mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-22 12:11:24 +00:00
1187 lines
22 KiB
Text
1187 lines
22 KiB
Text
{
|
|
menuDef
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|
{
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name "mpMapMenu"
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|
fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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visible 1 // Visible on open
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focusColor 1 1 1 1 // Focus color for text and items
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descX 320
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descY 426
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descScale 1
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descColor 1 .682 0 .8
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descAlignment ITEM_ALIGN_CENTER
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|
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onOpen
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{
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}
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onESC
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{
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play "sound/interface/esc.wav"
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uiScript closesabermenu
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name background_text
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 160 480
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background "gfx/menus/menu_side_text"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background_text_b
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group none
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style WINDOW_STYLE_SHADER
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rect 480 0 160 480
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background "gfx/menus/menu_side_text_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name really_background
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group none
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style WINDOW_STYLE_SHADER
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rect 156 154 320 240
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background "gfx/menus/main_centerblue"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "gfx/menus/main_background"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// TOP MAIN MENU BUTTONS
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name button_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 0 0
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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// Big button "NEW"
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itemDef
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{
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name newgamebutton
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group nbut
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 7 16 130 24
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text @MENUS_NEW
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descText @MENUS_START_A_NEW_GAME
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font 3
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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forecolor 1 1 1 1
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visible 1
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cvarTest saber_menu
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showCvar { "0" }
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mouseEnter
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{
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show button_glow
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setitemrect button_glow 0 14 200 30
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}
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mouseExit
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{
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hide button_glow
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}
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}
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// Big button "LOAD"
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itemDef
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{
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name loadgamebutton
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group lbut
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text @MENUS_LOAD
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descText @MENUS_LOAD_A_SAVED_GAME
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 170 16 130 24
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textaligny 0
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font 3
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textscale 1.1
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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forecolor 1 .682 0 1
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visible 1
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|
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cvarTest saber_menu
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showCvar { "0" }
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mouseEnter
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{
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show button_glow
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setitemrect button_glow 130 14 200 30
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}
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mouseExit
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{
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hide button_glow
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}
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action
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{
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play "sound/interface/button1.wav"
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uiScript "updatesabercvars"
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close all
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open loadgameMenu
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}
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}
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// Big button "CONTROLS"
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itemDef
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{
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name controlsbutton_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 340 16 130 24
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name controlsbutton
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group cbut
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text @MENUS_CONTROLS
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descText @MENUS_CONFIGURE_GAME_CONTROLS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 340 16 130 24
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font 3
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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backcolor 0 0 0 0
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forecolor 1 .682 0 1
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visible 1
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cvarTest saber_menu
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showCvar { "0" }
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mouseEnter
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{
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show button_glow
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setitemrect button_glow 310 14 200 30
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}
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mouseExit
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{
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hide button_glow
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}
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action
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{
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play "sound/interface/button1.wav"
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uiScript "updatesabercvars"
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close all
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open controlsMenu
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}
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}
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// Big button "SETUP"
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itemDef
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{
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name setupbutton_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 502 16 130 24
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name setupbutton
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group sbut
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text @MENUS_SETUP
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descText @MENUS_CONFIGURE_GAME_SETTINGS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 502 16 130 24
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font 3
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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backcolor 0 0 0 0
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forecolor 1 .682 0 1
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visible 1
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cvarTest saber_menu
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showCvar { "0" }
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mouseEnter
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{
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show button_glow
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setitemrect button_glow 472 14 200 30
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}
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mouseExit
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{
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hide button_glow
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}
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action
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{
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play "sound/interface/button1.wav"
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uiScript "updatesabercvars"
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close all
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open setupMenu
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}
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}
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itemDef
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{
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name left_frame
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group lf_fr
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style WINDOW_STYLE_SHADER
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rect 0 -60 320 160
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background "gfx/menus/menu_boxes_left"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name right_frame
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group rt_fr
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style WINDOW_STYLE_SHADER
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rect 320 -60 320 160
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background "gfx/menus/menu_boxes_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// MAP MENU specific stuff
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name title_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 100 48 440 20
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background "gfx/menus/menu_blendbox"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// MAP SELECTION title
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itemDef
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{
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name map_selection_title
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group title
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style WINDOW_STYLE_EMPTY
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text @MENUS_VR_MP_MAP_TITLE
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rect 100 50 440 16
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font 3
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textscale 0.7
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textalign ITEM_ALIGN_CENTER
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textalignx 225
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textaligny -1
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forecolor .549 .854 1 1
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visible 1
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decoration
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}
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itemDef
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{
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group mpmapbutton
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text "(FFA) Korriban"
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descText @MENUS_VR_MP_MAP_START_DESC
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 20 90 200 14
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font 4
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 100
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backcolor 0 0 0 0
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forecolor .615 .615 .956 1
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visible 1
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mouseenter
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{
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show button_glow
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setitemrect button_glow 20 90 200 20
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}
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mouseexit
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{
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hide button_glow
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}
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action
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{
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close all
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exec "devMap mp/ffa2"
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}
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}
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itemDef
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{
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group mpmapbutton
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text "(CTF) Coruscant Streets"
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descText @MENUS_VR_MP_MAP_START_DESC
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 220 90 200 14
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font 4
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 100
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backcolor 0 0 0 0
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forecolor .615 .615 .956 1
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visible 1
|
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mouseenter
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{
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show button_glow
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setitemrect button_glow 220 90 200 20
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}
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mouseexit
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{
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hide button_glow
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}
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action
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{
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close all
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|
exec "devMap mp/ctf4"
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}
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}
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itemDef
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{
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group mpmapbutton
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text "(Siege) Desert Rescue"
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descText @MENUS_VR_MP_MAP_START_DESC
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
|
|
rect 420 90 200 14
|
|
font 4
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|
textscale 1.1
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|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
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|
textstyle 1
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|
textalignx 100
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backcolor 0 0 0 0
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|
forecolor .615 .615 .956 1
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visible 1
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|
mouseenter
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|
{
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show button_glow
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setitemrect button_glow 420 90 200 20
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}
|
|
mouseexit
|
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{
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hide button_glow
|
|
}
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action
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|
{
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|
close all
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exec "devMap mp/siege_desert"
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}
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}
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|
itemDef
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{
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group mpmapbutton
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text "(FFA) Rift Sanctuary"
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descText @MENUS_VR_MP_MAP_START_DESC
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 20 120 200 14
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|
font 4
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textscale 1.1
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textaligny 0
|
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 100
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backcolor 0 0 0 0
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forecolor .615 .615 .956 1
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visible 1
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mouseenter
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{
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show button_glow
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setitemrect button_glow 20 120 200 20
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}
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mouseexit
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{
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hide button_glow
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}
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action
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{
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close all
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|
exec "devMap mp/ffa4"
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}
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}
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itemDef
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{
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group mpmapbutton
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text "(CTF) Factory"
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descText @MENUS_VR_MP_MAP_START_DESC
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
|
|
rect 220 120 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
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textstyle 1
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|
textalignx 100
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|
backcolor 0 0 0 0
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|
forecolor .615 .615 .956 1
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visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
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|
setitemrect button_glow 220 120 200 20
|
|
}
|
|
mouseexit
|
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{
|
|
hide button_glow
|
|
}
|
|
action
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{
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close all
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|
exec "devMap mp/ctf5"
|
|
}
|
|
}
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|
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|
itemDef
|
|
{
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|
group mpmapbutton
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|
text "(Siege) Hoth Assault"
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descText @MENUS_VR_MP_MAP_START_DESC
|
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type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 420 120 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 420 120 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
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|
exec "devMap mp/siege_hoth"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(FFA) Taspir"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 20 150 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 20 150 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ffa5"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(CTF) Hoth Wasteland"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 220 150 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 220 150 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ctf2"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Siege) Korriban"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 420 150 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 420 150 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/siege_korriban"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(FFA) Tatooine"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 20 180 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 20 180 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ffa3"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(CTF) Imperial Drop Zone"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 220 180 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 220 180 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ctf1"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(FFA) Vjun Sentinel"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 20 210 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 20 210 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ffa1"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(CTF) Yavin Hilltops"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 220 210 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 220 210 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/ctf3"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Abandoned City"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 260 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 120 260 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel8"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Imperial Shaft"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 320 260 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 320 260 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel3"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Bespin Courtyard"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 290 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 120 290 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel1"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Rancor Pit"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 320 290 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 320 290 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel7"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Generator Room"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 320 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 120 320 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel2"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Taspir Landing"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 320 320 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 320 320 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel5"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Hoth Canyon"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 350 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 120 350 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel9"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Vjun Fuel Processing"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 320 350 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 320 350 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel10"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Imperial Control Room"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 380 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 120 380 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel4"
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
group mpmapbutton
|
|
text "(Duel) Yavin Training Grounds"
|
|
descText @MENUS_VR_MP_MAP_START_DESC
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 320 380 200 14
|
|
font 4
|
|
textscale 1.1
|
|
textaligny 0
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
backcolor 0 0 0 0
|
|
forecolor .615 .615 .956 1
|
|
visible 1
|
|
mouseenter
|
|
{
|
|
show button_glow
|
|
setitemrect button_glow 320 380 200 20
|
|
}
|
|
mouseexit
|
|
{
|
|
hide button_glow
|
|
}
|
|
action
|
|
{
|
|
close all
|
|
exec "devMap mp/duel6"
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
// OTHER MAIN MENU BUTTONS
|
|
//----------------------------------------------------------------------------------------------
|
|
|
|
// BACK button in lower left corner
|
|
itemDef
|
|
{
|
|
name backbutton_glow
|
|
group mods
|
|
style WINDOW_STYLE_SHADER
|
|
rect 59 444 130 24
|
|
background "gfx/menus/menu_buttonback" // Frame around button
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name backbutton
|
|
group exit
|
|
text @MENUS_BACK
|
|
descText @MENUS_BACKUP_ONE_MENU
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 59 444 130 24
|
|
font 3
|
|
textscale 1.1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 3
|
|
textalignx 65
|
|
textaligny -1
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
mouseEnter
|
|
{
|
|
show backbutton_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide backbutton_glow
|
|
}
|
|
action
|
|
{
|
|
play "sound/interface/esc.wav"
|
|
close all ;
|
|
open saberMenu
|
|
}
|
|
}
|
|
|
|
// EXIT button in lower left corner
|
|
itemDef
|
|
{
|
|
name exitgamebutton_glow
|
|
group mods
|
|
style WINDOW_STYLE_SHADER
|
|
rect 455 444 130 24
|
|
background "gfx/menus/menu_buttonback"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
itemDef
|
|
{
|
|
name exitgamebutton
|
|
group exit
|
|
text @MENUS_EXIT
|
|
descText @MENUS_JEDI_KNIGHT_II
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 455 444 130 24
|
|
font 3
|
|
textscale 1.1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 3
|
|
textalignx 65
|
|
textaligny -1
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
mouseEnter
|
|
{
|
|
show exitgamebutton_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide exitgamebutton_glow
|
|
}
|
|
action
|
|
{
|
|
play "sound/weapons/saber/saberoff.mp3"
|
|
uiScript "updatesabercvars"
|
|
close all
|
|
open quitMenu
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|