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https://github.com/DrBeef/JKXR.git
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9620011ed5
- Fixed some crashes - weapons (for the first level of outcast) should be aligned - ducking works, player height now correct some button changes: A - Jump B - Alt Fire X - Use current Force (no use in outcast atm) Y - Select next Force Power Right Thumbstick Button - "Use" Left Thumbstick Button - Duck - good for side rolls etc Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun) Left Grip - two handed weapons (no advantage to this at the moment) You should find that weapons are now properly motion controlled |
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.. | ||
argtable3.c | ||
argtable3.h | ||
JKVR_SurfaceView.cpp | ||
mathlib.c | ||
mathlib.h | ||
matrixlib.c | ||
VrClientInfo.h | ||
VrCommon.h | ||
VrCompositor.cpp | ||
VrCompositor.h | ||
VrCvars.h | ||
VrInput.h | ||
VrInputCommon.cpp | ||
VrInputDefault.cpp | ||
VrInputWeaponAlign.cpp |