mirror of
https://github.com/DrBeef/QuakeQuest.git
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* weapon placement is now perfect * 6DoF reimplemented so there is no "swim" as it uses a completely different approach * 3DoF should work much better * Hopefully warping is reduced further * when "Bullet time" mode is selected, gl_lightmaps is automatically set to 2 |
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.. | ||
gradle/wrapper | ||
jni | ||
android.debug.keystore | ||
Android.iml | ||
AndroidManifest.xml | ||
build.bat | ||
build.gradle | ||
build.py | ||
gradlew | ||
gradlew.bat | ||
local.properties | ||
settings.gradle |