quakequest/Projects/Android
Simon 93fd53334f Multiple Fixes..
* weapon placement is now perfect
* 6DoF reimplemented so there is no "swim" as it uses a completely different approach
* 3DoF should work much better
* Hopefully warping is reduced further
* when "Bullet time" mode is selected, gl_lightmaps is automatically set to 2
2019-08-17 23:51:07 +01:00
..
gradle/wrapper Updated to API level 24 2019-07-27 18:20:40 +01:00
jni Multiple Fixes.. 2019-08-17 23:51:07 +01:00
android.debug.keystore Couple of significant fixes 2019-08-15 22:11:42 +01:00
Android.iml Fixed controller function issue 2019-07-27 22:46:51 +01:00
AndroidManifest.xml Multiple Fixes.. 2019-08-17 23:51:07 +01:00
build.bat Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
build.gradle Updated to API level 24 2019-07-27 18:20:40 +01:00
build.py Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
gradlew Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
gradlew.bat Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
local.properties Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00
settings.gradle Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00