jkxr/Projects/Android/jni/JKVR
Simon d3cd3ee71b Force Changes...
Allow grip to pull and push NPCs away and toward player (by moving hand forward and back)
Make saber still be controllable on level 1 but slower and for shorter time
Always draw force crosshair, but change colour when aimed at an entity
2022-11-03 22:38:34 +00:00
..
argtable3.c Initial Commit 2022-09-18 16:37:21 +01:00
argtable3.h Initial Commit 2022-09-18 16:37:21 +01:00
JKVR_SurfaceView.cpp Added cvar for expanded menu (as per MuadDib's suggestion) 2022-10-31 22:36:04 +00:00
mathlib.c Still too many build issues... 2022-09-19 22:46:47 +01:00
mathlib.h Still too many build issues... 2022-09-19 22:46:47 +01:00
matrixlib.c Still too many build issues... 2022-09-19 22:46:47 +01:00
VrClientInfo.h Force Changes... 2022-11-03 22:38:34 +00:00
VrCommon.h Immersive Cutscene 6DoF 2022-10-30 23:15:58 +00:00
VrCompositor.cpp Immersive Cutscene 6DoF 2022-10-30 23:15:58 +00:00
VrCompositor.h Force Crosshair 2022-10-20 17:47:12 +01:00
VrCvars.h Force Crosshair 2022-10-20 17:47:12 +01:00
VrInput.h Put force power selector on off-hand 2022-10-16 16:51:59 +01:00
VrInputCommon.cpp Immersive Cutscene 6DoF 2022-10-30 23:15:58 +00:00
VrInputDefault.cpp Force Changes... 2022-11-03 22:38:34 +00:00
VrInputWeaponAlign.cpp First implementation of 1st person saber 2022-10-02 23:17:51 +01:00