mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-24 13:01:51 +00:00
217 lines
6.3 KiB
C
217 lines
6.3 KiB
C
|
|
||
|
// This code written in 2010 by Forest Hale (lordhavoc ghdigital com), and placed into public domain.
|
||
|
|
||
|
#include <stdlib.h>
|
||
|
#include <string.h>
|
||
|
#include "bih.h"
|
||
|
|
||
|
static int BIH_BuildNode(bih_t *bih, int numchildren, int *leaflist, float *totalmins, float *totalmaxs)
|
||
|
{
|
||
|
int i;
|
||
|
int j;
|
||
|
int longestaxis;
|
||
|
int axis = 0;
|
||
|
int nodenum;
|
||
|
int front = 0;
|
||
|
int back = 0;
|
||
|
bih_node_t *node;
|
||
|
bih_leaf_t *child;
|
||
|
float splitdist;
|
||
|
float d;
|
||
|
float mins[3];
|
||
|
float maxs[3];
|
||
|
float size[3];
|
||
|
float frontmins[3];
|
||
|
float frontmaxs[3];
|
||
|
float backmins[3];
|
||
|
float backmaxs[3];
|
||
|
// calculate bounds of children
|
||
|
child = bih->leafs + leaflist[0];
|
||
|
mins[0] = child->mins[0];
|
||
|
mins[1] = child->mins[1];
|
||
|
mins[2] = child->mins[2];
|
||
|
maxs[0] = child->maxs[0];
|
||
|
maxs[1] = child->maxs[1];
|
||
|
maxs[2] = child->maxs[2];
|
||
|
for (i = 1;i < numchildren;i++)
|
||
|
{
|
||
|
child = bih->leafs + leaflist[i];
|
||
|
if (mins[0] > child->mins[0]) mins[0] = child->mins[0];
|
||
|
if (mins[1] > child->mins[1]) mins[1] = child->mins[1];
|
||
|
if (mins[2] > child->mins[2]) mins[2] = child->mins[2];
|
||
|
if (maxs[0] < child->maxs[0]) maxs[0] = child->maxs[0];
|
||
|
if (maxs[1] < child->maxs[1]) maxs[1] = child->maxs[1];
|
||
|
if (maxs[2] < child->maxs[2]) maxs[2] = child->maxs[2];
|
||
|
}
|
||
|
size[0] = maxs[0] - mins[0];
|
||
|
size[1] = maxs[1] - mins[1];
|
||
|
size[2] = maxs[2] - mins[2];
|
||
|
// provide bounds to caller
|
||
|
totalmins[0] = mins[0];
|
||
|
totalmins[1] = mins[1];
|
||
|
totalmins[2] = mins[2];
|
||
|
totalmaxs[0] = maxs[0];
|
||
|
totalmaxs[1] = maxs[1];
|
||
|
totalmaxs[2] = maxs[2];
|
||
|
// if we run out of nodes it's the caller's fault, but don't crash
|
||
|
if (bih->numnodes == bih->maxnodes)
|
||
|
{
|
||
|
if (!bih->error)
|
||
|
bih->error = BIHERROR_OUT_OF_NODES;
|
||
|
return 0;
|
||
|
}
|
||
|
nodenum = bih->numnodes++;
|
||
|
node = bih->nodes + nodenum;
|
||
|
// store bounds for node
|
||
|
node->mins[0] = mins[0];
|
||
|
node->mins[1] = mins[1];
|
||
|
node->mins[2] = mins[2];
|
||
|
node->maxs[0] = maxs[0];
|
||
|
node->maxs[1] = maxs[1];
|
||
|
node->maxs[2] = maxs[2];
|
||
|
node->front = 0;
|
||
|
node->back = 0;
|
||
|
node->frontmin = 0;
|
||
|
node->backmax = 0;
|
||
|
memset(node->children, -1, sizeof(node->children));
|
||
|
// check if there are few enough children to store an unordered node
|
||
|
if (numchildren <= BIH_MAXUNORDEREDCHILDREN)
|
||
|
{
|
||
|
node->type = BIH_UNORDERED;
|
||
|
for (j = 0;j < numchildren;j++)
|
||
|
node->children[j] = leaflist[j];
|
||
|
return nodenum;
|
||
|
}
|
||
|
// pick longest axis
|
||
|
longestaxis = 0;
|
||
|
if (size[0] < size[1]) longestaxis = 1;
|
||
|
if (size[longestaxis] < size[2]) longestaxis = 2;
|
||
|
// iterate possible split axis choices, starting with the longest axis, if
|
||
|
// all fail it means all children have the same bounds and we simply split
|
||
|
// the list in half because each node can only have two children.
|
||
|
for (j = 0;j < 3;j++)
|
||
|
{
|
||
|
// pick an axis
|
||
|
axis = (longestaxis + j) % 3;
|
||
|
// sort children into front and back lists
|
||
|
splitdist = (node->mins[axis] + node->maxs[axis]) * 0.5f;
|
||
|
front = 0;
|
||
|
back = 0;
|
||
|
for (i = 0;i < numchildren;i++)
|
||
|
{
|
||
|
child = bih->leafs + leaflist[i];
|
||
|
d = (child->mins[axis] + child->maxs[axis]) * 0.5f;
|
||
|
if (d < splitdist)
|
||
|
bih->leafsortscratch[back++] = leaflist[i];
|
||
|
else
|
||
|
leaflist[front++] = leaflist[i];
|
||
|
}
|
||
|
// now copy the back ones into the space made in the leaflist for them
|
||
|
if (back)
|
||
|
memcpy(leaflist + front, bih->leafsortscratch, back*sizeof(leaflist[0]));
|
||
|
// if both sides have some children, it's good enough for us.
|
||
|
if (front && back)
|
||
|
break;
|
||
|
}
|
||
|
if (j == 3)
|
||
|
{
|
||
|
// somewhat common case: no good choice, divide children arbitrarily
|
||
|
axis = 0;
|
||
|
back = numchildren >> 1;
|
||
|
front = numchildren - back;
|
||
|
}
|
||
|
|
||
|
// we now have front and back children divided in leaflist...
|
||
|
node->type = (bih_nodetype_t)((int)BIH_SPLITX + axis);
|
||
|
node->front = BIH_BuildNode(bih, front, leaflist, frontmins, frontmaxs);
|
||
|
node->frontmin = frontmins[axis];
|
||
|
node->back = BIH_BuildNode(bih, back, leaflist + front, backmins, backmaxs);
|
||
|
node->backmax = backmaxs[axis];
|
||
|
return nodenum;
|
||
|
}
|
||
|
|
||
|
int BIH_Build(bih_t *bih, int numleafs, bih_leaf_t *leafs, int maxnodes, bih_node_t *nodes, int *temp_leafsort, int *temp_leafsortscratch)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
memset(bih, 0, sizeof(*bih));
|
||
|
bih->numleafs = numleafs;
|
||
|
bih->leafs = leafs;
|
||
|
bih->leafsort = temp_leafsort;
|
||
|
bih->leafsortscratch = temp_leafsortscratch;
|
||
|
bih->numnodes = 0;
|
||
|
bih->maxnodes = maxnodes;
|
||
|
bih->nodes = nodes;
|
||
|
|
||
|
// clear things we intend to rebuild
|
||
|
memset(bih->nodes, 0, sizeof(bih->nodes[0]) * bih->maxnodes);
|
||
|
for (i = 0;i < bih->numleafs;i++)
|
||
|
bih->leafsort[i] = i;
|
||
|
|
||
|
bih->rootnode = BIH_BuildNode(bih, bih->numleafs, bih->leafsort, bih->mins, bih->maxs);
|
||
|
return bih->error;
|
||
|
}
|
||
|
|
||
|
static void BIH_GetTriangleListForBox_Node(const bih_t *bih, int nodenum, int maxtriangles, int *trianglelist_idx, int *trianglelist_surf, int *numtrianglespointer, const float *mins, const float *maxs)
|
||
|
{
|
||
|
int axis;
|
||
|
bih_node_t *node;
|
||
|
bih_leaf_t *leaf;
|
||
|
for(;;)
|
||
|
{
|
||
|
node = bih->nodes + nodenum;
|
||
|
// check if this is an unordered node (which holds an array of leaf numbers)
|
||
|
if (node->type == BIH_UNORDERED)
|
||
|
{
|
||
|
for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
|
||
|
{
|
||
|
leaf = bih->leafs + node->children[axis];
|
||
|
if (mins[0] > leaf->maxs[0] || maxs[0] < leaf->mins[0]
|
||
|
|| mins[1] > leaf->maxs[1] || maxs[1] < leaf->mins[1]
|
||
|
|| mins[2] > leaf->maxs[2] || maxs[2] < leaf->mins[2])
|
||
|
continue;
|
||
|
switch(leaf->type)
|
||
|
{
|
||
|
case BIH_RENDERTRIANGLE:
|
||
|
if (*numtrianglespointer >= maxtriangles)
|
||
|
{
|
||
|
++*numtrianglespointer; // so the caller can detect overflow
|
||
|
break;
|
||
|
}
|
||
|
if(trianglelist_surf)
|
||
|
trianglelist_surf[*numtrianglespointer] = leaf->surfaceindex;
|
||
|
trianglelist_idx[*numtrianglespointer] = leaf->itemindex;
|
||
|
++*numtrianglespointer;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
// splitting node
|
||
|
axis = node->type - BIH_SPLITX;
|
||
|
if (mins[axis] < node->backmax)
|
||
|
{
|
||
|
if (maxs[axis] > node->frontmin)
|
||
|
BIH_GetTriangleListForBox_Node(bih, node->front, maxtriangles, trianglelist_idx, trianglelist_surf, numtrianglespointer, mins, maxs);
|
||
|
nodenum = node->back;
|
||
|
continue;
|
||
|
}
|
||
|
if (maxs[axis] > node->frontmin)
|
||
|
{
|
||
|
nodenum = node->front;
|
||
|
continue;
|
||
|
}
|
||
|
// fell between the child groups, nothing here
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int BIH_GetTriangleListForBox(const bih_t *bih, int maxtriangles, int *trianglelist_idx, int *trianglelist_surf, const float *mins, const float *maxs)
|
||
|
{
|
||
|
int numtriangles = 0;
|
||
|
BIH_GetTriangleListForBox_Node(bih, bih->rootnode, maxtriangles, trianglelist_idx, trianglelist_surf, &numtriangles, mins, maxs);
|
||
|
return numtriangles;
|
||
|
}
|