jkxr/Projects/Android/jni/OpenJK/code
2023-07-10 23:36:51 +01:00
..
android Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
cgame Ensure roll is used when in scope 2023-07-10 23:36:51 +01:00
client Update version 2023-05-04 19:53:52 +01:00
game Re-instated force level 3 saber throw enemy seek from JKO in JKA 2023-07-10 23:36:19 +01:00
ghoul2 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
macosx Initial Commit 2022-09-18 16:37:21 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Revert "Removed the no-backface-culling for weapons as it is no longer needed" 2023-04-01 09:47:48 +01:00
rd-gles Remove asserts 2023-06-20 22:18:16 +01:00
rd-vanilla Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server Load last save game on respawn (@MuadDib) 2022-11-30 19:23:00 +00:00
ui Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00
win32 Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
EaxMan.dll Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL32.dll Initial Commit 2022-09-18 16:37:21 +01:00
README.md Initial Commit 2022-09-18 16:37:21 +01:00

OpenJK "Jedi Academy" Singleplayer Code

This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.