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Merge branch 'main' into contributions
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commit
3c895d27de
1 changed files with 13 additions and 7 deletions
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@ -254,21 +254,27 @@ import java.util.Vector;
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}
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//Copy mods to the demo folder if demo assets exist, since the demo doesn't seem to be able to load mods from base
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if (new File("/sdcard/JKXR/JK2/jk2demo/assets0.pk3").exists()) {
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if (new File("/sdcard/JKXR/JK2/jk2demo/assets0.pk3").exists() ||
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new File("/sdcard/JKXR/JK2/jk2demo/jk2demo/assets0.pk3").exists()) {
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String demoFolder = "/sdcard/JKXR/JK2/jk2demo";
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if(new File("/sdcard/JKXR/JK2/jk2demo/jk2demo/assets0.pk3").exists())
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{
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demoFolder = "/sdcard/JKXR/JK2/jk2demo/jk2demo";
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}
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//Copy the weapon adjustment config - should we force overwrite?
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "weapons_vr_jo.cfg", true);
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copy_asset(demoFolder, "weapons_vr_jo.cfg", true);
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//Our assets
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets_base.pk3", true);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets_jko.pk3", true);
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copy_asset(demoFolder, "z_vr_assets_base.pk3", true);
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copy_asset(demoFolder, "z_vr_assets_jko.pk3", true);
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//Bunch of cool mods and their credits - only copy if user wants them
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "GGDynamicWeapons.pk3", false);
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copy_asset(demoFolder, "packaged_mods_credits.txt", false);
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copy_asset(demoFolder, "GGDynamicWeapons.pk3", false);
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//Weapon Models
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_Crusty_and_Elin_vr_weapons.pk3", true);
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copy_asset(demoFolder, "z_Crusty_and_Elin_vr_weapons.pk3", true);
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}
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//Read these from a file and pass through
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