mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-27 22:43:15 +00:00
9620011ed5
- Fixed some crashes - weapons (for the first level of outcast) should be aligned - ducking works, player height now correct some button changes: A - Jump B - Alt Fire X - Use current Force (no use in outcast atm) Y - Select next Force Power Right Thumbstick Button - "Use" Left Thumbstick Button - Duck - good for side rolls etc Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun) Left Grip - two handed weapons (no advantage to this at the moment) You should find that weapons are now properly motion controlled |
||
---|---|---|
.. | ||
android | ||
cgame | ||
client | ||
game | ||
ghoul2 | ||
icarus | ||
macosx | ||
mp3code | ||
qcommon | ||
Ragl | ||
Ratl | ||
Ravl | ||
rd-common | ||
rd-vanilla | ||
Rufl | ||
server | ||
ui | ||
win32 | ||
CMakeLists.txt | ||
EaxMan.dll | ||
OpenAL32.dll | ||
README.md |
OpenJK "Jedi Academy" Singleplayer Code
This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.