Force Changes...

Allow grip to pull and push NPCs away and toward player (by moving hand forward and back)
Make saber still be controllable on level 1 but slower and for shorter time
Always draw force crosshair, but change colour when aimed at an entity
This commit is contained in:
Simon 2022-11-03 22:38:34 +00:00
parent 73080a2b4b
commit d3cd3ee71b
9 changed files with 76 additions and 33 deletions

View file

@ -15,6 +15,8 @@
#if defined(MACOS_X) || defined(__linux__) || defined(__FreeBSD_kernel__)
#include <unistd.h>
#include <VrCommon.h>
#endif
static char binaryPath[ MAX_OSPATH ] = { 0 };
@ -110,6 +112,7 @@ void Conbuf_AppendText( const char *pMsg )
char msg[MAXPRINTMSG] = {0};
Q_strncpyz(msg, pMsg, sizeof(msg));
Q_StripColor(msg);
ALOGV("%s", msg);
//((void)__android_log_print(ANDROID_LOG_INFO,"JK3","%s", msg));
//printf("%s", msg);
}