Simon
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e5b561a46b
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Revert "new cvar r_alwaysmaxlod for PCVR build"
This reverts commit 8e7c1f69a4 .
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2023-08-08 20:29:41 +01:00 |
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Simon
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8e7c1f69a4
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new cvar r_alwaysmaxlod for PCVR build
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2023-08-06 17:37:42 +01:00 |
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Simon
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84f257ac60
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Updated Beef Crawl & small menu/cvar tweaks
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2023-08-04 11:37:17 +01:00 |
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Simon
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43503dbeff
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Fixed shadow defaulting
1 - Blobs for Standalong
2 - Stencils for PCVR
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2023-08-03 08:14:13 +01:00 |
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Simon
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e0b65748a0
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Changes for PCVR build
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2023-07-27 23:24:35 +01:00 |
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Petr Bartos
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a72ca459c5
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Intern all default values; Remove no longer needed configuration files
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2023-04-14 22:19:47 +02:00 |
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Simon
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399e803068
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Restored original vanilla renderer and renamed current to rd-gles
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2022-11-30 17:59:40 +00:00 |
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Simon
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fb15cd462d
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0.1.0 - EA first build
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2022-10-10 22:01:09 +01:00 |
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Simon
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daafcc6ba4
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Drfaulting a lot of cvars
and saber blur now working
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2022-10-10 21:58:02 +01:00 |
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Simon
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b1d847e0d8
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Mouse working in main menu
and game library loads, intro plays, but crashing in a sequence atm
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2022-09-23 23:10:32 +01:00 |
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Simon
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8c62569139
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More progress... sound is playing (no visuals yet)
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2022-09-22 23:23:00 +01:00 |
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Simon
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cf2aa201ee
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More fixing compilation and linker errors
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2022-09-20 23:15:52 +01:00 |
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Simon
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c1cc1097f5
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More fixes to try and build
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2022-09-19 23:22:36 +01:00 |
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Simon
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bdb808b3f8
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Still too many build issues...
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2022-09-19 22:46:47 +01:00 |
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Simon
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4597b03873
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Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
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2022-09-18 16:37:21 +01:00 |
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