mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-22 20:21:21 +00:00
1901c1dd9e
Thanks to @MuadDib!
1480 lines
29 KiB
Text
1480 lines
29 KiB
Text
//--------------------------------------------------------------
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//
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// CONTROLS MENU
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//
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//--------------------------------------------------------------
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{
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menuDef
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{
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name "controlsMenu"
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fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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visible 1 // Visible on open
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focusColor 1 1 1 1 // Focus color for text and items
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descX 375
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descY 425
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descScale .8
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descColor .235 .882 .847 1 // Focus color for text and items
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descAlignment ITEM_ALIGN_CENTER
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onOpen
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{
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uiScript loadControls
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hide forcecontrols
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show commoncontrols
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hide invcontrols
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hide comfortcontrols
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show setup_background
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hide weaponcontrols
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}
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onClose
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{
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uiScript saveControls
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}
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onESC
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{
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play sound/interface/menuroam
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hide highlights
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close controlsMenu
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open mainMenu
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name frame_pic
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "gfx/menus/menu1" // Frame
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// The saber glow on the left
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itemDef
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{
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name saberglow
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group none
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style WINDOW_STYLE_SHADER
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rect 30 0 90 480
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background "gfx/menus/menu3" // Frame
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forecolor 0.8 0.8 0.8 1
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visible 1
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decoration
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}
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// The starwars logo on the top
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itemDef
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{
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name starwars
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group none
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style WINDOW_STYLE_SHADER
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rect 143 12 470 93
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background "gfx/menus/menu4" // Frame
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// The saber halo on the left
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itemDef
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{
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name saberhalo
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group none
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style WINDOW_STYLE_SHADER
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rect -425 -185 1000 1000
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background "gfx/menus/menu2" // Frame
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forecolor 0.5 0.5 0.5 1
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visible 1
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decoration
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}
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itemDef
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{
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name logomodel
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group none
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type ITEM_TYPE_MODEL
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rect -123 48 400 400
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model_angle 90
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model_rotation 3.5
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asset_model "models/map_objects/bespin/jk2logo.md3"
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// model_fovx 37
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// model_fovy 34
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// model_origin 100 100 100
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visible 1
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decoration
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}
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// The saber halo on the left
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itemDef
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{
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name saberhalo2
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group none
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style WINDOW_STYLE_SHADER
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rect -225 15 600 600
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background "gfx/menus/menu2b" // Frame
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forecolor 0.25 0.25 0.25 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// TOP MAIN MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// Big button "NEW"
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itemDef
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{
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name newgamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 115 115 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name newgamebutton
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group toprow
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 115 115 130 24
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text @MENUS1_NEW
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descText @MENUS1_START_A_NEW_GAME
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font 3
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textscale 0.9
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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forecolor 0.64 0.65 1 1
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visible 1
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mouseEnter
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{
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show newgamebutton_glow
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}
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mouseExit
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{
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hide newgamebutton_glow
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}
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action
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{
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play sound/interface/button1
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close all
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open newgameMenu
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}
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}
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// Big button "LOAD"
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itemDef
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{
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name loadgamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 245 115 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name loadgamebutton
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group toprow
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text @MENUS1_LOAD
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descText @MENUS1_LOAD_A_SAVED_GAME
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 245 115 130 24
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textaligny 0
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font 3
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textscale 0.9
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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forecolor 0.64 0.65 1 1
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visible 1
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mouseEnter
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{
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show loadgamebutton_glow
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}
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mouseExit
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{
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hide loadgamebutton_glow
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}
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action
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{
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play sound/interface/button1
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close all
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open loadgameMenu
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}
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}
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// Big button "CONTROLS"
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itemDef
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{
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name controlsbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 375 115 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef {
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name controlsbutton
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group toprow
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text @MENUS0_CONTROLS2
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descText @MENUS0_CONFIGURE_GAME_CONTROLS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 375 115 130 24
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font 3
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textscale 0.9
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 1
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decoration
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action
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{
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play sound/interface/button1
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}
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mouseEnter
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{
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show controlsbutton_glow
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}
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mouseExit
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{
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hide controlsbutton_glow
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}
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}
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// Big button "SETUP"
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itemDef
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{
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name setupbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 505 115 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef {
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name setupbutton
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group toprow
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text @MENUS0_SETUP
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descText @MENUS0_CONFIGURE_GAME_SETTINGS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 505 115 130 24
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font 3
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textscale 0.9
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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backcolor 0 0 0 0
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forecolor 0.64 0.65 1 1
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visible 1
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mouseEnter
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{
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show setupbutton_glow
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}
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mouseExit
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{
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hide setupbutton_glow
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}
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action
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{
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play sound/interface/button1
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close all
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open setupMenu
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}
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}
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itemDef
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{
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name header_line
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group toprow
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style WINDOW_STYLE_SHADER
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rect 125 136 500 4
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background "gfx/menus/menu_line" // Frame
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// OTHER MAIN MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// Credits hidden button
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itemDef
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{
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name creditsbutton
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group othermain
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// text @CREDITS
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descText @MENUS0_SHOW_GAME_CREDITS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 51 284 52 60
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font 2
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textscale 1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textalignx 46
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backcolor 0 0 0 0
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forecolor 0.65 0.65 1 1
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visible 0
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mouseEnter
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{
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setitemcolor saberhalo2 forecolor 0.7 0.7 0.7 1
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}
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mouseExit
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{
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setitemcolor saberhalo2 forecolor 0.25 0.25 0.25 1
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}
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action
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{
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play sound/interface/button1
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close all
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open creditsMenu
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}
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}
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// EXIT button in lower left corner
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// Big button "SETUP"
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itemDef
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{
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name exitgamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 115 444 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name exitgamebutton
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group othermain
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text @MENUS0_EXIT
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descText @MENUS1_JEDI_KNIGHT_II
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 115 444 130 24
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font 3
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textscale 1
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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textaligny -1
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forecolor 0.65 0.65 1 1
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visible 1
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mouseEnter
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{
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show exitgamebutton_glow
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}
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mouseExit
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{
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hide exitgamebutton_glow
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}
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action
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{
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play "sound/weapons/saber/saberoff.mp3"
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close all
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open quitMenu
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}
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}
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//----------------------------------------------------------------------------------------------
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//
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// SECOND ROW MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// Configure Controls title
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itemDef
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{
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name control_title
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group none
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu_blendbox"
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text @MENUS1_CONFIGURE_CONTROLS
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rect 150 145 450 16
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font 3
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textscale 0.7
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textalign ITEM_ALIGN_CENTER
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textalignx 225
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textaligny -2
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// Common button
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itemDef
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{
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name commoncontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 173 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name commoncontrolbutton
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group none
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text "Common"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 173 170 30
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font 3
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textscale 0.9
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textalignx 170
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textaligny 5
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textalign ITEM_ALIGN_RIGHT
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText "Common controls configuration."
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mouseEnter
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{
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show commoncontrolbutton_glow
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}
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mouseExit
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{
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hide commoncontrolbutton_glow
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}
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action
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{
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play sound/interface/button1
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show setup_background
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hide weaponcontrols
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hide forcecontrols
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show commoncontrols
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hide invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor commoncontrolbutton forecolor 1 1 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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// Weapons button
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itemDef
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{
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name weaponscontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 203 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name weaponscontrolbutton
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group none
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text @MENUS0_WEAPONS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 203 170 30
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font 3
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textscale 0.9
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|
textalignx 170
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textaligny 5
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textalign ITEM_ALIGN_RIGHT
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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|
descText "Weapon specific control configuration."
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mouseEnter
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{
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show weaponscontrolbutton_glow
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}
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mouseExit
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{
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|
hide weaponscontrolbutton_glow
|
|
}
|
|
action
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|
{
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|
play sound/interface/button1
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show setup_background
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|
show weaponcontrols
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|
hide forcecontrols
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|
hide commoncontrols
|
|
hide invcontrols
|
|
hide comfortcontrols
|
|
setitemcolor weaponscontrolbutton forecolor 1 1 1 1
|
|
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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|
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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|
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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|
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
|
}
|
|
}
|
|
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|
// Force Powers button
|
|
itemDef
|
|
{
|
|
name forcecontrolbutton_glow
|
|
group mods
|
|
style WINDOW_STYLE_SHADER
|
|
rect 120 233 170 30
|
|
background "gfx/menus/menu_blendbox2" // Frame around button
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name forcecontrolbutton
|
|
group none
|
|
text @MENUS1_FORCE_POWERS
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 233 170 30
|
|
font 3
|
|
textscale 0.9
|
|
textalignx 170
|
|
textaligny 5
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textstyle 3
|
|
forecolor 0.65 0.65 1 1
|
|
visible 1
|
|
descText "Force Power specific control configuration."
|
|
|
|
mouseEnter
|
|
{
|
|
show forcecontrolbutton_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide forcecontrolbutton_glow
|
|
}
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
show setup_background
|
|
hide weaponcontrols
|
|
show forcecontrols
|
|
hide commoncontrols
|
|
hide invcontrols
|
|
hide comfortcontrols
|
|
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor forcecontrolbutton forecolor 1 1 1 1
|
|
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
|
}
|
|
}
|
|
|
|
// inventory button
|
|
itemDef
|
|
{
|
|
name inventorycontrolbutton_glow
|
|
group mods
|
|
style WINDOW_STYLE_SHADER
|
|
rect 120 263 170 30
|
|
background "gfx/menus/menu_blendbox2" // Frame around button
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name inventorycontrolbutton
|
|
group none
|
|
text @MENUS1_INVENTORY
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 263 170 30
|
|
font 3
|
|
textscale 0.9
|
|
textalignx 170
|
|
textaligny 5
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textstyle 3
|
|
forecolor 0.65 0.65 1 1
|
|
visible 1
|
|
descText "Inventory specific control configuration."
|
|
|
|
mouseEnter
|
|
{
|
|
show inventorycontrolbutton_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide inventorycontrolbutton_glow
|
|
}
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
show setup_background
|
|
hide weaponcontrols
|
|
hide forcecontrols
|
|
hide commoncontrols
|
|
show invcontrols
|
|
hide comfortcontrols
|
|
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor inventorycontrolbutton forecolor 1 1 1 1
|
|
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
|
}
|
|
}
|
|
|
|
// comfort button
|
|
itemDef
|
|
{
|
|
name comfortcontrolbutton_glow
|
|
group mods
|
|
style WINDOW_STYLE_SHADER
|
|
rect 120 293 170 30
|
|
background "gfx/menus/menu_blendbox2" // Frame around button
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name comfortcontrolbutton
|
|
group none
|
|
text "Comfort"
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 120 293 170 30
|
|
font 3
|
|
textscale 0.9
|
|
textalignx 170
|
|
textaligny 5
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textstyle 3
|
|
forecolor 0.65 0.65 1 1
|
|
visible 1
|
|
descText "Configure comfort options."
|
|
|
|
mouseEnter
|
|
{
|
|
show comfortcontrolbutton_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide comfortcontrolbutton_glow
|
|
}
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
show setup_background
|
|
hide weaponcontrols
|
|
hide forcecontrols
|
|
hide commoncontrols
|
|
hide invcontrols
|
|
show comfortcontrols
|
|
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
|
setitemcolor comfortcontrolbutton forecolor 1 1 1 1
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name setup_background
|
|
group none
|
|
style WINDOW_STYLE_SHADER
|
|
rect 300 171 300 250
|
|
background "gfx/menus/menu_box1" // Frame
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// HIGHLIGHT BARS
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name highlight1
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 171 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight2
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 191 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight3
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 211 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight4
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 231 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight5
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 251 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight6
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 271 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight7
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 291 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight8
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 311 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight9
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 331 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight10
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 351 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight11
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 371 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name highlight12
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 305 391 300 20
|
|
background "gfx/menus/menu_blendbox"
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// COMMON MENU
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name none
|
|
group commoncontrols
|
|
type ITEM_TYPE_SLIDER
|
|
text "Movement Speed:"
|
|
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
|
rect 305 191 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText "Sets player movement speed."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight2
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight2
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group commoncontrols
|
|
type ITEM_TYPE_MULTI
|
|
text "Direction Mode:"
|
|
cvar "vr_walkdirection"
|
|
cvarFloatList
|
|
{
|
|
"Off-hand Controller" 0
|
|
"HMD" 1
|
|
}
|
|
rect 305 211 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText "Choose movement direction mode."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight3
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight3
|
|
}
|
|
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group commoncontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Smooth turn:"
|
|
cvar "vr_turn_mode"
|
|
rect 305 231 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 3
|
|
descText "Enables or disables smooth turning."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight4
|
|
}
|
|
mouseexit
|
|
{
|
|
hide highlight4
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group commoncontrols
|
|
type ITEM_TYPE_MULTI
|
|
text "Turn Angle:"
|
|
cvar "vr_turn_angle"
|
|
cvarFloatList
|
|
{
|
|
"30 Degrees" 30
|
|
"45 Degrees" 45
|
|
"90 Degrees" 90
|
|
}
|
|
rect 305 251 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 4
|
|
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight5
|
|
}
|
|
mouseexit
|
|
{
|
|
hide highlight5
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group commoncontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Switch Sticks:"
|
|
cvar "vr_switch_sticks"
|
|
rect 305 271 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 5
|
|
descText "Switches left/gight controller thubmsticks."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight6
|
|
}
|
|
mouseexit
|
|
{
|
|
hide highlight6
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// WEAPON MENU
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name none
|
|
group weaponcontrols
|
|
type ITEM_TYPE_MULTI
|
|
text @MENUS0_AUTO_SWITCH
|
|
cvar "cg_autoswitch"
|
|
cvarFloatList
|
|
{
|
|
@MENUS1_DON_T_SWITCH 0
|
|
@MENUS1_BEST_SAFE_WEAPON 1
|
|
@MENUS1_ALWAYS_BEST_WEAPON 2
|
|
}
|
|
rect 305 191 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText @MENUS1_CHOOSE_WHETHER_TO_SWITCH
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight2
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight2
|
|
}
|
|
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group weaponcontrols
|
|
type ITEM_TYPE_SLIDER
|
|
text "Weapon Pitch:"
|
|
cvarfloat "vr_weapon_pitchadjust" 5 -25 5
|
|
rect 305 211 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 2
|
|
descText "Sets aiming pitch of held weapon."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight3
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight3
|
|
}
|
|
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group weaponcontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Virtual Gun Stock:"
|
|
cvar "vr_virtual_stock"
|
|
rect 305 231 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 2
|
|
descText "Enables or disables virtual gun stock."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight4
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight4
|
|
}
|
|
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group weaponcontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Saber Auto Blocking:"
|
|
cvar "g_saberAutoblocking"
|
|
rect 305 251 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 2
|
|
descText "Enables or disables auto blocking with saber."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight5
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight5
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// FORCE MENU
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group forcecontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Force Power Direction Hint:"
|
|
cvar "cg_showForcePowerDirection"
|
|
rect 310 191 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 2
|
|
descText "Hint as to which direction a force power was fired."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight2
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight2
|
|
}
|
|
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group forcecontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Force Speed FOV Change:"
|
|
cvar "cg_forceSpeedFOVAdjust"
|
|
rect 310 211 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 2
|
|
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight3
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight3
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// INVENTORY MENU
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name none
|
|
group invcontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Placeholder:"
|
|
cvar "place_holder"
|
|
rect 305 191 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText "Item placeholder."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight2
|
|
}
|
|
mouseexit
|
|
{
|
|
hide highlight2
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// COMFORT MENU
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name none
|
|
group comfortcontrols
|
|
type ITEM_TYPE_YESNO
|
|
text "Immersive Cinematics:"
|
|
cvar "vr_immersive_cinematics"
|
|
rect 305 191 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText "Enables or disables immersive cinematics."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight2
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight2
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name none
|
|
group comfortcontrols
|
|
type ITEM_TYPE_MULTI
|
|
text "Menu Screen Distance:"
|
|
cvar "vr_screen_dist"
|
|
cvarFloatList
|
|
{
|
|
"Near" 1.5
|
|
"Medium" 2.5
|
|
"Far" 3.5
|
|
}
|
|
rect 305 211 300 20
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 151
|
|
textaligny -2
|
|
font 2
|
|
textscale 0.8
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
// appearance_slot 1
|
|
descText "Select menu screen distance."
|
|
action
|
|
{
|
|
play sound/interface/button1
|
|
}
|
|
|
|
mouseenter
|
|
{
|
|
show highlight3
|
|
}
|
|
|
|
mouseexit
|
|
{
|
|
hide highlight3
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// Text
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
itemDef
|
|
{
|
|
name keyBindStatus
|
|
group none
|
|
ownerdraw 250 // UI_KEYBINDSTATUS
|
|
text @MENUS2_BLANK_1
|
|
rect 375 425 0 0
|
|
textStyle 0
|
|
font 2
|
|
textscale .8
|
|
textalign ITEM_ALIGN_CENTER
|
|
forecolor 1 1 0 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name slider_message
|
|
group none
|
|
text @MENUS0_MOVE_THE_SLIDER_TO_INCREASE
|
|
rect 375 425 0 0
|
|
textStyle 0
|
|
font 2
|
|
textscale .8
|
|
textalign ITEM_ALIGN_CENTER
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name yesno_message
|
|
group none
|
|
text @MENUS0_CLICK_ON_FIELD_TO_TOGGLE
|
|
rect 375 425 0 0
|
|
textStyle 0
|
|
font 2
|
|
textscale .8
|
|
textalign ITEM_ALIGN_CENTER
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name multi_message
|
|
group none
|
|
text @MENUS0_CLICK_ON_FIELD_TO_CHANGE
|
|
rect 375 425 0 0
|
|
textStyle 0
|
|
font 2
|
|
textscale .8
|
|
textalign ITEM_ALIGN_CENTER
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
}
|
|
}
|