGS+= -DHAVE_INTTYPES
GTKCOMPAT32=0
# On Linux, we don't need to specify libstdc++ manually, the linker will
# presumably take care for us.
STDCPPLIB:=
ifeq ($(PLATFORM),GCW)
override USE_OPENGL=0
override NOASM=1
endif
ifeq ($(PLATFORM),DINGOO)
override USE_OPENGL=0
override NOASM=1
endif
2016-06-03 04:50:47 +00:00
ifneq ($(findstring i386,$(IMPLICIT_ARCH)),i386)
2014-07-22 07:25:54 +00:00
ifeq (1,$(BUILD32_ON_64))
# On my 64bit Gentoo these are the 32bit emulation libs
LIBDIRS+= -L/emul/linux/x86/usr/lib
COMMONFLAGS+= -m32
# Override WITHOUT_GTK=0
GTKCOMPAT32=1
endif
endif
2014-07-24 14:01:44 +00:00
LIBS+= -lrt
2014-07-22 07:25:54 +00:00
endif
ifeq ($(PLATFORM),DARWIN)
COMPILERFLAGS+= -DUNDERSCORES
2016-05-29 21:11:24 +00:00
ASFORMAT=macho
2014-07-22 07:25:54 +00:00
ASFLAGS+= -DUNDERSCORES
2016-05-29 21:11:24 +00:00
2016-06-03 04:50:47 +00:00
ifeq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
ASFORMAT+=64
override NOASM=1
2016-05-29 21:11:24 +00:00
endif
2014-07-22 07:25:54 +00:00
2014-10-18 04:50:47 +00:00
# LIBDIRS+= -Lplatform/Apple/lib
# COMPILERFLAGS+= -Iplatform/Apple/include
2014-10-16 21:03:24 +00:00
ifneq ($(shell port --version &>/dev/null; echo $$?),127)
LIBDIRS+= -L/opt/local/lib
COMPILERFLAGS+= -I/opt/local/include
endif
ifneq ($(shell brew --version &>/dev/null; echo $$?),127)
LIBDIRS+= -L/usr/local/lib
COMPILERFLAGS+= -I/usr/local/include
endif
ifneq ($(shell fink --version &>/dev/null; echo $$?),127)
LIBDIRS+= -L/sw/lib
COMPILERFLAGS+= -I/sw/include
endif
2014-07-22 07:25:54 +00:00
STDCPPLIB:=-lstdc++
COMPILERFLAGS += -DHAVE_INTTYPES
2014-10-16 21:03:24 +00:00
DLLSUFFIX=.dylib
2014-07-22 07:25:54 +00:00
GTKCOMPAT32 = 0
2014-07-22 11:19:45 +00:00
WITHOUT_GTK ?= 1
2014-07-22 07:25:54 +00:00
ifeq (1,$(DARWIN9))
COMPILERFLAGS += -DDARWIN9
endif
2014-06-16 23:16:23 +00:00
2016-06-03 04:50:47 +00:00
ifneq ($(findstring x86_64,$(IMPLICIT_ARCH)),x86_64)
LINKERFLAGS += -read_only_relocs suppress
2014-07-22 07:25:54 +00:00
endif
endif
ifeq ($(PLATFORM),WINDOWS)
COMPILERFLAGS+= -DUNDERSCORES -DHAVE_INTTYPES -Iplatform/Windows/include
LINKERFLAGS+= -static-libgcc
2016-05-23 04:47:12 +00:00
ifeq (0,$(CLANG))
L_CXXONLYFLAGS += -static-libstdc++
endif
2016-06-03 04:50:47 +00:00
ASFORMAT=win$(BITS)
2014-07-22 07:25:54 +00:00
ASFLAGS+= -DUNDERSCORES
# Windows types can be SDL or WIN
RENDERTYPE?=SDL
MIXERTYPE?=WIN
ifneq ($(RENDERTYPE),SDL)
ifeq ($(MIXERTYPE),SDL)
2016-06-15 07:08:35 +00:00
override MIXERTYPE:=WIN
2014-07-22 07:25:54 +00:00
endif
endif
WITHOUT_GTK?=1
EXESUFFIX=.exe
DLLSUFFIX=.dll
2014-07-23 07:21:29 +00:00
LIBDIRS+= -Lplatform/Windows/lib$(WINLIB)
2014-07-22 07:25:54 +00:00
LIBS+= -Wl,--enable-auto-import -lmingwex -lgdi32 -lcomctl32 -lwinmm $(L_SSP) -lwsock32 -lws2_32 -lshlwapi
ifeq (0,$(CLANG))
2015-09-27 21:18:06 +00:00
GUI_LIBS += -mwindows
2014-07-22 07:25:54 +00:00
endif
#-lshfolder
STDCPPLIB:=-lstdc++
2016-06-15 07:08:35 +00:00
else
RENDERTYPE?=SDL
MIXERTYPE?=SDL
2014-07-22 07:25:54 +00:00
endif
ifeq ($(PLATFORM),BSD)
2015-03-02 07:54:24 +00:00
COMPILERFLAGS+= -I/usr/local/include
2014-07-22 07:25:54 +00:00
COMPILERFLAGS+= -DHAVE_INTTYPES
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),BEOS)
override NOASM=1
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),SKYOS)
EXESUFFIX=.app
override NOASM=1
COMPILERFLAGS+= -DUNDERSCORES -I/boot/programs/sdk/include/sdl
SDLCONFIG=
LIBS+= -lSDL -lnet
endif
ifeq ($(PLATFORM),WII)
EXESUFFIX=.elf
override USE_OPENGL=0
override POLYMER=0
override NOASM=1
override WITHOUT_GTK=1
# -msdata=eabi
COMMONFLAGS+= -g -mtune=750 -meabi -mhard-float
COMPILERFLAGS+= -DGEKKO -DHAVE_INTTYPES -D__POWERPC__ -I$(LIBOGC_INC) -I$(PORTLIBS)/include -Iplatform/Wii/include
SDLCONFIG=
SDL_TARGET=1
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LIBDIRS += -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib -Lplatform/Wii/lib
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endif
ifeq ($(PLATFORM),QNX)
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
LIBS+= -lsocket
endif
ifeq ($(PLATFORM),SUNOS)
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
LIBS+= -lsocket -lnsl
endif
ifeq ($(PLATFORM),SYLLABLE)
override USE_OPENGL=0
override NOASM=1
endif
ifeq ($(PLATFORM),GCW)
COMPILERFLAGS += -D__OPENDINGUX__
endif
ifeq ($(PLATFORM),DINGOO)
COMPILERFLAGS += -D__OPENDINGUX__
endif
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ifneq ($(findstring i386,$(IMPLICIT_ARCH)),i386)
override NOASM=1
endif
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ifneq ($(EXESUFFIX_OVERRIDE),)
EXESUFFIX=$(EXESUFFIX_OVERRIDE)
endif
ifneq (0,$(CLANG))
ifneq (,$(STDCPPLIB))
STDCPPLIB:=-Xlinker $(STDCPPLIB)
endif
endif
ifeq ($(RENDERTYPE),SDL)
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ifeq ($(SDL_TARGET),2)
SDLCONFIG ?= sdl2-config
SDLNAME ?= SDL2
endif
ifeq ($(SDL_TARGET),1)
SDLCONFIG ?= sdl-config
SDLNAME ?= SDL
ifeq (0,$(RELEASE))
COMPILERFLAGS += -DNOSDLPARACHUTE
endif
endif
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ifneq ($(strip $(SDLCONFIG)),)
ifeq ($(strip $(shell $(SDLCONFIG) --version $(DONT_PRINT_STDERR))),)
override SDLCONFIG =
endif
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endif
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COMPILERFLAGS += -DSDL_TARGET=$(SDL_TARGET)
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ifneq ($(SDL_FRAMEWORK),0)
ifeq ($(PLATFORM),DARWIN)
LIBDIRS += -F$(APPLE_FRAMEWORKS)
ifeq ($(MIXERTYPE),SDL)
COMPILERFLAGS += -I$(APPLE_FRAMEWORKS)/$(SDLNAME)_mixer.framework/Headers
LIBS += -Wl,-framework,$(SDLNAME)_mixer
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endif
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COMPILERFLAGS += -I$(APPLE_FRAMEWORKS)/$(SDLNAME).framework/Headers
LIBS += -Wl,-framework,$(SDLNAME) -Wl,-rpath -Wl,"@loader_path/../Frameworks"
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endif
else
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ifeq ($(MIXERTYPE),SDL)
LIBS += -l$(SDLNAME)_mixer
endif
ifneq ($(SDLCONFIG),)
SDLCONFIG_CFLAGS := $(strip $(subst -Dmain=SDL_main,,$(shell $(SDLCONFIG) --cflags)))
SDLCONFIG_LIBS := $(strip $(subst -mwindows,,$(shell $(SDLCONFIG) --libs)))
COMMONFLAGS += $(SDLCONFIG_CFLAGS)
LIBS += $(SDLCONFIG_LIBS)
else
ifeq ($(SDL_TARGET),1)
COMPILERFLAGS += -D_GNU_SOURCE=1
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endif
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COMPILERFLAGS += -D_REENTRANT -DSDL_USEFOLDER
LIBS+= -l$(SDLNAME)
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endif
endif
ifeq (1,$(WITHOUT_GTK))
HAVE_GTK2=0
else
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ifneq (No,$(shell $(PKG_CONFIG) --exists gtk+-2.0 || echo No))
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HAVE_GTK2=1
# On my 64bit Gentoo box I have Cairo enabled which means the libs list includes
# -lpangocairo-1.0 and -lcairo, however the 32bit compatibility libraries don't
# include cairo, so we need to filter out those -l switches in order to link
ifneq ($(LINKED_GTK),0)
ifeq ($(GTKCOMPAT32),1)
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LIBS+= $(shell $(PKG_CONFIG) --libs gtk+-2.0 | sed 's/\s-l\(pango\)\{0,1\}cairo\S*\s/ /g')
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else
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LIBS+= $(shell $(PKG_CONFIG) --libs gtk+-2.0)
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endif
endif
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COMPILERFLAGS += -DHAVE_GTK2 $(shell $(PKG_CONFIG) --cflags gtk+-2.0)
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else
HAVE_GTK2=0
endif
endif
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ifeq ($(PLATFORM),WINDOWS)
LIBS += -ldxguid_sdl -lmingw32 -lgdi32 -limm32 -lole32 -loleaut32 -lwinmm -lversion
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endif
endif
ifeq ($(RENDERTYPE),WIN)
LIBS+= -ldxguid
endif
ifeq ($(PLATFORM),WII)
LIBS+= -laesnd_tueidj -lpng -lfat -lwiiuse -lbte -logc -lm -lwiikeyboard
endif
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COMPILERFLAGS+= -DRENDERTYPE$(RENDERTYPE)=1 -DMIXERTYPE$(MIXERTYPE)=1
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ifneq (0,$(USE_OPENGL))
COMPILERFLAGS+= -DUSE_OPENGL
endif
ifneq (0,$(NOASM))
COMPILERFLAGS+= -DNOASM
endif
ifneq (0,$(USE_ASM64))
COMPILERFLAGS+= -DUSE_ASM64
endif
ifneq (0,$(LINKED_GTK))
COMPILERFLAGS+= -DLINKED_GTK
endif
ifneq (0,$(POLYMER))
ifneq (0,$(USE_OPENGL))
COMPILERFLAGS+= -DPOLYMER
endif
endif
ifneq ($(PLATFORM),WINDOWS)
ifneq ($(PLATFORM),WII)
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ifneq ($(PLATFORM),BSD)
LIBS+= -ldl
endif
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ifneq ($(PLATFORM),DARWIN)
LIBS+= -pthread
endif
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endif
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endif
ifeq ($(PLATFORM),WINDOWS)
ifneq ($(USE_LIBPNG),0)
LIBS+= -lpng_mini -lz_mini
endif
else
ifeq ($(PLATFORM),DARWIN)
ifneq ($(USE_LIBPNG),0)
LIBS+= -lpng # -lz
endif
else
ifneq ($(USE_LIBPNG),0)
LIBS+= -lpng -lz
endif
endif
endif
ifeq ($(PLATFORM),WINDOWS)
ifneq ($(findstring x86_64,$(COMPILERTARGET)),x86_64)
LINKERFLAGS+= -Wl,--large-address-aware
endif
endif
ifneq (0,$(MEMMAP))
ifeq ($(PLATFORM),DARWIN)
LINKERFLAGS+=-Wl,-map -Wl,$@.memmap
else
LINKERFLAGS+=-Wl,-Map=$@.memmap
endif
endif
ifneq (0,$(PROFILER))
LINKERFLAGS+=-pg
endif
ifeq ($(PLATFORM),WII)
LINKERFLAGS+= -mrvl -meabi -mhard-float -Wl,--gc-sections
# -msdata=eabi
endif
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# Detect version control revision, if applicable
ifeq (,$(VC_REV))
ifneq (,$(wildcard EDUKE32_REVISION))
VC_REV := $(shell cat EDUKE32_REVISION)
endif
endif
ifeq (,$(VC_REV))
VC_REV := $(shell svn info 2>&1 | grep Revision | cut -d' ' -f2)
endif
ifeq (,$(VC_REV))
VC_REV := $(shell git svn info 2>&1 | grep Revision | cut -d' ' -f2)
endif
ifneq (,$(VC_REV)$(VC_REV_CUSTOM))
REVFLAG += -DREV="\"r$(VC_REV)$(VC_REV_CUSTOM)\""
endif
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COMPILER=$(CC) $(CONLYFLAGS)
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COMPILER_OBJC=$(COBJC) $(CONLYFLAGS)
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LINKER=$(L_CC) $(CONLYFLAGS)
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ifneq ($(CPLUSPLUS),0)
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COMPILER=$(CXX) $(CXXONLYFLAGS)
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COMPILER_OBJC=$(COBJCXX) $(CXXONLYFLAGS)
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LINKER=$(L_CXX) $(CXXONLYFLAGS) $(L_CXXONLYFLAGS)
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endif
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ifneq (,$(CUSTOMOPT))
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COMMONFLAGS+= $(CUSTOMOPT)
endif
ifneq (,$(CFLAGS))
COMMONFLAGS+= $(CFLAGS)
endif
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ifneq (,$(CXXFLAGS))
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CXXONLYFLAGS+= $(CXXFLAGS)
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endif
ifneq (,$(LDFLAGS))
LINKERFLAGS+= $(LDFLAGS)
endif
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ifeq ($(PRETTY_OUTPUT),1)
RECIPE_IF = if
BUILD_SETTINGS_COMPILER = \033[1;36mcompiler: \033[0;36m\"$(COMPILER) $(COMMONFLAGS) $(COMPILERFLAGS)\"
BUILD_SETTINGS_ASSEMBLER = \033[1;36massembler: \033[0;36m\"$(AS) $(ASFLAGS)\"
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BUILD_SETTINGS_LINKER = \033[1;36mlinker: \033[0;36m\"$(LINKER) $(COMMONFLAGS) $(LINKERFLAGS) $(LIBDIRS) $(LIBS) $(STDCPPLIB)\"
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ifeq (0,$(NOASM))
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_ASSEMBLER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
else
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
endif
BUILD_STARTED = printf "\033[K\033[1;36mBuild started using:\033[0m\n"; $(BUILD_SETTINGS)
BUILD_ECHOFLAGS = printf "\033[K\033[1;36mEnded compilation in this directory using:\n$(BUILD_SETTINGS_COMPILER)\033[0m\n"
COMPILE_STATUS = printf "\033[K\033[0mBuilding object \033[1m$@\033[0m...\033[0m\r"
COMPILE_OK = printf "\033[K\033[0;32mBuilt object \033[1;32m$@\033[0;32m \033[0m\n"
COMPILE_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
RECIPE_RESULT_COMPILE = ; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
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ONESTEP_STATUS = printf "\033[K\033[0mBuilding \033[1m$@\033[0m...\033[0m\r"
ONESTEP_OK = printf "\033[K\033[0;32mBuilt \033[1;32m$@\033[0;32m \033[0m\n"
ONESTEP_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
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RECIPE_RESULT_ONESTEP = ; then $(ONESTEP_OK); else $(ONESTEP_FAILED); fi
ARCHIVE_STATUS = printf "\033[K\033[0mCreating library archive \033[1m$@\033[0m...\033[0m\r"
ARCHIVE_OK = printf "\033[K\033[0;32mCreated library archive \033[1;32m$@\033[0;32m \033[0m\n"
ARCHIVE_FAILED = printf "\033[K\033[0;31mFailed creating library archive \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
RECIPE_RESULT_ARCHIVE = ; then $(ARCHIVE_OK); else $(ARCHIVE_FAILED); fi
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LINK_STATUS = printf "\033[K\033[0;0mLinking \033[1m$@\033[0;0m...\033[0m\r"
LINK_OK = printf "\033[K\033[0;32mLinked \033[1;32m$@\033[0;32m \033[0m\n"
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LINK_FAILED = printf "\033[K\033[0;31mFailed linking \033[1;31m$@\033[0;31m!\nIf the build options, environment, or system packages have changed, run \'\033[1;31mmake clean\033[0;31m\' and try again.\033[0m\n"; exit 1
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RECIPE_RESULT_LINK = ; then $(LINK_OK); else $(LINK_FAILED); fi
else
RECIPE_IF =
BUILD_STARTED =
BUILD_ECHOFLAGS =
COMPILE_STATUS =
COMPILE_OK = true
COMPILE_FAILED = false; exit 1
RECIPE_RESULT_COMPILE =
ONESTEP_STATUS =
ONESTEP_OK = true
ONESTEP_FAILED = false; exit 1
RECIPE_RESULT_ONESTEP =
ARCHIVE_STATUS =
ARCHIVE_OK = true
ARCHIVE_FAILED = false; exit 1
RECIPE_RESULT_ARCHIVE =
LINK_STATUS =
LINK_OK = true
LINK_FAILED = false; exit 1
RECIPE_RESULT_LINK =
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endif