mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-21 19:51:33 +00:00
Menu updates from MuadDib
This commit is contained in:
parent
067931ac1d
commit
42a79f4b13
8 changed files with 2620 additions and 41 deletions
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@ -960,27 +960,14 @@ static qboolean UI_RunMenuScript ( const char **args )
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}
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else if (Q_stricmp(name, "savegame") == 0)
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{
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char fileName[MAX_SAVELOADNAME];
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char description[64];
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// Create a new save game
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// if ( !s_savedata[s_savegame.currentLine].currentSaveFileName) // No line was chosen
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{
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CreateNextSaveName(fileName); // Get a name to save to
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}
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// else // Overwrite a current save game? Ask first.
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{
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// s_savegame.yes.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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// s_savegame.no.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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// strcpy(fileName,s_savedata[s_savegame.currentLine].currentSaveFileName);
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// s_savegame.awaitingSave = qtrue;
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// s_savegame.deletegame.generic.flags = QMF_GRAYED; // Turn off delete button
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// break;
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}
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char fileName[MAX_SAVELOADNAME];
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CreateNextSaveName(fileName);
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// Save description line
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ui.Cvar_VariableStringBuffer("ui_gameDesc",description,sizeof(description));
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ui.SG_StoreSaveGameComment(description);
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const char *serverInfo = sv.configstrings[CS_SERVERINFO];
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const char *mapName = Info_ValueForKey( serverInfo, "mapname" );
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ui.SG_StoreSaveGameComment(mapName);
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ui.Cmd_ExecuteText( EXEC_APPEND, va("save %s\n", fileName));
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s_savegame.saveFileCnt = -1; //force a refresh the next time around
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@ -6560,7 +6547,9 @@ void ReadSaveDirectory (void)
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struct tm *localTime;
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localTime = localtime( &result );
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strcpy(s_savedata[s_savegame.saveFileCnt].currentSaveFileDateTimeString,asctime( localTime ) );
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char timeStr[20] = {0};
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strftime( timeStr, sizeof( timeStr ), "%y/%m/%d %H:%M", localTime );
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strcpy(s_savedata[s_savegame.saveFileCnt].currentSaveFileDateTimeString, timeStr );
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s_savegame.saveFileCnt++;
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if (s_savegame.saveFileCnt == MAX_SAVELOADFILES)
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{
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@ -3,7 +3,7 @@ CONFIG W:\bin\striped.cfg
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ID 100
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REFERENCE MENUS_VR
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DESCRIPTION "VR Menu Localizations"
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COUNT 102
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COUNT 106
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INDEX 0
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{
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REFERENCE COMMON_CONTROLS_ITEM
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@ -495,22 +495,42 @@ INDEX 97
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TEXT_LANGUAGE1 "CHEATS"
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}
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INDEX 98
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{
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REFERENCE CHEATS_SABER_MARK_COOL_DOWN_TITLE
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TEXT_LANGUAGE1 "Lightsaber Burn Marks Cool Down:"
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}
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INDEX 99
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{
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REFERENCE CHEATS_SABER_MARK_COOL_DOWN_DESC
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TEXT_LANGUAGE1 "Set how long it takes for burn marks to cool down."
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}
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INDEX 100
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{
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REFERENCE WEAPON_CROSSHAIR_ITEM
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TEXT_LANGUAGE1 "Weapon Crosshair:"
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}
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INDEX 99
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INDEX 101
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{
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REFERENCE WEAPON_CROSSHAIR_DESC
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TEXT_LANGUAGE1 "Select style of weapon crosshair or disable it."
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}
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INDEX 100
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INDEX 102
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{
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REFERENCE FORCE_CROSSHAIR_ITEM
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TEXT_LANGUAGE1 "Force Power Crosshair:"
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}
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INDEX 101
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INDEX 103
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{
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REFERENCE FORCE_CROSSHAIR_DESC
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TEXT_LANGUAGE1 "Select style of force power crosshair or disable it."
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}
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INDEX 104
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{
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REFERENCE OVERWRITE_GAME_ITEM
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TEXT_LANGUAGE1 "OVERWRITE GAME"
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}
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INDEX 105
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{
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REFERENCE OVERWRITE_GAME_DESC
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TEXT_LANGUAGE1 "Overwrite chosen game."
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}
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@ -107,7 +107,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 80 200 20
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rect 100 60 200 20
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text @MENUS_VR_CHEATS_GIVE_HEALTH_ITEM
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descText @MENUS_VR_CHEATS_GIVE_HEALTH_DESC
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font 2
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@ -131,7 +131,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 105 200 20
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rect 100 85 200 20
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text @MENUS_VR_CHEATS_GIVE_ARMOR_ITEM
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descText @MENUS_VR_CHEATS_GIVE_ARMOR_DESC
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font 2
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@ -155,7 +155,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 130 200 20
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rect 100 110 200 20
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text @MENUS_VR_CHEATS_GIVE_AMMO_ITEM
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descText @MENUS_VR_CHEATS_GIVE_AMMO_DESC
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font 2
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@ -179,7 +179,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 100 155 200 20
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rect 100 135 200 20
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text @MENUS_VR_CHEATS_GIVE_BATTERIES_ITEM
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descText @MENUS_VR_CHEATS_GIVE_BATTERIES_DESC
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font 2
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@ -203,7 +203,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 80 200 20
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rect 340 60 200 20
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text @MENUS_VR_CHEATS_GIVE_SABER_ITEM
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descText @MENUS_VR_CHEATS_GIVE_SABER_DESC
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font 2
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@ -227,7 +227,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 105 200 20
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rect 340 85 200 20
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text @MENUS_VR_CHEATS_GIVE_WEAPONS_ITEM
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descText @MENUS_VR_CHEATS_GIVE_WEAPONS_DESC
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font 2
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@ -251,7 +251,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 130 200 20
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rect 340 110 200 20
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text @MENUS_VR_CHEATS_GIVE_ITEMS_ITEM
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descText @MENUS_VR_CHEATS_GIVE_ITEMS_DESC
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font 2
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@ -275,7 +275,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 155 200 20
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rect 340 135 200 20
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text @MENUS_VR_CHEATS_GIVE_POWERS_ITEM
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descText @MENUS_VR_CHEATS_GIVE_POWERS_DESC
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font 2
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@ -298,7 +298,7 @@
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name none
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group none
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style WINDOW_STYLE_EMPTY
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rect 220 210 200 20
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rect 220 170 200 20
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text @MENUS_VR_CHEATS_SABER_COLOR_TITLE
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font 2
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textscale 1
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@ -316,7 +316,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 190 235 50 20
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rect 190 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_BLUE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_BLUE_DESC
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font 2
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@ -340,7 +340,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 240 235 48 20
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rect 240 190 48 20
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text @MENUS_VR_CHEATS_SABER_COLOR_GREEN_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_GREEN_DESC
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font 2
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@ -364,7 +364,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 288 235 50 20
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rect 288 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_RED_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_RED_DESC
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font 2
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@ -388,7 +388,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 340 235 50 20
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rect 340 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_DESC
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font 2
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@ -412,7 +412,7 @@
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 400 235 50 20
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rect 400 190 50 20
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text @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_ITEM
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descText @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_DESC
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font 2
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@ -430,6 +430,40 @@
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}
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}
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itemDef
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{
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name none
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group none
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style WINDOW_STYLE_EMPTY
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rect 220 225 200 20
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text @MENUS_VR_CHEATS_SABER_MARK_COOL_DOWN_TITLE
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font 2
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textscale 1
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textalignx 100
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textalign ITEM_ALIGN_CENTER
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forecolor .509 .609 .847 1
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appearance_slot 1
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visible 1
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decoration
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}
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itemDef
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{
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name none
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group none
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type ITEM_TYPE_SLIDER
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text " "
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cvarfloat "cg_saberBurnMarkCoolDownTime" 0.1 0.0 1.0
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rect 220 250 200 20
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textalign ITEM_ALIGN_CENTER
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textalignx 20
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 1
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descText @MENUS_VR_CHEATS_SABER_MARK_COOL_DOWN_DESC
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}
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//----------------------------------------------------------------------------------------------
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//
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// LOWER MENU BUTTONS
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846
z_vr_assets/ui/ingameload.menu
Normal file
846
z_vr_assets/ui/ingameload.menu
Normal file
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@ -0,0 +1,846 @@
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// INGAME MAIN MENU
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{
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menuDef
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{
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name "ingameloadMenu"
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fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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visible 1 // Visible on open
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focusColor 1 1 1 1 // Focus color for text and items
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appearanceIncrement 10 // In miliseconds
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descX 375
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descY 425
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descScale .8
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descColor .235 .882 .847 1 // Focus color for text and items
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descAlignment ITEM_ALIGN_CENTER
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disablecolor .5 .5 .5 1
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onOpen
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{
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uiScript ReadSaveDirectory
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}
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onESC
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{
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uiScript closeingame // Close menu
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name frame_pic
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "gfx/menus/menu1" // Frame
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// The saber glow on the left
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itemDef
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{
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name saberglow
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group none
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style WINDOW_STYLE_SHADER
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rect 30 0 90 480
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background "gfx/menus/menu3" // Frame
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forecolor 0.8 0.8 0.8 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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// The starwars logo on the top
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itemDef
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{
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name starwars
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group none
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style WINDOW_STYLE_SHADER
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rect 143 12 470 93
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background "gfx/menus/menu4" // Frame
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forecolor 1 1 1 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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// The saber halo on the left
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itemDef
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{
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name saberhalo
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group none
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style WINDOW_STYLE_SHADER
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rect -425 -185 1000 1000
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background "gfx/menus/menu2" // Frame
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forecolor 0.5 0.5 0.5 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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itemDef
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{
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name logomodel
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group none
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type ITEM_TYPE_MODEL
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rect -123 48 400 400
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model_angle 90
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model_rotation 3.5
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asset_model "models/map_objects/bespin/jk2logo.md3"
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// model_fovx 37
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// model_fovy 34
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// model_origin 100 100 100
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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// The saber halo on the left
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itemDef
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{
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name saberhalo2
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group none
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style WINDOW_STYLE_SHADER
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rect -225 15 600 600
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background "gfx/menus/menu2b" // Frame
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forecolor 0.25 0.25 0.25 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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// Expanded menu shaders
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// Sun red
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itemDef
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{
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name sun
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group none
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rect -40 145 300 300
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu2r"
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forecolor 0.7 0.7 0.7 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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showCvar { 1 }
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}
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// Sun halo
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itemDef
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{
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name sun_halo
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group none
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rect -95 100 400 400
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu2br"
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forecolor 0.3 0.3 0.3 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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showCvar { 1 }
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}
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// Long sunflare
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itemDef
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{
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name sunflares
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group none
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rect -235 -60 700 700
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu2br"
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forecolor 0.3 0.3 0.3 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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showCvar { 1 }
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}
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// Expanded Menu Starwars Logo
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itemDef
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{
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name star_wars
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group none
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rect 272 10 365 95
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style WINDOW_STYLE_SHADER
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background "gfx/menus/expanded_menu_logo"
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forecolor 1 1 1 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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showCvar { 1 }
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}
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//----------------------------------------------------------------------------------------------
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//
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// TOP MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// Big button "SAVE"
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itemDef
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{
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name savegamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 115 115 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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itemDef
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{
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name savegamebutton
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group toprow
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text @MENUS1_SAVE
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descText @MENUS1_SAVE_CURRENT_GAME
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 115 115 130 24
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textaligny 0
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font 3
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textscale 0.9
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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forecolor 0.65 0.65 1 1
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visible 1
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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mouseEnter
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{
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show savegamebutton_glow
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}
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mouseExit
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{
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hide savegamebutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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close all ;
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open ingamesaveMenu
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}
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}
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// Big button "LOAD"
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itemDef
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{
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name loadgamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 245 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton
|
||||
group toprow
|
||||
text @MENUS1_LOAD
|
||||
descText @MENUS1_LOAD_A_SAVED_GAME
|
||||
rect 245 115 130 24
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textstyle 3
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 65
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgamebutton_glow
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Big button "CONTROLS"
|
||||
itemDef
|
||||
{
|
||||
name controlsbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 375 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name controlsbutton
|
||||
group toprow
|
||||
text @MENUS0_CONTROLS2
|
||||
descText @MENUS0_CONFIGURE_GAME_CONTROLS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 375 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show controlsbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide controlsbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingameControlsMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "SETUP"
|
||||
itemDef
|
||||
{
|
||||
name setupbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 505 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name setupbutton
|
||||
group toprow
|
||||
text @MENUS0_SETUP
|
||||
descText @MENUS0_CONFIGURE_GAME_SETTINGS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 505 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show setupbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide setupbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingameSetupMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name header_line
|
||||
group toprow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 125 136 500 4
|
||||
background "gfx/menus/menu_line" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// OTHER MAIN MENU BUTTONS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// EXIT button in lower left corner
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 115 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton
|
||||
group othermain
|
||||
text @MENUS0_EXIT
|
||||
descText @MENUS1_JEDI_KNIGHT_II
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 115 444 130 24
|
||||
font 3
|
||||
textscale 1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show exitgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide exitgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingamequitMenu
|
||||
}
|
||||
}
|
||||
|
||||
// RESUME button in the lower right corner
|
||||
itemDef
|
||||
{
|
||||
name resumebutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 495 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name resume
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 495 444 130 24
|
||||
text @MENUS1_RESUME
|
||||
descText @MENUS1_RESUME_CURRENT_GAME
|
||||
font 3
|
||||
textscale 1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
mouseEnter
|
||||
{
|
||||
show resumebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide resumebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
uiScript closeingame // Close menu
|
||||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open ingameMainMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// LOAD GAME MENU specific stuff
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// Load Game title
|
||||
itemDef
|
||||
{
|
||||
name loadgame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS1_LOAD_GAME
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name loadgame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS1_LOAD_GAME
|
||||
rect 140 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgame_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 140 166 486 245
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamelist
|
||||
group loadscreen
|
||||
rect 145 170 285 230
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
elementwidth 120
|
||||
elementheight 16
|
||||
font 2
|
||||
textaligny 2
|
||||
textscale 0.7
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor .5 .5 .5 .5
|
||||
forecolor 0.65 0.65 1 1
|
||||
backcolor 0 0 .5 .25
|
||||
outlinecolor .5 .5 .5 .5
|
||||
elementtype LISTBOX_TEXT
|
||||
feeder FEEDER_SAVEGAMES
|
||||
notselectable
|
||||
visible 1
|
||||
columns 2 0 35 155 160 25 102
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor loadgamelist bordercolor .265 .824 .886 1
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
setitemcolor loadgamelist bordercolor .5 .5 .5 .5
|
||||
}
|
||||
doubleclick
|
||||
{
|
||||
play sound/interface/button1.wav
|
||||
uiScript loadgame
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamepic
|
||||
group loadscreen
|
||||
style WINDOW_STYLE_EMPTY
|
||||
ownerdraw 236 //UI_ALLMAPS_SELECTION
|
||||
font 2
|
||||
textscale .8
|
||||
forecolor 1 1 1 1
|
||||
rect 435 170 180 135
|
||||
border 1
|
||||
bordercolor .265 .824 .886 .25
|
||||
visible 1
|
||||
}
|
||||
|
||||
// loadgame button
|
||||
itemDef
|
||||
{
|
||||
name loadgameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 330 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgameaction
|
||||
group actionbutton
|
||||
text @MENUS1_LOAD_GAME
|
||||
descText @MENUS1_LOAD_CHOSEN_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 330 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest ui_SelectionOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript loadgame
|
||||
}
|
||||
}
|
||||
|
||||
// deletegame button
|
||||
itemDef
|
||||
{
|
||||
name deletegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 355 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name deletegamebutton
|
||||
group actionbutton
|
||||
text @MENUS1_DELETE_GAME
|
||||
descText @MENUS1_DELETE_CHOSEN_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 355 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest ui_SelectionOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show deletegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide deletegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript deletegame
|
||||
}
|
||||
}
|
||||
|
||||
// resumegame button
|
||||
itemDef
|
||||
{
|
||||
name resumegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 380 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name resumeautobutton
|
||||
group actionbutton
|
||||
text @MENUS2_RESUME_MISSION
|
||||
descText @MENUS2_RESUME_LAST_MISSION_ENTERED
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 380 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1 // This button isn't used when not in game.
|
||||
cvarTest ui_ResumeOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show resumegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide resumegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
hide glow ;
|
||||
uiScript loadAuto
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
835
z_vr_assets/ui/ingamesave.menu
Normal file
835
z_vr_assets/ui/ingamesave.menu
Normal file
|
@ -0,0 +1,835 @@
|
|||
// INGAME MAIN MENU
|
||||
{
|
||||
menuDef
|
||||
{
|
||||
name "ingamesaveMenu"
|
||||
fullScreen 1 // MENU_TRUE
|
||||
rect 0 0 640 480 // Size and position of the menu
|
||||
visible 1 // Visible on open
|
||||
focusColor 1 1 1 1 // Focus color for text and items
|
||||
appearanceIncrement 10 // In miliseconds
|
||||
descX 375
|
||||
descY 425
|
||||
descScale .8
|
||||
descColor .235 .882 .847 1 // Focus color for text and items
|
||||
descAlignment ITEM_ALIGN_CENTER
|
||||
disablecolor .5 .5 .5 1
|
||||
|
||||
onOpen
|
||||
{
|
||||
uiScript ReadSaveDirectory
|
||||
}
|
||||
|
||||
onESC
|
||||
{
|
||||
uiScript closeingame // Close menu
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// MENU BACKGROUND
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name frame_pic
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 0 0 640 480
|
||||
background "gfx/menus/menu1" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
}
|
||||
|
||||
// The saber glow on the left
|
||||
itemDef
|
||||
{
|
||||
name saberglow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 30 0 90 480
|
||||
background "gfx/menus/menu3" // Frame
|
||||
forecolor 0.8 0.8 0.8 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
// The starwars logo on the top
|
||||
itemDef
|
||||
{
|
||||
name starwars
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 143 12 470 93
|
||||
background "gfx/menus/menu4" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
itemDef
|
||||
{
|
||||
name saberhalo
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect -425 -185 1000 1000
|
||||
background "gfx/menus/menu2" // Frame
|
||||
forecolor 0.5 0.5 0.5 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name logomodel
|
||||
group none
|
||||
type ITEM_TYPE_MODEL
|
||||
rect -123 48 400 400
|
||||
model_angle 90
|
||||
model_rotation 3.5
|
||||
asset_model "models/map_objects/bespin/jk2logo.md3"
|
||||
// model_fovx 37
|
||||
// model_fovy 34
|
||||
// model_origin 100 100 100
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
itemDef
|
||||
{
|
||||
name saberhalo2
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect -225 15 600 600
|
||||
background "gfx/menus/menu2b" // Frame
|
||||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// TOP MENU BUTTONS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
// Big button "SAVE"
|
||||
itemDef
|
||||
{
|
||||
name savegamebutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 115 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name savegamebutton
|
||||
group toprow
|
||||
text @MENUS1_SAVE
|
||||
descText @MENUS1_SAVE_CURRENT_GAME
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 115 115 130 24
|
||||
textaligny 0
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show savegamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide savegamebutton_glow
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Big button "LOAD"
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 245 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton
|
||||
group toprow
|
||||
text @MENUS1_LOAD
|
||||
descText @MENUS1_LOAD_A_SAVED_GAME
|
||||
rect 245 115 130 24
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textstyle 3
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 65
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingameloadMenu
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Big button "CONTROLS"
|
||||
itemDef
|
||||
{
|
||||
name controlsbutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 375 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name controlsbutton
|
||||
group toprow
|
||||
text @MENUS0_CONTROLS2
|
||||
descText @MENUS0_CONFIGURE_GAME_CONTROLS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 375 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show controlsbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide controlsbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingameControlsMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "SETUP"
|
||||
itemDef
|
||||
{
|
||||
name setupbutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 505 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name setupbutton
|
||||
group toprow
|
||||
text @MENUS0_SETUP
|
||||
descText @MENUS0_CONFIGURE_GAME_SETTINGS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 505 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show setupbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide setupbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingameSetupMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name header_line
|
||||
group toprow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 125 136 500 4
|
||||
background "gfx/menus/menu_line" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// OTHER MAIN MENU BUTTONS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// EXIT button in lower left corner
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 115 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton
|
||||
group othermain
|
||||
text @MENUS0_EXIT
|
||||
descText @MENUS1_JEDI_KNIGHT_II
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 115 444 130 24
|
||||
font 3
|
||||
textscale 1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show exitgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide exitgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open ingamequitMenu
|
||||
}
|
||||
}
|
||||
|
||||
// RESUME button in the lower right corner
|
||||
itemDef
|
||||
{
|
||||
name resumebutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 495 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name resume
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 495 444 130 24
|
||||
text @MENUS1_RESUME
|
||||
descText @MENUS1_RESUME_CURRENT_GAME
|
||||
font 3
|
||||
textscale 1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
mouseEnter
|
||||
{
|
||||
show resumebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide resumebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
uiScript closeingame // Close menu
|
||||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open ingameMainMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// SAVE GAME FIELDS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// Save Game title
|
||||
itemDef
|
||||
{
|
||||
name savegame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS1_SAVE_GAME
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name savegame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS1_SAVE_GAME
|
||||
rect 140 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name savegame_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 140 166 486 245
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name savegamelist
|
||||
group loadscreen
|
||||
rect 145 170 285 230
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
elementwidth 120
|
||||
elementheight 16
|
||||
font 2
|
||||
textaligny 2
|
||||
textscale 0.7
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor .5 .5 .5 .5
|
||||
forecolor 0.65 0.65 1 1
|
||||
backcolor 0 0 .5 .25
|
||||
outlinecolor .5 .5 .5 .5
|
||||
elementtype LISTBOX_TEXT
|
||||
feeder FEEDER_SAVEGAMES
|
||||
notselectable
|
||||
visible 1
|
||||
columns 2 0 35 155 160 25 102
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor savegamelist bordercolor .265 .824 .886 1
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
setitemcolor savegamelist bordercolor .5 .5 .5 .5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name savegamepic
|
||||
group loadscreen
|
||||
style WINDOW_STYLE_EMPTY
|
||||
ownerdraw 236 //UI_ALLMAPS_SELECTION
|
||||
font 2
|
||||
textscale .8
|
||||
forecolor 1 1 1 1
|
||||
rect 435 170 180 135
|
||||
border 1
|
||||
bordercolor .265 .824 .886 .25
|
||||
visible 1
|
||||
decoration
|
||||
}
|
||||
|
||||
// savegame button
|
||||
itemDef
|
||||
{
|
||||
name savegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 330 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name savegamebutton
|
||||
group toprow
|
||||
text @MENUS1_SAVE_GAME
|
||||
descText @MENUS1_SAVE_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 330 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
mouseEnter
|
||||
{
|
||||
show savegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide savegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
uiScript savegame
|
||||
}
|
||||
}
|
||||
|
||||
// overwritegame button
|
||||
itemDef
|
||||
{
|
||||
name owerwritegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 355 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name overwritegamebutton
|
||||
group toprow
|
||||
text @MENUS_VR_OVERWRITE_GAME_ITEM
|
||||
descText @MENUS_VR_OVERWRITE_GAME_DESC
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 355 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest "ui_SelectionOK"
|
||||
enableCvar { "1" }
|
||||
mouseEnter
|
||||
{
|
||||
show owerwritegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide owerwritegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript deletegame
|
||||
uiScript savegame
|
||||
}
|
||||
}
|
||||
|
||||
// deletegame button
|
||||
itemDef
|
||||
{
|
||||
name deletegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 380 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name deletegamebutton
|
||||
group toprow
|
||||
text @MENUS1_DELETE_GAME
|
||||
descText @MENUS1_DELETE_CHOSEN_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 380 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest "ui_SelectionOK"
|
||||
enableCvar { "1" }
|
||||
mouseEnter
|
||||
{
|
||||
show deletegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide deletegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript deletegame
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1466,7 +1466,7 @@
|
|||
name vidrestart_background
|
||||
group vidrestart
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 171 300 250
|
||||
rect 304 168 300 247
|
||||
background "gfx/menus/menu_boxred" // Frame
|
||||
forecolor 1 1 1 0.5
|
||||
visible 0
|
||||
|
@ -1666,7 +1666,6 @@
|
|||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
uiScript update "r_gamma" ;
|
||||
setcvar ui_r_modified 1
|
||||
show applyChanges
|
||||
}
|
||||
|
|
857
z_vr_assets/ui/loadgame.menu
Normal file
857
z_vr_assets/ui/loadgame.menu
Normal file
|
@ -0,0 +1,857 @@
|
|||
// LOADGAME MENU
|
||||
{
|
||||
menuDef
|
||||
{
|
||||
name "loadgameMenu"
|
||||
visible 0
|
||||
fullScreen 1 // MENU_TRUE
|
||||
rect 0 0 640 480 // Size and position of the menu
|
||||
focusColor 1 1 1 1 // Focus color for text and items
|
||||
appearanceIncrement 75 // In miliseconds
|
||||
descX 375
|
||||
descY 425
|
||||
descScale .8
|
||||
descColor .235 .882 .847 1 // Focus color for text and items
|
||||
descAlignment ITEM_ALIGN_CENTER
|
||||
disablecolor .5 .5 .5 1
|
||||
|
||||
onESC
|
||||
{
|
||||
play sound/interface/button1.wav
|
||||
close all
|
||||
open mainMenu
|
||||
}
|
||||
onOpen
|
||||
{
|
||||
uiScript ReadSaveDirectory ;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// MENU BACKGROUND
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name frame_pic
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 0 0 640 480
|
||||
background "gfx/menus/menu1" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
}
|
||||
|
||||
// The saber glow on the left
|
||||
itemDef
|
||||
{
|
||||
name saberglow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 30 0 90 480
|
||||
background "gfx/menus/menu3" // Frame
|
||||
forecolor 0.8 0.8 0.8 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
// The starwars logo on the top
|
||||
itemDef
|
||||
{
|
||||
name starwars
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 143 12 470 93
|
||||
background "gfx/menus/menu4" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
itemDef
|
||||
{
|
||||
name saberhalo
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect -425 -185 1000 1000
|
||||
background "gfx/menus/menu2" // Frame
|
||||
forecolor 0.5 0.5 0.5 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name logomodel
|
||||
group none
|
||||
type ITEM_TYPE_MODEL
|
||||
rect -123 48 400 400
|
||||
model_angle 90
|
||||
model_rotation 3.5
|
||||
asset_model "models/map_objects/bespin/jk2logo.md3"
|
||||
// model_fovx 37
|
||||
// model_fovy 34
|
||||
// model_origin 100 100 100
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
itemDef
|
||||
{
|
||||
name saberhalo2
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect -225 15 600 600
|
||||
background "gfx/menus/menu2b" // Frame
|
||||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Background Video
|
||||
itemDef
|
||||
{
|
||||
name background_video
|
||||
group none
|
||||
rect 0 -100 640 680
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_video_1"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_video
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// TOP MAIN MENU BUTTONS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
// Big button "NEW"
|
||||
itemDef
|
||||
{
|
||||
name newgamebutton_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 115 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name newgamebutton
|
||||
group toprow
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 115 115 130 24
|
||||
text @MENUS1_NEW
|
||||
descText @MENUS1_START_A_NEW_GAME
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show newgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide newgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open newgameMenu
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "LOAD"
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 245 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton
|
||||
group toprow
|
||||
text @MENUS1_LOAD
|
||||
descText @MENUS1_LOAD_A_SAVED_GAME
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 245 115 130 24
|
||||
textaligny 0
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgamebutton_glow
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "CONTROLS"
|
||||
itemDef
|
||||
{
|
||||
name controlsbutton_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 375 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name controlsbutton
|
||||
group toprow
|
||||
text @MENUS0_CONTROLS2
|
||||
descText @MENUS0_CONFIGURE_GAME_CONTROLS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 375 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show controlsbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide controlsbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open controlsMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "SETUP"
|
||||
itemDef
|
||||
{
|
||||
name setupbutton_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 505 115 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name setupbutton
|
||||
group toprow
|
||||
text @MENUS0_SETUP
|
||||
descText @MENUS0_CONFIGURE_GAME_SETTINGS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 505 115 130 24
|
||||
font 3
|
||||
textscale 0.9
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show setupbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide setupbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open setupMenu ;
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name header_line
|
||||
group toprow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 125 136 500 4
|
||||
background "gfx/menus/menu_line" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// OTHER MAIN MENU BUTTONS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// Credits hidden button
|
||||
itemDef
|
||||
{
|
||||
name creditsbutton
|
||||
group othermain
|
||||
// text @CREDITS
|
||||
descText @MENUS0_SHOW_GAME_CREDITS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 51 284 52 60
|
||||
font 2
|
||||
textscale 1
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 46
|
||||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 0
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor saberhalo2 forecolor 0.7 0.7 0.7 1
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
setitemcolor saberhalo2 forecolor 0.25 0.25 0.25 1
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open creditsMenu
|
||||
}
|
||||
}
|
||||
|
||||
// EXIT button in lower left corner
|
||||
// Big button "SETUP"
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 115 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton
|
||||
group othermain
|
||||
text @MENUS0_EXIT
|
||||
descText @MENUS1_JEDI_KNIGHT_II
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 115 444 130 24
|
||||
font 3
|
||||
textscale 1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show exitgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide exitgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/weapons/saber/saberoff.mp3" ;
|
||||
close all ;
|
||||
open quitMenu
|
||||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open mainbackMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// LOAD GAME MENU specific stuff
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// Load Game title
|
||||
itemDef
|
||||
{
|
||||
name loadgame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS1_LOAD_GAME
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
// appearance_slot 2
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name loadgame_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS1_LOAD_GAME
|
||||
rect 140 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgame_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 140 166 486 245
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamelist
|
||||
group loadscreen
|
||||
rect 145 170 285 230
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
elementwidth 120
|
||||
elementheight 16
|
||||
font 2
|
||||
textaligny 2
|
||||
textscale 0.7
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor .5 .5 .5 .5
|
||||
forecolor 0.65 0.65 1 1
|
||||
backcolor 0 0 .5 .25
|
||||
outlinecolor .5 .5 .5 .5
|
||||
elementtype LISTBOX_TEXT
|
||||
feeder FEEDER_SAVEGAMES
|
||||
notselectable
|
||||
visible 1
|
||||
columns 2 0 35 155 160 25 102
|
||||
mouseEnter
|
||||
{
|
||||
setitemcolor loadgamelist bordercolor .265 .824 .886 1
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
setitemcolor loadgamelist bordercolor .5 .5 .5 .5
|
||||
}
|
||||
doubleclick
|
||||
{
|
||||
play sound/interface/button1.wav
|
||||
uiScript loadgame
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamepic
|
||||
group loadscreen
|
||||
style WINDOW_STYLE_EMPTY
|
||||
ownerdraw 236 //UI_ALLMAPS_SELECTION
|
||||
font 2
|
||||
textscale .8
|
||||
forecolor 1 1 1 1
|
||||
rect 435 170 180 135
|
||||
border 1
|
||||
bordercolor .265 .824 .886 .25
|
||||
visible 1
|
||||
}
|
||||
|
||||
// loadgame button
|
||||
itemDef
|
||||
{
|
||||
name loadgameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 330 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgameaction
|
||||
group actionbutton
|
||||
text @MENUS1_LOAD_GAME
|
||||
descText @MENUS1_LOAD_CHOSEN_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 330 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest ui_SelectionOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript loadgame
|
||||
}
|
||||
}
|
||||
|
||||
// deletegame button
|
||||
itemDef
|
||||
{
|
||||
name deletegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 355 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name deletegamebutton
|
||||
group actionbutton
|
||||
text @MENUS1_DELETE_GAME
|
||||
descText @MENUS1_DELETE_CHOSEN_GAME
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 355 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest ui_SelectionOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show deletegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide deletegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1.wav ;
|
||||
hide glow ;
|
||||
uiScript deletegame
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// resumegame button
|
||||
itemDef
|
||||
{
|
||||
name resumegameaction_glow
|
||||
group glow
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 440 380 175 25
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name resumeautobutton
|
||||
group actionbutton
|
||||
text @MENUS2_RESUME_MISSION
|
||||
descText @MENUS2_RESUME_LAST_MISSION_ENTERED
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 440 380 175 25
|
||||
font 3
|
||||
textscale 0.8
|
||||
textalignx 175
|
||||
textaligny 1
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1 // This button isn't used when not in game.
|
||||
cvarTest ui_ResumeOK
|
||||
enableCvar { "1" }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show resumegameaction_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide resumegameaction_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
hide glow ;
|
||||
uiScript loadAuto
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1558,7 +1558,7 @@
|
|||
name vidrestart_background
|
||||
group vidrestart
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 171 300 250
|
||||
rect 304 168 300 247
|
||||
background "gfx/menus/menu_boxred" // Frame
|
||||
forecolor 1 1 1 0.5
|
||||
visible 0
|
||||
|
@ -1759,7 +1759,6 @@
|
|||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
uiScript update "r_gamma" ;
|
||||
setcvar ui_r_modified 1
|
||||
show applyChanges
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue