mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-21 19:51:33 +00:00
Small fix to allow loading of @MuadDib's locale file
and included the latest menu update from @MuadDib
This commit is contained in:
parent
27cdcbcb14
commit
73080a2b4b
10 changed files with 2065 additions and 392 deletions
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@ -2643,6 +2643,10 @@ void _UI_Init( qboolean inGameLoad )
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if (!ui.SP_Register(va("menus%d",i), /*SP_REGISTER_REQUIRED|*/SP_REGISTER_MENU))
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break;
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}
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//Our special VR locale file - tanks to @MuadDib!
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ui.SP_Register("menus_vr", /*SP_REGISTER_REQUIRED|*/SP_REGISTER_MENU);
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#endif
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uiInfo.inGameLoad = inGameLoad;
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Binary file not shown.
496
z_vr_assets/strip/menus_vr.sp
Normal file
496
z_vr_assets/strip/menus_vr.sp
Normal file
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@ -0,0 +1,496 @@
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VERSION 1
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CONFIG W:\bin\striped.cfg
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ID 100
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REFERENCE MENUS_VR
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DESCRIPTION "VR Menu Localizations"
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COUNT 98
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INDEX 0
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{
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REFERENCE COMMON_CONTROLS_ITEM
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TEXT_LANGUAGE1 "Common"
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}
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INDEX 1
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{
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REFERENCE COMMON_CONTROLS_DESC
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TEXT_LANGUAGE1 "Common controls configuration."
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}
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INDEX 2
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{
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REFERENCE WEAPON_CONTROLS_DESC
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TEXT_LANGUAGE1 "Weapon specific control configuration."
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}
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INDEX 3
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{
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REFERENCE POWER_CONTROLS_DESC
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TEXT_LANGUAGE1 "Force Power specific control configuration."
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}
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INDEX 4
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{
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REFERENCE INVENTORY_CONTROLS_DESC
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TEXT_LANGUAGE1 "Inventory specific control configuration."
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}
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INDEX 5
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{
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REFERENCE COMFORT_CONTROLS_ITEM
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TEXT_LANGUAGE1 "Comfort"
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}
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INDEX 6
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{
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REFERENCE COMFORT_CONTROLS_DESC
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TEXT_LANGUAGE1 "Configure comfort options."
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}
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INDEX 7
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{
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REFERENCE MOVEMENT_SPEED_ITEM
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TEXT_LANGUAGE1 "Movement Speed:"
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}
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INDEX 8
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{
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REFERENCE MOVEMENT_SPEED_DESC
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TEXT_LANGUAGE1 "Sets player movement speed."
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}
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INDEX 9
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{
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REFERENCE DIRECTION_MODE_ITEM
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TEXT_LANGUAGE1 "Direction Mode:"
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}
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INDEX 10
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{
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REFERENCE DIRECTION_MODE_DESC
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TEXT_LANGUAGE1 "Choose movement direction mode."
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}
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INDEX 11
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{
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REFERENCE DIRECTION_MODE_CONTROLLER
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TEXT_LANGUAGE1 "Off-hand Controller"
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}
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INDEX 12
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{
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REFERENCE DIRECTION_MODE_HMD
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TEXT_LANGUAGE1 "HMD"
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}
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INDEX 13
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{
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REFERENCE SMOOTH_TURN_ITEM
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TEXT_LANGUAGE1 "Smooth turn:"
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}
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INDEX 14
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{
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REFERENCE SMOOTH_TURN_DESC
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TEXT_LANGUAGE1 "Enables or disables smooth turning."
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}
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INDEX 15
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{
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REFERENCE SMOOTH_TURN_3RD_PERSON
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TEXT_LANGUAGE1 "3rd Person"
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}
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INDEX 16
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{
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REFERENCE TURN_ANGLE_ITEM
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TEXT_LANGUAGE1 "Turn Angle:"
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}
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INDEX 17
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{
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REFERENCE TURN_ANGLE_DESC
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TEXT_LANGUAGE1 "Degrees to turn when using snap turn / Speed of smooth turn."
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}
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INDEX 18
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{
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REFERENCE TURN_ANGLE_30DEGREES
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TEXT_LANGUAGE1 "30 Degrees"
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}
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INDEX 19
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{
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REFERENCE TURN_ANGLE_45DEGREES
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TEXT_LANGUAGE1 "45 Degrees"
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}
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INDEX 20
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{
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REFERENCE TURN_ANGLE_90DEGREES
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TEXT_LANGUAGE1 "90 Degrees"
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}
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INDEX 21
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{
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REFERENCE SWITCH_STICKS_ITEM
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TEXT_LANGUAGE1 "Switch Sticks:"
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}
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INDEX 22
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{
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REFERENCE SWITCH_STICKS_DESC
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TEXT_LANGUAGE1 "Switches left/right controller thubmsticks."
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}
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INDEX 23
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{
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REFERENCE LEFT_HANDED_ITEM
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TEXT_LANGUAGE1 "Left-Handed Mode:"
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}
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INDEX 24
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{
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REFERENCE LEFT_HANDED_DESC
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TEXT_LANGUAGE1 "Enables left-handed mode."
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}
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INDEX 25
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{
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REFERENCE WEAPON_PITCH_ITEM
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TEXT_LANGUAGE1 "Weapon Pitch:"
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}
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INDEX 26
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{
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REFERENCE WEAPON_PITCH_DESC
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TEXT_LANGUAGE1 "Sets aiming pitch of held weapon."
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}
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INDEX 27
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{
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REFERENCE TWO_HANDED_ITEM
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TEXT_LANGUAGE1 "Two-Handed Mode:"
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}
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INDEX 28
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{
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REFERENCE TWO_HANDED_DESC
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TEXT_LANGUAGE1 "Enables two-handed weapon handling."
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}
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INDEX 29
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{
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REFERENCE GUN_STOCK_ITEM
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TEXT_LANGUAGE1 "Virtual Gun Stock:"
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}
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INDEX 30
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{
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REFERENCE GUN_STOCK_DESC
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TEXT_LANGUAGE1 "Enables or disables virtual gun stock. Requires two-handed mode to be enabled."
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}
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INDEX 31
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{
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REFERENCE FORCE_POWER_DIRECTION_ITEM
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TEXT_LANGUAGE1 "Force Power Direction Hint:"
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}
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INDEX 32
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{
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REFERENCE FORCE_POWER_DIRECTION_DESC
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TEXT_LANGUAGE1 "Hint as to which direction a force power was fired."
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}
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INDEX 33
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{
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REFERENCE FORCE_SPEED_FOV_ITEM
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TEXT_LANGUAGE1 "Force Speed FOV Change:"
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}
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INDEX 34
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{
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REFERENCE FORCE_SPEED_FOV_DESC
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TEXT_LANGUAGE1 "Whether the FOV will be adjusted briefly when engaging Force Speed."
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}
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INDEX 35
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{
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REFERENCE IMMERSIVE_CINEMATICS_ITEM
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TEXT_LANGUAGE1 "Immersive Cinematics:"
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}
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INDEX 36
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{
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REFERENCE IMMERSIVE_CINEMATICS_DESC
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TEXT_LANGUAGE1 "Enables or disables immersive cinematics."
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}
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INDEX 37
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{
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REFERENCE SCREEN_DISTANCE_ITEM
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TEXT_LANGUAGE1 "Menu Screen Distance:"
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}
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INDEX 38
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{
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REFERENCE SCREEN_DISTANCE_DESC
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TEXT_LANGUAGE1 "Select menu screen distance."
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}
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INDEX 39
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{
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REFERENCE SCREEN_DISTANCE_NEAR
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TEXT_LANGUAGE1 "Near"
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}
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INDEX 40
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{
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REFERENCE SCREEN_DISTANCE_MEDIUM
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TEXT_LANGUAGE1 "Medium"
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}
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INDEX 41
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{
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REFERENCE SCREEN_DISTANCE_FAR
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TEXT_LANGUAGE1 "Far"
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}
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INDEX 42
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{
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REFERENCE HEIGHT_ADJUST_ITEM
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TEXT_LANGUAGE1 "Height Adjust:"
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}
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INDEX 43
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{
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REFERENCE HEIGHT_ADJUST_DESC
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TEXT_LANGUAGE1 "Adjusts your in-game height."
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}
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INDEX 44
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{
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REFERENCE DIFFICULTY_SETUP_ITEM
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TEXT_LANGUAGE1 "Difficulty"
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}
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INDEX 45
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{
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REFERENCE DIFFICULTY_SETUP_DESC
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TEXT_LANGUAGE1 "Various gameplay difficulty tweaks."
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}
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INDEX 46
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{
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REFERENCE MODEL_DISMEMBERMENT_DISABLED
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TEXT_LANGUAGE1 "Disabled"
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}
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INDEX 47
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{
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REFERENCE MODEL_DISMEMBERMENT_MILD
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TEXT_LANGUAGE1 "Mild"
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}
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INDEX 48
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{
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REFERENCE MODEL_DISMEMBERMENT_BEARABLE
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TEXT_LANGUAGE1 "Bearable"
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}
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INDEX 49
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{
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REFERENCE MODEL_DISMEMBERMENT_UNSETTLING
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TEXT_LANGUAGE1 "Unsettling"
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}
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INDEX 50
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{
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REFERENCE DISMEMBERMENT_PROBABILITY_OFTEN
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TEXT_LANGUAGE1 "Often"
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}
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INDEX 51
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{
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REFERENCE DISMEMBERMENT_PROBABILITY_ALWAYS
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TEXT_LANGUAGE1 "Always"
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}
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INDEX 52
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{
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REFERENCE LASER_AUTODEFLECTING_ITEM
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TEXT_LANGUAGE1 "Laser Auto Deflecting:"
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}
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INDEX 53
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{
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REFERENCE LASER_AUTODEFLECTING_DESC
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TEXT_LANGUAGE1 "Enables or disables 1st person auto deflecting of lasers with lightsabers."
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}
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INDEX 54
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{
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REFERENCE SABER_AUTOBLOCKING_ITEM
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TEXT_LANGUAGE1 "Lightsaber Auto Blocking:"
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}
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INDEX 55
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{
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REFERENCE SABER_AUTOBLOCKING_DESC
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TEXT_LANGUAGE1 "Enables or disables auto blocking of enemy lightsaber."
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}
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INDEX 56
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{
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REFERENCE SABER_REALISM_ITEM
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TEXT_LANGUAGE1 "Lightsaber Realism:"
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}
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INDEX 57
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{
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REFERENCE SABER_REALISM_DESC
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TEXT_LANGUAGE1 "Choose effectivity of lightsaber. Affects lightsaber duels difficulty mostly."
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}
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INDEX 58
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{
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REFERENCE SABER_REALISM_DEFAULT
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TEXT_LANGUAGE1 "Default"
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}
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INDEX 59
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{
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REFERENCE SABER_REALISM_INCREASED
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TEXT_LANGUAGE1 "Increased Damage"
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}
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INDEX 60
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{
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REFERENCE SABER_REALISM_CRITICAL
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TEXT_LANGUAGE1 "Fatal Critical Hit"
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}
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INDEX 61
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{
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REFERENCE SABER_REALISM_INSTANT
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TEXT_LANGUAGE1 "Instant Kill"
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}
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INDEX 62
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{
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REFERENCE FENCING_SPEED_ITEM
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TEXT_LANGUAGE1 "Enemy Fencing Speed:"
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}
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INDEX 63
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{
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REFERENCE FENCING_SPEED_DESC
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TEXT_LANGUAGE1 "Choose fencing swiftness of enemies. Affects lightsaber duels difficulty."
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}
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INDEX 64
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{
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REFERENCE FENCING_SPEED_SLOWER
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TEXT_LANGUAGE1 "Slower"
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}
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INDEX 65
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{
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REFERENCE FENCING_SPEED_DEFAULT
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TEXT_LANGUAGE1 "Default"
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}
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INDEX 66
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{
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REFERENCE FENCING_SPEED_FASTER
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TEXT_LANGUAGE1 "Faster"
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}
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INDEX 67
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{
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REFERENCE GAME_DIFFICULTY_ITEM
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TEXT_LANGUAGE1 "Game Difficulty:"
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}
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INDEX 68
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{
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REFERENCE GAME_DIFFICULTY_DESC
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TEXT_LANGUAGE1 "Change game difficulty."
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}
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INDEX 69
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{
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REFERENCE CHEATS_TITLE
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TEXT_LANGUAGE1 "May the force be with you..."
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}
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INDEX 70
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{
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REFERENCE CHEATS_GIVE_HEALTH_ITEM
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TEXT_LANGUAGE1 "Replenish Health"
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}
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INDEX 71
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{
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REFERENCE CHEATS_GIVE_HEALTH_DESC
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TEXT_LANGUAGE1 "Replenishes health."
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}
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INDEX 72
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{
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REFERENCE CHEATS_GIVE_ARMOR_ITEM
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TEXT_LANGUAGE1 "Replenish Armor"
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}
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INDEX 73
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{
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REFERENCE CHEATS_GIVE_ARMOR_DESC
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TEXT_LANGUAGE1 "Replenishes armor."
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}
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INDEX 74
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{
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REFERENCE CHEATS_GIVE_AMMO_ITEM
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TEXT_LANGUAGE1 "Replenish Ammo"
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}
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INDEX 75
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{
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REFERENCE CHEATS_GIVE_AMMO_DESC
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TEXT_LANGUAGE1 "Replenishes ammunition."
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}
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INDEX 76
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{
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REFERENCE CHEATS_GIVE_BATTERIES_ITEM
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TEXT_LANGUAGE1 "Replenish Batteries"
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}
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INDEX 77
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{
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REFERENCE CHEATS_GIVE_BATTERIES_DESC
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TEXT_LANGUAGE1 "Replenishes batteries."
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}
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INDEX 78
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{
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REFERENCE CHEATS_GIVE_SABER_ITEM
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TEXT_LANGUAGE1 "Give Lightsaber"
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}
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INDEX 79
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{
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REFERENCE CHEATS_GIVE_SABER_DESC
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TEXT_LANGUAGE1 "Gives only lighsaber."
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}
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INDEX 80
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{
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REFERENCE CHEATS_GIVE_WEAPONS_ITEM
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TEXT_LANGUAGE1 "Give All Weapons"
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}
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INDEX 81
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{
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REFERENCE CHEATS_GIVE_WEAPONS_DESC
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TEXT_LANGUAGE1 "Gives all weapons."
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}
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INDEX 82
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{
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REFERENCE CHEATS_GIVE_ITEMS_ITEM
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TEXT_LANGUAGE1 "Give All Items"
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}
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INDEX 83
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{
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REFERENCE CHEATS_GIVE_ITEMS_DESC
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TEXT_LANGUAGE1 "Gives all inventory items."
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}
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INDEX 84
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{
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REFERENCE CHEATS_GIVE_POWERS_ITEM
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TEXT_LANGUAGE1 "Unlock All Powers"
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}
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INDEX 85
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{
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REFERENCE CHEATS_GIVE_POWERS_DESC
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TEXT_LANGUAGE1 "Unlocks all force powers."
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}
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INDEX 86
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{
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REFERENCE CHEATS_SABER_COLOR_TITLE
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TEXT_LANGUAGE1 "Lightsaber Color:"
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}
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INDEX 87
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{
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REFERENCE CHEATS_SABER_COLOR_BLUE_ITEM
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TEXT_LANGUAGE1 "Blue"
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}
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INDEX 88
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{
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REFERENCE CHEATS_SABER_COLOR_BLUE_DESC
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TEXT_LANGUAGE1 "Use blue lightsaber."
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}
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INDEX 89
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{
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REFERENCE CHEATS_SABER_COLOR_GREEN_ITEM
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TEXT_LANGUAGE1 "Green"
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}
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INDEX 90
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{
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REFERENCE CHEATS_SABER_COLOR_GREEN_DESC
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TEXT_LANGUAGE1 "Use green lightsaber."
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}
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INDEX 91
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{
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REFERENCE CHEATS_SABER_COLOR_RED_ITEM
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TEXT_LANGUAGE1 "Red"
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}
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INDEX 92
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{
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REFERENCE CHEATS_SABER_COLOR_RED_DESC
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TEXT_LANGUAGE1 "Use red lightsaber."
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}
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INDEX 93
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{
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REFERENCE CHEATS_SABER_COLOR_ORANGE_ITEM
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TEXT_LANGUAGE1 "Orange"
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}
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INDEX 94
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{
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REFERENCE CHEATS_SABER_COLOR_ORANGE_DESC
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TEXT_LANGUAGE1 "Use orange lightsaber."
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}
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INDEX 95
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{
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REFERENCE CHEATS_SABER_COLOR_PURPLE_ITEM
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TEXT_LANGUAGE1 "Purple"
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}
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INDEX 96
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{
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REFERENCE CHEATS_SABER_COLOR_PURPLE_DESC
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TEXT_LANGUAGE1 "Use purple lightsaber."
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}
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INDEX 97
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{
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REFERENCE CHEATS_ITEM
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TEXT_LANGUAGE1 "CHEATS"
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}
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@ -69,6 +69,8 @@
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forecolor 0.8 0.8 0.8 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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@ -83,6 +85,8 @@
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forecolor 1 1 1 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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// The saber halo on the left
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@ -96,6 +100,8 @@
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forecolor 0.5 0.5 0.5 1
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visible 1
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decoration
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cvarTest expanded_menu_enabled
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hideCvar { 1 }
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}
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itemDef
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@ -112,6 +118,8 @@
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// model_origin 100 100 100
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visible 1
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decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -125,6 +133,82 @@
|
|||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Background Video
|
||||
itemDef
|
||||
{
|
||||
name background_video
|
||||
group none
|
||||
rect 0 -100 640 680
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_video_2"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_video
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -144,6 +228,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -163,6 +249,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -191,6 +279,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -210,6 +300,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -238,6 +330,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -258,6 +352,9 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -284,6 +381,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -303,6 +402,8 @@
|
|||
backcolor 0 0 0 0
|
||||
forecolor 0.64 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -330,6 +431,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -385,6 +488,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -404,6 +509,8 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -421,6 +528,62 @@
|
|||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open mainbackMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// SECOND ROW MENU BUTTONS
|
||||
|
@ -434,15 +597,36 @@
|
|||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS1_CONFIGURE_CONTROLS
|
||||
rect 150 145 450 16
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name control_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS1_CONFIGURE_CONTROLS
|
||||
rect 120 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Common button
|
||||
|
@ -462,7 +646,7 @@
|
|||
{
|
||||
name commoncontrolbutton
|
||||
group none
|
||||
text "Common"
|
||||
text @MENUS_VR_COMMON_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 173 170 30
|
||||
|
@ -474,7 +658,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Common controls configuration."
|
||||
descText @MENUS_VR_COMMON_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -530,7 +714,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Weapon specific control configuration."
|
||||
descText @MENUS_VR_WEAPON_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -586,7 +770,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Force Power specific control configuration."
|
||||
descText @MENUS_VR_POWER_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -642,7 +826,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Inventory specific control configuration."
|
||||
descText @MENUS_VR_POWER_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -686,7 +870,7 @@
|
|||
{
|
||||
name comfortcontrolbutton
|
||||
group none
|
||||
text "Comfort"
|
||||
text @MENUS_VR_COMFORT_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
|
@ -698,7 +882,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Configure comfort options."
|
||||
descText @MENUS_VR_COMFORT_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -735,6 +919,35 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 166 306 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 166 175 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -898,7 +1111,7 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Movement Speed:"
|
||||
text @MENUS_VR_MOVEMENT_SPEED_ITEM
|
||||
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -909,7 +1122,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Sets player movement speed."
|
||||
descText @MENUS_VR_MOVEMENT_SPEED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -931,12 +1144,12 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Direction Mode:"
|
||||
text @MENUS_VR_DIRECTION_MODE_ITEM
|
||||
cvar "vr_walkdirection"
|
||||
cvarFloatList
|
||||
{
|
||||
"Off-hand Controller" 0
|
||||
"HMD" 1
|
||||
@MENUS_VR_DIRECTION_MODE_CONTROLLER 0
|
||||
@MENUS_VR_DIRECTION_MODE_HMD 1
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -947,7 +1160,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose movement direction mode."
|
||||
descText @MENUS_VR_DIRECTION_MODE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -969,9 +1182,15 @@
|
|||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Smooth turn:"
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SMOOTH_TURN_ITEM
|
||||
cvar "vr_turn_mode"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS_VR_SMOOTH_TURN_3RD_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -981,7 +1200,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 3
|
||||
descText "Enables or disables smooth turning."
|
||||
descText @MENUS_VR_SMOOTH_TURN_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1002,13 +1221,13 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Turn Angle:"
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
"30 Degrees" 30
|
||||
"45 Degrees" 45
|
||||
"90 Degrees" 90
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1019,7 +1238,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1040,7 +1259,7 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Switch Sticks:"
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1051,7 +1270,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Switches left/gight controller thubmsticks."
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1072,12 +1291,12 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Left-Handed Mode:"
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
"No" 0
|
||||
"Yes" 10
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
rect 305 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1088,7 +1307,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Enables left-handed mode."
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1156,7 +1375,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Weapon Pitch:"
|
||||
text @MENUS_VR_WEAPON_PITCH_ITEM
|
||||
cvarfloat "vr_weapon_pitchadjust" 5 -25 5
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1167,7 +1386,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Sets aiming pitch of held weapon."
|
||||
descText @MENUS_VR_WEAPON_PITCH_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1190,7 +1409,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Two-Handed Mode:"
|
||||
text @MENUS_VR_TWO_HANDED_ITEM
|
||||
cvar "vr_two_handed_weapons"
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1201,7 +1420,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables two-handed weapon handling."
|
||||
descText @MENUS_VR_TWO_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1224,7 +1443,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Virtual Gun Stock:"
|
||||
text @MENUS_VR_GUN_STOCK_ITEM
|
||||
cvar "vr_virtual_stock"
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1235,7 +1454,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables or disables virtual gun stock. Requires two-handed mode to be enabled."
|
||||
descText @MENUS_VR_GUN_STOCK_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1253,40 +1472,6 @@
|
|||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Saber Auto Blocking:"
|
||||
cvar "g_saberAutoblocking"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables or disables auto blocking with saber."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -1294,14 +1479,12 @@
|
|||
// FORCE MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Power Direction Hint:"
|
||||
text @MENUS_VR_FORCE_POWER_DIRECTION_ITEM
|
||||
cvar "cg_showForcePowerDirection"
|
||||
rect 340 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1312,7 +1495,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
descText @MENUS_VR_FORCE_POWER_DIRECTION_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1335,7 +1518,7 @@
|
|||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Speed FOV Change:"
|
||||
text @MENUS_VR_FORCE_SPEED_FOV_ITEM
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 340 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1346,7 +1529,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
||||
descText @MENUS_VR_FORCE_SPEED_FOV_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1415,7 +1598,7 @@
|
|||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Immersive Cinematics:"
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1426,7 +1609,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Enables or disables immersive cinematics."
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1448,13 +1631,13 @@
|
|||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Menu Screen Distance:"
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
"Near" 1.5
|
||||
"Medium" 2.5
|
||||
"Far" 3.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1465,7 +1648,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Select menu screen distance."
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1482,6 +1665,39 @@
|
|||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0.2 0 1
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -74,7 +74,7 @@
|
|||
rect 0 0 640 480
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration 1
|
||||
decoration
|
||||
background "gfx/hud/datapad2"
|
||||
}
|
||||
|
||||
|
@ -90,7 +90,7 @@
|
|||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 0 30 640 25
|
||||
text "May the force be with you..."
|
||||
text @MENUS_VR_CHEATS_TITLE
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 320
|
||||
|
@ -98,7 +98,7 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
decoration 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -108,8 +108,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 100 80 200 20
|
||||
text "Replenish Health"
|
||||
descText "Replenishes health."
|
||||
text @MENUS_VR_CHEATS_GIVE_HEALTH_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_HEALTH_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -132,8 +132,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 100 105 200 20
|
||||
text "Replenish Armor"
|
||||
descText "Replenishes armor."
|
||||
text @MENUS_VR_CHEATS_GIVE_ARMOR_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_ARMOR_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -156,8 +156,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 100 130 200 20
|
||||
text "Replenish Ammo"
|
||||
descText "Replenishes ammunition."
|
||||
text @MENUS_VR_CHEATS_GIVE_AMMO_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_AMMO_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -180,8 +180,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 100 155 200 20
|
||||
text "Replenish Batteries"
|
||||
descText "Replenishes batteries."
|
||||
text @MENUS_VR_CHEATS_GIVE_BATTERIES_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_BATTERIES_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -204,8 +204,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 340 80 200 20
|
||||
text "Give Lightsaber"
|
||||
descText "Gives only lighsaber."
|
||||
text @MENUS_VR_CHEATS_GIVE_SABER_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_SABER_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -228,8 +228,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 340 105 200 20
|
||||
text "Give All Weapons"
|
||||
descText "Gives all weapons."
|
||||
text @MENUS_VR_CHEATS_GIVE_WEAPONS_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_WEAPONS_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -252,8 +252,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 340 130 200 20
|
||||
text "Give All Items"
|
||||
descText "Gives all inventory items."
|
||||
text @MENUS_VR_CHEATS_GIVE_ITEMS_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_ITEMS_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -276,8 +276,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 340 155 200 20
|
||||
text "Unlock All Powers"
|
||||
descText "Unlocks all force powers."
|
||||
text @MENUS_VR_CHEATS_GIVE_POWERS_ITEM
|
||||
descText @MENUS_VR_CHEATS_GIVE_POWERS_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -299,7 +299,7 @@
|
|||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 220 210 200 20
|
||||
text "Lightsaber Color:"
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_TITLE
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 100
|
||||
|
@ -307,7 +307,7 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
decoration 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -317,8 +317,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 190 235 50 20
|
||||
text "Blue"
|
||||
descText "Use blue lightsaber."
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_BLUE_ITEM
|
||||
descText @MENUS_VR_CHEATS_SABER_COLOR_BLUE_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 25
|
||||
|
@ -341,8 +341,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 240 235 48 20
|
||||
text "Green"
|
||||
descText "Use green lightsaber."
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_GREEN_ITEM
|
||||
descText @MENUS_VR_CHEATS_SABER_COLOR_GREEN_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 25
|
||||
|
@ -365,8 +365,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 288 235 50 20
|
||||
text "Red"
|
||||
descText "Use red lightsaber."
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_RED_ITEM
|
||||
descText @MENUS_VR_CHEATS_SABER_COLOR_RED_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 25
|
||||
|
@ -389,8 +389,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 340 235 50 20
|
||||
text "Orange"
|
||||
descText "Use orange lightsaber."
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_ITEM
|
||||
descText @MENUS_VR_CHEATS_SABER_COLOR_ORANGE_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 25
|
||||
|
@ -413,8 +413,8 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 400 235 50 20
|
||||
text "Purple"
|
||||
descText "Use purple lightsaber."
|
||||
text @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_ITEM
|
||||
descText @MENUS_VR_CHEATS_SABER_COLOR_PURPLE_DESC
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 25
|
||||
|
@ -567,7 +567,7 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 274 382 95 25
|
||||
text "CHEATS"
|
||||
text @MENUS_VR_CHEATS_ITEM
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 48
|
||||
|
@ -575,7 +575,7 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
decoration 1
|
||||
decoration
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -58,7 +58,7 @@
|
|||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// LOWER MENU BUTTONS
|
||||
// LOWER MENU BUTTONS FOR STANDARD MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
|
@ -78,6 +78,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -101,6 +103,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -125,6 +129,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -151,6 +157,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -176,6 +184,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -192,8 +202,6 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 274 382 95 25
|
||||
//text "CHEATS"
|
||||
//descText "Bla Bla"
|
||||
font 2
|
||||
textscale 1
|
||||
textalignx 48
|
||||
|
@ -201,6 +209,8 @@
|
|||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -209,6 +219,266 @@
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// LOWER MENU BUTTONS FOR EXTENDED MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
itemDef
|
||||
{
|
||||
name mission
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 130 379 0 0
|
||||
text @MENUS1_DP_MISSION
|
||||
descText @MENUS1_AN_OVERVIEW_OF_MISSION
|
||||
font 2
|
||||
textscale 0.8
|
||||
textalignx 48
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name exit
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 274 416 95 25
|
||||
text @MENUS1_RESUME
|
||||
descText @MENUS1_RETURN_TO_GAME
|
||||
font 2
|
||||
textscale 0.8
|
||||
textalignx 48
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
uiScript closedatapad // Close menu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name weapons
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 130 416 95 25
|
||||
text @MENUS0_WEAPONS
|
||||
descText @MENUS1_VIEW_CURRENTLY_OWNED
|
||||
font 2
|
||||
textscale 0.8
|
||||
textalignx 48
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open datapadWeaponsMenu
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
itemDef
|
||||
{
|
||||
name inventory
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 417 379 95 25
|
||||
text @MENUS1_INVENTORY
|
||||
descText @MENUS1_VIEW_CURRENT_INVENTORY
|
||||
font 2
|
||||
textscale 0.8
|
||||
textalignx 48
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open datapadInventoryMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name force
|
||||
group none
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 417 416 95 25
|
||||
text @MENUS1_DP_FORCE
|
||||
descText @MENUS1_VIEW_CURRENT_FORCE_POWERS
|
||||
font 2
|
||||
textscale 0.8
|
||||
textalignx 48
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
close all ;
|
||||
open datapadForcePowersMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name camera_menu
|
||||
group none
|
||||
rect 20 388 95 25
|
||||
text @MENUS4_CAMERA
|
||||
descText @MENUS4_CAMERA_DESC
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 48
|
||||
textaligny 0
|
||||
textscale 0.7
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open cameraMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name music_menu
|
||||
group none
|
||||
rect 20 425 95 25
|
||||
text @MENUS4_MUSIC
|
||||
descText @MENUS4_MUSIC_DESC
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 48
|
||||
textaligny 0
|
||||
textscale 0.7
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open musicMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name spawner_menu
|
||||
group none
|
||||
rect 520 388 95 25
|
||||
text @MENUS4_NPC_SPAWNER
|
||||
descText @MENUS4_NPC_SPAWNER_DESC
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 48
|
||||
textaligny 0
|
||||
textscale 0.7
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open spawnerMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name cheats_menu
|
||||
group none
|
||||
rect 520 425 95 25
|
||||
text @MENUS4_CHEATS
|
||||
descText @MENUS4_CHEATS_DESC
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 48
|
||||
textaligny 0
|
||||
textscale 0.7
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor .509 .609 .847 1
|
||||
appearance_slot 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open cheatsForcePowersMenu
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -69,6 +69,8 @@
|
|||
forecolor 0.8 0.8 0.8 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -83,6 +85,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -96,6 +100,8 @@
|
|||
forecolor 0.5 0.5 0.5 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -112,6 +118,8 @@
|
|||
// model_origin 100 100 100
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -125,6 +133,67 @@
|
|||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -145,6 +214,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -164,6 +235,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -192,6 +265,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -211,6 +286,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -239,6 +316,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -259,6 +338,9 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -285,6 +367,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -304,6 +388,8 @@
|
|||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -331,6 +417,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -350,6 +438,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -369,6 +459,8 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -397,6 +489,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -416,6 +510,9 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show resumebutton_glow
|
||||
|
@ -431,6 +528,62 @@
|
|||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open ingameMainMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// SECOND ROW MENU BUTTONS
|
||||
|
@ -444,15 +597,36 @@
|
|||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS1_CONFIGURE_CONTROLS
|
||||
rect 150 145 450 16
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name control_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS1_CONFIGURE_CONTROLS
|
||||
rect 120 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Common button
|
||||
|
@ -472,7 +646,7 @@
|
|||
{
|
||||
name commoncontrolbutton
|
||||
group none
|
||||
text "Common"
|
||||
text @MENUS_VR_COMMON_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 173 170 30
|
||||
|
@ -484,7 +658,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Common controls configuration."
|
||||
descText @MENUS_VR_COMMON_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -540,7 +714,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Weapon specific control configuration."
|
||||
descText @MENUS_VR_WEAPON_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -596,7 +770,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Force Power specific control configuration."
|
||||
descText @MENUS_VR_POWER_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -652,7 +826,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Inventory specific control configuration."
|
||||
descText @MENUS_VR_POWER_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -696,7 +870,7 @@
|
|||
{
|
||||
name comfortcontrolbutton
|
||||
group none
|
||||
text "Comfort"
|
||||
text @MENUS_VR_COMFORT_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
|
@ -708,7 +882,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Configure comfort options."
|
||||
descText @MENUS_VR_COMFORT_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -745,6 +919,35 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 166 306 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 166 175 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -908,7 +1111,7 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Movement Speed:"
|
||||
text @MENUS_VR_MOVEMENT_SPEED_ITEM
|
||||
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -919,7 +1122,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Sets player movement speed."
|
||||
descText @MENUS_VR_MOVEMENT_SPEED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -941,12 +1144,12 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Direction Mode:"
|
||||
text @MENUS_VR_DIRECTION_MODE_ITEM
|
||||
cvar "vr_walkdirection"
|
||||
cvarFloatList
|
||||
{
|
||||
"Off-hand Controller" 0
|
||||
"HMD" 1
|
||||
@MENUS_VR_DIRECTION_MODE_CONTROLLER 0
|
||||
@MENUS_VR_DIRECTION_MODE_HMD 1
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -957,7 +1160,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose movement direction mode."
|
||||
descText @MENUS_VR_DIRECTION_MODE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -979,9 +1182,15 @@
|
|||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Smooth turn:"
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SMOOTH_TURN_ITEM
|
||||
cvar "vr_turn_mode"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS_VR_SMOOTH_TURN_3RD_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -991,7 +1200,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 3
|
||||
descText "Enables or disables smooth turning."
|
||||
descText @MENUS_VR_SMOOTH_TURN_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1012,13 +1221,13 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Turn Angle:"
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
"30 Degrees" 30
|
||||
"45 Degrees" 45
|
||||
"90 Degrees" 90
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1029,7 +1238,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1050,7 +1259,7 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Switch Sticks:"
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1061,7 +1270,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Switches left/gight controller thubmsticks."
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1082,12 +1291,12 @@
|
|||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Left-Handed Mode:"
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
"No" 0
|
||||
"Yes" 10
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
rect 305 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1098,7 +1307,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Enables left-handed mode."
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1165,7 +1374,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Weapon Pitch:"
|
||||
text @MENUS_VR_WEAPON_PITCH_ITEM
|
||||
cvarfloat "vr_weapon_pitchadjust" 5 -25 5
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1176,7 +1385,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Sets aiming pitch of held weapon."
|
||||
descText @MENUS_VR_WEAPON_PITCH_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1199,7 +1408,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Two-Handed Mode:"
|
||||
text @MENUS_VR_TWO_HANDED_ITEM
|
||||
cvar "vr_two_handed_weapons"
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1210,7 +1419,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables two-handed weapon handling."
|
||||
descText @MENUS_VR_TWO_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1233,7 +1442,7 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Virtual Gun Stock:"
|
||||
text @MENUS_VR_GUN_STOCK_ITEM
|
||||
cvar "vr_virtual_stock"
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1244,7 +1453,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables or disables virtual gun stock."
|
||||
descText @MENUS_VR_GUN_STOCK_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1262,40 +1471,6 @@
|
|||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Saber Auto Blocking:"
|
||||
cvar "g_saberAutoblocking"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables or disables auto blocking with saber."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -1308,7 +1483,7 @@
|
|||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Power Direction Hint:"
|
||||
text @MENUS_VR_FORCE_POWER_DIRECTION_ITEM
|
||||
cvar "cg_showForcePowerDirection"
|
||||
rect 340 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1319,7 +1494,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
descText @MENUS_VR_FORCE_POWER_DIRECTION_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1342,7 +1517,7 @@
|
|||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Speed FOV Change:"
|
||||
text @MENUS_VR_FORCE_SPEED_FOV_ITEM
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 340 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1353,7 +1528,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
||||
descText @MENUS_VR_FORCE_SPEED_FOV_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1422,7 +1597,7 @@
|
|||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Immersive Cinematics:"
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1433,7 +1608,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Enables or disables immersive cinematics."
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1455,13 +1630,13 @@
|
|||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Menu Screen Distance:"
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
"Near" 1.5
|
||||
"Medium" 2.5
|
||||
"Far" 3.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1472,7 +1647,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Select menu screen distance."
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1489,6 +1664,39 @@
|
|||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0.2 0 1
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -67,6 +67,8 @@
|
|||
forecolor 0.8 0.8 0.8 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -81,6 +83,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -94,6 +98,8 @@
|
|||
forecolor 0.5 0.5 0.5 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -110,6 +116,8 @@
|
|||
// model_origin 100 100 100
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -123,6 +131,67 @@
|
|||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -143,6 +212,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -162,6 +233,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -194,6 +267,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -213,6 +288,8 @@
|
|||
textalignx 65
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -245,6 +322,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -264,6 +343,8 @@
|
|||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -295,6 +376,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -315,6 +398,9 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
|
@ -340,6 +426,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -358,6 +446,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -377,6 +467,8 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -408,6 +500,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -427,6 +521,9 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show resumebutton_glow
|
||||
|
@ -445,6 +542,62 @@
|
|||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open ingameMainMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// SECOND ROW MENU BUTTONS
|
||||
|
@ -458,16 +611,36 @@
|
|||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS2_SETUP_OPTIONS
|
||||
rect 150 145 450 16
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
// appearance_slot 2
|
||||
decoration
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS2_SETUP_OPTIONS
|
||||
rect 120 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -744,7 +917,7 @@
|
|||
{
|
||||
name difficultymenubutton
|
||||
group none
|
||||
text "Difficulty"
|
||||
text @MENUS_VR_DIFFICULTY_SETUP_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
|
@ -756,7 +929,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Various gameplay difficulty tweaks."
|
||||
descText @MENUS_VR_DIFFICULTY_SETUP_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -863,6 +1036,35 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 166 306 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 166 175 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -1020,7 +1222,7 @@
|
|||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
{
|
||||
name geometric_detail
|
||||
group video
|
||||
type ITEM_TYPE_MULTI
|
||||
|
@ -1486,9 +1688,9 @@
|
|||
cvar "cg_shadows"
|
||||
cvarFloatList
|
||||
{
|
||||
"None" 0
|
||||
"Low" 1
|
||||
"High" 3
|
||||
@MENUS3_NONE 0
|
||||
@MENUS0_LOW 1
|
||||
@MENUS0_HIGH 3
|
||||
}
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1821,11 +2023,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight1
|
||||
show highlight2
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight1
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1859,11 +2061,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
show highlight3
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
hide highlight3
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1902,11 +2104,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
show highlight4
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1920,10 +2122,10 @@
|
|||
cvar "g_dismemberment"
|
||||
cvarFloatList
|
||||
{
|
||||
"Disabled" 0
|
||||
"Mild" 1
|
||||
"Bearable" 2
|
||||
"Unsettling" 3
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_DISABLED 0
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_MILD 1
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_BEARABLE 2
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_UNSETTLING 3
|
||||
}
|
||||
cvarTest ui_iscensored
|
||||
hideCvar { 1 }
|
||||
|
@ -1956,14 +2158,14 @@
|
|||
{
|
||||
name dismemberment_probability
|
||||
group options
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Dismemberment Probability:"
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS2_DISMEMBER_PROBABILITY
|
||||
cvar "g_dismemberprobabilities"
|
||||
cvarFloatList
|
||||
{
|
||||
"Rarely" 30
|
||||
"Often" 50
|
||||
"Always" 100
|
||||
@MENUS2_RARE 30
|
||||
@MENUS_VR_DISMEMBERMENT_PROBABILITY_OFTEN 50
|
||||
@MENUS_VR_DISMEMBERMENT_PROBABILITY_ALWAYS 100
|
||||
}
|
||||
cvarTest ui_iscensored
|
||||
hideCvar { 1 }
|
||||
|
@ -1976,7 +2178,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "How often do model dismemberments happen."
|
||||
descText @MENUS2_SELECT_FREQUENCY_OF_DISMEMBERMENT
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
|
@ -1992,47 +2194,6 @@
|
|||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
itemDef
|
||||
{
|
||||
name dismembermentprob
|
||||
group options_obsolete
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS2_DISMEMBER_PROBABILITY
|
||||
cvar "g_dismemberProbabilities"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS2_RARE 2
|
||||
@MENUS1_NORMAL 1
|
||||
@MENUS2_EXCESSIVE 0
|
||||
}
|
||||
rect 305 311 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 165
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS2_SELECT_FREQUENCY_OF_DISMEMBERMENT
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight8
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight8
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
itemDef
|
||||
{
|
||||
name text
|
||||
|
@ -2045,6 +2206,7 @@
|
|||
"English" 0
|
||||
"Francais" 1
|
||||
"Deutsch" 2
|
||||
"Español" 7
|
||||
}
|
||||
rect 305 351 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -2083,6 +2245,7 @@
|
|||
"English", "english"
|
||||
"Francais" "francais"
|
||||
"Deutsch" "deutsch"
|
||||
"Español" "espanol"
|
||||
}
|
||||
rect 305 371 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -2192,31 +2355,24 @@
|
|||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Lightsaber Realism:"
|
||||
cvar "g_saberRealisticCombat"
|
||||
cvarFloatList
|
||||
{
|
||||
"Default" 0
|
||||
"Increased Damage" 1
|
||||
"Fatal Critical Hit" 2
|
||||
"Instant Kill" 3
|
||||
}
|
||||
rect 305 191 300 20
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_LASER_AUTODEFLECTING_ITEM
|
||||
cvar "g_saberAutoDeflect1stPerson"
|
||||
rect 315 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose effectivity of lightsaber, affects lightsaber duels difficulty mostly."
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText @MENUS_VR_LASER_AUTODEFLECTING_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
|
@ -2226,22 +2382,58 @@
|
|||
{
|
||||
hide highlight2
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SABER_AUTOBLOCKING_ITEM
|
||||
cvar "g_saberAutoblocking"
|
||||
rect 315 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText @MENUS_VR_SABER_AUTOBLOCKING_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Enemy Fencing Speed:"
|
||||
cvar "g_saberAnimSpeed"
|
||||
text @MENUS_VR_SABER_REALISM_ITEM
|
||||
cvar "g_saberRealisticCombat"
|
||||
cvarFloatList
|
||||
{
|
||||
"Slower" 1.0
|
||||
"Default" 1.2
|
||||
"Faster" 1.3
|
||||
@MENUS_VR_SABER_REALISM_DEFAULT 0
|
||||
@MENUS_VR_SABER_REALISM_INCREASED 1
|
||||
@MENUS_VR_SABER_REALISM_CRITICAL 2
|
||||
@MENUS_VR_SABER_REALISM_INSTANT 3
|
||||
}
|
||||
rect 305 211 300 20
|
||||
rect 315 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -2250,19 +2442,20 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose fencing swiftness of enemies, affects lightsaber duels difficulty."
|
||||
descText @MENUS_VR_SABER_REALISM_DESC
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2271,16 +2464,15 @@
|
|||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Game Difficulty:"
|
||||
cvar "g_spskill"
|
||||
text @MENUS_VR_FENCING_SPEED_ITEM
|
||||
cvar "g_saberAnimSpeed"
|
||||
cvarFloatList
|
||||
{
|
||||
"Padawan" 0
|
||||
"Jedi" 1
|
||||
"Jedi Knight" 2
|
||||
"Jedi Master" 3
|
||||
}
|
||||
rect 305 231 300 20
|
||||
{
|
||||
@MENUS_VR_FENCING_SPEED_SLOWER 1.0
|
||||
@MENUS_VR_FENCING_SPEED_DEFAULT 1.2
|
||||
@MENUS_VR_FENCING_SPEED_FASTER 1.3
|
||||
}
|
||||
rect 315 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -2289,7 +2481,46 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Change game difficulty."
|
||||
descText @MENUS_VR_FENCING_SPEED_DESC
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_GAME_DIFFICULTY_ITEM
|
||||
cvar "g_spskill"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS1_APPRENTICE 0
|
||||
@MENUS1_JEDI 1
|
||||
@MENUS2_JEDI_KNIGHT 2
|
||||
@MENUS1_JEDI_MASTER 3
|
||||
}
|
||||
rect 315 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_GAME_DIFFICULTY_DESC
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
|
@ -2297,11 +2528,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
show highlight7
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
hide highlight7
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2317,7 +2548,7 @@
|
|||
name vidrestart_background
|
||||
group defaults
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 171 300 250
|
||||
rect 304 168 300 247
|
||||
background "gfx/menus/menu_boxred" // Frame
|
||||
forecolor 1 1 1 0.5
|
||||
visible 0
|
||||
|
|
|
@ -27,4 +27,13 @@
|
|||
loadMenu { "ui/ingamevid_warning.menu" }
|
||||
loadMenu { "ui/videodriver.menu" }
|
||||
|
||||
// expanded menu mod support
|
||||
loadMenu { "ui/selectmission.menu" }
|
||||
loadMenu { "ui/selectmap.menu" }
|
||||
loadMenu { "ui/camera.menu" }
|
||||
loadMenu { "ui/music.menu" }
|
||||
loadMenu { "ui/spawner.menu" }
|
||||
loadMenu { "ui/cheatsforcepowers.menu" }
|
||||
loadMenu { "ui/cheatsinventory.menu" }
|
||||
|
||||
}
|
||||
|
|
|
@ -73,6 +73,8 @@
|
|||
forecolor 0.8 0.8 0.8 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -87,6 +89,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -100,6 +104,8 @@
|
|||
forecolor 0.5 0.5 0.5 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -116,6 +122,8 @@
|
|||
// model_origin 100 100 100
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// The saber halo on the left
|
||||
|
@ -129,6 +137,82 @@
|
|||
forecolor 0.25 0.25 0.25 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded menu shaders
|
||||
// Sun red
|
||||
itemDef
|
||||
{
|
||||
name sun
|
||||
group none
|
||||
rect -40 145 300 300
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2r"
|
||||
forecolor 0.7 0.7 0.7 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Sun halo
|
||||
itemDef
|
||||
{
|
||||
name sun_halo
|
||||
group none
|
||||
rect -95 100 400 400
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
// Long sunflare
|
||||
itemDef
|
||||
{
|
||||
name sunflares
|
||||
group none
|
||||
rect -235 -60 700 700
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu2br"
|
||||
forecolor 0.3 0.3 0.3 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Background Video
|
||||
itemDef
|
||||
{
|
||||
name background_video
|
||||
group none
|
||||
rect 0 -100 640 680
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_video_3"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_video
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Expanded Menu Starwars Logo
|
||||
itemDef
|
||||
{
|
||||
name star_wars
|
||||
group none
|
||||
rect 272 10 365 95
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_logo"
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -149,6 +233,8 @@
|
|||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -168,6 +254,8 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -200,6 +288,8 @@
|
|||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -219,6 +309,8 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -251,6 +343,8 @@
|
|||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -270,6 +364,8 @@
|
|||
backcolor 0 0 0 0
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -302,6 +398,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
|
@ -322,12 +420,13 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
}
|
||||
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show setupbutton_glow
|
||||
|
@ -348,6 +447,8 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -407,6 +508,8 @@
|
|||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
|
@ -426,6 +529,8 @@
|
|||
textaligny -1
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -446,6 +551,62 @@
|
|||
}
|
||||
}
|
||||
|
||||
// Expanded Menu Back Button
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button_hover
|
||||
group highlights
|
||||
rect 585 445 50 15
|
||||
style WINDOW_STYLE_SHADER
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
background "gfx/menus/expanded_menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name back_menu_button
|
||||
group none
|
||||
rect 585 445 50 15
|
||||
text @MENUS0_BACK
|
||||
descText @MENUS0_BACKUP_ONE_MENU
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 49
|
||||
textaligny 0
|
||||
textscale 0.53
|
||||
textstyle 3
|
||||
font 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
|
||||
hide highlights
|
||||
|
||||
close all
|
||||
open mainbackMenu
|
||||
}
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show back_menu_button_hover
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide back_menu_button_hover
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// SECOND ROW MENU BUTTONS
|
||||
|
@ -459,16 +620,36 @@
|
|||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/menu_blendbox"
|
||||
text @MENUS2_SETUP_OPTIONS
|
||||
rect 150 145 450 16
|
||||
rect 150 145 450 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 225
|
||||
textaligny -2
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
// appearance_slot 2
|
||||
decoration
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_title
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "gfx/menus/expanded_menu_box"
|
||||
text @MENUS2_SETUP_OPTIONS
|
||||
rect 120 145 486 16
|
||||
font 3
|
||||
textscale 0.7
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 241
|
||||
textaligny -1
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
|
||||
|
@ -756,7 +937,7 @@
|
|||
{
|
||||
name difficultymenubutton
|
||||
group none
|
||||
text "Difficulty"
|
||||
text @MENUS_VR_DIFFICULTY_SETUP_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
|
@ -768,7 +949,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Various gameplay difficulty tweaks."
|
||||
descText @MENUS_VR_DIFFICULTY_SETUP_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -946,6 +1127,35 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
hideCvar { 1 }
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 166 306 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
itemDef
|
||||
{
|
||||
name setup_background
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 166 175 250
|
||||
background "gfx/menus/expanded_menu_box" // Frame
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
cvarTest expanded_menu_enabled
|
||||
showCvar { 1 }
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -1571,9 +1781,9 @@
|
|||
cvar "cg_shadows"
|
||||
cvarFloatList
|
||||
{
|
||||
"None" 0
|
||||
"Low" 1
|
||||
"High" 3
|
||||
@MENUS3_NONE 0
|
||||
@MENUS0_LOW 1
|
||||
@MENUS0_HIGH 3
|
||||
}
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -1994,10 +2204,10 @@
|
|||
cvar "g_dismemberment"
|
||||
cvarFloatList
|
||||
{
|
||||
"Disabled" 0
|
||||
"Mild" 1
|
||||
"Bearable" 2
|
||||
"Unsettling" 3
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_DISABLED 0
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_MILD 1
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_BEARABLE 2
|
||||
@MENUS_VR_MODEL_DISMEMBERMENT_UNSETTLING 3
|
||||
}
|
||||
cvarTest ui_iscensored
|
||||
hideCvar { 1 }
|
||||
|
@ -2030,14 +2240,14 @@
|
|||
{
|
||||
name dismemberment_probability
|
||||
group options
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Dismemberment Probability:"
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS2_DISMEMBER_PROBABILITY
|
||||
cvar "g_dismemberprobabilities"
|
||||
cvarFloatList
|
||||
{
|
||||
"Rarely" 30
|
||||
"Often" 50
|
||||
"Always" 100
|
||||
@MENUS2_RARE 30
|
||||
@MENUS_VR_DISMEMBERMENT_PROBABILITY_OFTEN 50
|
||||
@MENUS_VR_DISMEMBERMENT_PROBABILITY_ALWAYS 100
|
||||
}
|
||||
cvarTest ui_iscensored
|
||||
hideCvar { 1 }
|
||||
|
@ -2050,7 +2260,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "How often do model dismemberments happen."
|
||||
descText @MENUS2_SELECT_FREQUENCY_OF_DISMEMBERMENT
|
||||
|
||||
action
|
||||
{
|
||||
|
@ -2066,47 +2276,6 @@
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
itemDef
|
||||
{
|
||||
name dismembermentprob
|
||||
group options_obsolete
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS2_DISMEMBER_PROBABILITY
|
||||
cvar "g_dismemberProbabilities"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS2_RARE 2
|
||||
@MENUS1_NORMAL 1
|
||||
@MENUS2_EXCESSIVE 0
|
||||
}
|
||||
rect 305 311 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 165
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS2_SELECT_FREQUENCY_OF_DISMEMBERMENT
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
}
|
||||
mouseenter
|
||||
{
|
||||
show highlight8
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight8
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
itemDef
|
||||
{
|
||||
name text
|
||||
|
@ -2119,6 +2288,7 @@
|
|||
"English" 0
|
||||
"Francais" 1
|
||||
"Deutsch" 2
|
||||
"Español" 7
|
||||
}
|
||||
rect 305 351 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -2157,6 +2327,7 @@
|
|||
"English", "english"
|
||||
"Francais" "francais"
|
||||
"Deutsch" "deutsch"
|
||||
"Español" "espanol"
|
||||
}
|
||||
rect 305 371 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
|
@ -2266,31 +2437,24 @@
|
|||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Lightsaber Realism:"
|
||||
cvar "g_saberRealisticCombat"
|
||||
cvarFloatList
|
||||
{
|
||||
"Default" 0
|
||||
"Increased Damage" 1
|
||||
"Fatal Critical Hit" 2
|
||||
"Instant Kill" 3
|
||||
}
|
||||
rect 305 191 300 20
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_LASER_AUTODEFLECTING_ITEM
|
||||
cvar "g_saberAutoDeflect1stPerson"
|
||||
rect 315 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose effectivity of lightsaber, affects lightsaber duels difficulty mostly."
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText @MENUS_VR_LASER_AUTODEFLECTING_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
|
@ -2300,22 +2464,58 @@
|
|||
{
|
||||
hide highlight2
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SABER_AUTOBLOCKING_ITEM
|
||||
cvar "g_saberAutoblocking"
|
||||
rect 315 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText @MENUS_VR_SABER_AUTOBLOCKING_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Enemy Fencing Speed:"
|
||||
cvar "g_saberAnimSpeed"
|
||||
text @MENUS_VR_SABER_REALISM_ITEM
|
||||
cvar "g_saberRealisticCombat"
|
||||
cvarFloatList
|
||||
{
|
||||
"Slower" 1.0
|
||||
"Default" 1.2
|
||||
"Faster" 1.3
|
||||
@MENUS_VR_SABER_REALISM_DEFAULT 0
|
||||
@MENUS_VR_SABER_REALISM_INCREASED 1
|
||||
@MENUS_VR_SABER_REALISM_CRITICAL 2
|
||||
@MENUS_VR_SABER_REALISM_INSTANT 3
|
||||
}
|
||||
rect 305 211 300 20
|
||||
rect 315 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -2324,7 +2524,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose fencing swiftness of enemies, affects lightsaber duels difficulty."
|
||||
descText @MENUS_VR_SABER_REALISM_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -2332,12 +2532,51 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_FENCING_SPEED_ITEM
|
||||
cvar "g_saberAnimSpeed"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_FENCING_SPEED_SLOWER 1.0
|
||||
@MENUS_VR_FENCING_SPEED_DEFAULT 1.2
|
||||
@MENUS_VR_FENCING_SPEED_FASTER 1.3
|
||||
}
|
||||
rect 315 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_FENCING_SPEED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2426,7 +2665,7 @@
|
|||
name vidrestart_background
|
||||
group defaults
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 300 171 300 250
|
||||
rect 304 168 300 247
|
||||
background "gfx/menus/menu_boxred" // Frame
|
||||
forecolor 1 1 1 0.5
|
||||
visible 0
|
||||
|
|
Loading…
Reference in a new issue