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Added cvar for expanded menu (as per MuadDib's suggestion)
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1 changed files with 8 additions and 1 deletions
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@ -1290,10 +1290,17 @@ void JKVR_Init()
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vr_control_scheme = Cvar_Get( "vr_control_scheme", "0", CVAR_ARCHIVE);
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vr_switch_sticks = Cvar_Get( "vr_switch_sticks", "0", CVAR_ARCHIVE);
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vr_immersive_cinematics = Cvar_Get("vr_immersive_cinematics", "0", CVAR_ARCHIVE);
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vr_immersive_cinematics = Cvar_Get("vr_immersive_cinematics", "1", CVAR_ARCHIVE);
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vr_screen_dist = Cvar_Get( "vr_screen_dist", "2.5", CVAR_ARCHIVE);
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vr_weapon_velocity_trigger = Cvar_Get( "vr_weapon_velocity_trigger", "2.3", CVAR_ARCHIVE);
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vr_two_handed_weapons = Cvar_Get ("vr_two_handed_weapons", "1", CVAR_ARCHIVE);
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cvar_t *expanded_menu_enabled = Cvar_Get ("expanded_menu_enabled", "0", CVAR_ARCHIVE);
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if (FS_FileExists("expanded_menu.pk3")) {
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Cvar_Set( "expanded_menu_enabled", "1" );
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} else {
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Cvar_Set( "expanded_menu_enabled", "0" );
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}
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}
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