questzdoom/Projects/Android/jni/gzdoom-g3.3mgw_mobile
Simon 78269e76db Bit more tinkering
removed unused haptic patterns from Doom3
2021-05-08 17:24:01 +01:00
..
cmake Initial commit.. 2020-02-22 16:10:48 +00:00
docs Initial commit.. 2020-02-22 16:10:48 +00:00
fm_banks Initial commit.. 2020-02-22 16:10:48 +00:00
libraries Update to LZDoom 3.86 2020-11-02 21:16:25 +00:00
mobile Changes to support buffer investigation 2020-11-02 19:11:30 +00:00
soundfont Initial commit.. 2020-02-22 16:10:48 +00:00
specs Major Update - LZDoom 3.85 2020-05-28 23:57:00 +01:00
src Bit more tinkering 2021-05-08 17:24:01 +01:00
tools Major Update - LZDoom 3.85 2020-05-28 23:57:00 +01:00
wadsrc Early impl of bHaptics 2021-05-08 17:24:00 +01:00
wadsrc_bm Initial commit.. 2020-02-22 16:10:48 +00:00
wadsrc_extra Update to LZDoom 3.86 2020-11-02 21:16:25 +00:00
wadsrc_lights Update to LZDoom 3.86 2020-11-02 21:16:25 +00:00
.appveyor.yml Initial commit.. 2020-02-22 16:10:48 +00:00
.gitattributes Initial commit.. 2020-02-22 16:10:48 +00:00
.gitignore Initial commit.. 2020-02-22 16:10:48 +00:00
.travis.yml Initial commit.. 2020-02-22 16:10:48 +00:00
CMakeLists.txt Initial commit.. 2020-02-22 16:10:48 +00:00
ico_lzdoom.png Initial commit.. 2020-02-22 16:10:48 +00:00
logo.png Initial commit.. 2020-02-22 16:10:48 +00:00
README.md Initial commit.. 2020-02-22 16:10:48 +00:00

Welcome to LZDoom!

Build Status Build Status

LZDoom is a fork of GZDoom 3.3 compiling with MinGW and running on older non SSE2 cpus while keeping the DDRAW and D3D backends for compatibility.

Copyright (c) 1998-2019 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

GZDoom repo: https://github.com/coelckers/gzdoom

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