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Force Changes...
Allow grip to pull and push NPCs away and toward player (by moving hand forward and back) Make saber still be controllable on level 1 but slower and for shorter time Always draw force crosshair, but change colour when aimed at an entity
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9 changed files with 76 additions and 33 deletions
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@ -15,6 +15,8 @@
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#if defined(MACOS_X) || defined(__linux__) || defined(__FreeBSD_kernel__)
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#include <unistd.h>
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#include <VrCommon.h>
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#endif
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static char binaryPath[ MAX_OSPATH ] = { 0 };
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@ -110,6 +112,7 @@ void Conbuf_AppendText( const char *pMsg )
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char msg[MAXPRINTMSG] = {0};
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Q_strncpyz(msg, pMsg, sizeof(msg));
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Q_StripColor(msg);
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ALOGV("%s", msg);
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//((void)__android_log_print(ANDROID_LOG_INFO,"JK3","%s", msg));
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//printf("%s", msg);
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}
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