Commit graph

8 commits

Author SHA1 Message Date
Simon
1d5be37787 Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
Simon
a58e4051b5 Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
Simon
72ba9972d8 Renaming JKQuest to JKXR
Rename JKQuest -> JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
23121a528b Step to make the code reuseable
Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need
2022-12-19 21:23:28 +00:00
Simon
4b1e010ca0 Use calculated projection matrix
sorts out weird warping on the Pico.
Allows for FOV to be overridden still for some effects (force speed)
2022-12-14 15:17:44 +00:00
Simon
399e803068 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
Simon
bdb808b3f8 Still too many build issues... 2022-09-19 22:46:47 +01:00
Simon
9f28c4d992 Trying to get it to build... 2022-09-18 19:43:59 +01:00
Renamed from Projects/Android/jni/OpenJK/codemp/rd-gles/tr_main.cpp (Browse further)