quakequest/Projects/Android/jni/wad.c
2019-05-30 06:57:57 +01:00

312 lines
8 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "image.h"
#include "wad.h"
typedef struct mwad_s
{
qfile_t *file;
int numlumps;
lumpinfo_t *lumps;
}
mwad_t;
typedef struct wadstate_s
{
unsigned char *gfx_base;
mwad_t gfx;
memexpandablearray_t hlwads;
}
wadstate_t;
static wadstate_t wad;
/*
==================
W_CleanupName
Lowercases name and pads with spaces and a terminating 0 to the length of
lumpinfo_t->name.
Used so lumpname lookups can proceed rapidly by comparing 4 chars at a time
Space padding is so names can be printed nicely in tables.
Can safely be performed in place.
==================
*/
static void W_CleanupName (const char *in, char *out)
{
int i;
int c;
for (i=0 ; i<16 ; i++ )
{
c = in[i];
if (!c)
break;
if (c >= 'A' && c <= 'Z')
c += ('a' - 'A');
out[i] = c;
}
for ( ; i< 16 ; i++ )
out[i] = 0;
}
static void W_SwapLumps(int numlumps, lumpinfo_t *lumps)
{
int i;
for (i = 0;i < numlumps;i++)
{
lumps[i].filepos = LittleLong(lumps[i].filepos);
lumps[i].disksize = LittleLong(lumps[i].disksize);
lumps[i].size = LittleLong(lumps[i].size);
W_CleanupName(lumps[i].name, lumps[i].name);
}
}
void W_UnloadAll(void)
{
unsigned int i;
mwad_t *w;
// free gfx.wad if it is loaded
if (wad.gfx_base)
Mem_Free(wad.gfx_base);
wad.gfx_base = NULL;
// close all hlwad files and free their lumps data
for (i = 0;i < Mem_ExpandableArray_IndexRange(&wad.hlwads);i++)
{
w = (mwad_t *) Mem_ExpandableArray_RecordAtIndex(&wad.hlwads, i);
if (!w)
continue;
if (w->file)
FS_Close(w->file);
w->file = NULL;
if (w->lumps)
Mem_Free(w->lumps);
w->lumps = NULL;
}
// free the hlwads array
Mem_ExpandableArray_FreeArray(&wad.hlwads);
// clear all state
memset(&wad, 0, sizeof(wad));
}
unsigned char *W_GetLumpName(const char *name)
{
int i;
fs_offset_t filesize;
lumpinfo_t *lump;
char clean[16];
wadinfo_t *header;
int infotableofs;
W_CleanupName (name, clean);
if (!wad.gfx_base)
{
if ((wad.gfx_base = FS_LoadFile ("gfx.wad", cls.permanentmempool, false, &filesize)))
{
if (memcmp(wad.gfx_base, "WAD2", 4))
{
Con_Print("gfx.wad doesn't have WAD2 id\n");
Mem_Free(wad.gfx_base);
wad.gfx_base = NULL;
}
else
{
header = (wadinfo_t *)wad.gfx_base;
wad.gfx.numlumps = LittleLong(header->numlumps);
infotableofs = LittleLong(header->infotableofs);
wad.gfx.lumps = (lumpinfo_t *)(wad.gfx_base + infotableofs);
// byteswap the gfx.wad lumps in place
W_SwapLumps(wad.gfx.numlumps, wad.gfx.lumps);
}
}
}
for (lump = wad.gfx.lumps, i = 0;i < wad.gfx.numlumps;i++, lump++)
if (!strcmp(clean, lump->name))
return (wad.gfx_base + lump->filepos);
return NULL;
}
/*
====================
W_LoadTextureWadFile
====================
*/
void W_LoadTextureWadFile (char *filename, int complain)
{
wadinfo_t header;
int infotableofs;
qfile_t *file;
int numlumps;
mwad_t *w;
file = FS_OpenVirtualFile(filename, false);
if (!file)
{
if (complain)
Con_Printf("W_LoadTextureWadFile: couldn't find %s\n", filename);
return;
}
if (FS_Read(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
{Con_Print("W_LoadTextureWadFile: unable to read wad header\n");FS_Close(file);file = NULL;return;}
if(memcmp(header.identification, "WAD3", 4))
{Con_Printf("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);FS_Close(file);file = NULL;return;}
numlumps = LittleLong(header.numlumps);
if (numlumps < 1 || numlumps > 65536)
{Con_Printf("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);FS_Close(file);file = NULL;return;}
infotableofs = LittleLong(header.infotableofs);
if (FS_Seek (file, infotableofs, SEEK_SET))
{Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");FS_Close(file);file = NULL;return;}
if (!wad.hlwads.mempool)
Mem_ExpandableArray_NewArray(&wad.hlwads, cls.permanentmempool, sizeof(mwad_t), 16);
w = (mwad_t *) Mem_ExpandableArray_AllocRecord(&wad.hlwads);
w->file = file;
w->numlumps = numlumps;
w->lumps = (lumpinfo_t *) Mem_Alloc(cls.permanentmempool, w->numlumps * sizeof(lumpinfo_t));
if (!w->lumps)
{
Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");
FS_Close(w->file);
w->file = NULL;
w->numlumps = 0;
return;
}
if (FS_Read(file, w->lumps, sizeof(lumpinfo_t) * w->numlumps) != (fs_offset_t)sizeof(lumpinfo_t) * numlumps)
{
Con_Print("W_LoadTextureWadFile: unable to read lump table\n");
FS_Close(w->file);
w->file = NULL;
w->numlumps = 0;
Mem_Free(w->lumps);
w->lumps = NULL;
return;
}
W_SwapLumps(w->numlumps, w->lumps);
// leaves the file open
}
unsigned char *W_ConvertWAD3TextureBGRA(sizebuf_t *sb)
{
unsigned char *in, *data, *out, *pal;
int d, p;
unsigned char name[16];
unsigned int mipoffset[4];
MSG_BeginReading(sb);
MSG_ReadBytes(sb, 16, name);
image_width = MSG_ReadLittleLong(sb);
image_height = MSG_ReadLittleLong(sb);
mipoffset[0] = MSG_ReadLittleLong(sb);
mipoffset[1] = MSG_ReadLittleLong(sb); // should be mipoffset[0] + image_width*image_height
mipoffset[2] = MSG_ReadLittleLong(sb); // should be mipoffset[1] + image_width*image_height/4
mipoffset[3] = MSG_ReadLittleLong(sb); // should be mipoffset[2] + image_width*image_height/16
pal = sb->data + mipoffset[3] + (image_width / 8 * image_height / 8) + 2;
// bail if any data looks wrong
if (image_width < 0
|| image_width > 4096
|| image_height < 0
|| image_height > 4096
|| mipoffset[0] != 40
|| mipoffset[1] != mipoffset[0] + image_width * image_height
|| mipoffset[2] != mipoffset[1] + image_width / 2 * image_height / 2
|| mipoffset[3] != mipoffset[2] + image_width / 4 * image_height / 4
|| (unsigned int)sb->cursize < (mipoffset[3] + image_width / 8 * image_height / 8 + 2 + 768))
return NULL;
in = (unsigned char *)sb->data + mipoffset[0];
data = out = (unsigned char *)Mem_Alloc(tempmempool, image_width * image_height * 4);
if (!data)
return NULL;
for (d = 0;d < image_width * image_height;d++)
{
p = *in++;
if (name[0] == '{' && p == 255)
out[0] = out[1] = out[2] = out[3] = 0;
else
{
p *= 3;
out[2] = pal[p];
out[1] = pal[p+1];
out[0] = pal[p+2];
out[3] = 255;
}
out += 4;
}
return data;
}
unsigned char *W_GetTextureBGRA(char *name)
{
unsigned int i, k;
sizebuf_t sb;
unsigned char *data;
mwad_t *w;
char texname[17];
size_t range;
texname[16] = 0;
W_CleanupName(name, texname);
if (!wad.hlwads.mempool)
Mem_ExpandableArray_NewArray(&wad.hlwads, cls.permanentmempool, sizeof(mwad_t), 16);
range = Mem_ExpandableArray_IndexRange(&wad.hlwads);
for (k = 0;k < range;k++)
{
w = (mwad_t *)Mem_ExpandableArray_RecordAtIndex(&wad.hlwads, k);
if (!w)
continue;
for (i = 0;i < (unsigned int)w->numlumps;i++)
{
if (!strcmp(texname, w->lumps[i].name)) // found it
{
if (FS_Seek(w->file, w->lumps[i].filepos, SEEK_SET))
{Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
MSG_InitReadBuffer(&sb, (unsigned char *)Mem_Alloc(tempmempool, w->lumps[i].disksize), w->lumps[i].disksize);
if (!sb.data)
return NULL;
if (FS_Read(w->file, sb.data, w->lumps[i].size) < w->lumps[i].disksize)
{Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
data = W_ConvertWAD3TextureBGRA(&sb);
Mem_Free(sb.data);
return data;
}
}
}
image_width = image_height = 0;
return NULL;
}