mirror of
https://github.com/DrBeef/JKXR.git
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4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
46 lines
1.6 KiB
C
46 lines
1.6 KiB
C
/*
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===========================================================================
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Copyright (C) 2000 - 2013, Raven Software, Inc.
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Copyright (C) 2001 - 2013, Activision, Inc.
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Copyright (C) 2013 - 2015, OpenJK contributors
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This file is part of the OpenJK source code.
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OpenJK is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License version 2 as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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===========================================================================
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*/
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#ifndef __GAMEINFO_H__
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#define __GAMEINFO_H__
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#include "../qcommon/q_shared.h"
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#include <stdio.h>
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typedef struct {
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int (*FS_FOpenFile)( const char *qpath, fileHandle_t *file, fsMode_t mode );
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int (*FS_Read)( void *buffer, int len, fileHandle_t f );
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void (*FS_FCloseFile)( fileHandle_t f );
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void (*Cvar_Set)( const char *name, const char *value );
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void (*Cvar_VariableStringBuffer)( const char *var_name, char *buffer, int bufsize );
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void (*Cvar_Create)( const char *var_name, const char *var_value, int flags );
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int (*FS_ReadFile)( const char *name, void **buf );
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void (*FS_FreeFile)( void *buf );
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void (*Printf)( const char *fmt, ... );
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} gameinfo_import_t;
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void GI_Init( gameinfo_import_t *import );
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#endif
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