Commit graph

6 commits

Author SHA1 Message Date
Simon
17498c172b Some project restructuring 2021-02-02 22:53:37 +00:00
Simon
d680b76bba Dynamic ticrate calculation (related to framerate) 2020-12-10 21:00:15 +00:00
Simon
c2966403ec Fix inability to go underwater 2019-08-18 08:22:26 +01:00
Simon
93fd53334f Multiple Fixes..
* weapon placement is now perfect
* 6DoF reimplemented so there is no "swim" as it uses a completely different approach
* 3DoF should work much better
* Hopefully warping is reduced further
* when "Bullet time" mode is selected, gl_lightmaps is automatically set to 2
2019-08-17 23:51:07 +01:00
Simon
3f10549ded Multiple Enhancements
* 3DoF tracking mode for those that don't like the movement that 6DoF
introduces
* BULLET-TIME mode  (think SUPERHOT), time moves when you move
2019-06-09 22:02:11 +01:00
Simon
54a544769d Initial Commit - Work in progress.. 2019-05-30 06:57:57 +01:00