questzdoom/Projects/Android/jni/gzdoom-g3.3mgw_mobile/mobile/Android_adlmidi.mk
Simon 4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00

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580 B
Makefile

LOCAL_PATH := $(call my-dir)/../libraries/adlmidi
include $(CLEAR_VARS)
LOCAL_MODULE := adlmidi_lz
LOCAL_CFLAGS := -DADLMIDI_DISABLE_MIDI_SEQUENCER -fsigned-char
LOCAL_LDLIBS += -llog
LOCAL_C_INCLUDES :=
LOCAL_SRC_FILES = \
adldata.cpp \
adlmidi.cpp \
adlmidi_load.cpp \
adlmidi_midiplay.cpp \
adlmidi_opl3.cpp \
adlmidi_private.cpp \
chips/dosbox/dbopl.cpp \
chips/dosbox_opl3.cpp \
chips/nuked/nukedopl3_174.c \
chips/nuked/nukedopl3.c \
chips/nuked_opl3.cpp \
chips/nuked_opl3_v174.cpp \
wopl/wopl_file.c \
include $(BUILD_STATIC_LIBRARY)