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android
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Step to make the code reuseable
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2022-12-19 21:23:28 +00:00 |
cgame
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Quick Save/Load in Selector
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2023-04-10 19:42:06 +01:00 |
client
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@MuadDib's Multi-hand-use-gesture
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2023-03-05 08:48:31 +00:00 |
game
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Attempted fix for save game crash
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2023-04-11 08:39:32 +01:00 |
ghoul2
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Restored original vanilla renderer and renamed current to rd-gles
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2022-11-30 17:59:40 +00:00 |
icarus
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Still too many build issues...
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2022-09-19 22:46:47 +01:00 |
macosx
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
mp3code
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Still too many build issues...
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2022-09-19 22:46:47 +01:00 |
qcommon
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Quick Save/Load in Selector
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2023-04-10 19:42:06 +01:00 |
Ragl
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
Ratl
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
Ravl
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
rd-common
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Revert "Removed the no-backface-culling for weapons as it is no longer needed"
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2023-04-01 09:47:48 +01:00 |
rd-gles
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Prevent crash when throwing Saber
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2023-04-04 23:03:31 +01:00 |
rd-vanilla
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Restored original vanilla renderer and renamed current to rd-gles
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2022-11-30 17:59:40 +00:00 |
Rufl
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
server
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Load last save game on respawn (@MuadDib)
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2022-11-30 19:23:00 +00:00 |
ui
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JKA: Some CVAR change to increase performance
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2023-04-02 19:42:39 +01:00 |
win32
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
CMakeLists.txt
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
EaxMan.dll
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
OpenAL32.dll
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Initial Commit
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2022-09-18 16:37:21 +01:00 |
README.md
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Initial Commit
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2022-09-18 16:37:21 +01:00 |