mirror of
https://github.com/DrBeef/JKXR.git
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1512 lines
47 KiB
C
1512 lines
47 KiB
C
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/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2007 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <math.h>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "alMain.h"
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#include "alEffect.h"
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#include "alThunk.h"
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#include "alError.h"
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ALboolean DisabledEffects[MAX_EFFECTS];
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static void InitEffectParams(ALeffect *effect, ALenum type);
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AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
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{
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ALCcontext *Context;
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ALsizei i;
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Context = GetContextRef();
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if(!Context) return;
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if(n < 0 || IsBadWritePtr((void*)effects, n * sizeof(ALuint)))
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alSetError(Context, AL_INVALID_VALUE);
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else
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{
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ALCdevice *device = Context->Device;
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ALenum err;
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for(i = 0;i < n;i++)
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{
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ALeffect *effect = calloc(1, sizeof(ALeffect));
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if(!effect || InitEffect(effect) != AL_NO_ERROR)
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{
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free(effect);
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alSetError(Context, AL_OUT_OF_MEMORY);
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alDeleteEffects(i, effects);
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break;
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}
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err = NewThunkEntry(&effect->effect);
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if(err == AL_NO_ERROR)
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err = InsertUIntMapEntry(&device->EffectMap, effect->effect, effect);
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if(err != AL_NO_ERROR)
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{
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FreeThunkEntry(effect->effect);
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memset(effect, 0, sizeof(ALeffect));
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free(effect);
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alSetError(Context, err);
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alDeleteEffects(i, effects);
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break;
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}
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effects[i] = effect->effect;
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}
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}
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects)
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{
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ALCcontext *Context;
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ALCdevice *device;
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ALeffect *ALEffect;
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ALsizei i;
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Context = GetContextRef();
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if(!Context) return;
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device = Context->Device;
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if(n < 0)
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alSetError(Context, AL_INVALID_VALUE);
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else
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{
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// Check that all effects are valid
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for(i = 0;i < n;i++)
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{
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if(!effects[i])
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continue;
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if(LookupEffect(device, effects[i]) == NULL)
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{
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alSetError(Context, AL_INVALID_NAME);
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n = 0;
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break;
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}
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}
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for(i = 0;i < n;i++)
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{
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// Recheck that the effect is valid, because there could be duplicated names
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if((ALEffect=RemoveEffect(device, effects[i])) == NULL)
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continue;
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FreeThunkEntry(ALEffect->effect);
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memset(ALEffect, 0, sizeof(ALeffect));
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free(ALEffect);
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}
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}
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ALCcontext_DecRef(Context);
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}
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AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
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{
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ALCcontext *Context;
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ALboolean result;
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Context = GetContextRef();
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if(!Context) return AL_FALSE;
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result = ((!effect || LookupEffect(Context->Device, effect)) ?
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AL_TRUE : AL_FALSE);
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ALCcontext_DecRef(Context);
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return result;
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}
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AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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if(param == AL_EFFECT_TYPE)
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{
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ALboolean isOk = (iValue == AL_EFFECT_NULL);
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ALint i;
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for(i = 0;!isOk && EffectList[i].val;i++)
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{
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if(iValue == EffectList[i].val &&
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!DisabledEffects[EffectList[i].type])
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isOk = AL_TRUE;
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}
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if(isOk)
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InitEffectParams(ALEffect, iValue);
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else
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alSetError(Context, AL_INVALID_VALUE);
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}
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else
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{
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/* Call the appropriate handler */
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ALeffect_SetParami(ALEffect, Context, param, iValue);
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}
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_SetParamiv(ALEffect, Context, param, piValues);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_SetParamf(ALEffect, Context, param, flValue);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_SetParamfv(ALEffect, Context, param, pflValues);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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if(param == AL_EFFECT_TYPE)
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{
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*piValue = ALEffect->type;
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}
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else
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{
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/* Call the appropriate handler */
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ALeffect_GetParamiv(ALEffect, Context, param, piValue);
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}
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_GetParamiv(ALEffect, Context, param, piValues);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_GetParamf(ALEffect, Context, param, pflValue);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
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{
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ALCcontext *Context;
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ALCdevice *Device;
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ALeffect *ALEffect;
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Context = GetContextRef();
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if(!Context) return;
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Device = Context->Device;
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if((ALEffect=LookupEffect(Device, effect)) != NULL)
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{
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/* Call the appropriate handler */
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ALeffect_GetParamfv(ALEffect, Context, param, pflValues);
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}
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else
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alSetError(Context, AL_INVALID_NAME);
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ALCcontext_DecRef(Context);
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}
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static void eaxreverb_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
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{
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switch(param)
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{
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case AL_EAXREVERB_DECAY_HFLIMIT:
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if(val >= AL_EAXREVERB_MIN_DECAY_HFLIMIT && val <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)
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effect->Reverb.DecayHFLimit = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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default:
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alSetError(context, AL_INVALID_ENUM);
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break;
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}
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}
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static void eaxreverb_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
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{
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eaxreverb_SetParami(effect, context, param, vals[0]);
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}
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static void eaxreverb_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
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{
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switch(param)
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{
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case AL_EAXREVERB_DENSITY:
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if(val >= AL_EAXREVERB_MIN_DENSITY &&
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val <= AL_EAXREVERB_MAX_DENSITY)
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effect->Reverb.Density = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_EAXREVERB_DIFFUSION:
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if(val >= AL_EAXREVERB_MIN_DIFFUSION &&
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val <= AL_EAXREVERB_MAX_DIFFUSION)
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effect->Reverb.Diffusion = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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case AL_EAXREVERB_GAIN:
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if(val >= AL_EAXREVERB_MIN_GAIN &&
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val <= AL_EAXREVERB_MAX_GAIN)
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effect->Reverb.Gain = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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|
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case AL_EAXREVERB_GAINHF:
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if(val >= AL_EAXREVERB_MIN_GAINHF &&
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val <= AL_EAXREVERB_MAX_GAINHF)
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effect->Reverb.GainHF = val;
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else
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alSetError(context, AL_INVALID_VALUE);
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break;
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|
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case AL_EAXREVERB_GAINLF:
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if(val >= AL_EAXREVERB_MIN_GAINLF &&
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val <= AL_EAXREVERB_MAX_GAINLF)
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effect->Reverb.GainLF = val;
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|
else
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alSetError(context, AL_INVALID_VALUE);
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|
break;
|
||
|
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||
|
case AL_EAXREVERB_DECAY_TIME:
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if(val >= AL_EAXREVERB_MIN_DECAY_TIME &&
|
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val <= AL_EAXREVERB_MAX_DECAY_TIME)
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effect->Reverb.DecayTime = val;
|
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|
else
|
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|
alSetError(context, AL_INVALID_VALUE);
|
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|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DECAY_HFRATIO:
|
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|
if(val >= AL_EAXREVERB_MIN_DECAY_HFRATIO &&
|
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val <= AL_EAXREVERB_MAX_DECAY_HFRATIO)
|
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|
effect->Reverb.DecayHFRatio = val;
|
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|
else
|
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|
alSetError(context, AL_INVALID_VALUE);
|
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|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DECAY_LFRATIO:
|
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|
if(val >= AL_EAXREVERB_MIN_DECAY_LFRATIO &&
|
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|
val <= AL_EAXREVERB_MAX_DECAY_LFRATIO)
|
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|
effect->Reverb.DecayLFRatio = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_REFLECTIONS_GAIN:
|
||
|
if(val >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN &&
|
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|
val <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)
|
||
|
effect->Reverb.ReflectionsGain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_REFLECTIONS_DELAY:
|
||
|
if(val >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY &&
|
||
|
val <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)
|
||
|
effect->Reverb.ReflectionsDelay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LATE_REVERB_GAIN:
|
||
|
if(val >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN &&
|
||
|
val <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)
|
||
|
effect->Reverb.LateReverbGain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LATE_REVERB_DELAY:
|
||
|
if(val >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY &&
|
||
|
val <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)
|
||
|
effect->Reverb.LateReverbDelay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
|
||
|
if(val >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF &&
|
||
|
val <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)
|
||
|
effect->Reverb.AirAbsorptionGainHF = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ECHO_TIME:
|
||
|
if(val >= AL_EAXREVERB_MIN_ECHO_TIME &&
|
||
|
val <= AL_EAXREVERB_MAX_ECHO_TIME)
|
||
|
effect->Reverb.EchoTime = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ECHO_DEPTH:
|
||
|
if(val >= AL_EAXREVERB_MIN_ECHO_DEPTH &&
|
||
|
val <= AL_EAXREVERB_MAX_ECHO_DEPTH)
|
||
|
effect->Reverb.EchoDepth = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_MODULATION_TIME:
|
||
|
if(val >= AL_EAXREVERB_MIN_MODULATION_TIME &&
|
||
|
val <= AL_EAXREVERB_MAX_MODULATION_TIME)
|
||
|
effect->Reverb.ModulationTime = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_MODULATION_DEPTH:
|
||
|
if(val >= AL_EAXREVERB_MIN_MODULATION_DEPTH &&
|
||
|
val <= AL_EAXREVERB_MAX_MODULATION_DEPTH)
|
||
|
effect->Reverb.ModulationDepth = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_HFREFERENCE:
|
||
|
if(val >= AL_EAXREVERB_MIN_HFREFERENCE &&
|
||
|
val <= AL_EAXREVERB_MAX_HFREFERENCE)
|
||
|
effect->Reverb.HFReference = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LFREFERENCE:
|
||
|
if(val >= AL_EAXREVERB_MIN_LFREFERENCE &&
|
||
|
val <= AL_EAXREVERB_MAX_LFREFERENCE)
|
||
|
effect->Reverb.LFReference = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
|
||
|
if(val >= 0.0f && val <= 10.0f)
|
||
|
effect->Reverb.RoomRolloffFactor = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void eaxreverb_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_EAXREVERB_REFLECTIONS_PAN:
|
||
|
if(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2]))
|
||
|
{
|
||
|
LockContext(context);
|
||
|
effect->Reverb.ReflectionsPan[0] = vals[0];
|
||
|
effect->Reverb.ReflectionsPan[1] = vals[1];
|
||
|
effect->Reverb.ReflectionsPan[2] = vals[2];
|
||
|
UnlockContext(context);
|
||
|
}
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
case AL_EAXREVERB_LATE_REVERB_PAN:
|
||
|
if(isfinite(vals[0]) && isfinite(vals[1]) && isfinite(vals[2]))
|
||
|
{
|
||
|
LockContext(context);
|
||
|
effect->Reverb.LateReverbPan[0] = vals[0];
|
||
|
effect->Reverb.LateReverbPan[1] = vals[1];
|
||
|
effect->Reverb.LateReverbPan[2] = vals[2];
|
||
|
UnlockContext(context);
|
||
|
}
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
eaxreverb_SetParamf(effect, context, param, vals[0]);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void eaxreverb_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_EAXREVERB_DECAY_HFLIMIT:
|
||
|
*val = effect->Reverb.DecayHFLimit;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void eaxreverb_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{
|
||
|
eaxreverb_GetParami(effect, context, param, vals);
|
||
|
}
|
||
|
static void eaxreverb_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_EAXREVERB_DENSITY:
|
||
|
*val = effect->Reverb.Density;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DIFFUSION:
|
||
|
*val = effect->Reverb.Diffusion;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_GAIN:
|
||
|
*val = effect->Reverb.Gain;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_GAINHF:
|
||
|
*val = effect->Reverb.GainHF;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_GAINLF:
|
||
|
*val = effect->Reverb.GainLF;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DECAY_TIME:
|
||
|
*val = effect->Reverb.DecayTime;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DECAY_HFRATIO:
|
||
|
*val = effect->Reverb.DecayHFRatio;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_DECAY_LFRATIO:
|
||
|
*val = effect->Reverb.DecayLFRatio;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_REFLECTIONS_GAIN:
|
||
|
*val = effect->Reverb.ReflectionsGain;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_REFLECTIONS_DELAY:
|
||
|
*val = effect->Reverb.ReflectionsDelay;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LATE_REVERB_GAIN:
|
||
|
*val = effect->Reverb.LateReverbGain;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LATE_REVERB_DELAY:
|
||
|
*val = effect->Reverb.LateReverbDelay;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
|
||
|
*val = effect->Reverb.AirAbsorptionGainHF;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ECHO_TIME:
|
||
|
*val = effect->Reverb.EchoTime;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ECHO_DEPTH:
|
||
|
*val = effect->Reverb.EchoDepth;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_MODULATION_TIME:
|
||
|
*val = effect->Reverb.ModulationTime;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_MODULATION_DEPTH:
|
||
|
*val = effect->Reverb.ModulationDepth;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_HFREFERENCE:
|
||
|
*val = effect->Reverb.HFReference;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_LFREFERENCE:
|
||
|
*val = effect->Reverb.LFReference;
|
||
|
break;
|
||
|
|
||
|
case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
|
||
|
*val = effect->Reverb.RoomRolloffFactor;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void eaxreverb_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_EAXREVERB_REFLECTIONS_PAN:
|
||
|
LockContext(context);
|
||
|
vals[0] = effect->Reverb.ReflectionsPan[0];
|
||
|
vals[1] = effect->Reverb.ReflectionsPan[1];
|
||
|
vals[2] = effect->Reverb.ReflectionsPan[2];
|
||
|
UnlockContext(context);
|
||
|
break;
|
||
|
case AL_EAXREVERB_LATE_REVERB_PAN:
|
||
|
LockContext(context);
|
||
|
vals[0] = effect->Reverb.LateReverbPan[0];
|
||
|
vals[1] = effect->Reverb.LateReverbPan[1];
|
||
|
vals[2] = effect->Reverb.LateReverbPan[2];
|
||
|
UnlockContext(context);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
eaxreverb_GetParamf(effect, context, param, vals);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void reverb_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_REVERB_DECAY_HFLIMIT:
|
||
|
if(val >= AL_REVERB_MIN_DECAY_HFLIMIT &&
|
||
|
val <= AL_REVERB_MAX_DECAY_HFLIMIT)
|
||
|
effect->Reverb.DecayHFLimit = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void reverb_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||
|
{
|
||
|
reverb_SetParami(effect, context, param, vals[0]);
|
||
|
}
|
||
|
static void reverb_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_REVERB_DENSITY:
|
||
|
if(val >= AL_REVERB_MIN_DENSITY &&
|
||
|
val <= AL_REVERB_MAX_DENSITY)
|
||
|
effect->Reverb.Density = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DIFFUSION:
|
||
|
if(val >= AL_REVERB_MIN_DIFFUSION &&
|
||
|
val <= AL_REVERB_MAX_DIFFUSION)
|
||
|
effect->Reverb.Diffusion = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_GAIN:
|
||
|
if(val >= AL_REVERB_MIN_GAIN &&
|
||
|
val <= AL_REVERB_MAX_GAIN)
|
||
|
effect->Reverb.Gain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_GAINHF:
|
||
|
if(val >= AL_REVERB_MIN_GAINHF &&
|
||
|
val <= AL_REVERB_MAX_GAINHF)
|
||
|
effect->Reverb.GainHF = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DECAY_TIME:
|
||
|
if(val >= AL_REVERB_MIN_DECAY_TIME &&
|
||
|
val <= AL_REVERB_MAX_DECAY_TIME)
|
||
|
effect->Reverb.DecayTime = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DECAY_HFRATIO:
|
||
|
if(val >= AL_REVERB_MIN_DECAY_HFRATIO &&
|
||
|
val <= AL_REVERB_MAX_DECAY_HFRATIO)
|
||
|
effect->Reverb.DecayHFRatio = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_REFLECTIONS_GAIN:
|
||
|
if(val >= AL_REVERB_MIN_REFLECTIONS_GAIN &&
|
||
|
val <= AL_REVERB_MAX_REFLECTIONS_GAIN)
|
||
|
effect->Reverb.ReflectionsGain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_REFLECTIONS_DELAY:
|
||
|
if(val >= AL_REVERB_MIN_REFLECTIONS_DELAY &&
|
||
|
val <= AL_REVERB_MAX_REFLECTIONS_DELAY)
|
||
|
effect->Reverb.ReflectionsDelay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_LATE_REVERB_GAIN:
|
||
|
if(val >= AL_REVERB_MIN_LATE_REVERB_GAIN &&
|
||
|
val <= AL_REVERB_MAX_LATE_REVERB_GAIN)
|
||
|
effect->Reverb.LateReverbGain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_LATE_REVERB_DELAY:
|
||
|
if(val >= AL_REVERB_MIN_LATE_REVERB_DELAY &&
|
||
|
val <= AL_REVERB_MAX_LATE_REVERB_DELAY)
|
||
|
effect->Reverb.LateReverbDelay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_AIR_ABSORPTION_GAINHF:
|
||
|
if(val >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF &&
|
||
|
val <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)
|
||
|
effect->Reverb.AirAbsorptionGainHF = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
|
||
|
if(val >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR &&
|
||
|
val <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)
|
||
|
effect->Reverb.RoomRolloffFactor = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void reverb_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{
|
||
|
reverb_SetParamf(effect, context, param, vals[0]);
|
||
|
}
|
||
|
|
||
|
static void reverb_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_REVERB_DECAY_HFLIMIT:
|
||
|
*val = effect->Reverb.DecayHFLimit;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void reverb_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{
|
||
|
reverb_GetParami(effect, context, param, vals);
|
||
|
}
|
||
|
static void reverb_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_REVERB_DENSITY:
|
||
|
*val = effect->Reverb.Density;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DIFFUSION:
|
||
|
*val = effect->Reverb.Diffusion;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_GAIN:
|
||
|
*val = effect->Reverb.Gain;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_GAINHF:
|
||
|
*val = effect->Reverb.GainHF;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DECAY_TIME:
|
||
|
*val = effect->Reverb.DecayTime;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_DECAY_HFRATIO:
|
||
|
*val = effect->Reverb.DecayHFRatio;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_REFLECTIONS_GAIN:
|
||
|
*val = effect->Reverb.ReflectionsGain;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_REFLECTIONS_DELAY:
|
||
|
*val = effect->Reverb.ReflectionsDelay;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_LATE_REVERB_GAIN:
|
||
|
*val = effect->Reverb.LateReverbGain;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_LATE_REVERB_DELAY:
|
||
|
*val = effect->Reverb.LateReverbDelay;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_AIR_ABSORPTION_GAINHF:
|
||
|
*val = effect->Reverb.AirAbsorptionGainHF;
|
||
|
break;
|
||
|
|
||
|
case AL_REVERB_ROOM_ROLLOFF_FACTOR:
|
||
|
*val = effect->Reverb.RoomRolloffFactor;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void reverb_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{
|
||
|
reverb_GetParamf(effect, context, param, vals);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void echo_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void echo_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||
|
{
|
||
|
echo_SetParami(effect, context, param, vals[0]);
|
||
|
}
|
||
|
static void echo_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_ECHO_DELAY:
|
||
|
if(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)
|
||
|
effect->Echo.Delay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_LRDELAY:
|
||
|
if(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)
|
||
|
effect->Echo.LRDelay = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_DAMPING:
|
||
|
if(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)
|
||
|
effect->Echo.Damping = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_FEEDBACK:
|
||
|
if(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)
|
||
|
effect->Echo.Feedback = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_SPREAD:
|
||
|
if(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)
|
||
|
effect->Echo.Spread = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void echo_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{
|
||
|
echo_SetParamf(effect, context, param, vals[0]);
|
||
|
}
|
||
|
|
||
|
static void echo_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void echo_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{
|
||
|
echo_GetParami(effect, context, param, vals);
|
||
|
}
|
||
|
static void echo_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_ECHO_DELAY:
|
||
|
*val = effect->Echo.Delay;
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_LRDELAY:
|
||
|
*val = effect->Echo.LRDelay;
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_DAMPING:
|
||
|
*val = effect->Echo.Damping;
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_FEEDBACK:
|
||
|
*val = effect->Echo.Feedback;
|
||
|
break;
|
||
|
|
||
|
case AL_ECHO_SPREAD:
|
||
|
*val = effect->Echo.Spread;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void echo_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{
|
||
|
echo_GetParamf(effect, context, param, vals);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void mod_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_RING_MODULATOR_FREQUENCY:
|
||
|
if(val >= AL_RING_MODULATOR_MIN_FREQUENCY &&
|
||
|
val <= AL_RING_MODULATOR_MAX_FREQUENCY)
|
||
|
effect->Modulator.Frequency = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||
|
if(val >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF &&
|
||
|
val <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)
|
||
|
effect->Modulator.HighPassCutoff = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void mod_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{
|
||
|
mod_SetParamf(effect, context, param, vals[0]);
|
||
|
}
|
||
|
static void mod_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_RING_MODULATOR_FREQUENCY:
|
||
|
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||
|
mod_SetParamf(effect, context, param, (ALfloat)val);
|
||
|
break;
|
||
|
|
||
|
case AL_RING_MODULATOR_WAVEFORM:
|
||
|
if(val >= AL_RING_MODULATOR_MIN_WAVEFORM &&
|
||
|
val <= AL_RING_MODULATOR_MAX_WAVEFORM)
|
||
|
effect->Modulator.Waveform = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void mod_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||
|
{
|
||
|
mod_SetParami(effect, context, param, vals[0]);
|
||
|
}
|
||
|
|
||
|
static void mod_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_RING_MODULATOR_FREQUENCY:
|
||
|
*val = (ALint)effect->Modulator.Frequency;
|
||
|
break;
|
||
|
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||
|
*val = (ALint)effect->Modulator.HighPassCutoff;
|
||
|
break;
|
||
|
case AL_RING_MODULATOR_WAVEFORM:
|
||
|
*val = effect->Modulator.Waveform;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void mod_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{
|
||
|
mod_GetParami(effect, context, param, vals);
|
||
|
}
|
||
|
static void mod_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_RING_MODULATOR_FREQUENCY:
|
||
|
*val = effect->Modulator.Frequency;
|
||
|
break;
|
||
|
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
|
||
|
*val = effect->Modulator.HighPassCutoff;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void mod_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{
|
||
|
mod_GetParamf(effect, context, param, vals);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void ded_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void ded_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||
|
{
|
||
|
ded_SetParami(effect, context, param, vals[0]);
|
||
|
}
|
||
|
static void ded_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_DEDICATED_GAIN:
|
||
|
if(val >= 0.0f && isfinite(val))
|
||
|
effect->Dedicated.Gain = val;
|
||
|
else
|
||
|
alSetError(context, AL_INVALID_VALUE);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void ded_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{
|
||
|
ded_SetParamf(effect, context, param, vals[0]);
|
||
|
}
|
||
|
|
||
|
static void ded_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void ded_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{
|
||
|
ded_GetParami(effect, context, param, vals);
|
||
|
}
|
||
|
static void ded_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{
|
||
|
switch(param)
|
||
|
{
|
||
|
case AL_DEDICATED_GAIN:
|
||
|
*val = effect->Dedicated.Gain;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
alSetError(context, AL_INVALID_ENUM);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
static void ded_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{
|
||
|
ded_GetParamf(effect, context, param, vals);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void null_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
|
||
|
{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
|
||
|
{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); }
|
||
|
|
||
|
static void null_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
|
||
|
{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
|
||
|
{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); }
|
||
|
static void null_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
|
||
|
{ (void)effect;(void)param;(void)vals; alSetError(context, AL_INVALID_ENUM); }
|
||
|
|
||
|
|
||
|
ALenum InitEffect(ALeffect *effect)
|
||
|
{
|
||
|
InitEffectParams(effect, AL_EFFECT_NULL);
|
||
|
return AL_NO_ERROR;
|
||
|
}
|
||
|
|
||
|
ALvoid ReleaseALEffects(ALCdevice *device)
|
||
|
{
|
||
|
ALsizei i;
|
||
|
for(i = 0;i < device->EffectMap.size;i++)
|
||
|
{
|
||
|
ALeffect *temp = device->EffectMap.array[i].value;
|
||
|
device->EffectMap.array[i].value = NULL;
|
||
|
|
||
|
// Release effect structure
|
||
|
FreeThunkEntry(temp->effect);
|
||
|
memset(temp, 0, sizeof(ALeffect));
|
||
|
free(temp);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void InitEffectParams(ALeffect *effect, ALenum type)
|
||
|
{
|
||
|
switch(type)
|
||
|
{
|
||
|
case AL_EFFECT_EAXREVERB:
|
||
|
effect->Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
|
||
|
effect->Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
|
||
|
effect->Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
|
||
|
effect->Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
|
||
|
effect->Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
|
||
|
effect->Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
|
||
|
effect->Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
|
||
|
effect->Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
|
||
|
effect->Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
|
||
|
effect->Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
|
||
|
effect->Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||
|
effect->Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||
|
effect->Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
|
||
|
effect->Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
|
||
|
effect->Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
|
||
|
effect->Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||
|
effect->Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||
|
effect->Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
|
||
|
effect->Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
|
||
|
effect->Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
|
||
|
effect->Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
|
||
|
effect->Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
|
||
|
effect->Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
|
||
|
effect->Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
|
||
|
effect->Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
|
||
|
effect->Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
|
||
|
effect->Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
|
||
|
effect->SetParami = eaxreverb_SetParami;
|
||
|
effect->SetParamiv = eaxreverb_SetParamiv;
|
||
|
effect->SetParamf = eaxreverb_SetParamf;
|
||
|
effect->SetParamfv = eaxreverb_SetParamfv;
|
||
|
effect->GetParami = eaxreverb_GetParami;
|
||
|
effect->GetParamiv = eaxreverb_GetParamiv;
|
||
|
effect->GetParamf = eaxreverb_GetParamf;
|
||
|
effect->GetParamfv = eaxreverb_GetParamfv;
|
||
|
break;
|
||
|
case AL_EFFECT_REVERB:
|
||
|
effect->Reverb.Density = AL_REVERB_DEFAULT_DENSITY;
|
||
|
effect->Reverb.Diffusion = AL_REVERB_DEFAULT_DIFFUSION;
|
||
|
effect->Reverb.Gain = AL_REVERB_DEFAULT_GAIN;
|
||
|
effect->Reverb.GainHF = AL_REVERB_DEFAULT_GAINHF;
|
||
|
effect->Reverb.DecayTime = AL_REVERB_DEFAULT_DECAY_TIME;
|
||
|
effect->Reverb.DecayHFRatio = AL_REVERB_DEFAULT_DECAY_HFRATIO;
|
||
|
effect->Reverb.ReflectionsGain = AL_REVERB_DEFAULT_REFLECTIONS_GAIN;
|
||
|
effect->Reverb.ReflectionsDelay = AL_REVERB_DEFAULT_REFLECTIONS_DELAY;
|
||
|
effect->Reverb.LateReverbGain = AL_REVERB_DEFAULT_LATE_REVERB_GAIN;
|
||
|
effect->Reverb.LateReverbDelay = AL_REVERB_DEFAULT_LATE_REVERB_DELAY;
|
||
|
effect->Reverb.AirAbsorptionGainHF = AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
|
||
|
effect->Reverb.RoomRolloffFactor = AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
|
||
|
effect->Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT;
|
||
|
effect->SetParami = reverb_SetParami;
|
||
|
effect->SetParamiv = reverb_SetParamiv;
|
||
|
effect->SetParamf = reverb_SetParamf;
|
||
|
effect->SetParamfv = reverb_SetParamfv;
|
||
|
effect->GetParami = reverb_GetParami;
|
||
|
effect->GetParamiv = reverb_GetParamiv;
|
||
|
effect->GetParamf = reverb_GetParamf;
|
||
|
effect->GetParamfv = reverb_GetParamfv;
|
||
|
break;
|
||
|
case AL_EFFECT_ECHO:
|
||
|
effect->Echo.Delay = AL_ECHO_DEFAULT_DELAY;
|
||
|
effect->Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
|
||
|
effect->Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
|
||
|
effect->Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
|
||
|
effect->Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
|
||
|
effect->SetParami = echo_SetParami;
|
||
|
effect->SetParamiv = echo_SetParamiv;
|
||
|
effect->SetParamf = echo_SetParamf;
|
||
|
effect->SetParamfv = echo_SetParamfv;
|
||
|
effect->GetParami = echo_GetParami;
|
||
|
effect->GetParamiv = echo_GetParamiv;
|
||
|
effect->GetParamf = echo_GetParamf;
|
||
|
effect->GetParamfv = echo_GetParamfv;
|
||
|
break;
|
||
|
case AL_EFFECT_RING_MODULATOR:
|
||
|
effect->Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
|
||
|
effect->Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
|
||
|
effect->Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
|
||
|
effect->SetParami = mod_SetParami;
|
||
|
effect->SetParamiv = mod_SetParamiv;
|
||
|
effect->SetParamf = mod_SetParamf;
|
||
|
effect->SetParamfv = mod_SetParamfv;
|
||
|
effect->GetParami = mod_GetParami;
|
||
|
effect->GetParamiv = mod_GetParamiv;
|
||
|
effect->GetParamf = mod_GetParamf;
|
||
|
effect->GetParamfv = mod_GetParamfv;
|
||
|
break;
|
||
|
case AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT:
|
||
|
case AL_EFFECT_DEDICATED_DIALOGUE:
|
||
|
effect->Dedicated.Gain = 1.0f;
|
||
|
effect->SetParami = ded_SetParami;
|
||
|
effect->SetParamiv = ded_SetParamiv;
|
||
|
effect->SetParamf = ded_SetParamf;
|
||
|
effect->SetParamfv = ded_SetParamfv;
|
||
|
effect->GetParami = ded_GetParami;
|
||
|
effect->GetParamiv = ded_GetParamiv;
|
||
|
effect->GetParamf = ded_GetParamf;
|
||
|
effect->GetParamfv = ded_GetParamfv;
|
||
|
break;
|
||
|
default:
|
||
|
effect->SetParami = null_SetParami;
|
||
|
effect->SetParamiv = null_SetParamiv;
|
||
|
effect->SetParamf = null_SetParamf;
|
||
|
effect->SetParamfv = null_SetParamfv;
|
||
|
effect->GetParami = null_GetParami;
|
||
|
effect->GetParamiv = null_GetParamiv;
|
||
|
effect->GetParamf = null_GetParamf;
|
||
|
effect->GetParamfv = null_GetParamfv;
|
||
|
break;
|
||
|
}
|
||
|
effect->type = type;
|
||
|
}
|
||
|
|
||
|
|
||
|
#include "AL/efx-presets.h"
|
||
|
|
||
|
#define DECL(x) { #x, EFX_REVERB_PRESET_##x }
|
||
|
static const struct {
|
||
|
const char name[32];
|
||
|
EFXEAXREVERBPROPERTIES props;
|
||
|
} reverblist[] = {
|
||
|
DECL(GENERIC),
|
||
|
DECL(PADDEDCELL),
|
||
|
DECL(ROOM),
|
||
|
DECL(BATHROOM),
|
||
|
DECL(LIVINGROOM),
|
||
|
DECL(STONEROOM),
|
||
|
DECL(AUDITORIUM),
|
||
|
DECL(CONCERTHALL),
|
||
|
DECL(CAVE),
|
||
|
DECL(ARENA),
|
||
|
DECL(HANGAR),
|
||
|
DECL(CARPETEDHALLWAY),
|
||
|
DECL(HALLWAY),
|
||
|
DECL(STONECORRIDOR),
|
||
|
DECL(ALLEY),
|
||
|
DECL(FOREST),
|
||
|
DECL(CITY),
|
||
|
DECL(MOUNTAINS),
|
||
|
DECL(QUARRY),
|
||
|
DECL(PLAIN),
|
||
|
DECL(PARKINGLOT),
|
||
|
DECL(SEWERPIPE),
|
||
|
DECL(UNDERWATER),
|
||
|
DECL(DRUGGED),
|
||
|
DECL(DIZZY),
|
||
|
DECL(PSYCHOTIC),
|
||
|
|
||
|
DECL(CASTLE_SMALLROOM),
|
||
|
DECL(CASTLE_SHORTPASSAGE),
|
||
|
DECL(CASTLE_MEDIUMROOM),
|
||
|
DECL(CASTLE_LARGEROOM),
|
||
|
DECL(CASTLE_LONGPASSAGE),
|
||
|
DECL(CASTLE_HALL),
|
||
|
DECL(CASTLE_CUPBOARD),
|
||
|
DECL(CASTLE_COURTYARD),
|
||
|
DECL(CASTLE_ALCOVE),
|
||
|
|
||
|
DECL(FACTORY_SMALLROOM),
|
||
|
DECL(FACTORY_SHORTPASSAGE),
|
||
|
DECL(FACTORY_MEDIUMROOM),
|
||
|
DECL(FACTORY_LARGEROOM),
|
||
|
DECL(FACTORY_LONGPASSAGE),
|
||
|
DECL(FACTORY_HALL),
|
||
|
DECL(FACTORY_CUPBOARD),
|
||
|
DECL(FACTORY_COURTYARD),
|
||
|
DECL(FACTORY_ALCOVE),
|
||
|
|
||
|
DECL(ICEPALACE_SMALLROOM),
|
||
|
DECL(ICEPALACE_SHORTPASSAGE),
|
||
|
DECL(ICEPALACE_MEDIUMROOM),
|
||
|
DECL(ICEPALACE_LARGEROOM),
|
||
|
DECL(ICEPALACE_LONGPASSAGE),
|
||
|
DECL(ICEPALACE_HALL),
|
||
|
DECL(ICEPALACE_CUPBOARD),
|
||
|
DECL(ICEPALACE_COURTYARD),
|
||
|
DECL(ICEPALACE_ALCOVE),
|
||
|
|
||
|
DECL(SPACESTATION_SMALLROOM),
|
||
|
DECL(SPACESTATION_SHORTPASSAGE),
|
||
|
DECL(SPACESTATION_MEDIUMROOM),
|
||
|
DECL(SPACESTATION_LARGEROOM),
|
||
|
DECL(SPACESTATION_LONGPASSAGE),
|
||
|
DECL(SPACESTATION_HALL),
|
||
|
DECL(SPACESTATION_CUPBOARD),
|
||
|
DECL(SPACESTATION_ALCOVE),
|
||
|
|
||
|
DECL(WOODEN_SMALLROOM),
|
||
|
DECL(WOODEN_SHORTPASSAGE),
|
||
|
DECL(WOODEN_MEDIUMROOM),
|
||
|
DECL(WOODEN_LARGEROOM),
|
||
|
DECL(WOODEN_LONGPASSAGE),
|
||
|
DECL(WOODEN_HALL),
|
||
|
DECL(WOODEN_CUPBOARD),
|
||
|
DECL(WOODEN_COURTYARD),
|
||
|
DECL(WOODEN_ALCOVE),
|
||
|
|
||
|
DECL(SPORT_EMPTYSTADIUM),
|
||
|
DECL(SPORT_SQUASHCOURT),
|
||
|
DECL(SPORT_SMALLSWIMMINGPOOL),
|
||
|
DECL(SPORT_LARGESWIMMINGPOOL),
|
||
|
DECL(SPORT_GYMNASIUM),
|
||
|
DECL(SPORT_FULLSTADIUM),
|
||
|
DECL(SPORT_STADIUMTANNOY),
|
||
|
|
||
|
DECL(PREFAB_WORKSHOP),
|
||
|
DECL(PREFAB_SCHOOLROOM),
|
||
|
DECL(PREFAB_PRACTISEROOM),
|
||
|
DECL(PREFAB_OUTHOUSE),
|
||
|
DECL(PREFAB_CARAVAN),
|
||
|
|
||
|
DECL(DOME_TOMB),
|
||
|
DECL(PIPE_SMALL),
|
||
|
DECL(DOME_SAINTPAULS),
|
||
|
DECL(PIPE_LONGTHIN),
|
||
|
DECL(PIPE_LARGE),
|
||
|
DECL(PIPE_RESONANT),
|
||
|
|
||
|
DECL(OUTDOORS_BACKYARD),
|
||
|
DECL(OUTDOORS_ROLLINGPLAINS),
|
||
|
DECL(OUTDOORS_DEEPCANYON),
|
||
|
DECL(OUTDOORS_CREEK),
|
||
|
DECL(OUTDOORS_VALLEY),
|
||
|
|
||
|
DECL(MOOD_HEAVEN),
|
||
|
DECL(MOOD_HELL),
|
||
|
DECL(MOOD_MEMORY),
|
||
|
|
||
|
DECL(DRIVING_COMMENTATOR),
|
||
|
DECL(DRIVING_PITGARAGE),
|
||
|
DECL(DRIVING_INCAR_RACER),
|
||
|
DECL(DRIVING_INCAR_SPORTS),
|
||
|
DECL(DRIVING_INCAR_LUXURY),
|
||
|
DECL(DRIVING_FULLGRANDSTAND),
|
||
|
DECL(DRIVING_EMPTYGRANDSTAND),
|
||
|
DECL(DRIVING_TUNNEL),
|
||
|
|
||
|
DECL(CITY_STREETS),
|
||
|
DECL(CITY_SUBWAY),
|
||
|
DECL(CITY_MUSEUM),
|
||
|
DECL(CITY_LIBRARY),
|
||
|
DECL(CITY_UNDERPASS),
|
||
|
DECL(CITY_ABANDONED),
|
||
|
|
||
|
DECL(DUSTYROOM),
|
||
|
DECL(CHAPEL),
|
||
|
DECL(SMALLWATERROOM),
|
||
|
};
|
||
|
#undef DECL
|
||
|
static const ALsizei reverblistsize = COUNTOF(reverblist);
|
||
|
|
||
|
ALvoid LoadReverbPreset(const char *name, ALeffect *effect)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if(strcasecmp(name, "NONE") == 0)
|
||
|
{
|
||
|
InitEffectParams(effect, AL_EFFECT_NULL);
|
||
|
TRACE("Loading reverb '%s'\n", "NONE");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if(!DisabledEffects[EAXREVERB])
|
||
|
InitEffectParams(effect, AL_EFFECT_EAXREVERB);
|
||
|
else if(!DisabledEffects[REVERB])
|
||
|
InitEffectParams(effect, AL_EFFECT_REVERB);
|
||
|
else
|
||
|
InitEffectParams(effect, AL_EFFECT_NULL);
|
||
|
for(i = 0;i < reverblistsize;i++)
|
||
|
{
|
||
|
const EFXEAXREVERBPROPERTIES *props;
|
||
|
|
||
|
if(strcasecmp(name, reverblist[i].name) != 0)
|
||
|
continue;
|
||
|
|
||
|
TRACE("Loading reverb '%s'\n", reverblist[i].name);
|
||
|
props = &reverblist[i].props;
|
||
|
effect->Reverb.Density = props->flDensity;
|
||
|
effect->Reverb.Diffusion = props->flDiffusion;
|
||
|
effect->Reverb.Gain = props->flGain;
|
||
|
effect->Reverb.GainHF = props->flGainHF;
|
||
|
effect->Reverb.GainLF = props->flGainLF;
|
||
|
effect->Reverb.DecayTime = props->flDecayTime;
|
||
|
effect->Reverb.DecayHFRatio = props->flDecayHFRatio;
|
||
|
effect->Reverb.DecayLFRatio = props->flDecayLFRatio;
|
||
|
effect->Reverb.ReflectionsGain = props->flReflectionsGain;
|
||
|
effect->Reverb.ReflectionsDelay = props->flReflectionsDelay;
|
||
|
effect->Reverb.ReflectionsPan[0] = props->flReflectionsPan[0];
|
||
|
effect->Reverb.ReflectionsPan[1] = props->flReflectionsPan[1];
|
||
|
effect->Reverb.ReflectionsPan[2] = props->flReflectionsPan[2];
|
||
|
effect->Reverb.LateReverbGain = props->flLateReverbGain;
|
||
|
effect->Reverb.LateReverbDelay = props->flLateReverbDelay;
|
||
|
effect->Reverb.LateReverbPan[0] = props->flLateReverbPan[0];
|
||
|
effect->Reverb.LateReverbPan[1] = props->flLateReverbPan[1];
|
||
|
effect->Reverb.LateReverbPan[2] = props->flLateReverbPan[2];
|
||
|
effect->Reverb.EchoTime = props->flEchoTime;
|
||
|
effect->Reverb.EchoDepth = props->flEchoDepth;
|
||
|
effect->Reverb.ModulationTime = props->flModulationTime;
|
||
|
effect->Reverb.ModulationDepth = props->flModulationDepth;
|
||
|
effect->Reverb.AirAbsorptionGainHF = props->flAirAbsorptionGainHF;
|
||
|
effect->Reverb.HFReference = props->flHFReference;
|
||
|
effect->Reverb.LFReference = props->flLFReference;
|
||
|
effect->Reverb.RoomRolloffFactor = props->flRoomRolloffFactor;
|
||
|
effect->Reverb.DecayHFLimit = props->iDecayHFLimit;
|
||
|
break;
|
||
|
}
|
||
|
if(i == reverblistsize)
|
||
|
WARN("Reverb preset '%s' not found\n", name);
|
||
|
}
|