jkxr/Projects/Android/jni/OpenJK/code
Simon c372dd455b E11 Blaster Rifle Scope
also a small change to allow proper rendering of the view when controlling an NPC that isn't a droid
2022-11-16 21:12:28 +00:00
..
android Force Changes... 2022-11-03 22:38:34 +00:00
cgame Finished implementation of disruptor scope 2022-11-09 21:28:18 +00:00
client Added debug saber combat (not yet working) 2022-11-06 08:10:25 +00:00
game Proper handling of saber lock scenario 2022-11-11 19:48:01 +00:00
ghoul2 Still too many build issues... 2022-09-19 22:46:47 +01:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
macosx Initial Commit 2022-09-18 16:37:21 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Few small changes... 2022-10-29 09:44:25 +01:00
rd-vanilla Few small changes... 2022-10-29 09:44:25 +01:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server Many many changes 2022-09-27 23:19:12 +01:00
ui Menu updates from MuadDib 2022-11-11 19:49:01 +00:00
win32 Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
EaxMan.dll Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL32.dll Initial Commit 2022-09-18 16:37:21 +01:00
README.md Initial Commit 2022-09-18 16:37:21 +01:00

OpenJK "Jedi Academy" Singleplayer Code

This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.