mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-24 13:01:51 +00:00
3847 lines
132 KiB
C
3847 lines
132 KiB
C
#include "quakedef.h"
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#include "prvm_cmds.h"
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#include "jpeg.h"
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//============================================================================
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// Server
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const char *vm_sv_extensions =
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"BX_WAL_SUPPORT "
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"DP_BUTTONCHAT "
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"DP_BUTTONUSE "
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"DP_CL_LOADSKY "
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"DP_CON_ALIASPARAMETERS "
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"DP_CON_BESTWEAPON "
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"DP_CON_EXPANDCVAR "
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"DP_CON_SET "
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"DP_CON_SETA "
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"DP_CON_STARTMAP "
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"DP_CRYPTO "
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"DP_CSQC_BINDMAPS "
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"DP_CSQC_ENTITYWORLDOBJECT "
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"DP_CSQC_ENTITYMODELLIGHT "
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"DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
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"DP_CSQC_MAINVIEW "
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"DP_CSQC_MINFPS_QUALITY "
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"DP_CSQC_MULTIFRAME_INTERPOLATION "
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"DP_CSQC_BOXPARTICLES "
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"DP_CSQC_SPAWNPARTICLE "
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"DP_CSQC_QUERYRENDERENTITY "
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"DP_CSQC_ROTATEMOVES "
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"DP_CSQC_SETPAUSE "
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"DP_CSQC_V_CALCREFDEF_WIP1 "
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"DP_CSQC_V_CALCREFDEF_WIP2 "
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"DP_EF_ADDITIVE "
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"DP_EF_BLUE "
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"DP_EF_DOUBLESIDED "
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"DP_EF_DYNAMICMODELLIGHT "
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"DP_EF_FLAME "
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"DP_EF_FULLBRIGHT "
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"DP_EF_NODEPTHTEST "
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"DP_EF_NODRAW "
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"DP_EF_NOGUNBOB "
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"DP_EF_NOSELFSHADOW "
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"DP_EF_NOSHADOW "
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"DP_EF_RED "
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"DP_EF_RESTARTANIM_BIT "
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"DP_EF_STARDUST "
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"DP_EF_TELEPORT_BIT "
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"DP_ENT_ALPHA "
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"DP_ENT_COLORMOD "
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"DP_ENT_CUSTOMCOLORMAP "
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"DP_ENT_EXTERIORMODELTOCLIENT "
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"DP_ENT_GLOW "
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"DP_ENT_GLOWMOD "
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"DP_ENT_LOWPRECISION "
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"DP_ENT_SCALE "
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"DP_ENT_TRAILEFFECTNUM "
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"DP_ENT_VIEWMODEL "
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"DP_GFX_EXTERNALTEXTURES "
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"DP_GFX_EXTERNALTEXTURES_PERMAP "
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"DP_GFX_FOG "
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"DP_GFX_MODEL_INTERPOLATION "
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"DP_GFX_QUAKE3MODELTAGS "
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"DP_GFX_SKINFILES "
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"DP_GFX_SKYBOX "
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"DP_GFX_FONTS "
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"DP_GFX_FONTS_FREETYPE "
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"DP_UTF8 "
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"DP_FONT_VARIABLEWIDTH "
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"DP_HALFLIFE_MAP "
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"DP_HALFLIFE_MAP_CVAR "
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"DP_HALFLIFE_SPRITE "
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"DP_INPUTBUTTONS "
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"DP_LIGHTSTYLE_STATICVALUE "
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"DP_LITSPRITES "
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"DP_LITSUPPORT "
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"DP_MONSTERWALK "
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"DP_MOVETYPEBOUNCEMISSILE "
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"DP_MOVETYPEFLYWORLDONLY "
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"DP_MOVETYPEFOLLOW "
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"DP_NULL_MODEL "
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"DP_QC_ASINACOSATANATAN2TAN "
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"DP_QC_AUTOCVARS "
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"DP_QC_CHANGEPITCH "
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"DP_QC_CMD "
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"DP_QC_COPYENTITY "
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"DP_QC_CRC16 "
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"DP_QC_CVAR_DEFSTRING "
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"DP_QC_CVAR_DESCRIPTION "
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"DP_QC_CVAR_STRING "
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"DP_QC_CVAR_TYPE "
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"DP_QC_DIGEST "
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"DP_QC_DIGEST_SHA256 "
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"DP_QC_EDICT_NUM "
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"DP_QC_ENTITYDATA "
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"DP_QC_ENTITYSTRING "
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"DP_QC_ETOS "
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"DP_QC_EXTRESPONSEPACKET "
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"DP_QC_FINDCHAIN "
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"DP_QC_FINDCHAINFLAGS "
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"DP_QC_FINDCHAINFLOAT "
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"DP_QC_FINDCHAIN_TOFIELD "
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"DP_QC_FINDFLAGS "
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"DP_QC_FINDFLOAT "
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"DP_QC_FS_SEARCH "
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"DP_QC_GETLIGHT "
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"DP_QC_GETSURFACE "
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"DP_QC_GETSURFACETRIANGLE "
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"DP_QC_GETSURFACEPOINTATTRIBUTE "
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"DP_QC_GETTAGINFO "
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"DP_QC_GETTAGINFO_BONEPROPERTIES "
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"DP_QC_GETTIME "
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"DP_QC_GETTIME_CDTRACK "
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"DP_QC_I18N "
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"DP_QC_LOG "
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"DP_QC_MINMAXBOUND "
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"DP_QC_MULTIPLETEMPSTRINGS "
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"DP_QC_NUM_FOR_EDICT "
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"DP_QC_RANDOMVEC "
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"DP_QC_SINCOSSQRTPOW "
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"DP_QC_SPRINTF "
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"DP_QC_STRFTIME "
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"DP_QC_STRINGBUFFERS "
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"DP_QC_STRINGBUFFERS_CVARLIST "
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"DP_QC_STRINGBUFFERS_EXT_WIP "
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"DP_QC_STRINGCOLORFUNCTIONS "
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"DP_QC_STRING_CASE_FUNCTIONS "
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"DP_QC_STRREPLACE "
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"DP_QC_TOKENIZEBYSEPARATOR "
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"DP_QC_TOKENIZE_CONSOLE "
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"DP_QC_TRACEBOX "
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"DP_QC_TRACETOSS "
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"DP_QC_TRACE_MOVETYPE_HITMODEL "
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"DP_QC_TRACE_MOVETYPE_WORLDONLY "
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"DP_QC_UNLIMITEDTEMPSTRINGS "
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"DP_QC_URI_ESCAPE "
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"DP_QC_URI_GET "
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"DP_QC_URI_POST "
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"DP_QC_VECTOANGLES_WITH_ROLL "
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"DP_QC_VECTORVECTORS "
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"DP_QC_WHICHPACK "
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"DP_QUAKE2_MODEL "
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"DP_QUAKE2_SPRITE "
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"DP_QUAKE3_MAP "
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"DP_QUAKE3_MODEL "
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"DP_REGISTERCVAR "
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"DP_SKELETONOBJECTS "
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"DP_SND_DIRECTIONLESSATTNNONE "
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"DP_SND_FAKETRACKS "
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"DP_SND_SOUND7_WIP1 "
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"DP_SND_SOUND7_WIP2 "
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"DP_SND_OGGVORBIS "
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"DP_SND_SETPARAMS "
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"DP_SND_STEREOWAV "
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"DP_SND_GETSOUNDTIME "
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"DP_VIDEO_DPV "
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"DP_VIDEO_SUBTITLES "
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"DP_SOLIDCORPSE "
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"DP_SPRITE32 "
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"DP_SV_BOTCLIENT "
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"DP_SV_BOUNCEFACTOR "
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"DP_SV_CLIENTCAMERA "
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"DP_SV_CLIENTCOLORS "
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"DP_SV_CLIENTNAME "
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"DP_SV_CMD "
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"DP_SV_CUSTOMIZEENTITYFORCLIENT "
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"DP_SV_DISCARDABLEDEMO "
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"DP_SV_DRAWONLYTOCLIENT "
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"DP_SV_DROPCLIENT "
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"DP_SV_EFFECT "
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"DP_SV_ENTITYCONTENTSTRANSITION "
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"DP_SV_MODELFLAGS_AS_EFFECTS "
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"DP_SV_MOVETYPESTEP_LANDEVENT "
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"DP_SV_NETADDRESS "
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"DP_SV_NODRAWTOCLIENT "
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"DP_SV_ONENTITYNOSPAWNFUNCTION "
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"DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
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"DP_SV_PING "
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"DP_SV_PING_PACKETLOSS "
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"DP_SV_PLAYERPHYSICS "
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"DP_PHYSICS_ODE "
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"DP_SV_POINTPARTICLES "
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"DP_SV_POINTSOUND "
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"DP_SV_PRECACHEANYTIME "
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"DP_SV_PRINT "
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"DP_SV_PUNCHVECTOR "
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"DP_SV_QCSTATUS "
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"DP_SV_ROTATINGBMODEL "
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"DP_SV_SETCOLOR "
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"DP_SV_SHUTDOWN "
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"DP_SV_SLOWMO "
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"DP_SV_SPAWNFUNC_PREFIX "
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"DP_SV_WRITEPICTURE "
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"DP_SV_WRITEUNTERMINATEDSTRING "
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"DP_TE_BLOOD "
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"DP_TE_BLOODSHOWER "
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"DP_TE_CUSTOMFLASH "
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"DP_TE_EXPLOSIONRGB "
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"DP_TE_FLAMEJET "
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"DP_TE_PARTICLECUBE "
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"DP_TE_PARTICLERAIN "
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"DP_TE_PARTICLESNOW "
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"DP_TE_PLASMABURN "
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"DP_TE_QUADEFFECTS1 "
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"DP_TE_SMALLFLASH "
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"DP_TE_SPARK "
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"DP_TE_STANDARDEFFECTBUILTINS "
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"DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
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"DP_VIEWZOOM "
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"EXT_BITSHIFT "
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"FRIK_FILE "
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"FTE_CSQC_SKELETONOBJECTS "
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"FTE_QC_CHECKPVS "
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"FTE_STRINGS "
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"KRIMZON_SV_PARSECLIENTCOMMAND "
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"NEH_CMD_PLAY2 "
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"NEH_RESTOREGAME "
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"NEXUIZ_PLAYERMODEL "
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"NXQ_GFX_LETTERBOX "
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"PRYDON_CLIENTCURSOR "
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"TENEBRAE_GFX_DLIGHTS "
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"TW_SV_STEPCONTROL "
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"ZQ_PAUSE "
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//"EXT_CSQC " // not ready yet
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;
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/*
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=================
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VM_SV_setorigin
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This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
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setorigin (entity, origin)
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=================
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*/
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static void VM_SV_setorigin(prvm_prog_t *prog)
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{
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prvm_edict_t *e;
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VM_SAFEPARMCOUNT(2, VM_setorigin);
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e = PRVM_G_EDICT(OFS_PARM0);
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if (e == prog->edicts)
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{
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VM_Warning(prog, "setorigin: can not modify world entity\n");
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return;
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}
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if (e->priv.server->free)
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{
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VM_Warning(prog, "setorigin: can not modify free entity\n");
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return;
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}
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VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
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if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
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e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
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SV_LinkEdict(e);
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}
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// TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
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static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
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{
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int i;
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for (i=0 ; i<3 ; i++)
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if (min[i] > max[i])
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prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
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// set derived values
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VectorCopy (min, PRVM_serveredictvector(e, mins));
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VectorCopy (max, PRVM_serveredictvector(e, maxs));
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VectorSubtract (max, min, PRVM_serveredictvector(e, size));
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SV_LinkEdict(e);
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}
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/*
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=================
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VM_SV_setsize
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the size box is rotated by the current angle
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LordHavoc: no it isn't...
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setsize (entity, minvector, maxvector)
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=================
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*/
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static void VM_SV_setsize(prvm_prog_t *prog)
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{
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prvm_edict_t *e;
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vec3_t mins, maxs;
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VM_SAFEPARMCOUNT(3, VM_setsize);
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e = PRVM_G_EDICT(OFS_PARM0);
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if (e == prog->edicts)
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{
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VM_Warning(prog, "setsize: can not modify world entity\n");
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return;
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}
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if (e->priv.server->free)
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{
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VM_Warning(prog, "setsize: can not modify free entity\n");
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return;
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}
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VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
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VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
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SetMinMaxSize(prog, e, mins, maxs, false);
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}
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/*
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=================
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VM_SV_setmodel
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setmodel(entity, model)
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=================
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*/
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static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
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static void VM_SV_setmodel(prvm_prog_t *prog)
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{
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prvm_edict_t *e;
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dp_model_t *mod;
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int i;
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VM_SAFEPARMCOUNT(2, VM_setmodel);
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e = PRVM_G_EDICT(OFS_PARM0);
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if (e == prog->edicts)
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{
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VM_Warning(prog, "setmodel: can not modify world entity\n");
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return;
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}
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if (e->priv.server->free)
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{
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VM_Warning(prog, "setmodel: can not modify free entity\n");
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return;
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}
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i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
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PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
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PRVM_serveredictfloat(e, modelindex) = i;
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mod = SV_GetModelByIndex(i);
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if (mod)
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{
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if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
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SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
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else
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SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
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}
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else
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SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
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}
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/*
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=================
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VM_SV_sprint
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single print to a specific client
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sprint(clientent, value)
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=================
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*/
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static void VM_SV_sprint(prvm_prog_t *prog)
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{
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client_t *client;
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int entnum;
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char string[VM_STRINGTEMP_LENGTH];
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VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
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VM_VarString(prog, 1, string, sizeof(string));
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entnum = PRVM_G_EDICTNUM(OFS_PARM0);
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// LordHavoc: div0 requested that sprintto world operate like print
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if (entnum == 0)
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{
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Con_Print(string);
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return;
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}
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if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
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{
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VM_Warning(prog, "tried to centerprint to a non-client\n");
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return;
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}
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client = svs.clients + entnum-1;
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if (!client->netconnection)
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return;
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MSG_WriteChar(&client->netconnection->message,svc_print);
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MSG_WriteString(&client->netconnection->message, string);
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}
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/*
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=================
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VM_SV_centerprint
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single print to a specific client
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centerprint(clientent, value)
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=================
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*/
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static void VM_SV_centerprint(prvm_prog_t *prog)
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{
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client_t *client;
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int entnum;
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char string[VM_STRINGTEMP_LENGTH];
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VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
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entnum = PRVM_G_EDICTNUM(OFS_PARM0);
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if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
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{
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VM_Warning(prog, "tried to centerprint to a non-client\n");
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return;
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}
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client = svs.clients + entnum-1;
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if (!client->netconnection)
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return;
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VM_VarString(prog, 1, string, sizeof(string));
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MSG_WriteChar(&client->netconnection->message,svc_centerprint);
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MSG_WriteString(&client->netconnection->message, string);
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}
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/*
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=================
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VM_SV_particle
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particle(origin, color, count)
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=================
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*/
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static void VM_SV_particle(prvm_prog_t *prog)
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{
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vec3_t org, dir;
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int color;
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int count;
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VM_SAFEPARMCOUNT(4, VM_SV_particle);
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VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
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VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
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color = (int)PRVM_G_FLOAT(OFS_PARM2);
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count = (int)PRVM_G_FLOAT(OFS_PARM3);
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SV_StartParticle (org, dir, color, count);
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}
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/*
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=================
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VM_SV_ambientsound
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=================
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*/
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static void VM_SV_ambientsound(prvm_prog_t *prog)
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{
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const char *samp;
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vec3_t pos;
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prvm_vec_t vol, attenuation;
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int soundnum, large;
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VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
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VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
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samp = PRVM_G_STRING(OFS_PARM1);
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vol = PRVM_G_FLOAT(OFS_PARM2);
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attenuation = PRVM_G_FLOAT(OFS_PARM3);
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// check to see if samp was properly precached
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soundnum = SV_SoundIndex(samp, 1);
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if (!soundnum)
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return;
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large = false;
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if (soundnum >= 256)
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large = true;
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// add an svc_spawnambient command to the level signon packet
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if (large)
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MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
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else
|
|
MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
|
|
|
|
MSG_WriteVector(&sv.signon, pos, sv.protocol);
|
|
|
|
if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
|
|
MSG_WriteShort (&sv.signon, soundnum);
|
|
else
|
|
MSG_WriteByte (&sv.signon, soundnum);
|
|
|
|
MSG_WriteByte (&sv.signon, (int)(vol*255));
|
|
MSG_WriteByte (&sv.signon, (int)(attenuation*64));
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_sound
|
|
|
|
Each entity can have eight independant sound sources, like voice,
|
|
weapon, feet, etc.
|
|
|
|
Channel 0 is an auto-allocate channel, the others override anything
|
|
already running on that entity/channel pair.
|
|
|
|
An attenuation of 0 will play full volume everywhere in the level.
|
|
Larger attenuations will drop off.
|
|
|
|
=================
|
|
*/
|
|
static void VM_SV_sound(prvm_prog_t *prog)
|
|
{
|
|
const char *sample;
|
|
int channel;
|
|
prvm_edict_t *entity;
|
|
int volume;
|
|
int flags;
|
|
float attenuation;
|
|
float pitchchange;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
|
|
|
|
entity = PRVM_G_EDICT(OFS_PARM0);
|
|
channel = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
sample = PRVM_G_STRING(OFS_PARM2);
|
|
volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
|
|
if (prog->argc < 5)
|
|
{
|
|
Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
|
|
attenuation = 1;
|
|
}
|
|
else
|
|
attenuation = PRVM_G_FLOAT(OFS_PARM4);
|
|
if (prog->argc < 6)
|
|
pitchchange = 0;
|
|
else
|
|
pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
|
|
|
|
if (prog->argc < 7)
|
|
{
|
|
flags = 0;
|
|
if(channel >= 8 && channel <= 15) // weird QW feature
|
|
{
|
|
flags |= CHANNELFLAG_RELIABLE;
|
|
channel -= 8;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// LordHavoc: we only let the qc set certain flags, others are off-limits
|
|
flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED);
|
|
}
|
|
|
|
if (volume < 0 || volume > 255)
|
|
{
|
|
VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
|
|
return;
|
|
}
|
|
|
|
if (attenuation < 0 || attenuation > 4)
|
|
{
|
|
VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
|
|
return;
|
|
}
|
|
|
|
channel = CHAN_USER2ENGINE(channel);
|
|
|
|
if (!IS_CHAN(channel))
|
|
{
|
|
VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
|
|
return;
|
|
}
|
|
|
|
SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_pointsound
|
|
|
|
Follows the same logic as VM_SV_sound, except instead of
|
|
an entity, an origin for the sound is provided, and channel
|
|
is omitted (since no entity is being tracked).
|
|
|
|
=================
|
|
*/
|
|
static void VM_SV_pointsound(prvm_prog_t *prog)
|
|
{
|
|
const char *sample;
|
|
int volume;
|
|
float attenuation;
|
|
float pitchchange;
|
|
vec3_t org;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
|
|
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
|
|
sample = PRVM_G_STRING(OFS_PARM1);
|
|
volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
|
|
attenuation = PRVM_G_FLOAT(OFS_PARM3);
|
|
pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
|
|
|
|
if (volume < 0 || volume > 255)
|
|
{
|
|
VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
|
|
return;
|
|
}
|
|
|
|
if (attenuation < 0 || attenuation > 4)
|
|
{
|
|
VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
|
|
return;
|
|
}
|
|
|
|
SV_StartPointSound (org, sample, volume, attenuation, pitchchange);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_traceline
|
|
|
|
Used for use tracing and shot targeting
|
|
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
|
|
if the tryents flag is set.
|
|
|
|
traceline (vector1, vector2, movetype, ignore)
|
|
=================
|
|
*/
|
|
static void VM_SV_traceline(prvm_prog_t *prog)
|
|
{
|
|
vec3_t v1, v2;
|
|
trace_t trace;
|
|
int move;
|
|
prvm_edict_t *ent;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
|
|
|
|
prog->xfunction->builtinsprofile += 30;
|
|
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
|
|
move = (int)PRVM_G_FLOAT(OFS_PARM2);
|
|
ent = PRVM_G_EDICT(OFS_PARM3);
|
|
|
|
if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
|
|
prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
|
|
|
|
trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
|
|
|
|
VM_SetTraceGlobals(prog, &trace);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VM_SV_tracebox
|
|
|
|
Used for use tracing and shot targeting
|
|
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
|
|
if the tryents flag is set.
|
|
|
|
tracebox (vector1, vector mins, vector maxs, vector2, tryents)
|
|
=================
|
|
*/
|
|
// LordHavoc: added this for my own use, VERY useful, similar to traceline
|
|
static void VM_SV_tracebox(prvm_prog_t *prog)
|
|
{
|
|
vec3_t v1, v2, m1, m2;
|
|
trace_t trace;
|
|
int move;
|
|
prvm_edict_t *ent;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
|
|
|
|
prog->xfunction->builtinsprofile += 30;
|
|
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
|
|
move = (int)PRVM_G_FLOAT(OFS_PARM4);
|
|
ent = PRVM_G_EDICT(OFS_PARM5);
|
|
|
|
if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
|
|
prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
|
|
|
|
trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
|
|
|
|
VM_SetTraceGlobals(prog, &trace);
|
|
}
|
|
|
|
static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
|
|
{
|
|
int i;
|
|
float gravity;
|
|
vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
|
|
vec3_t original_origin;
|
|
vec3_t original_velocity;
|
|
vec3_t original_angles;
|
|
vec3_t original_avelocity;
|
|
trace_t trace;
|
|
|
|
VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin );
|
|
VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
|
|
VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles );
|
|
VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
|
|
|
|
gravity = PRVM_serveredictfloat(tossent, gravity);
|
|
if (!gravity)
|
|
gravity = 1.0f;
|
|
gravity *= sv_gravity.value * 0.025;
|
|
|
|
for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
|
|
{
|
|
SV_CheckVelocity (tossent);
|
|
PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
|
|
VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
|
|
VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
|
|
VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
|
|
VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
|
|
VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
|
|
VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
|
|
trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
|
|
VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
|
|
PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
|
|
|
|
if (trace.fraction < 1)
|
|
break;
|
|
}
|
|
|
|
VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) );
|
|
VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
|
|
VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) );
|
|
VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
|
|
|
|
return trace;
|
|
}
|
|
|
|
static void VM_SV_tracetoss(prvm_prog_t *prog)
|
|
{
|
|
trace_t trace;
|
|
prvm_edict_t *ent;
|
|
prvm_edict_t *ignore;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
|
|
|
|
prog->xfunction->builtinsprofile += 600;
|
|
|
|
ent = PRVM_G_EDICT(OFS_PARM0);
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "tracetoss: can not use world entity\n");
|
|
return;
|
|
}
|
|
ignore = PRVM_G_EDICT(OFS_PARM1);
|
|
|
|
trace = SV_Trace_Toss(prog, ent, ignore);
|
|
|
|
VM_SetTraceGlobals(prog, &trace);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
static int checkpvsbytes;
|
|
static unsigned char checkpvs[MAX_MAP_LEAFS/8];
|
|
|
|
static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
|
|
{
|
|
int i;
|
|
prvm_edict_t *ent;
|
|
vec3_t org;
|
|
|
|
// cycle to the next one
|
|
|
|
check = bound(1, check, svs.maxclients);
|
|
if (check == svs.maxclients)
|
|
i = 1;
|
|
else
|
|
i = check + 1;
|
|
|
|
for ( ; ; i++)
|
|
{
|
|
// count the cost
|
|
prog->xfunction->builtinsprofile++;
|
|
// wrap around
|
|
if (i == svs.maxclients+1)
|
|
i = 1;
|
|
// look up the client's edict
|
|
ent = PRVM_EDICT_NUM(i);
|
|
// check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
|
|
if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
|
|
continue;
|
|
// found a valid client (possibly the same one again)
|
|
break;
|
|
}
|
|
|
|
// get the PVS for the entity
|
|
VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
|
|
checkpvsbytes = 0;
|
|
if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
|
|
checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
|
|
|
|
return i;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_checkclient
|
|
|
|
Returns a client (or object that has a client enemy) that would be a
|
|
valid target.
|
|
|
|
If there is more than one valid option, they are cycled each frame
|
|
|
|
If (self.origin + self.viewofs) is not in the PVS of the current target,
|
|
it is not returned at all.
|
|
|
|
name checkclient ()
|
|
=================
|
|
*/
|
|
int c_invis, c_notvis;
|
|
static void VM_SV_checkclient(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent, *self;
|
|
vec3_t view;
|
|
|
|
VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
|
|
|
|
// find a new check if on a new frame
|
|
if (sv.time - sv.lastchecktime >= 0.1)
|
|
{
|
|
sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
|
|
sv.lastchecktime = sv.time;
|
|
}
|
|
|
|
// return check if it might be visible
|
|
ent = PRVM_EDICT_NUM(sv.lastcheck);
|
|
if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
|
|
{
|
|
VM_RETURN_EDICT(prog->edicts);
|
|
return;
|
|
}
|
|
|
|
// if current entity can't possibly see the check entity, return 0
|
|
self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
|
|
VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
|
|
if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
|
|
{
|
|
c_notvis++;
|
|
VM_RETURN_EDICT(prog->edicts);
|
|
return;
|
|
}
|
|
|
|
// might be able to see it
|
|
c_invis++;
|
|
VM_RETURN_EDICT(ent);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
=================
|
|
VM_SV_checkpvs
|
|
|
|
Checks if an entity is in a point's PVS.
|
|
Should be fast but can be inexact.
|
|
|
|
float checkpvs(vector viewpos, entity viewee) = #240;
|
|
=================
|
|
*/
|
|
static void VM_SV_checkpvs(prvm_prog_t *prog)
|
|
{
|
|
vec3_t viewpos, absmin, absmax;
|
|
prvm_edict_t *viewee;
|
|
#if 1
|
|
unsigned char *pvs;
|
|
#else
|
|
int fatpvsbytes;
|
|
unsigned char fatpvs[MAX_MAP_LEAFS/8];
|
|
#endif
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
|
|
viewee = PRVM_G_EDICT(OFS_PARM1);
|
|
|
|
if(viewee->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "checkpvs: can not check free entity\n");
|
|
PRVM_G_FLOAT(OFS_RETURN) = 4;
|
|
return;
|
|
}
|
|
|
|
#if 1
|
|
if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
|
|
{
|
|
// no PVS support on this worldmodel... darn
|
|
PRVM_G_FLOAT(OFS_RETURN) = 3;
|
|
return;
|
|
}
|
|
pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
|
|
if(!pvs)
|
|
{
|
|
// viewpos isn't in any PVS... darn
|
|
PRVM_G_FLOAT(OFS_RETURN) = 2;
|
|
return;
|
|
}
|
|
VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
|
|
VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
|
|
PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
|
|
#else
|
|
// using fat PVS like FTEQW does (slow)
|
|
if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
|
|
{
|
|
// no PVS support on this worldmodel... darn
|
|
PRVM_G_FLOAT(OFS_RETURN) = 3;
|
|
return;
|
|
}
|
|
fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
|
|
if(!fatpvsbytes)
|
|
{
|
|
// viewpos isn't in any PVS... darn
|
|
PRVM_G_FLOAT(OFS_RETURN) = 2;
|
|
return;
|
|
}
|
|
VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
|
|
VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
|
|
PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VM_SV_stuffcmd
|
|
|
|
Sends text over to the client's execution buffer
|
|
|
|
stuffcmd (clientent, value, ...)
|
|
=================
|
|
*/
|
|
static void VM_SV_stuffcmd(prvm_prog_t *prog)
|
|
{
|
|
int entnum;
|
|
client_t *old;
|
|
char string[VM_STRINGTEMP_LENGTH];
|
|
|
|
VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
|
|
|
|
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
|
|
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
|
|
{
|
|
VM_Warning(prog, "Can't stuffcmd to a non-client\n");
|
|
return;
|
|
}
|
|
|
|
VM_VarString(prog, 1, string, sizeof(string));
|
|
|
|
old = host_client;
|
|
host_client = svs.clients + entnum-1;
|
|
Host_ClientCommands ("%s", string);
|
|
host_client = old;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_findradius
|
|
|
|
Returns a chain of entities that have origins within a spherical area
|
|
|
|
findradius (origin, radius)
|
|
=================
|
|
*/
|
|
static void VM_SV_findradius(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent, *chain;
|
|
vec_t radius, radius2;
|
|
vec3_t org, eorg, mins, maxs;
|
|
int i;
|
|
int numtouchedicts;
|
|
static prvm_edict_t *touchedicts[MAX_EDICTS];
|
|
int chainfield;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
|
|
|
|
if(prog->argc == 3)
|
|
chainfield = PRVM_G_INT(OFS_PARM2);
|
|
else
|
|
chainfield = prog->fieldoffsets.chain;
|
|
if (chainfield < 0)
|
|
prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
|
|
|
|
chain = (prvm_edict_t *)prog->edicts;
|
|
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
|
|
radius = PRVM_G_FLOAT(OFS_PARM1);
|
|
radius2 = radius * radius;
|
|
|
|
mins[0] = org[0] - (radius + 1);
|
|
mins[1] = org[1] - (radius + 1);
|
|
mins[2] = org[2] - (radius + 1);
|
|
maxs[0] = org[0] + (radius + 1);
|
|
maxs[1] = org[1] + (radius + 1);
|
|
maxs[2] = org[2] + (radius + 1);
|
|
numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
|
|
if (numtouchedicts > MAX_EDICTS)
|
|
{
|
|
// this never happens
|
|
Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
|
|
numtouchedicts = MAX_EDICTS;
|
|
}
|
|
for (i = 0;i < numtouchedicts;i++)
|
|
{
|
|
ent = touchedicts[i];
|
|
prog->xfunction->builtinsprofile++;
|
|
// Quake did not return non-solid entities but darkplaces does
|
|
// (note: this is the reason you can't blow up fallen zombies)
|
|
if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
|
|
continue;
|
|
// LordHavoc: compare against bounding box rather than center so it
|
|
// doesn't miss large objects, and use DotProduct instead of Length
|
|
// for a major speedup
|
|
VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
|
|
if (sv_gameplayfix_findradiusdistancetobox.integer)
|
|
{
|
|
eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
|
|
eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
|
|
eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
|
|
}
|
|
else
|
|
VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
|
|
if (DotProduct(eorg, eorg) < radius2)
|
|
{
|
|
PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
|
|
chain = ent;
|
|
}
|
|
}
|
|
|
|
VM_RETURN_EDICT(chain);
|
|
}
|
|
|
|
static void VM_SV_precache_sound(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
|
|
PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
|
|
}
|
|
|
|
static void VM_SV_precache_model(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
|
|
SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
|
|
PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
VM_SV_walkmove
|
|
|
|
float(float yaw, float dist[, settrace]) walkmove
|
|
===============
|
|
*/
|
|
static void VM_SV_walkmove(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent;
|
|
float yaw, dist;
|
|
vec3_t move;
|
|
mfunction_t *oldf;
|
|
int oldself;
|
|
qboolean settrace;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
|
|
|
|
// assume failure if it returns early
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
|
|
ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "walkmove: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (ent->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "walkmove: can not modify free entity\n");
|
|
return;
|
|
}
|
|
yaw = PRVM_G_FLOAT(OFS_PARM0);
|
|
dist = PRVM_G_FLOAT(OFS_PARM1);
|
|
settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
|
|
|
|
if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
|
|
return;
|
|
|
|
yaw = yaw*M_PI*2 / 360;
|
|
|
|
move[0] = cos(yaw)*dist;
|
|
move[1] = sin(yaw)*dist;
|
|
move[2] = 0;
|
|
|
|
// save program state, because SV_movestep may call other progs
|
|
oldf = prog->xfunction;
|
|
oldself = PRVM_serverglobaledict(self);
|
|
|
|
PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
|
|
|
|
|
|
// restore program state
|
|
prog->xfunction = oldf;
|
|
PRVM_serverglobaledict(self) = oldself;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
VM_SV_droptofloor
|
|
|
|
void() droptofloor
|
|
===============
|
|
*/
|
|
|
|
static void VM_SV_droptofloor(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent;
|
|
vec3_t end, entorigin, entmins, entmaxs;
|
|
trace_t trace;
|
|
|
|
VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
|
|
|
|
// assume failure if it returns early
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
|
|
ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "droptofloor: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (ent->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "droptofloor: can not modify free entity\n");
|
|
return;
|
|
}
|
|
|
|
VectorCopy (PRVM_serveredictvector(ent, origin), end);
|
|
end[2] -= 256;
|
|
|
|
if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
|
|
SV_NudgeOutOfSolid(ent);
|
|
|
|
VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
|
|
VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
|
|
VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
|
|
trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
|
|
if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
|
|
{
|
|
vec3_t offset, org;
|
|
VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
|
|
VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
|
|
trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
|
|
VectorSubtract(trace.endpos, offset, trace.endpos);
|
|
if (trace.startsolid)
|
|
{
|
|
Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
|
|
SV_LinkEdict(ent);
|
|
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
|
|
PRVM_serveredictedict(ent, groundentity) = 0;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 1;
|
|
}
|
|
else if (trace.fraction < 1)
|
|
{
|
|
Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
|
|
VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
|
|
if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
|
|
SV_NudgeOutOfSolid(ent);
|
|
SV_LinkEdict(ent);
|
|
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
|
|
PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
|
|
PRVM_G_FLOAT(OFS_RETURN) = 1;
|
|
// if support is destroyed, keep suspended (gross hack for floating items in various maps)
|
|
ent->priv.server->suspendedinairflag = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!trace.allsolid && trace.fraction < 1)
|
|
{
|
|
VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
|
|
SV_LinkEdict(ent);
|
|
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
|
|
PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
|
|
PRVM_G_FLOAT(OFS_RETURN) = 1;
|
|
// if support is destroyed, keep suspended (gross hack for floating items in various maps)
|
|
ent->priv.server->suspendedinairflag = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
VM_SV_lightstyle
|
|
|
|
void(float style, string value) lightstyle
|
|
===============
|
|
*/
|
|
static void VM_SV_lightstyle(prvm_prog_t *prog)
|
|
{
|
|
int style;
|
|
const char *val;
|
|
client_t *client;
|
|
int j;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
|
|
|
|
style = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
val = PRVM_G_STRING(OFS_PARM1);
|
|
|
|
if( (unsigned) style >= MAX_LIGHTSTYLES ) {
|
|
prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
|
|
}
|
|
|
|
// change the string in sv
|
|
strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
|
|
|
|
// send message to all clients on this server
|
|
if (sv.state != ss_active)
|
|
return;
|
|
|
|
for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
|
|
{
|
|
if (client->active && client->netconnection)
|
|
{
|
|
MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
|
|
MSG_WriteChar (&client->netconnection->message,style);
|
|
MSG_WriteString (&client->netconnection->message, val);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
VM_SV_checkbottom
|
|
=============
|
|
*/
|
|
static void VM_SV_checkbottom(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
|
|
PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
|
|
}
|
|
|
|
/*
|
|
=============
|
|
VM_SV_pointcontents
|
|
=============
|
|
*/
|
|
static void VM_SV_pointcontents(prvm_prog_t *prog)
|
|
{
|
|
vec3_t point;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
|
|
PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(point));
|
|
}
|
|
|
|
/*
|
|
=============
|
|
VM_SV_aim
|
|
|
|
Pick a vector for the player to shoot along
|
|
vector aim(entity, missilespeed)
|
|
=============
|
|
*/
|
|
static void VM_SV_aim(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent, *check, *bestent;
|
|
vec3_t start, dir, end, bestdir;
|
|
int i, j;
|
|
trace_t tr;
|
|
float dist, bestdist;
|
|
//float speed;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_aim);
|
|
|
|
// assume failure if it returns early
|
|
VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
|
|
// if sv_aim is so high it can't possibly accept anything, skip out early
|
|
if (sv_aim.value >= 1)
|
|
return;
|
|
|
|
ent = PRVM_G_EDICT(OFS_PARM0);
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "aim: can not use world entity\n");
|
|
return;
|
|
}
|
|
if (ent->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "aim: can not use free entity\n");
|
|
return;
|
|
}
|
|
//speed = PRVM_G_FLOAT(OFS_PARM1);
|
|
|
|
VectorCopy (PRVM_serveredictvector(ent, origin), start);
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy (PRVM_serverglobalvector(v_forward), dir);
|
|
VectorMA (start, 2048, dir, end);
|
|
tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
|
|
if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
|
|
&& (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
|
|
{
|
|
VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
|
|
return;
|
|
}
|
|
|
|
|
|
// try all possible entities
|
|
VectorCopy (dir, bestdir);
|
|
bestdist = sv_aim.value;
|
|
bestent = NULL;
|
|
|
|
check = PRVM_NEXT_EDICT(prog->edicts);
|
|
for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
|
|
{
|
|
prog->xfunction->builtinsprofile++;
|
|
if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
|
|
continue;
|
|
if (check == ent)
|
|
continue;
|
|
if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
|
|
continue; // don't aim at teammate
|
|
for (j=0 ; j<3 ; j++)
|
|
end[j] = PRVM_serveredictvector(check, origin)[j]
|
|
+ 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
|
|
VectorSubtract (end, start, dir);
|
|
VectorNormalize (dir);
|
|
dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
|
|
if (dist < bestdist)
|
|
continue; // to far to turn
|
|
tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
|
|
if (tr.ent == check)
|
|
{ // can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if (bestent)
|
|
{
|
|
VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
|
|
dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
|
|
VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
|
|
end[2] = dir[2];
|
|
VectorNormalize (end);
|
|
VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
|
|
}
|
|
else
|
|
{
|
|
VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MESSAGE WRITING
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define MSG_BROADCAST 0 // unreliable to all
|
|
#define MSG_ONE 1 // reliable to one (msg_entity)
|
|
#define MSG_ALL 2 // reliable to all
|
|
#define MSG_INIT 3 // write to the init string
|
|
#define MSG_ENTITY 5
|
|
|
|
static sizebuf_t *WriteDest(prvm_prog_t *prog)
|
|
{
|
|
int entnum;
|
|
int dest;
|
|
prvm_edict_t *ent;
|
|
|
|
dest = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
switch (dest)
|
|
{
|
|
case MSG_BROADCAST:
|
|
return &sv.datagram;
|
|
|
|
case MSG_ONE:
|
|
ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
|
|
entnum = PRVM_NUM_FOR_EDICT(ent);
|
|
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
|
|
{
|
|
VM_Warning(prog, "WriteDest: tried to write to non-client\n");
|
|
return &sv.reliable_datagram;
|
|
}
|
|
else
|
|
return &svs.clients[entnum-1].netconnection->message;
|
|
|
|
default:
|
|
VM_Warning(prog, "WriteDest: bad destination\n");
|
|
case MSG_ALL:
|
|
return &sv.reliable_datagram;
|
|
|
|
case MSG_INIT:
|
|
return &sv.signon;
|
|
|
|
case MSG_ENTITY:
|
|
return sv.writeentitiestoclient_msg;
|
|
}
|
|
|
|
//return NULL;
|
|
}
|
|
|
|
static void VM_SV_WriteByte(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
|
|
MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
}
|
|
|
|
static void VM_SV_WriteChar(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
|
|
MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
}
|
|
|
|
static void VM_SV_WriteShort(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
|
|
MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
}
|
|
|
|
static void VM_SV_WriteLong(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
|
|
MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
}
|
|
|
|
static void VM_SV_WriteAngle(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
|
|
MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
|
|
}
|
|
|
|
static void VM_SV_WriteCoord(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
|
|
MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
|
|
}
|
|
|
|
static void VM_SV_WriteString(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
|
|
MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
|
|
}
|
|
|
|
static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
|
|
MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
|
|
}
|
|
|
|
|
|
static void VM_SV_WriteEntity(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
|
|
MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
|
|
}
|
|
|
|
// writes a picture as at most size bytes of data
|
|
// message:
|
|
// IMGNAME \0 SIZE(short) IMGDATA
|
|
// if failed to read/compress:
|
|
// IMGNAME \0 \0 \0
|
|
//#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
|
|
static void VM_SV_WritePicture(prvm_prog_t *prog)
|
|
{
|
|
const char *imgname;
|
|
void *buf;
|
|
size_t size;
|
|
|
|
VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
|
|
|
|
imgname = PRVM_G_STRING(OFS_PARM1);
|
|
size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
|
|
if(size > 65535)
|
|
size = 65535;
|
|
|
|
MSG_WriteString(WriteDest(prog), imgname);
|
|
if(Image_Compress(imgname, size, &buf, &size))
|
|
{
|
|
// actual picture
|
|
MSG_WriteShort(WriteDest(prog), size);
|
|
SZ_Write(WriteDest(prog), (unsigned char *) buf, size);
|
|
}
|
|
else
|
|
{
|
|
// placeholder
|
|
MSG_WriteShort(WriteDest(prog), 0);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////
|
|
|
|
static void VM_SV_makestatic(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent;
|
|
int i, large;
|
|
|
|
// allow 0 parameters due to an id1 qc bug in which this function is used
|
|
// with no parameters (but directly after setmodel with self in OFS_PARM0)
|
|
VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
|
|
|
|
if (prog->argc >= 1)
|
|
ent = PRVM_G_EDICT(OFS_PARM0);
|
|
else
|
|
ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "makestatic: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (ent->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "makestatic: can not modify free entity\n");
|
|
return;
|
|
}
|
|
|
|
large = false;
|
|
if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
|
|
large = true;
|
|
|
|
if (large)
|
|
{
|
|
MSG_WriteByte (&sv.signon,svc_spawnstatic2);
|
|
MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
|
|
MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
|
|
}
|
|
else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
|
|
{
|
|
MSG_WriteByte (&sv.signon,svc_spawnstatic);
|
|
MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
|
|
MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
|
|
}
|
|
else
|
|
{
|
|
MSG_WriteByte (&sv.signon,svc_spawnstatic);
|
|
MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
|
|
MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
|
|
}
|
|
|
|
MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
|
|
MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
|
|
MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
|
|
}
|
|
|
|
// throw the entity away now
|
|
PRVM_ED_Free(prog, ent);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==============
|
|
VM_SV_setspawnparms
|
|
==============
|
|
*/
|
|
static void VM_SV_setspawnparms(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent;
|
|
int i;
|
|
client_t *client;
|
|
|
|
VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
|
|
|
|
ent = PRVM_G_EDICT(OFS_PARM0);
|
|
i = PRVM_NUM_FOR_EDICT(ent);
|
|
if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
|
|
{
|
|
Con_Print("tried to setspawnparms on a non-client\n");
|
|
return;
|
|
}
|
|
|
|
// copy spawn parms out of the client_t
|
|
client = svs.clients + i-1;
|
|
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
|
|
(&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_getlight
|
|
|
|
Returns a color vector indicating the lighting at the requested point.
|
|
|
|
(Internal Operation note: actually measures the light beneath the point, just like
|
|
the model lighting on the client)
|
|
|
|
getlight(vector)
|
|
=================
|
|
*/
|
|
static void VM_SV_getlight(prvm_prog_t *prog)
|
|
{
|
|
vec3_t ambientcolor, diffusecolor, diffusenormal;
|
|
vec3_t p;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_getlight);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
|
|
VectorClear(ambientcolor);
|
|
VectorClear(diffusecolor);
|
|
VectorClear(diffusenormal);
|
|
if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
|
|
sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
|
|
VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
unsigned char type; // 1/2/8 or other value if isn't used
|
|
int fieldoffset;
|
|
}customstat_t;
|
|
|
|
static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
|
|
static int vm_customstats_last;
|
|
|
|
void VM_CustomStats_Clear (void)
|
|
{
|
|
if(vm_customstats)
|
|
{
|
|
Z_Free(vm_customstats);
|
|
vm_customstats = NULL;
|
|
vm_customstats_last = -1;
|
|
}
|
|
}
|
|
|
|
void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
|
|
{
|
|
prvm_prog_t *prog = SVVM_prog;
|
|
int i;
|
|
char s[17];
|
|
|
|
if(!vm_customstats)
|
|
return;
|
|
|
|
for(i=0; i<vm_customstats_last+1 ;i++)
|
|
{
|
|
if(!vm_customstats[i].type)
|
|
continue;
|
|
switch(vm_customstats[i].type)
|
|
{
|
|
//string as 16 bytes
|
|
case 1:
|
|
memset(s, 0, 17);
|
|
strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
|
|
stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
|
|
stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
|
|
stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
|
|
stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
|
|
break;
|
|
//float field sent as-is
|
|
case 8:
|
|
stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
|
|
break;
|
|
//integer value of float field
|
|
case 2:
|
|
stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// void(float index, float type, .void field) SV_AddStat = #232;
|
|
// Set up an auto-sent player stat.
|
|
// Client's get thier own fields sent to them. Index may not be less than 32.
|
|
// Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
|
|
// 1: string (4 stats carrying a total of 16 charactures)
|
|
// 2: float (one stat, float converted to an integer for transportation)
|
|
// 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
|
|
static void VM_SV_AddStat(prvm_prog_t *prog)
|
|
{
|
|
int off, i;
|
|
unsigned char type;
|
|
|
|
VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
|
|
|
|
if(!vm_customstats)
|
|
{
|
|
vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
|
|
if(!vm_customstats)
|
|
{
|
|
VM_Warning(prog, "PF_SV_AddStat: not enough memory\n");
|
|
return;
|
|
}
|
|
}
|
|
i = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
type = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
off = PRVM_G_INT (OFS_PARM2);
|
|
i -= 32;
|
|
|
|
if(i < 0)
|
|
{
|
|
VM_Warning(prog, "PF_SV_AddStat: index may not be less than 32\n");
|
|
return;
|
|
}
|
|
if(i >= (MAX_CL_STATS-32))
|
|
{
|
|
VM_Warning(prog, "PF_SV_AddStat: index >= MAX_CL_STATS\n");
|
|
return;
|
|
}
|
|
if(i > (MAX_CL_STATS-32-4) && type == 1)
|
|
{
|
|
VM_Warning(prog, "PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
|
|
return;
|
|
}
|
|
vm_customstats[i].type = type;
|
|
vm_customstats[i].fieldoffset = off;
|
|
if(vm_customstats_last < i)
|
|
vm_customstats_last = i;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_copyentity
|
|
|
|
copies data from one entity to another
|
|
|
|
copyentity(src, dst)
|
|
=================
|
|
*/
|
|
static void VM_SV_copyentity(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *in, *out;
|
|
VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
|
|
in = PRVM_G_EDICT(OFS_PARM0);
|
|
if (in == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "copyentity: can not read world entity\n");
|
|
return;
|
|
}
|
|
if (in->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "copyentity: can not read free entity\n");
|
|
return;
|
|
}
|
|
out = PRVM_G_EDICT(OFS_PARM1);
|
|
if (out == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "copyentity: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (out->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "copyentity: can not modify free entity\n");
|
|
return;
|
|
}
|
|
memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
|
|
SV_LinkEdict(out);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VM_SV_setcolor
|
|
|
|
sets the color of a client and broadcasts the update to all connected clients
|
|
|
|
setcolor(clientent, value)
|
|
=================
|
|
*/
|
|
static void VM_SV_setcolor(prvm_prog_t *prog)
|
|
{
|
|
client_t *client;
|
|
int entnum, i;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
|
|
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
|
|
i = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
|
|
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
|
|
{
|
|
Con_Print("tried to setcolor a non-client\n");
|
|
return;
|
|
}
|
|
|
|
client = svs.clients + entnum-1;
|
|
if (client->edict)
|
|
{
|
|
PRVM_serveredictfloat(client->edict, clientcolors) = i;
|
|
PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
|
|
}
|
|
client->colors = i;
|
|
if (client->old_colors != client->colors)
|
|
{
|
|
client->old_colors = client->colors;
|
|
// send notification to all clients
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
|
|
MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
|
|
MSG_WriteByte (&sv.reliable_datagram, client->colors);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VM_SV_effect
|
|
|
|
effect(origin, modelname, startframe, framecount, framerate)
|
|
=================
|
|
*/
|
|
static void VM_SV_effect(prvm_prog_t *prog)
|
|
{
|
|
int i;
|
|
const char *s;
|
|
vec3_t org;
|
|
VM_SAFEPARMCOUNT(5, VM_SV_effect);
|
|
s = PRVM_G_STRING(OFS_PARM1);
|
|
if (!s[0])
|
|
{
|
|
VM_Warning(prog, "effect: no model specified\n");
|
|
return;
|
|
}
|
|
|
|
i = SV_ModelIndex(s, 1);
|
|
if (!i)
|
|
{
|
|
VM_Warning(prog, "effect: model not precached\n");
|
|
return;
|
|
}
|
|
|
|
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
|
|
{
|
|
VM_Warning(prog, "effect: framecount < 1\n");
|
|
return;
|
|
}
|
|
|
|
if (PRVM_G_FLOAT(OFS_PARM4) < 1)
|
|
{
|
|
VM_Warning(prog, "effect: framerate < 1\n");
|
|
return;
|
|
}
|
|
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
|
|
SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
|
|
}
|
|
|
|
static void VM_SV_te_blood(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
|
|
if (PRVM_G_FLOAT(OFS_PARM2) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_BLOOD);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// velocity
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
|
|
// count
|
|
MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_bloodshower(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
|
|
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
|
|
// min
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// max
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// speed
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
|
|
// count
|
|
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
|
|
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
|
|
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_particlecube(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
|
|
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
|
|
// min
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// max
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// velocity
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
// count
|
|
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
|
|
// gravity true/false
|
|
MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
|
|
// randomvel
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_particlerain(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
|
|
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
|
|
// min
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// max
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// velocity
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
// count
|
|
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_particlesnow(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
|
|
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
|
|
// min
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// max
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// velocity
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
// count
|
|
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_spark(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
|
|
if (PRVM_G_FLOAT(OFS_PARM2) < 1)
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SPARK);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// velocity
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
|
|
MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
|
|
// count
|
|
MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_spikequad(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_superspikequad(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_explosionquad(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_smallflash(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_customflash(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
|
|
if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
|
|
return;
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// radius
|
|
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
|
|
// lifetime
|
|
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
|
|
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
|
|
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_gunshot(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_spike(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SPIKE);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_superspike(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_explosion(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_wizspike(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_knightspike(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_lavasplash(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_teleport(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_TELEPORT);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_explosion2(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
|
|
// origin
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// color
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_lightning1(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
|
|
// owner entity
|
|
MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
|
|
// start
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// end
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_lightning2(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
|
|
// owner entity
|
|
MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
|
|
// start
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// end
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_lightning3(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
|
|
// owner entity
|
|
MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
|
|
// start
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// end
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_beam(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_BEAM);
|
|
// owner entity
|
|
MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
|
|
// start
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// end
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
static void VM_SV_te_flamejet(prvm_prog_t *prog)
|
|
{
|
|
VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
|
|
MSG_WriteByte(&sv.datagram, svc_temp_entity);
|
|
MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
|
|
// org
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
|
|
// vel
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
|
|
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
|
|
// count
|
|
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
//void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
|
|
//this function originally written by KrimZon, made shorter by LordHavoc
|
|
static void VM_SV_clientcommand(prvm_prog_t *prog)
|
|
{
|
|
client_t *temp_client;
|
|
int i;
|
|
VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
|
|
|
|
//find client for this entity
|
|
i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
|
|
if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
|
|
{
|
|
Con_Print("PF_clientcommand: entity is not a client\n");
|
|
return;
|
|
}
|
|
|
|
temp_client = host_client;
|
|
host_client = svs.clients + i;
|
|
Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client, true);
|
|
host_client = temp_client;
|
|
}
|
|
|
|
//void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
|
|
static void VM_SV_setattachment(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
|
|
prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
|
|
const char *tagname = PRVM_G_STRING(OFS_PARM2);
|
|
dp_model_t *model;
|
|
int tagindex;
|
|
VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
|
|
|
|
if (e == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "setattachment: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (e->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "setattachment: can not modify free entity\n");
|
|
return;
|
|
}
|
|
|
|
if (tagentity == NULL)
|
|
tagentity = prog->edicts;
|
|
|
|
tagindex = 0;
|
|
|
|
if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
|
|
{
|
|
model = SV_GetModelFromEdict(tagentity);
|
|
if (model)
|
|
{
|
|
tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
|
|
if (tagindex == 0)
|
|
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
|
|
}
|
|
else
|
|
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
|
|
}
|
|
|
|
PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
|
|
PRVM_serveredictfloat(e, tag_index) = tagindex;
|
|
}
|
|
|
|
/////////////////////////////////////////
|
|
// DP_MD3_TAGINFO extension coded by VorteX
|
|
|
|
static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
|
|
{
|
|
int i;
|
|
|
|
i = (int)PRVM_serveredictfloat(e, modelindex);
|
|
if (i < 1 || i >= MAX_MODELS)
|
|
return -1;
|
|
|
|
return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
|
|
}
|
|
|
|
static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
|
|
{
|
|
int r;
|
|
dp_model_t *model;
|
|
|
|
*tagname = NULL;
|
|
*parentindex = 0;
|
|
Matrix4x4_CreateIdentity(tag_localmatrix);
|
|
|
|
if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
|
|
{
|
|
r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
|
|
|
|
if(!r) // success?
|
|
*parentindex += 1;
|
|
|
|
return r;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
|
|
{
|
|
float scale;
|
|
float pitchsign = 1;
|
|
|
|
scale = PRVM_serveredictfloat(ent, scale);
|
|
if (!scale)
|
|
scale = 1.0f;
|
|
|
|
if (viewmatrix)
|
|
Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
|
|
else
|
|
{
|
|
pitchsign = SV_GetPitchSign(prog, ent);
|
|
Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
|
|
}
|
|
}
|
|
|
|
static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
|
|
{
|
|
dp_model_t *model;
|
|
if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
|
|
{
|
|
VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
|
|
VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
|
|
VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
|
|
return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
|
|
}
|
|
*out = identitymatrix;
|
|
return 0;
|
|
}
|
|
|
|
// Warnings/errors code:
|
|
// 0 - normal (everything all-right)
|
|
// 1 - world entity
|
|
// 2 - free entity
|
|
// 3 - null or non-precached model
|
|
// 4 - no tags with requested index
|
|
// 5 - runaway loop at attachment chain
|
|
extern cvar_t cl_bob;
|
|
extern cvar_t cl_bobcycle;
|
|
extern cvar_t cl_bobup;
|
|
static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
|
|
{
|
|
int ret;
|
|
int modelindex, attachloop;
|
|
matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
|
|
dp_model_t *model;
|
|
|
|
*out = identitymatrix; // warnings and errors return identical matrix
|
|
|
|
if (ent == prog->edicts)
|
|
return 1;
|
|
if (ent->priv.server->free)
|
|
return 2;
|
|
|
|
modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
|
|
if (modelindex <= 0 || modelindex >= MAX_MODELS)
|
|
return 3;
|
|
|
|
model = SV_GetModelByIndex(modelindex);
|
|
|
|
VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
|
|
VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
|
|
VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
|
|
|
|
tagmatrix = identitymatrix;
|
|
// DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
|
|
attachloop = 0;
|
|
for (;;)
|
|
{
|
|
if (attachloop >= 256) // prevent runaway looping
|
|
return 5;
|
|
// apply transformation by child's tagindex on parent entity and then
|
|
// by parent entity itself
|
|
ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
|
|
if (ret && attachloop == 0)
|
|
return ret;
|
|
SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
|
|
Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
|
|
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
|
|
// next iteration we process the parent entity
|
|
if (PRVM_serveredictedict(ent, tag_entity))
|
|
{
|
|
tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
|
|
ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
|
|
}
|
|
else
|
|
break;
|
|
attachloop++;
|
|
}
|
|
|
|
// RENDER_VIEWMODEL magic
|
|
if (PRVM_serveredictedict(ent, viewmodelforclient))
|
|
{
|
|
Matrix4x4_Copy(&tagmatrix, out);
|
|
ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
|
|
|
|
SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
|
|
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
|
|
|
|
/*
|
|
// Cl_bob, ported from rendering code
|
|
if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
|
|
{
|
|
double bob, cycle;
|
|
// LordHavoc: this code is *weird*, but not replacable (I think it
|
|
// should be done in QC on the server, but oh well, quake is quake)
|
|
// LordHavoc: figured out bobup: the time at which the sin is at 180
|
|
// degrees (which allows lengthening or squishing the peak or valley)
|
|
cycle = sv.time/cl_bobcycle.value;
|
|
cycle -= (int)cycle;
|
|
if (cycle < cl_bobup.value)
|
|
cycle = sin(M_PI * cycle / cl_bobup.value);
|
|
else
|
|
cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
|
|
// bob is proportional to velocity in the xy plane
|
|
// (don't count Z, or jumping messes it up)
|
|
bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
|
|
bob = bob*0.3 + bob*0.7*cycle;
|
|
Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
|
|
}
|
|
*/
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//float(entity ent, string tagname) gettagindex;
|
|
|
|
static void VM_SV_gettagindex(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *ent;
|
|
const char *tag_name;
|
|
int tag_index;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
|
|
|
|
ent = PRVM_G_EDICT(OFS_PARM0);
|
|
tag_name = PRVM_G_STRING(OFS_PARM1);
|
|
|
|
if (ent == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
|
|
return;
|
|
}
|
|
if (ent->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
|
|
return;
|
|
}
|
|
|
|
tag_index = 0;
|
|
if (!SV_GetModelFromEdict(ent))
|
|
Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
|
|
else
|
|
{
|
|
tag_index = SV_GetTagIndex(prog, ent, tag_name);
|
|
if (tag_index == 0)
|
|
if(developer_extra.integer)
|
|
Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
|
|
}
|
|
PRVM_G_FLOAT(OFS_RETURN) = tag_index;
|
|
}
|
|
|
|
//vector(entity ent, float tagindex) gettaginfo;
|
|
static void VM_SV_gettaginfo(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *e;
|
|
int tagindex;
|
|
matrix4x4_t tag_matrix;
|
|
matrix4x4_t tag_localmatrix;
|
|
int parentindex;
|
|
const char *tagname;
|
|
int returncode;
|
|
vec3_t forward, left, up, origin;
|
|
const dp_model_t *model;
|
|
|
|
VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
|
|
|
|
e = PRVM_G_EDICT(OFS_PARM0);
|
|
tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
|
|
returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
|
|
Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
|
|
VectorCopy(forward, PRVM_serverglobalvector(v_forward));
|
|
VectorNegate(left, PRVM_serverglobalvector(v_right));
|
|
VectorCopy(up, PRVM_serverglobalvector(v_up));
|
|
VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
|
|
model = SV_GetModelFromEdict(e);
|
|
VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
|
|
VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
|
|
VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
|
|
SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
|
|
Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
|
|
|
|
PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
|
|
PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
|
|
VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
|
|
VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
|
|
VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
|
|
VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
|
|
|
|
switch(returncode)
|
|
{
|
|
case 1:
|
|
VM_Warning(prog, "gettagindex: can't affect world entity\n");
|
|
break;
|
|
case 2:
|
|
VM_Warning(prog, "gettagindex: can't affect free entity\n");
|
|
break;
|
|
case 3:
|
|
Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
|
|
break;
|
|
case 4:
|
|
Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
|
|
break;
|
|
case 5:
|
|
Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
|
|
break;
|
|
}
|
|
}
|
|
|
|
//void(entity clent) dropclient (DP_SV_DROPCLIENT)
|
|
static void VM_SV_dropclient(prvm_prog_t *prog)
|
|
{
|
|
int clientnum;
|
|
client_t *oldhostclient;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
|
|
clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
|
|
if (clientnum < 0 || clientnum >= svs.maxclients)
|
|
{
|
|
VM_Warning(prog, "dropclient: not a client\n");
|
|
return;
|
|
}
|
|
if (!svs.clients[clientnum].active)
|
|
{
|
|
VM_Warning(prog, "dropclient: that client slot is not connected\n");
|
|
return;
|
|
}
|
|
oldhostclient = host_client;
|
|
host_client = svs.clients + clientnum;
|
|
SV_DropClient(false);
|
|
host_client = oldhostclient;
|
|
}
|
|
|
|
//entity() spawnclient (DP_SV_BOTCLIENT)
|
|
static void VM_SV_spawnclient(prvm_prog_t *prog)
|
|
{
|
|
int i;
|
|
prvm_edict_t *ed;
|
|
VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
|
|
prog->xfunction->builtinsprofile += 2;
|
|
ed = prog->edicts;
|
|
for (i = 0;i < svs.maxclients;i++)
|
|
{
|
|
if (!svs.clients[i].active)
|
|
{
|
|
prog->xfunction->builtinsprofile += 100;
|
|
SV_ConnectClient (i, NULL);
|
|
// this has to be set or else ClientDisconnect won't be called
|
|
// we assume the qc will call ClientConnect...
|
|
svs.clients[i].clientconnectcalled = true;
|
|
ed = PRVM_EDICT_NUM(i + 1);
|
|
break;
|
|
}
|
|
}
|
|
VM_RETURN_EDICT(ed);
|
|
}
|
|
|
|
//float(entity clent) clienttype (DP_SV_BOTCLIENT)
|
|
static void VM_SV_clienttype(prvm_prog_t *prog)
|
|
{
|
|
int clientnum;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
|
|
clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
|
|
if (clientnum < 0 || clientnum >= svs.maxclients)
|
|
PRVM_G_FLOAT(OFS_RETURN) = 3;
|
|
else if (!svs.clients[clientnum].active)
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
else if (svs.clients[clientnum].netconnection)
|
|
PRVM_G_FLOAT(OFS_RETURN) = 1;
|
|
else
|
|
PRVM_G_FLOAT(OFS_RETURN) = 2;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
VM_SV_serverkey
|
|
|
|
string(string key) serverkey
|
|
===============
|
|
*/
|
|
static void VM_SV_serverkey(prvm_prog_t *prog)
|
|
{
|
|
char string[VM_STRINGTEMP_LENGTH];
|
|
VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
|
|
InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
|
|
PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
|
|
}
|
|
|
|
//#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
|
|
static void VM_SV_setmodelindex(prvm_prog_t *prog)
|
|
{
|
|
prvm_edict_t *e;
|
|
dp_model_t *mod;
|
|
int i;
|
|
VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
|
|
|
|
e = PRVM_G_EDICT(OFS_PARM0);
|
|
if (e == prog->edicts)
|
|
{
|
|
VM_Warning(prog, "setmodelindex: can not modify world entity\n");
|
|
return;
|
|
}
|
|
if (e->priv.server->free)
|
|
{
|
|
VM_Warning(prog, "setmodelindex: can not modify free entity\n");
|
|
return;
|
|
}
|
|
i = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
if (i <= 0 || i >= MAX_MODELS)
|
|
{
|
|
VM_Warning(prog, "setmodelindex: invalid modelindex\n");
|
|
return;
|
|
}
|
|
if (!sv.model_precache[i][0])
|
|
{
|
|
VM_Warning(prog, "setmodelindex: model not precached\n");
|
|
return;
|
|
}
|
|
|
|
PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
|
|
PRVM_serveredictfloat(e, modelindex) = i;
|
|
|
|
mod = SV_GetModelByIndex(i);
|
|
|
|
if (mod)
|
|
{
|
|
if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
|
|
SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
|
|
else
|
|
SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
|
|
}
|
|
else
|
|
SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
|
|
}
|
|
|
|
//#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
|
|
static void VM_SV_modelnameforindex(prvm_prog_t *prog)
|
|
{
|
|
int i;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
|
|
|
|
PRVM_G_INT(OFS_RETURN) = OFS_NULL;
|
|
|
|
i = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
if (i <= 0 || i >= MAX_MODELS)
|
|
{
|
|
VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
|
|
return;
|
|
}
|
|
if (!sv.model_precache[i][0])
|
|
{
|
|
VM_Warning(prog, "modelnameforindex: model not precached\n");
|
|
return;
|
|
}
|
|
|
|
PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
|
|
}
|
|
|
|
//#335 float(string effectname) particleeffectnum (EXT_CSQC)
|
|
static void VM_SV_particleeffectnum(prvm_prog_t *prog)
|
|
{
|
|
int i;
|
|
VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
|
|
i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
|
|
if (i == 0)
|
|
i = -1;
|
|
PRVM_G_FLOAT(OFS_RETURN) = i;
|
|
}
|
|
|
|
// #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
|
|
static void VM_SV_trailparticles(prvm_prog_t *prog)
|
|
{
|
|
vec3_t start, end;
|
|
VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
|
|
|
|
if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
|
|
return;
|
|
|
|
MSG_WriteByte(&sv.datagram, svc_trailparticles);
|
|
MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
|
|
MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
|
|
MSG_WriteVector(&sv.datagram, start, sv.protocol);
|
|
MSG_WriteVector(&sv.datagram, end, sv.protocol);
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
//#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
|
|
static void VM_SV_pointparticles(prvm_prog_t *prog)
|
|
{
|
|
int effectnum, count;
|
|
vec3_t org, vel;
|
|
VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
|
|
|
|
if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
|
|
return;
|
|
|
|
effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
|
|
count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
|
|
if (count == 1 && !VectorLength2(vel))
|
|
{
|
|
// 1+2+12=15 bytes
|
|
MSG_WriteByte(&sv.datagram, svc_pointparticles1);
|
|
MSG_WriteShort(&sv.datagram, effectnum);
|
|
MSG_WriteVector(&sv.datagram, org, sv.protocol);
|
|
}
|
|
else
|
|
{
|
|
// 1+2+12+12+2=29 bytes
|
|
MSG_WriteByte(&sv.datagram, svc_pointparticles);
|
|
MSG_WriteShort(&sv.datagram, effectnum);
|
|
MSG_WriteVector(&sv.datagram, org, sv.protocol);
|
|
MSG_WriteVector(&sv.datagram, vel, sv.protocol);
|
|
MSG_WriteShort(&sv.datagram, count);
|
|
}
|
|
|
|
SV_FlushBroadcastMessages();
|
|
}
|
|
|
|
//PF_setpause, // void(float pause) setpause = #531;
|
|
static void VM_SV_setpause(prvm_prog_t *prog) {
|
|
int pauseValue;
|
|
pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
if (pauseValue != 0) { //pause the game
|
|
sv.paused = 1;
|
|
sv.pausedstart = realtime;
|
|
} else { //disable pause, in case it was enabled
|
|
if (sv.paused != 0) {
|
|
sv.paused = 0;
|
|
sv.pausedstart = 0;
|
|
}
|
|
}
|
|
// send notification to all clients
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
|
|
MSG_WriteByte(&sv.reliable_datagram, sv.paused);
|
|
}
|
|
|
|
// #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
|
|
static void VM_SV_skel_create(prvm_prog_t *prog)
|
|
{
|
|
int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
dp_model_t *model = SV_GetModelByIndex(modelindex);
|
|
skeleton_t *skeleton;
|
|
int i;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (!model || !model->num_bones)
|
|
return;
|
|
for (i = 0;i < MAX_EDICTS;i++)
|
|
if (!prog->skeletons[i])
|
|
break;
|
|
if (i == MAX_EDICTS)
|
|
return;
|
|
prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
|
|
PRVM_G_FLOAT(OFS_RETURN) = i + 1;
|
|
skeleton->model = model;
|
|
skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
|
|
// initialize to identity matrices
|
|
for (i = 0;i < skeleton->model->num_bones;i++)
|
|
skeleton->relativetransforms[i] = identitymatrix;
|
|
}
|
|
|
|
// #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
|
|
static void VM_SV_skel_build(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
skeleton_t *skeleton;
|
|
prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
|
|
int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
|
|
float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
|
|
int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
|
|
int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
|
|
dp_model_t *model = SV_GetModelByIndex(modelindex);
|
|
int numblends;
|
|
int bonenum;
|
|
int blendindex;
|
|
framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
|
|
frameblend_t frameblend[MAX_FRAMEBLENDS];
|
|
matrix4x4_t bonematrix;
|
|
matrix4x4_t matrix;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
firstbone = max(0, firstbone);
|
|
lastbone = min(lastbone, model->num_bones - 1);
|
|
lastbone = min(lastbone, skeleton->model->num_bones - 1);
|
|
VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
|
|
VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
|
|
for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
|
|
;
|
|
for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
|
|
{
|
|
memset(&bonematrix, 0, sizeof(bonematrix));
|
|
for (blendindex = 0;blendindex < numblends;blendindex++)
|
|
{
|
|
Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
|
|
Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
|
|
}
|
|
Matrix4x4_Normalize3(&bonematrix, &bonematrix);
|
|
Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
|
|
}
|
|
PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
|
|
}
|
|
|
|
// #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
|
|
static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
skeleton_t *skeleton;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
|
|
}
|
|
|
|
// #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
|
|
static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
skeleton_t *skeleton;
|
|
PRVM_G_INT(OFS_RETURN) = 0;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
|
|
}
|
|
|
|
// #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
|
|
static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
skeleton_t *skeleton;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
|
|
}
|
|
|
|
// #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
|
|
static void VM_SV_skel_find_bone(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
const char *tagname = PRVM_G_STRING(OFS_PARM1);
|
|
skeleton_t *skeleton;
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
|
|
}
|
|
|
|
// #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
|
|
static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
skeleton_t *skeleton;
|
|
matrix4x4_t matrix;
|
|
vec3_t forward, left, up, origin;
|
|
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
|
|
VectorClear(PRVM_clientglobalvector(v_forward));
|
|
VectorClear(PRVM_clientglobalvector(v_right));
|
|
VectorClear(PRVM_clientglobalvector(v_up));
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
matrix = skeleton->relativetransforms[bonenum];
|
|
Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
|
|
VectorCopy(forward, PRVM_clientglobalvector(v_forward));
|
|
VectorNegate(left, PRVM_clientglobalvector(v_right));
|
|
VectorCopy(up, PRVM_clientglobalvector(v_up));
|
|
VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
|
|
}
|
|
|
|
// #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
|
|
static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
skeleton_t *skeleton;
|
|
matrix4x4_t matrix;
|
|
matrix4x4_t temp;
|
|
vec3_t forward, left, up, origin;
|
|
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
|
|
VectorClear(PRVM_clientglobalvector(v_forward));
|
|
VectorClear(PRVM_clientglobalvector(v_right));
|
|
VectorClear(PRVM_clientglobalvector(v_up));
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
matrix = skeleton->relativetransforms[bonenum];
|
|
// convert to absolute
|
|
while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
|
|
{
|
|
temp = matrix;
|
|
Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
|
|
}
|
|
Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
|
|
VectorCopy(forward, PRVM_clientglobalvector(v_forward));
|
|
VectorNegate(left, PRVM_clientglobalvector(v_right));
|
|
VectorCopy(up, PRVM_clientglobalvector(v_up));
|
|
VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
|
|
}
|
|
|
|
// #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
|
|
static void VM_SV_skel_set_bone(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
vec3_t forward, left, up, origin;
|
|
skeleton_t *skeleton;
|
|
matrix4x4_t matrix;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
VectorCopy(PRVM_clientglobalvector(v_forward), forward);
|
|
VectorNegate(PRVM_clientglobalvector(v_right), left);
|
|
VectorCopy(PRVM_clientglobalvector(v_up), up);
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
|
|
Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
|
|
skeleton->relativetransforms[bonenum] = matrix;
|
|
}
|
|
|
|
// #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
|
|
static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
vec3_t forward, left, up, origin;
|
|
skeleton_t *skeleton;
|
|
matrix4x4_t matrix;
|
|
matrix4x4_t temp;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
|
|
return;
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
|
|
VectorCopy(PRVM_clientglobalvector(v_forward), forward);
|
|
VectorNegate(PRVM_clientglobalvector(v_right), left);
|
|
VectorCopy(PRVM_clientglobalvector(v_up), up);
|
|
Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
|
|
temp = skeleton->relativetransforms[bonenum];
|
|
Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
|
|
}
|
|
|
|
// #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
|
|
static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
|
|
int bonenum;
|
|
vec3_t forward, left, up, origin;
|
|
skeleton_t *skeleton;
|
|
matrix4x4_t matrix;
|
|
matrix4x4_t temp;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
|
|
VectorCopy(PRVM_clientglobalvector(v_forward), forward);
|
|
VectorNegate(PRVM_clientglobalvector(v_right), left);
|
|
VectorCopy(PRVM_clientglobalvector(v_up), up);
|
|
Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
|
|
firstbone = max(0, firstbone);
|
|
lastbone = min(lastbone, skeleton->model->num_bones - 1);
|
|
for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
|
|
{
|
|
temp = skeleton->relativetransforms[bonenum];
|
|
Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
|
|
}
|
|
}
|
|
|
|
// #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
|
|
static void VM_SV_skel_copybones(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
|
|
int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
|
|
int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
|
|
int bonenum;
|
|
skeleton_t *skeletondst;
|
|
skeleton_t *skeletonsrc;
|
|
if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
|
|
return;
|
|
if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
|
|
return;
|
|
firstbone = max(0, firstbone);
|
|
lastbone = min(lastbone, skeletondst->model->num_bones - 1);
|
|
lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
|
|
for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
|
|
skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
|
|
}
|
|
|
|
// #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
|
|
static void VM_SV_skel_delete(prvm_prog_t *prog)
|
|
{
|
|
int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
|
|
skeleton_t *skeleton;
|
|
if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
|
|
return;
|
|
Mem_Free(skeleton);
|
|
prog->skeletons[skeletonindex] = NULL;
|
|
}
|
|
|
|
// #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
|
|
static void VM_SV_frameforname(prvm_prog_t *prog)
|
|
{
|
|
int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
dp_model_t *model = SV_GetModelByIndex(modelindex);
|
|
const char *name = PRVM_G_STRING(OFS_PARM1);
|
|
int i;
|
|
PRVM_G_FLOAT(OFS_RETURN) = -1;
|
|
if (!model || !model->animscenes)
|
|
return;
|
|
for (i = 0;i < model->numframes;i++)
|
|
{
|
|
if (!strcasecmp(model->animscenes[i].name, name))
|
|
{
|
|
PRVM_G_FLOAT(OFS_RETURN) = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
|
|
static void VM_SV_frameduration(prvm_prog_t *prog)
|
|
{
|
|
int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
|
|
dp_model_t *model = SV_GetModelByIndex(modelindex);
|
|
int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
|
|
PRVM_G_FLOAT(OFS_RETURN) = 0;
|
|
if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
|
|
return;
|
|
if (model->animscenes[framenum].framerate)
|
|
PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
|
|
}
|
|
|
|
|
|
prvm_builtin_t vm_sv_builtins[] = {
|
|
NULL, // #0 NULL function (not callable) (QUAKE)
|
|
VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
|
|
VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
|
|
VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
|
|
VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
|
|
NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
|
|
VM_break, // #6 void() break (QUAKE)
|
|
VM_random, // #7 float() random (QUAKE)
|
|
VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
|
|
VM_normalize, // #9 vector(vector v) normalize (QUAKE)
|
|
VM_error, // #10 void(string e) error (QUAKE)
|
|
VM_objerror, // #11 void(string e) objerror (QUAKE)
|
|
VM_vlen, // #12 float(vector v) vlen (QUAKE)
|
|
VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
|
|
VM_spawn, // #14 entity() spawn (QUAKE)
|
|
VM_remove, // #15 void(entity e) remove (QUAKE)
|
|
VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
|
|
VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
|
|
VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
|
|
VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
|
|
VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
|
|
VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
|
|
VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
|
|
VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
|
|
VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
|
|
VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
|
|
VM_ftos, // #26 string(float f) ftos (QUAKE)
|
|
VM_vtos, // #27 string(vector v) vtos (QUAKE)
|
|
VM_coredump, // #28 void() coredump (QUAKE)
|
|
VM_traceon, // #29 void() traceon (QUAKE)
|
|
VM_traceoff, // #30 void() traceoff (QUAKE)
|
|
VM_eprint, // #31 void(entity e) eprint (QUAKE)
|
|
VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
|
|
NULL, // #33 (QUAKE)
|
|
VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
|
|
VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
|
|
VM_rint, // #36 float(float v) rint (QUAKE)
|
|
VM_floor, // #37 float(float v) floor (QUAKE)
|
|
VM_ceil, // #38 float(float v) ceil (QUAKE)
|
|
NULL, // #39 (QUAKE)
|
|
VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
|
|
VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
|
|
NULL, // #42 (QUAKE)
|
|
VM_fabs, // #43 float(float f) fabs (QUAKE)
|
|
VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
|
|
VM_cvar, // #45 float(string s) cvar (QUAKE)
|
|
VM_localcmd, // #46 void(string s) localcmd (QUAKE)
|
|
VM_nextent, // #47 entity(entity e) nextent (QUAKE)
|
|
VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
|
|
VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
|
|
NULL, // #50 (QUAKE)
|
|
VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
|
|
VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
|
|
VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
|
|
VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
|
|
VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
|
|
VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
|
|
VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
|
|
VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
|
|
VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
|
|
VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
|
|
VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
|
|
VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
|
|
VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
|
|
VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
|
|
VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
|
|
NULL, // #66 (QUAKE)
|
|
VM_SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
|
|
VM_precache_file, // #68 string(string s) precache_file (QUAKE)
|
|
VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
|
|
VM_changelevel, // #70 void(string s) changelevel (QUAKE)
|
|
NULL, // #71 (QUAKE)
|
|
VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
|
|
VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
|
|
VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
|
|
VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
|
|
VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
|
|
VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
|
|
VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
|
|
NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
|
|
NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
|
|
VM_stof, // #81 float(string s) stof (FRIK_FILE)
|
|
NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
|
|
NULL, // #83 (QUAKE)
|
|
NULL, // #84 (QUAKE)
|
|
NULL, // #85 (QUAKE)
|
|
NULL, // #86 (QUAKE)
|
|
NULL, // #87 (QUAKE)
|
|
NULL, // #88 (QUAKE)
|
|
NULL, // #89 (QUAKE)
|
|
VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
|
|
VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
|
|
VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
|
|
VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
|
|
VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
|
|
VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
|
|
VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
|
|
VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
|
|
VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
|
|
VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
|
|
// FrikaC and Telejano range #100-#199
|
|
NULL, // #100
|
|
NULL, // #101
|
|
NULL, // #102
|
|
NULL, // #103
|
|
NULL, // #104
|
|
NULL, // #105
|
|
NULL, // #106
|
|
NULL, // #107
|
|
NULL, // #108
|
|
NULL, // #109
|
|
VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
|
|
VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
|
|
VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
|
|
VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
|
|
VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
|
|
VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
|
|
VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
|
|
VM_stov, // #117 vector(string) stov (FRIK_FILE)
|
|
VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
|
|
VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
|
|
NULL, // #120
|
|
NULL, // #121
|
|
NULL, // #122
|
|
NULL, // #123
|
|
NULL, // #124
|
|
NULL, // #125
|
|
NULL, // #126
|
|
NULL, // #127
|
|
NULL, // #128
|
|
NULL, // #129
|
|
NULL, // #130
|
|
NULL, // #131
|
|
NULL, // #132
|
|
NULL, // #133
|
|
NULL, // #134
|
|
NULL, // #135
|
|
NULL, // #136
|
|
NULL, // #137
|
|
NULL, // #138
|
|
NULL, // #139
|
|
NULL, // #140
|
|
NULL, // #141
|
|
NULL, // #142
|
|
NULL, // #143
|
|
NULL, // #144
|
|
NULL, // #145
|
|
NULL, // #146
|
|
NULL, // #147
|
|
NULL, // #148
|
|
NULL, // #149
|
|
NULL, // #150
|
|
NULL, // #151
|
|
NULL, // #152
|
|
NULL, // #153
|
|
NULL, // #154
|
|
NULL, // #155
|
|
NULL, // #156
|
|
NULL, // #157
|
|
NULL, // #158
|
|
NULL, // #159
|
|
NULL, // #160
|
|
NULL, // #161
|
|
NULL, // #162
|
|
NULL, // #163
|
|
NULL, // #164
|
|
NULL, // #165
|
|
NULL, // #166
|
|
NULL, // #167
|
|
NULL, // #168
|
|
NULL, // #169
|
|
NULL, // #170
|
|
NULL, // #171
|
|
NULL, // #172
|
|
NULL, // #173
|
|
NULL, // #174
|
|
NULL, // #175
|
|
NULL, // #176
|
|
NULL, // #177
|
|
NULL, // #178
|
|
NULL, // #179
|
|
NULL, // #180
|
|
NULL, // #181
|
|
NULL, // #182
|
|
NULL, // #183
|
|
NULL, // #184
|
|
NULL, // #185
|
|
NULL, // #186
|
|
NULL, // #187
|
|
NULL, // #188
|
|
NULL, // #189
|
|
NULL, // #190
|
|
NULL, // #191
|
|
NULL, // #192
|
|
NULL, // #193
|
|
NULL, // #194
|
|
NULL, // #195
|
|
NULL, // #196
|
|
NULL, // #197
|
|
NULL, // #198
|
|
NULL, // #199
|
|
// FTEQW range #200-#299
|
|
NULL, // #200
|
|
NULL, // #201
|
|
NULL, // #202
|
|
NULL, // #203
|
|
NULL, // #204
|
|
NULL, // #205
|
|
NULL, // #206
|
|
NULL, // #207
|
|
NULL, // #208
|
|
NULL, // #209
|
|
NULL, // #210
|
|
NULL, // #211
|
|
NULL, // #212
|
|
NULL, // #213
|
|
NULL, // #214
|
|
NULL, // #215
|
|
NULL, // #216
|
|
NULL, // #217
|
|
VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
|
|
NULL, // #219
|
|
NULL, // #220
|
|
VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
|
|
VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
|
|
VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
|
|
VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
|
|
VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
|
|
VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
|
|
VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
|
|
VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
|
|
VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
|
|
VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
|
|
NULL, // #231
|
|
VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
|
|
NULL, // #233
|
|
NULL, // #234
|
|
NULL, // #235
|
|
NULL, // #236
|
|
NULL, // #237
|
|
NULL, // #238
|
|
NULL, // #239
|
|
VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
|
|
NULL, // #241
|
|
NULL, // #242
|
|
NULL, // #243
|
|
NULL, // #244
|
|
NULL, // #245
|
|
NULL, // #246
|
|
NULL, // #247
|
|
NULL, // #248
|
|
NULL, // #249
|
|
NULL, // #250
|
|
NULL, // #251
|
|
NULL, // #252
|
|
NULL, // #253
|
|
NULL, // #254
|
|
NULL, // #255
|
|
NULL, // #256
|
|
NULL, // #257
|
|
NULL, // #258
|
|
NULL, // #259
|
|
NULL, // #260
|
|
NULL, // #261
|
|
NULL, // #262
|
|
VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
|
|
VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
|
|
VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
|
|
VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
|
|
VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
|
|
VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
|
|
VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
|
|
VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
|
|
VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
|
|
VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
|
|
VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
|
|
VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
|
|
VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
|
|
VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
|
|
VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
|
|
NULL, // #278
|
|
NULL, // #279
|
|
NULL, // #280
|
|
NULL, // #281
|
|
NULL, // #282
|
|
NULL, // #283
|
|
NULL, // #284
|
|
NULL, // #285
|
|
NULL, // #286
|
|
NULL, // #287
|
|
NULL, // #288
|
|
NULL, // #289
|
|
NULL, // #290
|
|
NULL, // #291
|
|
NULL, // #292
|
|
NULL, // #293
|
|
NULL, // #294
|
|
NULL, // #295
|
|
NULL, // #296
|
|
NULL, // #297
|
|
NULL, // #298
|
|
NULL, // #299
|
|
// CSQC range #300-#399
|
|
NULL, // #300 void() clearscene (EXT_CSQC)
|
|
NULL, // #301 void(float mask) addentities (EXT_CSQC)
|
|
NULL, // #302 void(entity ent) addentity (EXT_CSQC)
|
|
NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
|
|
NULL, // #304 void() renderscene (EXT_CSQC)
|
|
NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
|
|
NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
|
|
NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
|
|
NULL, // #308 void() R_EndPolygon
|
|
NULL, // #309
|
|
NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
|
|
NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
|
|
NULL, // #312
|
|
NULL, // #313
|
|
NULL, // #314
|
|
NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
|
|
NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
|
|
NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
|
|
NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
|
|
NULL, // #319 void(string name) freepic (EXT_CSQC)
|
|
NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
|
|
NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
|
|
NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
|
|
NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
|
|
NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
|
|
NULL, // #325 void(void) drawresetcliparea
|
|
NULL, // #326
|
|
NULL, // #327
|
|
NULL, // #328
|
|
NULL, // #329
|
|
NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
|
|
NULL, // #331 float(float stnum) getstati (EXT_CSQC)
|
|
NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
|
|
VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
|
|
VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
|
|
VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
|
|
VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
|
|
VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
|
|
NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
|
|
VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
|
|
NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
|
|
NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
|
|
NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
|
|
NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
|
|
NULL, // #344 vector() getmousepos (EXT_CSQC)
|
|
NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
|
|
NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
|
|
NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
|
|
NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
|
|
NULL, // #349 float() isdemo (EXT_CSQC)
|
|
VM_isserver, // #350 float() isserver (EXT_CSQC)
|
|
NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
|
|
NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
|
|
VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
|
|
VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
|
|
NULL, // #355
|
|
NULL, // #356
|
|
NULL, // #357
|
|
NULL, // #358
|
|
NULL, // #359
|
|
NULL, // #360 float() readbyte (EXT_CSQC)
|
|
NULL, // #361 float() readchar (EXT_CSQC)
|
|
NULL, // #362 float() readshort (EXT_CSQC)
|
|
NULL, // #363 float() readlong (EXT_CSQC)
|
|
NULL, // #364 float() readcoord (EXT_CSQC)
|
|
NULL, // #365 float() readangle (EXT_CSQC)
|
|
NULL, // #366 string() readstring (EXT_CSQC)
|
|
NULL, // #367 float() readfloat (EXT_CSQC)
|
|
NULL, // #368
|
|
NULL, // #369
|
|
NULL, // #370
|
|
NULL, // #371
|
|
NULL, // #372
|
|
NULL, // #373
|
|
NULL, // #374
|
|
NULL, // #375
|
|
NULL, // #376
|
|
NULL, // #377
|
|
NULL, // #378
|
|
NULL, // #379
|
|
NULL, // #380
|
|
NULL, // #381
|
|
NULL, // #382
|
|
NULL, // #383
|
|
NULL, // #384
|
|
NULL, // #385
|
|
NULL, // #386
|
|
NULL, // #387
|
|
NULL, // #388
|
|
NULL, // #389
|
|
NULL, // #390
|
|
NULL, // #391
|
|
NULL, // #392
|
|
NULL, // #393
|
|
NULL, // #394
|
|
NULL, // #395
|
|
NULL, // #396
|
|
NULL, // #397
|
|
NULL, // #398
|
|
NULL, // #399
|
|
// LordHavoc's range #400-#499
|
|
VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
|
|
VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
|
|
VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
|
|
VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
|
|
VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
|
|
VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
|
|
VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
|
|
VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
|
|
VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
|
|
VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
|
|
VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
|
|
VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
|
|
VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
|
|
VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
|
|
VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
|
|
VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
|
|
VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
|
|
VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
|
|
VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
|
|
VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
|
|
VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
|
|
VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
|
|
VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
|
|
VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
|
|
VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
|
|
VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
|
|
VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
|
|
VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
|
|
VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
|
|
VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
|
|
VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
|
|
VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
|
|
VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
|
|
VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
|
|
VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
|
|
VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
|
|
VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
|
|
VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
|
|
VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
|
|
VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
|
|
VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
|
|
VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
|
|
VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
|
|
VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
|
|
VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
|
|
NULL, // #458
|
|
VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
|
|
VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
|
|
VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
|
|
VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
|
|
VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
|
|
VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
|
|
VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
|
|
VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
|
|
VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
|
|
VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
|
|
VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
|
|
NULL, // #470
|
|
VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
|
|
VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
|
|
VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
|
|
VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
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VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
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VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
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VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
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VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
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VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
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VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
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VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
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VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
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VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
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VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
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VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
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VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
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NULL, // #487
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NULL, // #488
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NULL, // #489
|
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NULL, // #490
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NULL, // #491
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NULL, // #492
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NULL, // #493
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VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
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VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
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VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
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VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
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VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
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VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
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VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
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VM_SV_WritePicture, // #501
|
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NULL, // #502
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VM_whichpack, // #503 string(string) whichpack = #503;
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NULL, // #504
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NULL, // #505
|
|
NULL, // #506
|
|
NULL, // #507
|
|
NULL, // #508
|
|
NULL, // #509
|
|
VM_uri_escape, // #510 string(string in) uri_escape = #510;
|
|
VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
|
|
VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
|
|
VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
|
|
VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
|
|
VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
|
|
VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
|
|
VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
|
|
VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
|
|
VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
|
|
NULL, // #520
|
|
NULL, // #521
|
|
NULL, // #522
|
|
NULL, // #523
|
|
NULL, // #524
|
|
NULL, // #525
|
|
NULL, // #526
|
|
NULL, // #527
|
|
NULL, // #528
|
|
VM_loadfromdata, // #529
|
|
VM_loadfromfile, // #530
|
|
VM_SV_setpause, // #531 void(float pause) setpause = #531;
|
|
VM_log, // #532
|
|
VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
|
|
VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
|
|
VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
|
|
VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
|
|
VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
|
|
VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
|
|
NULL, // #539
|
|
VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
|
|
VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
|
|
VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
|
|
NULL, // #543
|
|
NULL, // #544
|
|
NULL, // #545
|
|
NULL, // #546
|
|
NULL, // #547
|
|
NULL, // #548
|
|
NULL, // #549
|
|
NULL, // #550
|
|
NULL, // #551
|
|
NULL, // #552
|
|
NULL, // #553
|
|
NULL, // #554
|
|
NULL, // #555
|
|
NULL, // #556
|
|
NULL, // #557
|
|
NULL, // #558
|
|
NULL, // #559
|
|
NULL, // #560
|
|
NULL, // #561
|
|
NULL, // #562
|
|
NULL, // #563
|
|
NULL, // #564
|
|
NULL, // #565
|
|
NULL, // #566
|
|
NULL, // #567
|
|
NULL, // #568
|
|
NULL, // #569
|
|
NULL, // #570
|
|
NULL, // #571
|
|
NULL, // #572
|
|
NULL, // #573
|
|
NULL, // #574
|
|
NULL, // #575
|
|
NULL, // #576
|
|
NULL, // #577
|
|
NULL, // #578
|
|
NULL, // #579
|
|
NULL, // #580
|
|
NULL, // #581
|
|
NULL, // #582
|
|
NULL, // #583
|
|
NULL, // #584
|
|
NULL, // #585
|
|
NULL, // #586
|
|
NULL, // #587
|
|
NULL, // #588
|
|
NULL, // #589
|
|
NULL, // #590
|
|
NULL, // #591
|
|
NULL, // #592
|
|
NULL, // #593
|
|
NULL, // #594
|
|
NULL, // #595
|
|
NULL, // #596
|
|
NULL, // #597
|
|
NULL, // #598
|
|
NULL, // #599
|
|
NULL, // #600
|
|
NULL, // #601
|
|
NULL, // #602
|
|
NULL, // #603
|
|
NULL, // #604
|
|
VM_callfunction, // #605
|
|
VM_writetofile, // #606
|
|
VM_isfunction, // #607
|
|
NULL, // #608
|
|
NULL, // #609
|
|
NULL, // #610
|
|
NULL, // #611
|
|
NULL, // #612
|
|
VM_parseentitydata, // #613
|
|
NULL, // #614
|
|
NULL, // #615
|
|
NULL, // #616
|
|
NULL, // #617
|
|
NULL, // #618
|
|
NULL, // #619
|
|
NULL, // #620
|
|
NULL, // #621
|
|
NULL, // #622
|
|
NULL, // #623
|
|
VM_SV_getextresponse, // #624 string getextresponse(void)
|
|
NULL, // #625
|
|
NULL, // #626
|
|
VM_sprintf, // #627 string sprintf(string format, ...)
|
|
VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
|
|
VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
|
|
NULL, // #630
|
|
NULL, // #631
|
|
NULL, // #632
|
|
NULL, // #633
|
|
NULL, // #634
|
|
NULL, // #635
|
|
NULL, // #636
|
|
NULL, // #637
|
|
NULL, // #638
|
|
VM_digest_hex, // #639
|
|
NULL, // #640
|
|
};
|
|
|
|
const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
|
|
|
|
void SVVM_init_cmd(prvm_prog_t *prog)
|
|
{
|
|
VM_Cmd_Init(prog);
|
|
}
|
|
|
|
void SVVM_reset_cmd(prvm_prog_t *prog)
|
|
{
|
|
World_End(&sv.world);
|
|
if(PRVM_serverfunction(SV_Shutdown))
|
|
{
|
|
func_t s = PRVM_serverfunction(SV_Shutdown);
|
|
PRVM_serverglobalfloat(time) = sv.time;
|
|
PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
|
|
prog->ExecuteProgram(prog, s,"SV_Shutdown() required");
|
|
}
|
|
|
|
VM_Cmd_Reset(prog);
|
|
}
|